Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:18:50 Player: Demo Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3796) 3796 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2032) 2032 TOTAL SCORE: 9628 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 75 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 290/290 System Corruption 2% Temperature Cool (48) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Powered Armor Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (18) > --- WEAPON (4) ------- Autogun Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY (20) --- Light Angular Momentum Engine Light Quantum Reactor Light Treads Carbon-fiber Leg Scrap Engine Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Machine Analyzer Improved Sensor Array Powered Armor Relay Coupler [NC] (25) Relay Coupler [NC] (24) Relay Coupler [NC] (22) Relay Coupler [NC] (37) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (26) Relay Coupler [Behemoth] (9) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gatling Laser Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Quantum Reactor Scrap Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Sensor Array Improved Sensor Array Energy Filter Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] Remote Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . . 4 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . 4 . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 64 | 7 2 5 9 12 2 5 15 6 1 Power 5 | 1 . . 1 1 . . 1 1 . Engine 5 | 1 . . 1 1 . . 1 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 2 1 4 1 . 5 2 . Treads 7 | 1 . . . 2 . . 2 2 . Leg . | . . . . . . . . . . Wheel 10 | 1 . 2 1 2 1 . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 2 1 1 1 1 4 1 2 1 Device 6 | 1 . 1 1 1 . . 1 1 . Storage 3 | 1 2 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 4 | . . . . . . 4 . . . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 . 2 6 6 . 1 8 1 . Energy Gun 4 | 1 . . . 1 . . 2 . . Energy Cannon 6 | . . 2 3 . . 1 . . . Ballistic Gun 13 | 1 . . 3 3 . . 5 1 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 20 | . . 1 5 3 . 1 8 2 . Power 3 | . . . 2 . . . . 1 . Propulsion 5 | . . . 2 . . . 3 . . Utility 1 | . . . . 1 . . . . . Weapon 11 | . . 1 1 2 . 1 5 1 . Highest Loss Streak 3 | . . 1 3 1 . 1 3 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 97 88 91 100 99 96 99 100 Engine 8 | . 14 11 6 6 11 7 7 6 7 Treads 6 | . 14 10 . 8 . . 4 15 15 Wheel 11 | . 14 11 16 11 22 15 8 . . Device 8 | . 14 11 11 10 11 . 4 6 . Storage 9 | . 14 11 11 11 11 7 7 7 7 Hackware 12 | . . . . . . 29 30 30 30 Energy Gun 5 | . 14 8 . 2 11 7 4 . . Energy Cannon 10 | . . 22 37 12 . 1 2 . . Ballistic Gun 16 | . 14 11 5 17 22 12 15 30 30 Slashing Weapon 3 | . . . . 8 11 7 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 13 48 54 61 67 62 65 70 74 77 Greatest Support 40 | 10 10 26 26 20 26 26 40 40 40 Greatest Overweight (x) 6 | 1 4 5 5 6 3 2 6 1 1 Average Overweight (x) 3 | . 2 4 3 5 2 2 4 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 4 17 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 16 19 19 19 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 17 20 20 20 20 20 20 19 20 Class Distribution -------------------- 31% | Gunner 18% | Bothacker-Gunner 15% | Scavenger-Gunner 11% | Mutant 9% | Scavenger-Skirmisher 6% | Bothacker-Tank 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Scavenger-Skirmisher | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Matter Collected 2758 | 282 96 235 468 279 64 79 959 114 182 Remotely . | . . . . . . . . . . Salvage Created 3384 | 153 114 403 812 487 240 70 764 223 118 Parts 220 | 9 9 35 55 44 12 2 38 11 5 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Combat Hostiles Destroyed 75 | . 2 8 20 18 . 1 20 4 2 Guns 36 | . . 3 . 11 . 1 15 4 2 Cannons 36 | . . 5 19 7 . . 5 . . AOE 2 | . 2 . . . . . . . . Classes Destroyed 14 | 2 2 4 1 3 . . 2 . . Builder 1 | . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . Recycler 4 | 1 . . . . 3 . . . . Mechanic 2 | . . 2 . . . . . . . Watcher 3 | . 1 1 1 . . . . . . Swarmer 30 | . . 6 6 10 . . 8 . . Cutter 2 | . . . . 2 . . . . . Grunt 17 | . 2 . 7 2 . . 4 1 1 Brawler 2 | . . . . 1 . . . 1 . Duelist 1 | . . . . 1 . . . . . Sentry 17 | . . 2 7 2 . 1 3 1 1 Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . . . 4 . . Best Kill Streak 7 | 4 2 7 7 6 3 1 6 2 1 Combat Bots Only 6 | . 