Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:04:57 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (967) 967 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2567 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 231/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (3) ------- Light Cannon Improved Light Cannon Great Maul > --- INVENTORY (25) --- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Wheel Wheel Combat Airjet Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Seismic Detector Heavy Armor Plating EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Slug Cannon Improved Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Cannon Improved Light Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Wheel Wheel Combat Airjet Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Matter Pod Seismic Detector Heavy Armor Plating EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Slug Cannon Improved Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 21 | 7 6 4 4 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 3 . 1 . Device 3 | 2 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 8 | 2 2 3 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . 1 1 1 . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 13 | 1 7 20 20 . Power 1 | . . 1 2 . Propulsion 2 | . 1 4 4 . Utility 3 | . 1 5 6 . Weapon 5 | . 3 7 6 . Tool/Special . | . . . . . Unused Backups 21 | . 4 . . 17 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 7 | . 2 . . 5 Weapon 6 | . 2 . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 98 . Engine 13 | . 14 13 11 . Treads 28 | . 28 28 33 . Device 5 | . 11 . . . Storage 10 | . 7 14 11 . Protection 11 | . 9 14 9 . Ballistic Gun 11 | . 19 1 18 . Ballistic Cannon 15 | . 5 26 12 . Special Weapon 1 | . 2 . . . Peak Build Rating 17 | 9 9 13 17 . Average Rating 9 | 6 8 11 13 . On Entrance 9 | . 9 8 12 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 99 | 8 91 95 99 . Greatest Support 60 | 40 40 40 60 . Greatest Overweight (x) 2 | . 2 2 1 . Average Overweight (x) 1 | . . 2 1 . Largest Inventory Capacity 25 | 5 25 25 25 . Average Capacity 19 | 5 15 25 25 . Most Carried 25 | 4 13 24 25 . Average Carried 14 | 1 7 21 21 . Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | 4 13 24 25 25 Class Distribution -------------------- 90% | Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1372 | 345 341 485 201 . Remotely . | . . . . . Salvage Created 1451 | 263 558 220 410 . Parts 99 | 27 40 11 21 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 37 | . 12 15 10 . Guns 10 | . 8 . 2 . Cannons 15 | . 4 6 5 . AOE 12 | . . 9 3 . Classes Destroyed 11 | 3 4 2 2 . Worker 1 | 1 . . . . Builder 1 | . . 1 . . Tunneler 8 | 8 . . . . Hauler 3 | . 2 . 1 . Recycler 4 | 1 1 1 1 . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 18 | . 9 4 5 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 11 | . . 11 . . Best Kill Streak 9 | 4 3 9 4 . Combat Bots Only 9 | . 3 9 4 . Max Kills in Single Turn 4 | 1 1 4 3 . Gunslinging . | . . . . . Exploded 4 | . . 4 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 93 | . 39 30 24 . Missed 38 | . 17 11 10 . Hits 55 | . 22 19 14 . Melee 4 | . . 1 3 . Projectile 51 | . 22 18 11 . Critical Strikes 2 | . 1 1 . . Part Disruptions 2 | . . 2 . . Damage Taken 842 | . 215 386 241 . Core 242 | . 53 105 84 . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 131 | 24 55 28 24 . Largest 3 | 2 2 2 3 . Hottest 100 | 40 100 60 100 . Shots Fired 249 | 48 95 46 60 . Gun 153 | 48 70 1 34 . Cannon 70 | . 10 39 21 . Launcher 7 | . . 6 1 . Special 19 | . 15 . 4 . Kinetic 223 | 48 80 40 55 . Thermal 19 | . 15 . 4 . Explosive 7 | . . 6 1 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 11 7 11 . Robot Miss Streak 3 | 2 3 1 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 138 | 27 52 28 31 . Core Hits 85 | 13 28 26 18 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 5 | . . 1 4 . Destroy 3 | . . . 3 . Blast 2 | . . 1 1 . Melee Attacks 3 | . . 1 2 . Impact 3 | . . 1 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2746 | 299 667 1077 703 . Guns 1017 | 299 528 15 175 . Cannons 871 | . 117 470 284 . Explosions 743 | . . 557 186 . Melee 58 | . . . 58 . Ramming 57 | . 22 35 . . Kinetic 1888 | 299 645 485 459 . Thermal . | . . . . . Explosive 743 | . . 557 186 . Electromagnetic . | . . . . . Impact 58 | . . . 58 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . 13 36 . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee 36 | . . . 36 . Knockbacks 13 | . 2 9 2 . Impact 1 | . 1 . . . Kinetic 12 | . 1 9 2 . Secondary . | . . . . . Self-Inflicted Damage 102 | . . 102 . . Shots 3 | . . 3 . . Rammed 7 | . 4 3 . . Targets Rammed 8 | . 5 3 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 80 | . 64 45 80 . Average Temperature 19 | . 18 12 26 . Received Heat Transfer 271 | . 90 109 72 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 198 | 15 133 57 198 . Initial 65 | . . 30 . 