Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 03:39:59 Player: RrQq Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (168) 840 Value Destroyed (4154) 4154 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 8085 Bonus ------- High Alert Combat Kills 809 Follower Combat Kills 197 Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 140/140 System Corruption 0% Temperature Cool (36) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Enhanced Autogun > --- INVENTORY (25) --- Heavy Ion Engine Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Huge Storage Unit Large Matter Pod (24) Compact Matter Pod (13) Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Shield Generator Tractor Beam Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Treads Light Treads Advanced Treads Improved Heat Sink Huge Storage Unit Large Matter Pod Compact Matter Pod Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Tractor Beam Beamcaster Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Hammer [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 128 | 3 15 6 38 2 64 Power 9 | . 1 1 3 . 4 Engine 6 | . . . 2 . 4 Core 3 | . 1 1 1 . . Reactor . | . . . . . . Propulsion 39 | 2 2 1 14 . 20 Treads 38 | 2 2 1 14 . 19 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 5 2 5 . 18 Device 9 | 1 . 1 . . 7 Storage 4 | . 3 . 1 . . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 14 | . 2 1 3 . 8 Artifact . | . . . . . . Weapon 49 | . 7 2 16 2 22 Energy Gun 3 | . 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 28 | . 3 2 10 2 11 Ballistic Cannon 5 | . . . . . 5 Launcher 13 | . 2 . 6 . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 17 | . . . 1 . 16 Power 1 | . . . . . 1 Propulsion 7 | . . . 1 . 6 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . 1 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 98 Engine 7 | . 2 . 9 11 8 Core 4 | . 11 14 1 . . Treads 32 | . 27 28 32 33 34 Device 2 | . 3 . . . 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 10 11 11 Protection 10 | . 10 13 11 11 5 Energy Gun 1 | . 13 . . . . Ballistic Gun 18 | . 13 28 18 19 15 Launcher 1 | . 1 . 3 2 . Peak Build Rating 42 | 7 12 20 23 20 42 Average Rating 21 | 6 10 14 21 20 33 On Entrance 13 | 6 7 12 16 20 20 Naked Turns . | . . . . . . Heaviest Build 108 | 13 51 52 104 101 108 Greatest Support 86 | 40 40 42 62 60 86 Greatest Overweight (x) 10 | . 1 1 2 1 10 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 23 | 8 16 20 24 25 25 Most Carried 25 | 6 20 20 25 25 25 Average Carried 22 | 4 15 19 24 25 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 4 20 20 25 25 25 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 4190 | 230 242 180 1526 189 1823 Remotely . | . . . . . . Salvage Created 4523 | 76 520 268 1773 184 1702 Parts 350 | 6 36 18 161 23 106 Haulers Intercepted 11 | . 2 . 3 . 6 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 110 | . 10 5 51 8 36 Guns 61 | . 6 5 27 4 19 Cannons 8 | . . . . . 8 AOE 41 | . 4 . 24 4 9 Classes Destroyed 19 | 2 5 1 6 2 3 Worker 13 | . . 1 4 7 1 Builder 11 | . . . 6 2 3 Tunneler 1 | 1 . . . . . Hauler 11 | . 2 . 3 . 6 Recycler 6 | 1 1 2 1 . 1 Mechanic 3 | . . . 1 . 2 Operator 3 | . 1 . 2 . . Watcher 12 | . 3 . 5 . 4 Swarmer 33 | . 3 3 17 4 6 Grunt 47 | . 7 2 16 . 22 Brawler 3 | . . . 2 . 1 Duelist 5 | . . . 5 . . Protector 2 | . . . 2 . . Sentry 14 | . . . 9 . 5 Demolisher 1 | . . . . 1 . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Zionite 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 14 | 2 5 4 7 4 14 Combat Bots Only 6 | . 3 3 5 4 6 Max Kills in Single Turn 3 | 1 1 1 3 2 3 Gunslinging 1 | . . . 1 . 1 Exploded 3 | . 1 . 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 519 | . 54 24 117 17 307 Missed 127 | . 14 6 39 1 67 Damage Taken 6164 | . 503 176 1090 278 4117 Core 894 | . 85 32 202 18 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . 18 6 . . . Ignored by Resistances 50 | . . . 50 . . Regen/Repaired (Parts) 331 | . 106 . 11 . 214 Core Remaining (%) 66 | 100 . 53 . 45 . Volleys Fired 358 | 2 54 15 116 23 148 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 80 80 46 66 46 96 Shots Fired 651 | 4 89 30 205 44 279 Gun 523 | 4 81 30 171 42 195 Cannon 66 | . . . . . 66 Launcher 62 | . 8 . 34 2 18 Special . | . . . . . . Kinetic 507 | . 