2 5 6 6 . 1 6 2 1 Max Kills in Single Turn 3 | 1 2 3 2 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . 2 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Hostile Shots Fired 424 | . 4 30 59 86 . 45 157 25 18 Missed 117 | . . 11 19 23 . 18 29 10 7 Damage Taken 4015 | . 108 182 570 722 . 206 1850 188 189 Core 953 | . 34 20 67 123 . 39 638 . 32 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 86 . . . 47 . . . . Volleys Fired 227 | 11 6 22 52 43 5 5 66 9 8 Largest 4 | 2 2 4 4 4 3 3 4 4 4 Hottest 240 | 60 60 180 240 166 102 102 186 124 114 Shots Fired 610 | 22 12 82 109 120 15 13 178 35 24 Gun 384 | 22 12 38 4 70 15 13 151 35 24 Cannon 226 | . . 44 105 50 . . 27 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 306 | 11 6 22 4 66 10 8 120 35 24 Thermal 263 | . . 44 105 54 5 5 50 . . Explosive . | . . . . . . . . . . Electromagnetic 41 | 11 6 16 . . . . 8 . . Robot Hit Streak 17 | 10 7 8 13 16 3 14 17 10 14 Robot Miss Streak 7 | 2 5 7 3 4 2 . 4 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . 1 . . 5 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . Shots Hit Robots 300 | 14 7 42 59 54 9 12 67 21 15 Core Hits 133 | 6 4 17 28 23 5 4 33 9 4 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 1 . . 1 2 . . Burn 1 | . . . . . . 1 . . . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . Blast 1 | . . . . . . . 1 . . Melee Attacks 68 | . . . . 13 2 6 47 . . Impact . | . . . . . . . . . . Slashing 68 | . . . . 13 2 6 47 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5670 | 180 134 712 1116 876 173 174 1573 436 296 Guns 3006 | 180 82 256 . 487 117 174 978 436 296 Cannons 2556 | . . 456 1116 389 . . 595 . . Explosions 52 | . 52 . . . . . . . . Melee 56 | . . . . . 56 . . . . Ramming . | . . . . . . . . . . Kinetic 2441 | 98 38 99 . 442 72 102 858 436 296 Thermal 2869 | . 52 456 1116 434 45 72 694 . . Explosive . | . . . . . . . . . . Electromagnetic 304 | 82 44 157 . . . . 21 . . Impact . | . . . . . . . . . . Slashing 56 | . . . . . 56 . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . 2 2 2 Average Corruption 1 | . . . . . 2 . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . . 17 4 3 Message Errors 7 | . . . . . . . 6 . 1 Matter Fused 4 | . . . . . . . 3 1 . Heat Flow Errors 3 | . . . . . . . 3 . . Energy Discharges 4 | . . . . . . . 2 2 . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 1 Misfires 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . 5 . 22 . . 17 . . Projectiles 44 | . . 5 . 22 . . 17 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 678 | . 42 310 479 279 45 129 678 9 162 Average Temperature 138 | . 23 97 161 113 18 82 184 9 67 Received Heat Transfer 609 | . 48 18 165 93 . 66 156 27 36 Effects 26 | . . . 5 . . . 21 . . Shutdowns 5 | . . . 1 . . . 4 . . Energy Bleed 4 | . . . . . . . 4 . . Interference 4 | . . . 3 . . . 1 . . Matter Decay 3 | . . . 1 . . . 2 . . Short Circuit 4 | . . . . . . . 4 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (core) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 15 | . . 1 9 1 . 1 3 . . Heat Transferred 5913 | . 100 962 2257 887 111 259 1337 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Peak Influence 1035 | 25 57 222 495 1035 520 375 912 599 568 Initial 478 | . 16 24 93 251 465 334 262 478 419 Average 375 | 11 39 83 305 581 496 344 521 533 467 Maximum Alert Level 3 | . . 1 2 3 2 1 3 2 2 Low Security (%) 26 | 100 100 97 11 . . . . . . Level 1 29 | . . 2 83 41 . 100 34 . . Level 2 32 | . . . 4 27 99 . 36 100 100 Level 3 11 | . . . . 30 . . 28 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 3 . . 1 . 4 . Investigation 5 | . . . 2 . . 1 . 2 . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Distress Signals 4 | . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 3 16 22 24 . 1 22 4 6 Peak Tracking Total 7 | . 2 7 4 7 . 1 7 2 3 Tactical Retreats 13 | . . 2 1 3 . . 4 . 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Traps Triggered 12 | . 2 . 2 1 . . 5 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Machines Disabled 8 | . . . . 5 1 . 2 . . Max in Single Turn 1 | . . . . 1 1 . 1 . . Garrison Relay 6 | . . . . 5 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Machines Accessed 19 | . 2 2 5 1 5 1 . 2 1 Terminals 14 | . 2 2 4 1 4 . . . 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 57 | . 11 3 13 2 17 2 . 7 2 Successful 25 | . 4 2 6 1 4 1 . 6 1 Failed 31 | . 6 1 7 1 13 1 . 1 1 Catastrophic 4 | . . . . . 