Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:44:00 Player: lav Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (773) 773 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2833 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 79/100 System Corruption 3% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Medium Matter Pod (100) Visual Processing Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Power Shielding Propulsion Shielding Utility Shielding Hardened Light Armor Plating Reflective Plating Reflective Plating Long-range Tractor Beam Long-range Tractor Beam Spread Laser Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Reflective Plating > --- WEAPON ----------- Spread Laser Ion Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Treads Improved Heat Sink Cooling System Medium Matter Pod Visual Processing Unit Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Power Shielding Propulsion Shielding Utility Shielding Hardened Light Armor Plating Reflective Plating Reflective Plating Long-range Tractor Beam Long-range Tractor Beam Medium Laser Ion Cannon Ion Cannon Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 43 | 9 7 11 2 14 Power 5 | 1 . 1 . 3 Engine 3 | 1 . 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 3 7 . 1 Treads 1 | . . . . 1 Leg 7 | 2 . 5 . . Wheel 5 | . 3 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 4 2 . 1 3 Device 5 | 3 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 15 | 2 2 3 1 7 Energy Gun 6 | 2 . 1 . 3 Energy Cannon 3 | . . . 1 2 Ballistic Gun 3 | . 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 . 15 Power 4 | . . . . 4 Propulsion 5 | . . 1 . 4 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 100 85 Engine 12 | . 14 11 11 13 Leg 32 | . 3 37 44 28 Wheel 5 | . 23 5 . . Device 5 | . . . 10 1 Storage 11 | . 14 11 11 9 Protection 5 | . 13 11 . 6 Energy Gun 12 | . 16 11 11 13 Energy Cannon 1 | . . . . 9 Ballistic Gun 6 | . 2 8 10 . Launcher 2 | . 9 2 . . Naked Turns . | . . . . . Heaviest Build 103 | 15 91 92 95 103 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 30 | . 4 9 2 30 Average Overweight (x) 2 | . 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 Most Carried 25 | 6 17 25 25 25 Average Carried 19 | 3 10 16 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 5 17 25 25 18 Class Distribution -------------------- 88% | Mutant 7% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 844 | 290 127 233 83 111 Remotely . | . . . . . Salvage Created 1097 | 166 282 199 129 321 Parts 77 | 12 27 13 11 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 6 3 7 8 Guns 19 | . 4 2 7 6 Cannons 1 | . . . . 1 AOE 3 | . 2 1 . . Classes Destroyed 9 | 3 5 1 . . Worker 2 | 1 1 . . . Builder 3 | . 1 1 . 1 Tunneler 4 | 3 1 . . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 13 | . 3 . 7 3 Grunt 10 | . 3 2 . 5 Sentry 1 | . . 1 . . Best Kill Streak 8 | 3 8 3 4 3 Combat Bots Only 4 | . 3 1 4 3 Max Kills in Single Turn 5 | 1 5 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 194 | . 19 14 21 140 Missed 49 | . 6 2 5 36 Damage Taken 2510 | . 274 224 135 1877 Core 662 | . 59 40 10 553 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 3 13 . 36 Regen/Repaired (Parts) 33 | . 33 . . . Core Remaining (%) 87 | 100 76 . 87 . Volleys Fired 86 | 17 15 13 10 31 Largest 3 | 2 2 2 2 3 Hottest 175 | 90 80 75 65 175 Shots Fired 169 | 33 29 26 20 61 Gun 139 | 33 25 21 20 40 Cannon 21 | . . . . 21 Launcher 9 | . 4 5 . . Special . | . . . . . Kinetic 28 | . 10 8 10 . Thermal 82 | 16 15 . . 51 Explosive 9 | . 4 5 . . Electromagnetic 50 | 17 . 13 10 10 Robot Hit Streak 13 | 4 7 13 9 10 Robot Miss Streak 5 | 3 3 2 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 117 | 17 16 21 15 48 Core Hits 69 | 6 16 13 8 26 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 1 1 . 1 Burn 2 | . 1 . . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2339 | 234 721 445 174 765 Guns 1227 | 234 186 264 174 369 Cannons 396 | . . . . 396 Explosions 691 | . 535 156 . . Melee . | . . . . . Ramming 25 | . . 25 . . Kinetic 270 | . 64 90 116 . Thermal 1302 | 126 515 . . 661 Explosive 298 | . 142 156 . . Electromagnetic 444 | 108 . 174 58 104 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 42 | . 21 . . 21 Projectiles 21 | . . . . 