4 30 171 42 260 Thermal 82 | 4 77 . . . 1 Explosive 62 | . 8 . 34 2 18 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 3 13 6 22 7 14 Robot Miss Streak 5 | . 4 3 4 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . 2 5 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 427 | 3 52 19 138 28 187 Core Hits 269 | 3 29 10 108 19 100 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 10 | . . 1 . 2 7 Destroy 3 | . . 1 . 2 . Blast 7 | . . . . . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11557 | 33 854 302 4636 589 5143 Guns 5663 | 33 577 302 1988 393 2370 Cannons 1282 | . . . . . 1282 Explosions 4573 | . 277 . 2626 196 1474 Melee . | . . . . . . Ramming 39 | . . . 22 . 17 Kinetic 6357 | . 22 302 1988 393 3652 Thermal 588 | 33 555 . . . . Explosive 4573 | . 277 . 2626 196 1474 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 197 | . 30 . 69 38 60 Projectiles 20 | . . . . . 20 Explosions 177 | . 30 . 69 38 40 Melee . | . . . . . . Knockbacks 17 | . . . . . 17 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary 3 | . . . . . 3 Self-Inflicted Damage 365 | . . . 173 21 171 Shots 8 | . . . 2 1 5 Rammed 6 | . . . 3 . 3 Targets Rammed 6 | . . . 3 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 513 | 36 225 46 54 . 513 Average Temperature 81 | 20 74 16 15 . 140 Received Heat Transfer 2334 | . 258 30 291 . 1755 Effects 13 | . 1 . . . 12 Energy Bleed 3 | . . . . . 3 Interference 2 | . 1 . . . 1 Damage (major) 8 | . . . . . 8 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1275 | 75 1200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 1288 | 10 220 115 1288 643 736 Initial 502 | . 6 25 1 502 40 Average 340 | 7 55 10 463 348 507 Maximum Alert Level 4 | . 1 . 4 2 3 Low Security (%) 42 | 100 92 100 29 24 10 Level 1 21 | . 7 . 28 37 18 Level 2 23 | . . . 7 37 69 Level 3 10 | . . . 26 . 2 Level 4 2 | . . . 7 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 16 | . 2 . 6 . 8 Investigation 5 | . 2 . 2 . 1 Extermination . | . . . . . . Reinforcement 6 | . . . 1 . 5 Assault 4 | . . . 3 . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 2 . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 164 | . 15 5 73 6 65 Peak Tracking Total 6 | . 4 3 6 2 6 Tactical Retreats 8 | . . . 5 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . . . 7 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 1 3 5 . 3 Max in Single Turn 2 | . 1 1 2 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 33 | . 10 1 11 1 10 Terminals 24 | . 7 . 9 1 7 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 . 2 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 93 | . 26 1 37 1 28 Successful 52 | . 17 1 22 . 12 Failed 41 | . 9 . 15 1 16 Catastrophic 9 | . . . 2 1 6 Database Lockouts . | . . . . . . Manual 55 | . 17 . 20 1 17 Terminals 72 | . 22 . 29 1 20 Fabricators . | . . . . . . Repair Stations 11 | . 2 . 4 . 5 Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 3 | . . . . . 3 Terminal Hacks 24 | . 8 1 9 . 6 Record 1 | . . . 1 . . Part Schematic 1 | . . . 1 . . Robot Analysis 9 | . 5 . 3 . 1 Prototype ID Bank 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Alert Level 4 | . 1 . 1 . 2 Unreport Threat 3 | . . . . . 3 Disarm Traps 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 2 . 4 Scan Component 4 | . 1 . 1 . 2 Repair 4 | . 1 . 1 . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 7 . 8 . 2 Terminals 15 | . 5 . 8 . 2 Botnet 15 | . 5 . 8 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 27 | . 7 . 10 1 9 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 1 . 2 Time 144 | . 26 . 54 . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 66 | . . . . 66 66 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 50 | . . . . . 50 Total Damage 471 | . . . . . 471 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 9 | . 5 . 3 . 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 14323 | 22 1940 1862 5296 2131 3072 Spaces Moved 5343 | 8 886 761 1902 778 1008 Core . | . . . . . . Treads 5312 | 8 886 761 1902 778 977 Legs . | . . . . . . Wheels 31 | . . . . . 31 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 155 | 160 160 232 155 240 200 Average Speed 229 | 160 190 235 235 240 239 Slowest Speed 320 | 160 240 240 320 240 312 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 80 | 2 98 98 98 100 88 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 53 | . 