Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 02:14:09 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2251) 2251 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 9961 Bonus ------- Follower Combat Kills 190 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Linear Accelerator Heavy Shock Bomb Launcher Thunder Hammer Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Improved Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Phase Shifter > --- WEAPON ----------- Linear Accelerator Kinetic Spear > --- INVENTORY -------- Nuclear Pulse Array Advanced System Restoration Module Heavy Shock Bomb Launcher Lance [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Insulated Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 2 1 . . . . . . . . 1 1 Utility 7 | . . 1 . 1 . . . . 2 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 112 | 6 3 16 9 17 . . 6 6 3 . 11 13 8 14 Power 14 | 1 1 1 2 1 . . . 3 . . 1 . 2 2 Engine 4 | 1 1 1 . . . . . . . . . . 1 . Core 5 | . . . 2 1 . . . 1 . . 1 . . . Reactor 5 | . . . . . . . . 2 . . . . 1 2 Propulsion 48 | 2 . 7 5 7 . . 5 2 1 . 2 7 2 8 Treads 9 | 2 . 6 1 . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . Wheel 2 | . . 1 . . . . . . 1 . . . . . Hover 9 | . . . . . . . . 1 . . . . . 8 Flight 24 | . . . . 7 . . 5 1 . . 2 7 2 . Utility 27 | 2 . 3 1 7 . . . . . . 5 4 3 2 Device 13 | 1 . 2 1 2 . . . . . . 1 3 2 1 Storage 3 | 1 . 1 . 1 . . . . . . . . . . Processor 10 | . . . . 3 . . . . . . 4 1 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 1 2 5 1 2 . . 1 1 2 . 3 2 1 2 Energy Gun 8 | 1 2 4 . . . . . . 1 . . . . . Energy Cannon 4 | . . . . 2 . . . . . . 1 . 1 . Ballistic Gun 2 | . . 1 . . . . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . 1 . 1 Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . . 1 . . 1 . 1 Parts Lost 51 | . . 8 5 . . . 7 10 . . 5 . . 16 Power 5 | . . . . . . . 1 2 . . . . . 2 Propulsion 27 | . . 4 4 . . . 5 5 . . . . . 9 Utility 11 | . . 2 . . . . . 2 . . 2 . . 5 Weapon 8 | . . 2 1 . . . 1 1 . . 3 . . . Highest Loss Streak 13 | . . 3 2 . . . 7 4 . . 5 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 7 10 13 5 5 5 4 4 4 5 3 4 3 4 Power . | . 1 1 1 . 1 1 1 . 1 1 1 . . . Propulsion 2 | 1 3 5 8 1 1 1 1 . . 1 1 2 1 . Utility . | . 2 1 2 . . . . . . . . . . . Weapon 1 | . 1 1 1 1 1 1 . . 1 2 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . 2 3 3 3 . . . . . . . 4 . 4 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 7 | . 1 1 . 3 . . . . . . . 2 . . Utility 4 | . . . 2 . . . . . . . . 1 . 1 Weapon 7 | . . 2 1 . . . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 89 83 88 92 92 92 55 24 18 22 81 93 85 Engine 3 | . 14 11 4 . . . . . . . . . 1 . Core 2 | . . . 4 7 7 7 7 1 . . 2 . . . Reactor 2 | . . . . . . . . 4 . . . 4 7 7 Treads 10 | . 28 31 25 . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . . . . 26 Flight 11 | . . . . 35 38 38 38 14 . . 5 31 36 2 Device 13 | . 14 9 17 15 15 15 15 7 . . 1 8 19 23 Storage 5 | . 14 17 9 2 . . . . . . . . . . Processor 9 | . . . . 9 15 15 15 15 13 13 10 25 19 14 Energy Gun 8 | . 27 19 15 5 . . . . . . . . . . Energy Cannon 1 | . . . . 1 7 7 5 2 . . . . . . Piercing Weapon 3 | . . . 2 7 7 7 7 7 4 . . 3 5 2 Peak Build Rating 120 | 6 8 18 27 42 42 42 45 43 18 12 33 86 95 120 Average Rating 39 | 5 7 11 22 37 42 42 41 28 14 10 13 69 87 105 On Entrance 30 | . 6 8 18 26 42 42 42 31 12 12 9 33 84 88 Naked Turns 14 | . . . . . . . . . . . 14 . . . Heaviest Build 51 | 12 15 35 35 23 17 17 17 29 6 1 8 33 41 51 Greatest Support 80 | 40 40 60 80 26 26 26 29 11 16 3 8 37 42 76 Greatest Overweight (x) 7 | . . . 3 1 . . 1 3 1 . 