Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:09:43 Player: TechnicalFowl Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (889) 889 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2169 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Huge Storage Unit Signal Interpreter Targeting Computer ECM Suite Light Armor Plating Drone Bay (2/2) Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Precision Rocket Launcher Katana > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Huge Storage Unit Signal Interpreter Targeting Computer ECM Suite Light Armor Plating Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 37 | 6 14 16 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 1 | . . 1 . Leg . | . . . . Wheel 8 | 2 4 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 5 . Device 3 | . 2 1 . Storage 4 | 1 1 2 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 5 7 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 4 . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 9 9 4 Power 3 | . 1 1 1 Propulsion 8 | . 4 2 2 Utility 3 | . 1 2 . Weapon 8 | . 3 4 1 Highest Loss Streak 7 | . 5 7 3 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 84 76 85 Engine 8 | . 10 5 9 Core 1 | . 1 2 . Wheel 15 | . 19 12 14 Device 5 | . 8 3 . Storage 12 | . 14 11 11 Processor 12 | . 3 17 22 Ballistic Gun 17 | . 24 14 10 Launcher 1 | . . . 6 Slashing Weapon 4 | . . 7 11 Naked Turns . | . . . . Heaviest Build 38 | 11 27 30 38 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . 8 7 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 15 25 15 Average Capacity 13 | 7 11 15 15 Most Carried 9 | 5 8 8 9 Average Carried 5 | 1 5 5 8 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 1 6 7 9 Class Distribution -------------------- 55% | Scavenger-Mutant 38% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 770 | 256 244 270 . Remotely . | . . . . Salvage Created 1147 | . 555 592 . Parts 77 | . 38 39 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 14 12 . Melee 3 | . . 3 . Guns 22 | . 13 9 . AOE 1 | . 1 . . Classes Destroyed 7 | . 4 3 . Worker 3 | . 2 1 . Builder 2 | . 1 1 . Watcher 1 | . . 1 . Swarmer 4 | . 4 . . Grunt 17 | . 10 7 . Duelist 2 | . . 2 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 222 | . 118 79 25 Missed 62 | . 41 18 3 Damage Taken 2057 | . 796 811 450 Core 607 | . 204 232 171 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 18 . . Volleys Fired 111 | . 70 41 . Largest 3 | . 2 3 . Hottest 63 | . 50 63 . Shots Fired 180 | . 106 74 . Gun 179 | . 105 74 . Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic 164 | . 105 59 . Thermal 15 | . . 15 . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 9 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 147 | . 70 71 6 Core Hits 63 | . 33 30 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 53 | . . 37 16 Impact . | . . . . Slashing 53 | . . 37 16 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1975 | . 811 998 166 Guns 1351 | . 771 580 . Cannons . | . . . . Explosions 40 | . 40 . . Melee 584 | . . 418 166 Ramming . | . . . . Kinetic 1214 | . 771 443 . Thermal 137 | . . 137 . Explosive 40 | . 40 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 584 | . . 418 166 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 46 | . . 32 14 Projectiles . | . . . . Explosions . | . . . . Melee 46 | . . 32 14 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 81 | . 18 81 . Average Temperature 24 | . 4 41 . Received Heat Transfer 786 | . 369 327 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | . . 325 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 295 | . 265 295 75 Initial 70 | . . 37 70 Average 126 | . 116 163 69 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 88 70 100 Level 1 17 | . 11 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 20 15 9 Peak Tracking Total 9 | . 7 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 2 3 3 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 8 7 5 Successful 5 | . . 4 1 Failed 15 | . 8 3 4 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 11 | . 6 3 2 Terminals 18 | . 8 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1204 | 40 459 531 174 Spaces Moved 699 | 37 276 267 119 Core 25 | 8 14 3 . Treads 3 | . . 3 . Legs . | . . . . Wheels 671 | 29 262 261 119 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 101 | 73 94 109 109 Slowest Speed 450 | 80 450 400 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 37 25 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 33 | . . 25 8 Terrain Destroyed 38 | . 5 25 8 Melee 33 | . . 25 8 Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 961 | 49 378 394 140 Wait 21 | . . 20 1 Move 696 | 36 275 266 119 Hop . | . . . . Pick Up 39 | 7 16 13 3 Fast Attach 1 | . 1 . . Attach 27 | 6 8 12 1 Detach . | . . . . Swap 9 | . 5 4 . Drop 4 | . 3 1 . Fire 111 | . 70 41 . Melee 53 | . . 37 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Lost 3 parts (2n1w) 291 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Core integrity fell below 20% 464 | -10/Materials | Lost 5 parts (1p2n2w) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 574 | -9/Materials | Identified exit to Mines 574 | -9/Materials | Identified exit to Storage 699 | -9/Materials | Lost 7 parts (1p2n1u3w) 861 | -9/Materials | Core integrity fell below 50% 983 | -9/Materials | Build established: Scavenger-Mutant 1031 | -9/Materials | Entered Storage 1203 | -9/Storage | Core integrity fell below 20% 1205 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Prototype Launcher. Identified Prc. Rocket Launcher. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. U-05 Engineer lays Concrete. Acquired Drone Bay. Ion Engine destroyed. Destroyed Melee Analysis Suite. Prc. Rocket Launcher severed. Hvy. Assault Rifle destroyed. G-34 Mercenary Aluminum Leg severed. K-01 Serf collects debris. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????#????????????????? | | ???????????????????????? #????????????????? | | ????#??????????????????? #????????????????? | | ????# ????????????????? #????????????????? | | ????# ?????????#?????? ##???????????????? | | ????# ######## +????? #???????????????? | | ????# ###"##b #???????????????? | | ????# #+####; ggY +???????????????? | | ????# # ""#!@l# #???????????????? | | ???## # ###! !#?? #???????????????? | | ???# # #?#! !#????##???????????????? | | ???# # #?#####?????????????????????? | | ???# # #???????????????????????????? | | ???###### # #???????????????????????????? | | ??###???# # #???????????????????????????? | | ??#"##??# #####???????????????????????????? | | ??##"#### #???????????????????????????????? | | ???" + #???????????????????????????????? | | ???#T# #???????????????????????????????? | | ???### #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?##### #???????????????????????????????? | | ?# ^#???????????????????????????????? | | ?###T# #???????????????????????????????? | | ???### #???????????????????????????????? | | ???### #???????????????????????????????? | | ???#"" #???????????????????????????????? | | ???#"T #???????????????????????????????? | | ??##"" #???????????????????????????????? | | ###"## #??????????????#????????????????? | | ? # #????????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityCloakingLog Manual? 0 Play Time 00:23:41 Cumulative 4.2 hours Start 2024.04.06 @ 13:48:25 End 2024.04.06 @ 14:09:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f352a64-a3d3-47db-ad76-c39e39e554a0