7 . 46 . . Terrain Destroyed 453 | . 46 . 269 24 114 Melee . | . . . . . . Projectile 28 | . . . . . 28 AOE 425 | . 46 . 269 24 86 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 6873 | 14 1054 810 2555 998 1442 Wait 864 | . 56 21 431 196 160 Move 5338 | 7 885 760 1901 777 1008 Hop . | . . . . . . Pick Up 81 | . 26 3 26 . 26 Fast Attach 19 | 1 4 . 3 . 11 Attach 21 | 2 . . 2 . 17 Detach 3 | . . . . . 3 Swap 88 | . 11 6 33 2 36 Drop 95 | 2 18 5 40 . 30 Fire 358 | 2 54 15 116 23 148 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . 3 . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 4) 331 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Discovered new exit (range 10) 994 | -10/Materials | Repaired Lgt. Treads 1963 | -10/Materials | Entered Mines 2273 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2278 | -10/Mines | Found Prototype Device 2278 | -10/Mines | Identified Exp. Sensor Array 2382 | -10/Mines | Learned location of Recycling (-7) 2574 | -10/Mines | Discovered new exit (range 12) 2654 | -10/Mines | Discovered new exit (range 5) 2734 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2861 | -10/Mines | Learned 2 Materials zone layouts 3202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3202 | -10/Mines | Discovered new exit (range 5) 3825 | -10/Mines | Entered Materials 3825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3826 | -9/Materials | Identified exit to Materials 4689 | -9/Materials | Discovered exit to Materials (range 3) 5245 | -9/Materials | Discovered exit to Materials (range 13) 5478 | -9/Materials | Discovered new exit (range 16) 7009 | -9/Materials | Repaired Exp. Sensor Array 8625 | -9/Materials | First assault squad dispatched 8703 | -9/Materials | Core integrity fell below 50% 9054 | -9/Materials | Sterilization system engaged 9054 | -9/Materials | Non-combat units ordered to evacuate 9121 | -9/Materials | Entered Mines 9122 | -9/Mines | Assembled infested the area 9127 | -9/Mines | Assisted by a Guerilla fighting off Assembled 9864 | -9/Mines | Learned Materials terminal intel 10773 | -9/Mines | Learned location of Zion (-6) 10867 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10915 | -9/Mines | Discovered exit to Materials (range 12) 11167 | -9/Mines | Discovered exit to Materials (range 12) 11252 | -9/Mines | Entered Materials 11252 | -8/Materials | Accompanied by 4 allies 11252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11253 | -8/Materials | Loaded intel: 12 terminal locations 11257 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 11587 | -8/Materials | Garrison activated, responded to threat 11647 | -8/Materials | Lost 3 allies 11959 | -8/Materials | Build established: Scavenger-Mutant 12150 | -8/Materials | Core integrity fell below 50% 12197 | -8/Materials | Lost 11 parts (1p4n3u3w) 12407 | -8/Materials | Build established: Mutant 12495 | -8/Materials | Core integrity fell below 20% 12566 | -8/Materials | Discovered new exit (range 16) 12815 | -8/Materials | Build established: Scavenger-Mutant 13121 | -8/Materials | Discovered new exit (range 13) 13225 | -8/Materials | Build established: Mutant 13726 | -8/Materials | Repaired Arm. Treads 14074 | -8/Materials | Repaired Huge Storage Unit 14282 | -8/Materials | Discovered new exit (range 13) 14324 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 1-V 14275_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14282_ EXIT=FOUND 14283_ Slug penetrates Wall. 14284_ Penetrated by Slug. 14298_ Slug penetrates Wall. 14301_ Penetrated by Slug. 14302_ X-62 Marksman destroyed. 14303_ Penetrated by Slug. 14305_ H-61 Shepherd calls for reinforcements. 14305_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14309_ Penetrated by Slug. 14316_ H-61 Shepherd destroyed. 14321_ Penetrated by Slug. 14321_ Imp. Treads destroyed. 14324_ Critical hit (Burn: +37). 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Sensor Array | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationFusionMallet Manual? 0 Play Time 01:00:51 Cumulative 159.1 hours Start 2024.09.27 @ 02:41:02 End 2024.09.27 @ 03:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 70955481-6e7d-4e68-941b-e514382c2faf