Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 16:39:45 Player: Demise Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (60) 300 Value Destroyed (2268) 2268 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 12330 Bonus ------- High Alert Combat Kills 82 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 49/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Hypervelocity Gauss Rifle Multirail Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Machine Analyzer Enhanced Optical Array Improved Melee Analysis Suite Hacking Suite System Shield System Shield Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Multirail Force Lance > --- INVENTORY -------- HERF Cannon Hypervelocity Gauss Rifle Multirail Fusion Bomb Launcher Force Lance [Rating: 182] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Experimental Cooling System Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 . . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 9 | . . 2 . . . 1 . . . 2 . 2 2 . . . . Utility 8 | . . . 2 2 . . . . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 124 | 2 . 8 22 8 3 3 1 . 1 2 4 12 6 . 14 9 29 Power 13 | . . . 2 1 1 . . . 1 1 . 1 . . 3 . 3 Engine 5 | . . . 2 1 . . . . 1 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 . 3 Propulsion 35 | . . . 6 3 . 2 . . . . . 3 2 . 4 2 13 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . 13 Flight 22 | . . . 6 3 . 2 . . . . . 3 2 . 4 2 . Utility 45 | 1 . 2 7 3 1 . 1 . . 1 4 2 4 . 6 5 8 Device 20 | 1 . . 1 . . . 1 . . 1 . 1 3 . 4 4 4 Storage . | . . . . . . . . . . . . . . . . . . Processor 16 | . . . 6 2 1 . . . . . . 1 1 . 1 . 4 Hackware 6 | . . . . . . . . . . . 4 . . . 1 1 . Protection 3 | . . 2 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 1 . 6 7 1 1 1 . . . . . 6 . . 1 2 5 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 3 2 1 . . . . . . . 1 . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . 2 2 . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . . . . 1 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 4 . . . 1 2 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . 2 . . 1 . . . . 2 1 . 3 2 1 Parts Lost 55 | . 1 6 4 . 1 . . . 2 . 2 . . . 2 . 37 Power 7 | . . . 1 . . . . . 1 . . . . . . . 5 Propulsion 20 | . . . 3 . . . . . . . . . . . 1 . 16 Utility 20 | . 1 2 . . . . . . 1 . 2 . . . 1 . 13 Weapon 8 | . . 4 . . 1 . . . . . . . . . . . 3 Highest Loss Streak 17 | . 1 3 2 . 1 . . . 2 . 2 . . . 2 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 16 18 54 85 89 89 93 89 76 77 82 85 94 95 89 92 76 Engine 2 | . . . 4 7 2 . . . 1 9 11 9 4 4 1 . . Core 1 | . . . . . 5 6 6 6 1 . . . 4 4 2 . . Reactor 2 | . . . . . . . . . . . . . . . 4 8 5 Hover 7 | . . . . . . . . . . . . . . . . . 27 Flight 23 | . . . 14 28 30 29 33 33 33 29 29 33 46 47 41 40 5 Device 6 | . 8 . . . . . . 6 1 2 5 5 9 9 10 10 8 Processor 15 | . . . 28 35 38 33 33 26 26 23 20 9 9 9 8 12 13 Hackware 6 | . . . . . . . . . . . 5 14 9 9 10 14 8 Protection 1 | . . 7 . 4 7 6 6 6 6 5 2 . . . . . . Ballistic Gun 2 | . 8 6 3 1 . . . . . . . . . . 3 4 1 Slashing Weapon 1 | . . . 1 . 2 6 6 6 6 5 5 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 8 9 9 4 4 4 Naked Turns 50 | . 17 33 . . . . . . . . . . . . . . . Heaviest Build 49 | 2 2 7 9 20 20 16 17 17 16 22 22 37 37 37 47 46 49 Greatest Support 164 | 3 3 3 12 22 22 30 30 30 30 30 30 56 68 68 69 69 164 Greatest Overweight (x) 9 | . . 2 2 . . . . . . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 2 4 4 5 4 4 4 5 5 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 2 5 5 5 4 4 5 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 26% | Hacker-Scout 18% | Mutant 17% | Hacker-Mutant 16% | Sprinter 13% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Matter Collected 1874 | 226 . 78 294 57 125 . . . 