Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 19:57:38 Player: raftar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1033) 1033 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3573 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 345/550 Matter 260/300 Energy 91/160 System Corruption 0% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Particle Charger Improved Light Armor Plating Hacking Suite Skeleton Box Pulse Rifle Pulse Rifle EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite Skeleton Box > --- WEAPON ----------- Field Laser EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Particle Charger Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Particle Gun Grenade Launcher Enhanced Flamer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 45 | 7 7 4 2 2 23 Power 7 | 1 . 1 . 1 4 Engine 5 | 1 . 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 1 2 . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 1 2 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 3 . 2 . 8 Device 7 | 1 2 . 1 . 3 Storage 5 | 1 1 . . . 3 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 2 3 1 . 1 8 Energy Gun 5 | 2 1 . . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . . . . 1 2 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 2 4 . . 9 Power 4 | . . 1 . . 3 Propulsion 4 | . . 2 . . 2 Utility 2 | . 1 . . . 1 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 8 | . 1 2 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 99 100 100 97 Engine 15 | . 14 13 14 14 17 Wheel 27 | . 28 28 28 28 25 Device 9 | . 13 14 10 . 9 Storage 12 | . 14 14 14 14 9 Processor 5 | . . . 3 14 9 Protection 2 | . . . . . 8 Energy Gun 4 | . 17 . . . 3 Energy Cannon 3 | . . . . . 11 Ballistic Gun 6 | . . 10 14 14 . Ballistic Cannon 7 | . 9 18 14 2 . Launcher 2 | . . . . 11 2 Naked Turns . | . . . . . . Heaviest Build 50 | 15 23 23 22 20 50 Greatest Support 40 | 26 26 26 26 26 40 Greatest Overweight (x) 4 | 1 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 12 | 5 10 10 10 10 12 Average Carried 9 | 3 7 8 9 9 9 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 5 10 9 10 10 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 904 | 270 105 239 . 105 185 Remotely . | . . . . . . Salvage Created 1127 | 100 410 226 . 44 347 Parts 79 | 5 34 14 . 9 17 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 11 9 . 5 10 Guns 8 | . 6 2 . . . Cannons 13 | . 2 7 . . 4 AOE 13 | . 3 . . 5 5 Classes Destroyed 9 | 2 5 . . . 2 Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 17 | . 6 3 . 3 5 Grunt 17 | . 5 6 . 2 4 Duelist 1 | . . . . . 1 Best Kill Streak 6 | 2 4 4 . 3 6 Combat Bots Only 5 | . 3 4 . 3 5 Max Kills in Single Turn 3 | 1 2 1 . 3 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . 2 . . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 182 | . 23 60 . 4 95 Missed 39 | . 3 12 . 2 22 Damage Taken 1968 | . 270 558 . 101 1039 Core 402 | . 48 114 . 35 205 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 79 | 2 24 28 . 5 20 Largest 2 | 2 2 2 . 2 2 Hottest 143 | 80 80 70 . 50 143 Shots Fired 146 | 4 37 56 . 10 39 Gun 53 | 4 27 5 . 5 12 Cannon 82 | . 10 51 . . 21 Launcher 9 | . . . . 5 4 Special 2 | . . . . . 2 Kinetic 71 | . 10 56 . 5 . Thermal 18 | . 4 . . . 14 Explosive 9 | . . . . 5 4 Electromagnetic 48 | 4 23 . . . 21 Robot Hit Streak 15 | 3 10 5 . 2 15 Robot Miss Streak 3 | 1 3 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 87 | 3 24 31 . 2 27 Core Hits 54 | 3 17 11 . 6 17 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 3 . . . Destroy 1 | . . 1 . . . Blast 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2602 | 37 468 534 . 346 1217 Guns 438 | 37 219 38 . 12 132 Cannons 990 | . 123 496 . . 371 Explosions 1139 | . 126 . . 329 684 Melee . | . . . . . . Ramming 12 | . . . . 5 7 Kinetic 669 | . 123 534 . 12 . Thermal 314 | . 159 . . . 155 Explosive 1013 | . . . . 329 684 Electromagnetic 594 | 37 186 . . . 371 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . 18 . . . 9 Projectiles . | . . . . . . Explosions 27 | . 18 . . . 9 Melee . | . . . . . . Knockbacks 4 | . 1 3 . . . Impact . | . . . . . . Kinetic 4 | . 1 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . 72 . . 77 105 Shots 9 | . 2 . . 3 4 Rammed 3 | . . . . 2 1 Targets Rammed 3 | . . . . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | 36 86 227 . 5 378 Average Temperature 79 | 20 25 80 . 2 105 Received Heat Transfer 618 | . 69 264 . 15 270 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 631 | . 175 . . . 