21 Explosions 21 | . 21 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . 70 56 . . Shots 8 | . 3 5 . . Rammed . | . . . . . Targets Rammed 10 | . . 10 . . Kicked 10 | . . 10 . . Crushed . | . . . . . Highest Temperature 348 | 150 112 66 . 348 Average Temperature 76 | 53 43 27 . 122 Received Heat Transfer 822 | . 87 60 . 675 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . 2 . . 1 Heat Transferred 2290 | 370 694 . . 1226 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 351 | 25 351 180 101 111 Initial 63 | . 16 63 11 . Average 48 | 7 136 73 11 35 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 78 100 100 100 Level 1 3 | . 21 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 4 . 3 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 5 7 15 Peak Tracking Total 4 | . 4 2 4 4 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 5 . . . Max in Single Turn 4 | . 4 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 4 1 . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 34 | . 9 24 1 . Successful 27 | . 5 21 1 . Failed 7 | . 4 3 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 5 7 1 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 17 | . . 17 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 5 1 . Record 2 | . 1 . 1 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 16 | . . 16 . . Insert Component 8 | . . 8 . . Analyze 8 | . . 8 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 6 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 6 . . Part Schematics Acquired 6 | . . 6 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3369 | 212 587 635 1418 517 Spaces Moved 1339 | 123 362 205 518 131 Core 8 | 7 . . . 1 Treads . | . . . . . Legs 986 | 116 64 158 518 130 Wheels 345 | . 298 47 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 140 260 260 Average Speed 214 | 116 136 253 260 279 Slowest Speed 1550 | 120 140 330 260 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 58 18 87 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 61 | . 43 17 . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 60 | . 43 17 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1645 | 156 423 273 570 223 Wait 115 | . 26 10 37 42 Move 1335 | 122 361 204 517 131 Hop . | . . . . . Pick Up 43 | 7 13 17 2 4 Fast Attach 7 | 6 1 . . . Attach 16 | 1 . 5 . 10 Detach 2 | . . 2 . . Swap 20 | 2 6 6 2 4 Drop 11 | 1 1 6 2 1 Fire 86 | 17 15 13 10 31 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . 10 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 3) 334 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Repaired Wheel 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x2 1228 | -9/Materials | Discovered new exit (range 8) 1435 | -9/Materials | Entered Mines 1791 | -9/Mines | Discovered new exit (range 10) 2323 | -9/Mines | Learned Materials security intel 2454 | -9/Mines | Learned location of Storage (-7) 2700 | -9/Mines | Discovered new exit (range 9) 2853 | -9/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3356 | -8/Materials | Core integrity fell below 50% 3365 | -8/Materials | Core integrity fell below 20% 3370 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03322_ U-05 Engineer builds a Door. 03334_ G-47 Trooper heat spikes uncontrollably. 03335_ G-47 Trooper heat damages core (-6). 03335_ G-47 Trooper overheating. 03341_ G-47 Trooper heat short circuits Aluminum Leg. 03342_ G-47 Trooper heat short circuits Imp. Heat Sink. 03343_ Acquired 8 matter. 03344_ G-47 Trooper overheating. 03345_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03351_ Assault Rifle destroyed. 03353_ Med. Laser destroyed. 03357_ Ion Cannon destroyed. 03358_ Critical hit (Burn: +37). 03361_ G-47 Trooper heat damages core (-6). 03361_ Broken Imp. Heat Sink melted. 03362_ Cooling System destroyed. 03367_ System corrupted: Matter fused (-5). 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H ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Party Time Safety First Challenges ------------ None Game ------ Seed DispersionLobotomyShielding Manual? 0 Play Time 00:28:32 Cumulative 8.4 hours Start 2024.05.29 @ 22:17:58 End 2024.05.29 @ 22:44:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 558bf45a-822c-49d3-9b17-0c0e58e2cd17