91 . . 210 . 65 240 85 403 Remotely 75 | . . . 75 . . . . . . . . . . . . . . Salvage Created 3027 | 27 . 270 431 57 125 . . . 39 . . 332 . 65 363 129 1189 Parts 165 | 4 . 17 29 5 2 . . . 5 . . 16 . 3 18 6 60 Haulers Intercepted 9 | . . 1 2 1 1 . . . . . . 2 . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Combat Hostiles Destroyed 39 | . . 7 12 . 1 . . . . . . 1 . 1 2 . 15 Melee 17 | . . . 1 . . . . . . . . 1 . 1 . . 14 Guns 5 | . . 2 1 . . . . . . . . . . . 2 . . AOE 15 | . . 5 9 . . . . . . . . . . . . . 1 Classes Destroyed 15 | 1 . 3 4 . 1 . . . 1 . . 1 . . 1 . 3 Worker 2 | . . . 1 . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 9 | . . 1 2 1 1 . . . . . . 2 . . 1 1 . Recycler 3 | . . . 2 . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . . . . . . . . 1 . . 1 1 1 Swarmer 12 | . . . 7 . . . . . . . . . . . . . 5 Grunt 9 | . . 6 3 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . . 2 . . . . . . . . 1 . . 2 . 1 Specialist 2 | . . . . . 1 . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . . . . . . . . . . 3 Programmer 5 | . . . . . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 . 4 7 1 1 . . . 2 . . 2 . 1 1 1 6 Combat Bots Only 6 | . . 3 6 . 1 . . . . . . 1 . 1 1 . 5 Max Kills in Single Turn 3 | 1 . 1 3 1 1 . . . 1 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Damage Taken 7589 | . 65 845 330 . 132 . . 16 333 . 75 . . 87 97 . 5609 Core 2257 | . 36 322 118 . 58 . . . 53 . . . . . 27 . 1643 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 87 | . . 87 . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 85 19 78 . 91 . . . 93 . 100 100 . 100 98 . . Volleys Fired 84 | 6 . 21 17 . . . . . . . . 11 . . 18 . 11 Largest 2 | 1 . 2 1 . . . . . . . . 1 . . 1 . 1 Hottest 52 | 20 . 46 30 . . . . . . . . 33 . . 33 . 52 Shots Fired 92 | 6 . 29 17 . . . . . . . . 11 . . 18 . 11 Gun 69 | 6 . 21 9 . . . . . . . . 11 . . 18 . 4 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 23 | . . 8 8 . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 69 | 6 . 21 9 . . . . . . . . 11 . . 18 . 4 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 23 | . . 8 8 . . . . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 . 15 9 . . . . . . . . 3 . . 4 . 9 Robot Miss Streak 5 | 1 . 1 1 . . . . . . . . 1 . . 5 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 149 | 5 . 22 17 1 2 . . . 5 . . 15 . 2 12 2 66 Core Hits 97 | 2 . 10 27 1 1 . . . 2 . . 7 . 1 6 2 38 Critical Kills 3 | . . . . 1 . . . . . . . . . . 2 . . Critical Parts Destroyed 5 | . . . 2 . 1 . . . . . . 2 . . . . . Critical Strikes 30 | . . . 3 1 1 . . . . . . 4 . . 4 . 17 Destroy 6 | . . . . . . . . . . . . 2 . . 4 . . Smash 4 | . . . 2 1 1 . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . Impale 19 | . . . . . . . . . . . . 2 . . . . 17 Melee Attacks 162 | . . . 8 1 3 . . 1 5 6 . 17 10 4 21 12 74 Impact 9 | . . . 6 1 2 . . . . . . . . . . . . Slashing 15 | . . . 2 . 1 . . 1 5 6 . . . . . . . Piercing 138 | . . . . . . . . . . . . 17 10 4 21 12 74 Sneak Attacks 14 | . . . 1 1 2 . . . 3 . . 2 . 1 1 1 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . 1 . . 1 Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 7 Damage Inflicted 7068 | 42 . 658 1073 50 136 . . . 248 . . 701 . 203 477 202 3278 Guns 688 | 42 . 276 106 . . . . . . . . 31 . . 47 . 186 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1462 | . . 382 715 . . . . . . . . . . . . . 365 Melee 4914 | . . . 252 50 136 . . . 248 . . 670 . 203 430 202 2723 Ramming 4 | . . . . . . . . . . . . . . . . . 4 Kinetic 688 | 42 . 276 106 . . . . . . . . 31 . . 47 . 186 Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1462 | . . 382 715 . . . . . . . . . . . . . 365 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 301 | . . . 