456 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 370 | 10 370 275 . 155 255 Initial 80 | . 6 80 . . . Average 104 | 5 190 215 . 71 38 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 79 | 100 57 31 . 100 98 Level 1 20 | . 42 68 . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 18 19 . 5 34 Peak Tracking Total 10 | . 4 5 . 3 10 Tactical Retreats 13 | . 1 6 . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 2 . 1 Successful 3 | . . . 2 . 1 Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 . 1 Record 2 | . . . 2 . . Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3359 | 56 558 424 694 527 1100 Spaces Moved 2895 | 42 481 348 769 527 728 Core 16 | 16 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2879 | 26 481 348 769 527 728 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 90 | 77 90 90 90 90 94 Slowest Speed 150 | 100 90 90 90 90 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 74 59 92 93 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . 7 . . 42 38 Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . 7 . . 42 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3473 | 60 570 402 771 570 1100 Wait 398 | . 43 20 . 29 306 Move 2890 | 41 480 347 768 526 728 Hop . | . . . . . . Pick Up 41 | 10 10 3 1 3 14 Fast Attach 5 | 2 2 . . . 1 Attach 25 | 5 4 4 . . 12 Detach . | . . . . . . Swap 15 | . 1 . 2 2 10 Drop 17 | . 6 . . 3 8 Fire 79 | 2 24 28 . 5 20 Melee . | . . . . . . Ram 3 | . . . . 2 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered Mines 714 | -10/Mines | Core integrity fell below 50% 993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 994 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Assembled infested the area 1039 | -10/Mines | Entered Exiles 1066 | -10/Exiles | Met 8R-AWN 1079 | -10/Exiles | Met EX-HEX 1105 | -10/Exiles | Met EX-BIN 1116 | -10/Exiles | Aligned with FarCom system 1117 | -10/Exiles | Given EX-Vault access code 1145 | -10/Exiles | Opened EX-Vault 1148 | -10/Exiles | Found Prototype Device 1168 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Met EX-DEC 1299 | -10/Exiles | Visited The Gauntlet 1455 | -10/Exiles | Discovered new exit (range 10) 1490 | -10/Exiles | Identified Skeleton Box 1551 | -10/Exiles | Discovered new exit (range 14) 1583 | -10/Exiles | Identified exit to Mines 1733 | -10/Exiles | Left Exiles lab with Skeleton Box 1733 | -10/Exiles | Entered Mines 1734 | -9/Mines | Met a Derelict bent on vengeance 1759 | -9/Mines | Discovered new exit (range 5) 1761 | -9/Mines | Identified exit to Materials 1833 | -9/Mines | Learned Materials interactive machine intel 1941 | -9/Mines | Discovered exit to Materials (range 10) 2001 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2261 | -8/Materials | Loaded intel: 19 interactive machine locations 2516 | -8/Materials | Discovered new exit (range 9) 2523 | -8/Materials | Identified exit to Factory 3347 | -8/Materials | Garrison activated, responded to threat 3360 | -8/Materials | Self-destructed Last Messages --------------- 03338_ U-05 Engineer lays Concrete. 03339_ Hrd. Light Armor Plating destroyed. 03340_ S-10 Pest destroyed. 03341_ U-05 Engineer lays Concrete. 03341_ Critical hit (Burn: +37). 03341_ Lgt. Ion Engine destroyed. 03342_ U-05 Engineer builds a Door. 03343_ Com. Wheel destroyed. 03346_ U-05 Engineer builds a Wall. 03347_ Nuclear Reactor explodes. 03347_ G-47 Trooper calls for garrison reinforcements. 03347_ ALERT: Activating Garrison Access M001. 03347_ Grenade Launcher destroyed. 03347_ Lgt. Nuclear Core destroyed. 03350_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03352_ Enh. Flamer destroyed. 03358_ U-05 Engineer lays Concrete. 03358_ Field Laser destroyed. 03360_ U-05 Engineer lays Concrete. 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[= !#?# # | | ????????? % * !#?# T + | | ?????????################### %= =#?# % # | | ???????????????????????????#w ####### !#?# # | | ???????????????????????????# #?????# !##?## ## | | ???????????????????????????# #?????####???# ## | | ???????????????????????????# #????????????# ## | | ???????????????????????????# ############## ## | | ???????????????????????????# ## | | ???????????????????????????# ## | | ???????????????????????????# #? | | ???????????????????????????# ##################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed CatalystSubdwellerStabilizer Manual? 0 Play Time 00:34:44 Cumulative 8.5 hours Start 2024.08.02 @ 21:22:08 End 2024.08.03 @ 19:57:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e88a2a-cdf3-4f4e-b232-b79855d80bae