65 Average 25 | 2 42 4 53 . Influence Increases 962 | 50 453 176 283 . Destroy 0b10 Robot/C 520 | . 240 80 200 . Destroy 0b10 Robot/NC 90 | 50 20 10 10 . Destroy Leader 138 | . 76 20 42 . Successful Hack 33 | . 28 . 5 . Select Force Hacks 30 | . 30 . . . Disable Machine 45 | . 15 15 15 . Destroy Structure 61 | . 14 36 11 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 897 | 50 374 255 115 103 Entered New Map 152 | . . 49 . 103 Time Decay 735 | 50 374 196 115 . Lost Part 10 | . . 10 . . Squads Dispatched 5 | . 4 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 26 16 15 . Peak Tracking Total 10 | . 5 10 6 . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 9 1 2 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 29 1 3 . Successful 18 | . 15 1 2 . Failed 15 | . 14 . 1 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 17 | . 17 . . . Terminals 27 | . 24 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 7 | . 7 . . . Botnet 1 | . 1 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 987 | 140 847 . . . Terrain 723 | 140 583 . . . Seismic 961 | 114 847 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4141 | 246 1732 1750 413 . Spaces Moved 1380 | 104 661 489 126 . Core 1 | 1 . . . . Treads 1379 | 103 661 489 126 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 240 . Average Speed 252 | 158 220 320 240 . Slowest Speed 320 | 160 320 320 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 8 96 97 19 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 62 | . 13 40 9 . Terrain Destroyed 95 | . 15 70 10 . Melee 2 | . . 1 1 . Projectile 18 | . 15 . 3 . AOE 75 | . . 69 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1742 | 138 809 616 179 . Wait 137 | . 53 74 10 . Move 1376 | 103 660 488 125 . Hop . | . . . . . Pick Up 33 | 4 14 11 4 . Fast Attach 12 | 7 2 1 2 . Attach 3 | . . 1 2 . Detach 1 | . . . 1 . Swap 28 | . 12 9 7 . Drop 10 | . 8 . 2 . Fire 131 | 24 55 28 24 . Melee 3 | . . 1 2 . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 5 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: Mat / *Min x2 / Sto x2) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 14) 803 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Discovered new exit (range 9) 1348 | -10/Materials | Learned Storage security intel 1379 | -10/Materials | Loaded intel: 12 trap records 1407 | -10/Materials | Learned location of 1 exit from Recycling 1408 | -10/Materials | Identified exit to Subcaves 1408 | -10/Materials | Learned location of 1 exit from Materials 1417 | -10/Materials | Learned 2 Storage zone layouts 1979 | -10/Materials | Entered Mines 1980 | -10/Mines | Identified exit to Materials 1996 | -10/Mines | Met a Derelict shopkeep closing up shop 2137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2292 | -10/Mines | Discovered new exit (range 5) 2439 | -10/Mines | Learned Materials emergency access door positions 2459 | -10/Mines | Assembled infested the area 2464 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2591 | -10/Mines | Core integrity fell below 50% 2621 | -10/Mines | Destroyed 9 combat bots 3729 | -10/Mines | Entered Materials 3729 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3730 | -9/Materials | Identified exit to Materials 3752 | -9/Materials | Identified exit to Mines 3752 | -9/Materials | Identified exit to Storage 4142 | -9/Materials | Entered Mines 4142 | -9/Mines | Self-destructed Last Messages --------------- 04066_ Electrolysis Chamber disabled. 04067_ U-05 Engineer lays Concrete. 04068_ R-06 Scavenger collects Aluminum Leg. 04068_ U-05 Engineer lays Concrete. 04071_ R-06 Scavenger collects Sml. Laser. 04071_ U-05 Engineer lays Concrete. 04093_ Acquired Lrg. Storage Unit. 04093_ U-05 Engineer lays Concrete. 04098_ K-01 Serf collects debris. 04099_ U-05 Engineer lays Concrete. 04120_ Sneak attack on A-02 Transporter. 04120_ Destroyed Weight Redist. System. 04120_ A-02 Transporter system corrupted by crushing effect. 04126_ Transport Network Coupler fried. 04126_ A-02 Transporter destroyed. 04127_ K-01 Serf collects debris. 04137_ Acquired Plasma Cutter. 04140_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????##??????????? | | ?????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ???????????????????????????? #???????????? | | ???????????????????????????# #???????????? | | ???????????##?????????????# ##??????????? | | ?????????? ########$ #??????????? | | ?????????? #??????????? | | ?????????? @ #??????????? | | ?????????? ##### ##??????????? | | ???????????????????????## #####???????????? | | ????????????????????????####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedFieldthrustCleaver Manual? 0 Play Time 00:14:18 Cumulative 949.3 hours Start 2025.11.02 @ 20:50:37 End 2025.11.02 @ 21:04:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 296 Adventurer 2 Explorer 0 Win Type - Total 65 Types 19/13/15/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 648812a2-127c-4849-844b-943186248f26