Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 21:52:30 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (65) 65 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1380 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 186/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Improved Ion Engine Armor Integrity Analyzer Hardened Light Armor Plating Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Hammer Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 5 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 Average Slot Usage (%) 78 | . 99 77 61 Engine 7 | . 14 11 . Treads 18 | . 15 22 18 Leg 3 | . 12 . . Storage 11 | . 14 11 11 Processor 11 | . 13 11 11 Ballistic Gun 4 | . 14 . . Impact Weapon 19 | . 14 22 21 Naked Turns . | . . . . Heaviest Build 13 | 11 13 13 10 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 5 6 6 Average Carried 4 | 1 4 4 6 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 311 | 242 . 51 18 Remotely . | . . . . Salvage Created 82 | . . 51 31 Parts 1 | . . 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 3 | . . 1 2 Classes Destroyed 2 | . . 1 1 Swarmer 2 | . . . 2 Sentry 1 | . . 1 . Best Kill Streak 1 | . . 1 1 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 780 | . . 361 419 Core 214 | . . 31 183 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 3 | . 3 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 6 | . 6 . . Gun 6 | . 6 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 6 | . 6 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 1 | . 1 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 1 9 6 Core Hits . | . . . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 23 | . . 9 14 Impact 23 | . . 9 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 1 1 Damage Inflicted 335 | . . 195 140 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 335 | . . 195 140 Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 335 | . . 195 140 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 14 28 Projectiles . | . . . . Explosions . | . . . . Melee 42 | . . 14 28 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 156 | . . 156 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions 3 | . . 1 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 93 | . 45 93 61 Average Influence 38 | . 36 58 35 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 3 8 5 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 623 | 58 176 172 217 Spaces Moved 336 | 43 107 86 100 Core 9 | 5 . . 4 Treads 240 | . 58 86 96 Legs 87 | 38 49 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 100 Average Speed 148 | 111 141 160 160 Slowest Speed 200 | 120 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 25 12 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 410 | 50 125 105 130 Wait 30 | . 6 7 17 Move 333 | 42 106 85 100 Hop . | . . . . Pick Up 6 | 2 1 3 . Fast Attach 11 | 6 5 . . Attach . | . . . . Detach 2 | . 2 . . Swap . | . . . . Drop 4 | . 2 2 . Fire 3 | . 3 . . Melee 21 | . . 8 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 233 | -10/Materials | Identified exit to Materials 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 368 | -9/Materials | Discovered new exit (range 16) 405 | -9/Materials | Identified exit to Mines 407 | -9/Materials | Entered Mines 616 | -9/Mines | Core integrity fell below 50% 624 | -9/Mines | Self-destructed Last Messages --------------- 00368_ EXIT=FOUND 00375_ K-01 Serf collects debris. 00381_ Acquired Imp. Ion Engine. 00403_ Lgt. Ion Engine destroyed. 00405_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 00578_ Destroyed Flight Unit. 00578_ S-10 Pest system corrupted by crushing effect. 00578_ Hvy. Hammer follow-up attack on S-10 Pest. 00579_ S-10 Pest system terminally corrupted. 00579_ Lgt. Ion Engine fried. 00583_ Imp. Treads destroyed. 00603_ Destroyed Flight Unit. 00603_ S-10 Pest system corrupted by crushing effect. 00603_ S-10 Pest misfires. 00604_ S-10 Pest system terminally corrupted. 00604_ Lgt. Ion Engine fried. 00606_ Acquired 18 matter. 00608_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ##???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #??####?????????????? | | ???????????????????????????# #?## ####??????????? | | ???????????????????????????# ### ###????????? | | ???????????????????????????# ##???????? | | ???????????????????????????#### #???????? | | ??????????????????????????#???## #??????? | | ????????????????????????## ????# ### #??????? | | ???????????????????????## ????# #### #??????? | | ??????????????????????## ????# #?? ##??????? | | ??????????????????????# ????# ## #???#???????? | | ??????????????????????# #???## ## #######?????? | | ??????????????????????# #???# #?????? | | ???????????????????????# ##?## #?????? | | ???????????????# ####### ### ## ####### | | ???????????????# s@ s ### | | ???????????????# % ##?# ## #### | | ???????????????####### ###### ###??# ## #??? | | ?????????????????????#??????## ##????# ## #??? | | ?????????????????????????????## #????## ## #??? | | ??????????????????????????????## #???## ##?? | | ???????????????????????????????# #??# #?? | | ??????????????????????????????? #??# #?? | | ??????????????????????????????# #??# #?? | | ??????????????????????????????## ##??## #?? | | ???????????????????????????????####????# ##?? | | ???????????????????????????????????????## #??? | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## ## | | ?????????????????????????????????????????## #? | | ??????????????????????????????????????????## #? | | ???????????????????????????????????????????# ##? | | ???????????????????????????????????????????# ##?? | | ???????????????????????????????????????????# #### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticLauncherStorage Manual? 0 Play Time 00:05:20 Cumulative 17.0 hours Start 2020.05.15 @ 21:48:20 End 2020.05.15 @ 21:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de807738-92a5-4597-b165-b45a479037f8