186 50 65 . . . . . . . . . . . . Slashing 385 | . . . 66 . 71 . . . 248 . . . . . . . . Piercing 4228 | . . . . . . . . . . . . 670 . 203 430 202 2723 Highest Corruption 12 | . . . . . . . 1 1 1 . . 2 4 . 5 . 12 Average Corruption 2 | . . . . . . . 1 1 1 . . 2 2 . 2 . 3 Corruption Purged 9 | . . . . . . . . . . . . . 4 . . . 5 Corruption Blocked 8 | . . . . . . . 8 . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 1 2 . . . 9 Message Errors 1 | . . . . . . . . . . . . . 1 . . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . 1 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 702 | . . 9 162 . 65 . . . 44 . . . . 37 129 . 256 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 29 | . . 9 20 . . . . . . . . . . . . . . Melee 673 | . . . 142 . 65 . . . 44 . . . . 37 129 . 256 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 2 8 13 . . 8 22 165 112 108 . 218 248 228 322 188 165 Average Temperature 71 | . 2 8 13 . . 5 10 91 47 44 . 81 82 126 58 75 60 Received Heat Transfer 711 | . 57 360 108 . . . . . 78 . . . . . . . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . 1 . . . . . . . . . . . . Impact Corruptions 6 | . . . 4 . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Peak Influence 586 | 5 59 382 586 273 222 116 70 154 162 89 65 159 122 111 465 294 532 Initial 266 | . 3 24 152 266 191 116 40 49 82 79 65 23 83 91 62 172 188 Average 217 | 2 26 158 385 271 210 116 53 53 108 85 55 88 88 104 202 227 316 Maximum Alert Level 2 | . . 1 2 1 1 . . . . . . . . . 2 1 2 Low Security (%) 48 | 100 100 70 15 . 2 100 100 100 100 100 100 100 100 100 60 16 9 Level 1 39 | . . 29 44 100 97 . . . . . . . . . 30 83 67 Level 2 11 | . . . 39 . . . . . . . . . . . 8 . 22 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 1 1 1 . . . . . . 1 . . 3 . 5 Investigation 3 | . . 1 . 1 . . . . . . . . . . 1 . . Extermination 4 | . . . . . . . . . . . . . . . 1 . 3 Reinforcement 7 | . 1 1 1 . 1 . . . . . . 1 . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Distress Signals 7 | . 2 . 1 . . . . . . . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 10 17 18 . 5 . 3 7 4 . 1 3 . 1 16 2 38 Peak Tracking Total 10 | . 9 7 6 . 4 . 3 6 4 . 1 2 . 1 10 2 10 Tactical Retreats 15 | . 1 1 1 . 1 . . 1 1 . . . . . 5 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Traps Triggered 7 | . 1 1 . . 1 1 . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Machines Accessed 26 | . 1 . 1 3 . . . 2 . 3 . 3 3 . 5 3 2 Terminals 21 | . 1 . 1 2 . . . 1 . 1 . 2 3 . 5 3 2 Fabricators 2 | . . . . 1 . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . 1 . . . . . Total Hacks 60 | . 5 . 2 5 . . . 4 . 9 . 5 5 . 14 5 6 Successful 20 | . 2 . 1 2 . . . 1 . 3 . 2 1 . 4 3 1 Failed 40 | . 3 . 1 3 . . . 3 . 6 . 3 4 . 10 2 5 Catastrophic 9 | . . . . 2 . . . . . . . . 2 . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 5 . 2 3 . . . 2 . . . 3 1 . 7 . 2 Terminals 48 | . 5 . 2 2 . . . 2 . 3 . 4 5 . 14 5 6 Fabricators 5 | . . . . 3 . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 6 . 1 . . . . . Terminal Hacks 15 | . 2 . . 2 . . . 1 . 1 . 1 1 . 4 3 . Record 2 | . . . . . . . . . . . . . . . 2 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . 3 . Open DSF 5 | . . . . 1 . . . . . 1 . 1 1 . 1 . . Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . 1 . . . . . Seal Access 3 | . . . . . . . . . . 2 . 1 . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 Terminals 2 | . . . 1 . . . . . . . . . . . . . 1 Botnet 1 | . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 1 2 . . . 1 . 1 . 1 2 . 4 . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Turns Passed 2933 | 38 42 154 307 71 67 29 18 124 110 83 22 224 192 23 423 170 836 Spaces Moved 5802 | 43 79 151 545 178 105 63 63 480 197 259 46 487 226 69 1098 641 1072 Core 316 | 43 79 151 14 . . . . . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 797 | . . . . . . . . . . . . . . . . . 797 Flight 4689 | . . . 531 178 105 63 63 480 197 259 46 487 226 69 1098 641 246 Fastest Speed 10 | 50 50 50 34 27 27 25 25 25 25 25 25 16 11 11 11 10 11 Average Speed 26 | 50 50 59 37 28 27 26 25 25 25 25 25 20 11 11 12 10 42 Slowest Speed 500 | 50 50 150 150 34 27 27 25 25 25 25 25 25 16 11 17 11 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 36 24 51 7 85 3 62 14 39 9 44 22 11 68 28 18 29 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 45 | . . . 1 . 1 . . . . 6 . 4 8 . 15 6 4 Terrain Destroyed 203 | . . 50 23 . 1 . . . . 6 . 5 8 . 16 6 88 Melee 45 | . . . 1 . 1 . . . . 6 . 4 8 . 15 6 4 Projectile . | . . . . . . . . . . . . . . . . . . AOE 156 | . . 50 22 . . . . . . . . . . . . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Ext Fac DSF Fac Res DSF Res Acc Com Total 6783 | 53 80 184 615 198 136 76 64 482 248 267 55 560 373 77 1319 715 1281 Wait 525 | . . . 5 . 15 1 . . 46 . 4 30 125 6 158 47 88 Move 5780 | 42 78 150 544 177 104 63 62 479 196 259 45 486 226 68 1089 640 1072 Hop 4 | . . . . . . . . . . . . . . . 4 . . Pick Up 26 | 3 2 1 4 3 . 2 1 1 . . . . 1 . 3 2 3 Fast Attach 95 | 2 . 6 19 5 2 2 . . 1 2 3 10 3 . 13 4 23 Attach 16 | . . 2 3 . . . 1 . . . 1 . 3 . . 3 3 Detach 23 | . . 1 9 2 . . . . . . 2 3 3 . . 1 2 Swap 13 | . . . . 3 1 1 . . . . . 2 . . 1 2 3 Drop 50 | . . 3 6 7 1 4 . 1 . . . 3 1 . 12 4 8 Fire 84 | 6 . 21 17 . . . . . . . . 11 . . 18 . 11 Melee 150 | . . . 8 1 3 . . 1 5 6 . 15 9 3 21 12 66 Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . 10 . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 39 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 10) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x2 188 | -9/Materials | Core integrity fell below 50% 196 | -9/Materials | Lost 3 parts (1u2w) 230 | -9/Materials | Core integrity fell below 20% 231 | -9/Materials | Discovered new exit (range 10) 235 | -9/Materials | Entered another Materials area 235 | -8/Materials | Evolved 2 slots: Utility x2 251 | -8/Materials | Lost 3 parts (1u2w) 383 | -8/Materials | Build established: Mutant 393 | -8/Materials | Discovered new exit (range 6) 433 | -8/Materials | Discovered new exit (range 9) 542 | -8/Materials | Entered Factory 542 | -7/Factory | Evolved 2 slots: Utility x2 611 | -7/Factory | Identified exit to DSF 613 | -7/Factory | Entered DSF 660 | -7/DSF | Additional patrols routed to DSF 676 | -7/DSF | Discovered new exit (range 16) 680 | -7/DSF | Entered Factory 680 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 709 | -6/Factory | Manually triggered Chute Trap 709 | -6/Factory | Sucked down chute 709 | -6/Factory | Entered Waste 712 | -6/Waste | Spotted C-40 Crusher 712 | -6/Waste | Spotted C-40 Crusher 720 | -6/Waste | Spotted C-40 Crusher 720 | -6/Waste | Spotted C-40 Crusher 720 | -6/Waste | Spotted C-40 Crusher 722 | -6/Waste | Discovered new exit (range 16) 723 | -6/Waste | Spotted C-40 Crusher 724 | -6/Waste | EMP discharged 727 | -6/Waste | Entered Factory 795 | -6/Factory | Spotted B-75 Beast 849 | -6/Factory | Discovered new exit (range 10) 851 | -6/Factory | Entered Extension 863 | -6/Extension | Build established: Sprinter 870 | -6/Extension | Spotted B-75 Beast 872 | -6/Extension | Spotted B-75 Beast 956 | -6/Extension | Discovered new exit (range 16) 956 | -6/Extension | Discovered new exit (range 15) 961 | -6/Extension | Entered Factory 961 | -5/Factory | Evolved 2 slots: Propulsion x2 1044 | -5/Factory | Identified exit to DSF 1044 | -5/Factory | Entered DSF 1056 | -5/DSF | Discovered new exit (range 15) 1066 | -5/DSF | Entered Factory 1066 | -4/Factory | Evolved 2 slots: Propulsion x2 1206 | -4/Factory | Found Prototype Slashing Weapon 