2 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 30 | . 9 4 6 1 7 1 . 2 . Terminals 41 | . 11 3 10 2 13 . . . 2 Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 9 | . . . 3 . . 2 . 4 . Terminal Hacks 15 | . 4 2 3 1 4 . . . 1 Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 3 | . 1 1 . . 1 . . . . Open Door 2 | . . . 2 . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 2 . Unlock Access 3 | . . . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . 2 . . . . 2 . Terminals 2 | . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Broadcast 1 | . . . . . . . . 1 . Reprogram 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 2 5 1 5 1 . 1 1 Full Trace Events 9 | . . . 2 . 4 1 . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . 81 . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . 2 . . . . . Robot Detection 1 | . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 25 | . . . . 21 . . 4 . . Machine Destruction 25 | . . . . 21 . . 4 . . Attached 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Total Allies 4 | . . . . . . . 2 2 . Largest Group 2 | . . . . . . . 1 2 2 Highest-Rated Group 50 | . . . . . . . 31 50 50 Highest-Rated Ally 31 | . . . . . . . 31 30 30 Total Orders 14 | . . . 13 1 . . . . . ROAM 3 | . . . 3 . . . . . . EXPLORE 10 | . . . 9 1 . . . . . RETURN 1 | . . . 1 . . . . . . Ally Attacks 21 | . . . . . . . 8 . 13 Total Damage 525 | . . . . . . . 165 . 360 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Robot Analysis Total 3 | . 1 1 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 10 | . . . 10 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Turns Passed 5388 | 113 544 709 616 833 402 293 1270 331 277 Spaces Moved 2156 | 48 238 249 237 308 299 205 433 60 79 Core 1 | 1 . . . . . . . . . Treads 200 | . . . . . . . 61 60 79 Legs . | . . . . . . . . . . Wheels 1955 | 47 238 249 237 308 299 205 372 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 105 105 125 120 120 115 240 240 Average Speed 150 | 90 124 144 134 157 120 120 184 240 240 Slowest Speed 400 | 95 140 155 155 170 125 120 400 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 34 26 50 55 59 5 55 1 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . . . . . . 6 16 . . Terrain Destroyed 49 | . 8 . . . . 6 28 5 2 Melee 16 | . . . . . . 6 10 . . Projectile 25 | . . . . . . . 18 5 2 AOE 8 | . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Total 3758 | 92 474 543 446 551 328 232 713 227 152 Wait 1119 | 23 214 262 136 150 15 6 103 148 62 Move 2148 | 47 237 248 236 307 298 205 432 59 79 Hop . | . . . . . . . . . . Pick Up 63 | 4 13 5 3 14 2 5 15 1 1 Fast Attach 29 | 7 . . 6 4 . . 10 1 1 Attach 19 | . . 2 3 3 1 5 3 2 . Detach 1 | . . . . . . . . 1 . Swap 16 | . 2 3 . 5 1 . 2 3 . Drop 46 | . 2 1 5 12 4 . 18 3 1 Fire 227 | 11 6 22 52 43 5 5 66 9 8 Melee 68 | . . . . 13 2 6 47 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . . . 17 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Rec / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Weapon x2 946 | -9/Materials | Build established: Gunner 1346 | -9/Materials | Discovered new exit (range 7) 1367 | -9/Materials | Entered Storage 1434 | -9/Storage | Lost 3 parts (1p1n1w) 1663 | -9/Storage | Lost 4 allies 1688 | -9/Storage | Identified exit to Garrison 1886 | -9/Storage | Used back door to open Recycling access 1886 | -9/Storage | Discovered new exit (range 3) 1983 | -9/Storage | Entered Garrison 1983 | -9/Garrison | Accompanied by 4 allies 1995 | -9/Garrison | Triggered checkpoint 2021 | -9/Garrison | Installed Relay Interface Framework 2025 | -9/Garrison | Triggered checkpoint 2029 | -9/Garrison | Triggered checkpoint 2029 | -9/Garrison | Triggered checkpoint 2098 | -9/Garrison | Expanded RIF knowledge: Robot Detection 2123 | -9/Garrison | Garrison Relay disabled 2473 | -9/Garrison | Discovered new exit (range 15) 2559 | -9/Garrison | Garrison Relay disabled 2582 | -9/Garrison | Core integrity fell below 50% 2605 | -9/Garrison | Garrison Relay disabled 2616 | -9/Garrison | Garrison Relay disabled 2623 | -9/Garrison | Garrison Relay disabled 2779 | -9/Garrison | Triggered checkpoint 2816 | -9/Garrison | Entered Recycling 2828 | -9/Recycling | Found Scrap Engine 2895 | -9/Recycling | Build established: Scavenger-Gunner 3206 | -9/Recycling | Discovered new exit (range 6) 3218 | -9/Recycling | Entered Factory 3218 | -7/Factory | Evolved 4 slots: Utility x4 3505 | -7/Factory | Build established: Scavenger-Skirmisher 3511 | -7/Factory | Identified exit to Garrison 3511 | -7/Factory | Entered Garrison 3519 | -7/Garrison | Triggered checkpoint 3903 | -7/Garrison | Rescued a captive Derelict 3903 | -7/Garrison | Rescued a captive Derelict 3931 | -7/Garrison | Core integrity fell below 50% 3933 | -7/Garrison | Core integrity fell below 20% 3941 | -7/Garrison | Lost 3 parts (1n2w) 4090 | -7/Garrison | Garrison Relay disabled 4346 | -7/Garrison | Build established: Bothacker-Gunner 4391 | -7/Garrison | Triggered checkpoint 4449 | -7/Garrison | Triggered checkpoint 4733 | -7/Garrison | Triggered checkpoint 4757 | -7/Garrison | Discovered new exit (range 11) 4781 | -7/Garrison | Entered Factory 4976 | -7/Factory | Garrison activated, responded to threat 5019 | -7/Factory | Identified exit to Garrison 5112 | -7/Factory | Entered Garrison 5112 | -7/Garrison | Accompanied by 2 allies 5320 | -7/Garrison | Found Powered Armor 5324 | -7/Garrison | Found Powered Armor 5337 | -7/Garrison | Discovered new exit (range 43) 5337 | -7/Garrison | Discovered new exit (range 65) 5337 | -7/Garrison | Discovered new exit (range 63) 5360 | -7/Garrison | Build established: Bothacker-Tank 5389 | -7/Garrison | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 05320_ Dropped Imp. Medium Armor Plating. 05320_ Acquired Powered Armor. 05337_ Connecting with Garrison Terminal... 05337_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 05337_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 05346_ Slug penetrates Y-54 Guardian. 05348_ Y-54 Guardian destroyed. 05355_ :NQQE0A1NHCGMM6UY0K 05369_ G-47 Trooper destroyed. 05369_ Slug penetrates Wall. 05374_ Acquired 82 matter. 05386_ Slug penetrates X-67 Chaingunner. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ??????????????????????###????# #???????????????? | | ??????????????#########T###### ############????? | | ??????????????# ^ + #????? | | ??????????????# ^ + #????? | | ??????????????### #####"""## #### #### #????? | | ???????????????#"""""#??# ## #??# #??# #????? | | ???????????????#######??##+### #??# #??# #????? | | ?????????????????????????# #?# #??# #??# #????? | | ?????????????????????????# #?# #??# #??# ###### | | ?????????????????????????# #?# #??# #??# ## | | ?????????????????????????# ### ####+####++##"""" | | ?????????????????????????# + g | | ?????????????????????????##### | | ?????????????????????????????# ^^^ | | ?????????????????????????????############^^^## | | ??????????????????????????????????????### ## | | ??????????????????????????????????????#g | | ??????????????????????????????????????#g | | ???????????????????????????????????#### | | ???????????????????######??????????# +g | | ??????????????######!! *###????????# #### ## | | ??????????????#" [!%=#????????# #??# ## | | ??????????????#"T"##!!!!#@########## #### | | ??????????????###########*x + | | ????????????????????????# #### ########## | | ????????????????????????# #??# #????????## ## | | ????????????????????????# #??# #?????????# ##gg | | ?????????????#######????# #??# ##????????# ###### | | ?????????????#"""""#????# #??#% #??####### #????? | | ????????????### ####### ####"##??# + #????? | | ????????????# + *!%#???# ##### #????? | | ????????????############"""###*#???# #???# #????? | | ???????????????????????# #?#%#???# #???# #????? | | ???????????????????????##+##?#/#???# #???# #????? | | ????????????????????????# #??#=#####+##### #????? | | ?????????????????######## #### !%[ #????? | | ?????????????????#" + = #????? | | ?????????????????#"T"########## ###+#####++#????? | | ?????????????????#####????????# #?# #???# #????? | | ??????????????????????????????# #?# #???# #????? | | ??????????????????????????????# ### #???# #????? | | ??????????????????????????????# + #???# #????? | | ??????????????????????????????# #####???# #????? | | ??????????????????????????????# #?####### ###??? | | ??????????????????????????????# #?#"" ""#??? | | ????????????????????????????### #?#"! !"#??? | | ????????????????????????????# #?#"! !"#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 44 Recoil Reduction 2 Relay Coupler Types 4 Relay Coupler Value 113 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatChromaticSource Manual? 0 Play Time 00:37:53 Cumulative 97.0 hours Start 2024.04.15 @ 22:37:27 End 2024.04.15 @ 23:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d289c816-41e2-4b61-bc4b-8643c52b289b