1206 | -4/Factory | Identified Vibroblade 1234 | -4/Factory | Discovered new exit (range 14) 1286 | -4/Factory | Identified exit to Research 1290 | -4/Factory | Entered Research 1290 | -3/Research | Evolved 2 slots: Propulsion x2 1296 | -3/Research | Found Prototype Processor 1296 | -3/Research | Identified Spectral Analyzer 1362 | -3/Research | Build established: Hacker-Scout 1462 | -3/Research | Found Prototype Launcher 1482 | -3/Research | Identified exit to DSF 1482 | -3/Research | Entered DSF 1503 | -3/DSF | Discovered new exit (range 15) 1505 | -3/DSF | Identified exit to Research 1505 | -3/DSF | Entered Research 1505 | -2/Research | Evolved 2 slots: Utility x2 1710 | -2/Research | Spotted B-90 Cyclops 1863 | -2/Research | Spotted B-90 Cyclops 1900 | -2/Research | Found Prototype Device 1900 | -2/Research | Identified Exp. Force Field 1902 | -2/Research | Found Prototype Device 1902 | -2/Research | Identified Exp. Focal Shield 1914 | -2/Research | Discovered new exit (range 15) 1915 | -2/Research | Identified exit to Access 1928 | -2/Research | Entered Access 1928 | -1/Access | Evolved 2 slots: Utility x2 2001 | -1/Access | Discovered new exit (range 8) 2004 | -1/Access | Identified exit to Command 2070 | -1/Access | Identified Adv. Micro-nuke Launcher 2098 | -1/Access | Entered Command 2126 | -1/Command | Spotted B-99 Colossus 2156 | -1/Command | Build established: Hacker-Sprinter 2202 | -1/Command | Destroyed B-99 Colossus 2205 | -1/Command | Found Prototype Ballistic Gun 2206 | -1/Command | Identified Multirail 2208 | -1/Command | Found Multirail 2231 | -1/Command | Lost 8 parts (1p4n3u) 2300 | -1/Command | Found Fusion Bomb Launcher 2516 | -1/Command | Build established: Hacker-Mutant 2583 | -1/Command | Spotted B-99 Colossus 2760 | -1/Command | Core integrity fell below 50% 2785 | -1/Command | Lost 17 parts (1p10n4u2w) 2889 | -1/Command | First assault squad dispatched 2926 | -1/Command | System corruption reached 10% 2927 | -1/Command | Spotted M Guard 2927 | -1/Command | Spotted M Guard 2928 | -1/Command | Spotted Combat Programmer 2928 | -1/Command | Spotted Combat Programmer 2932 | -1/Command | Core integrity fell below 20% 2934 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 02898_ Slug penetrates Wall. 02903_ >> Machine Analyzer network decryption results: 02903_ Terminal x1 02915_ System corrupted: Matter fused (-8). 02919_ Slug penetrates P-80 Master. 02919_ Slug penetrates Wall. 02921_ Slug penetrates P-80 Master. 02921_ Slug penetrates Wall. 02923_ Slug penetrates P-80 Master. 02923_ Slug penetrates Wall. 02924_ Imp. Antigrav System destroyed. 02925_ Multirail destroyed. 02927_ Acquired 4 matter. 02930_ System corrupted: Gyrokinetic Inverter rejected. 02930_ Machine Analyzer destroyed. 02930_ Adv. Heat Sink destroyed. 02931_ Penetrated by EMDS Slug. 02931_ EMDS Slug penetrates P-80 Master. 02933_ Penetrated by EMDS Slug. 02934_ EMDS Slug penetrates Combat Programmer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#################?#####????? | | ??????????????????????# #?# #????? | | ???????????????#+++#### W W W ### W #####+ | | ???????????????# / | | ???????????????# Y / | | ???????????????# @ / | | ???????????????# Y % p/ | | ???????????????# pp p p / | | ???????????????# ### W W ### W###### | | ???????????????###????# # #?# #????? | | ??????????????????????#################?#####????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????T | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Weapon Shielding 33 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaCatalystScanner Manual? 0 Play Time 01:13:17 Cumulative 621.0 hours Start 2022.06.19 @ 00:39:04 End 2022.06.19 @ 16:39:45 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44fcf696-9ad2-4477-8fc4-7ece6d627c6a