2 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 14 15 7 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 15 15 13 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 7 10 13 5 5 5 4 4 4 5 3 4 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 14 5 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 32% | Scout 13% | Scavenger-Mutant 7% | Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Matter Collected 1414 | 260 28 216 90 150 . 53 48 115 . . 37 194 141 82 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3263 | 223 347 957 739 22 . 53 66 308 . . 43 182 141 182 Parts 166 | 28 13 44 27 2 . 1 17 9 . . 4 9 7 5 Haulers Intercepted 8 | . 1 3 . . . 1 . . . . . 1 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 51 | . 6 17 12 . . . 7 4 . . 3 . . 2 Melee 7 | . . . 2 . . . 2 3 . . . . . . Guns 35 | . 6 17 10 . . . . . . . 2 . . . Cannons 1 | . . . . . . . . . . . 1 . . . AOE 5 | . . . . . . . 5 . . . . . . . Classes Destroyed 10 | 3 4 2 . . . . 1 . . . . . . . Worker 8 | 2 . 2 . 1 . . . . . . . 1 1 1 Builder 3 | . 1 . 1 . . . . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 8 | . 1 3 . . . 1 . . . . . 1 1 1 Recycler 3 | 1 . 1 1 . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . 1 . . Swarmer 8 | . . 3 . . . . . . . . 3 . . 2 Cutter 7 | . . . . . . . 7 . . . . . . . Grunt 29 | . 6 11 10 . . . . 2 . . . . . . Sentry 7 | . . 3 2 . . . . 2 . . . . . . Best Kill Streak 7 | 2 2 4 4 1 . 1 7 2 . . 1 2 2 2 Combat Bots Only 7 | . 2 4 3 . . . 7 2 . . 1 . . 2 Max Kills in Single Turn 3 | 1 1 2 1 1 . 1 3 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . Melee 1 | . . . 1 . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Hostile Shots Fired 650 | . 32 122 68 . . . 33 153 9 . 75 6 1 151 Missed 232 | . 7 30 23 . . . 16 62 5 . 21 1 1 66 Hits 418 | . 25 92 45 . . . 17 91 4 . 54 5 . 85 Melee 5 | . . . . . . . 5 . . . . . . . Projectile 413 | . 25 92 45 . . . 12 91 4 . 54 5 . 85 AOE 10 | . . . . . . . 7 3 . . . . . . Critical Strikes 10 | . . 1 3 . . . 1 1 . . . . . 4 Damage Taken 7209 | . 298 1106 745 . . . 560 1068 34 . 925 103 . 2370 Core 2926 | . 61 211 127 . . . 60 508 34 . 594 18 . 1313 Absorbed by Shields 115 | . . . . . . . . 97 . . . 18 . . Core Remaining (%) 67 | 100 75 47 76 . . . . 18 . . 26 98 100 . Volleys Fired 236 | 35 38 77 32 . . 6 4 10 . . 34 . . . Largest 2 | 1 2 2 2 . . 1 1 1 . . 1 . . . Hottest 112 | 40 100 112 112 . . 80 39 80 . . 75 . . . Shots Fired 342 | 35 73 119 60 . . 6 4 10 . . 35 . . . Gun 306 | 35 73 119 60 . . . . . . . 19 . . . Cannon 30 | . . . . . . 6 . 10 . . 14 . . . Launcher 4 | . . . . . . . 4 . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . Kinetic 33 | . . 2 . . . . . . . . 31 . . . Thermal 303 | 35 73 117 60 . . 6 . 10 . . 2 . . . Explosive 4 | . . . . . . . 4 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . Robot Hit Streak 16 | 8 16 9 12 . . 13 1 6 . . 5 . . . Robot Miss Streak 10 | 3 6 2 2 . . . 2 1 . . 10 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 278 | 24 52 86 53 1 . 2 5 26 3 . 13 5 2 6 Core Hits 115 | 9 18 35 25 1 . 1 8 6 . . 4 3 2 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 20 | . 1 8 5 . . 1 . 3 . . . . . 2 Burn 14 | . 1 8 5 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 Impale 4 | . . . . . . 1 . 3 . . . . . . Melee Attacks 83 | . . . 7 2 . 2 5 26 3 . . 5 4 29 Impact 13 | . . . . . . . . . . . . . . 13 Slashing . | . . . . . . . . . . . . . . . Piercing 67 | . . . 7 2 . 2 5 26 . . . 5 4 16 Sneak Attacks 15 | . . . . 1 . 1 . . 3 . . 4 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6035 | 276 638 1256 979 82 . 95 419 827 . . 373 453 155 482 Guns 3047 | 276 632 1243 812 . . . . . . . 84 . . . Cannons 474 | . . . . . . 24 . 236 . . 214 . . . Explosions 311 | . . . . . . . 311 . . . . . . . Melee 2073 | . . . 159 82 . 71 108 591 . . . 453 155 454 Ramming 119 | . 6 13 8 . . . . . . . 64 . . 28 Kinetic 310 | . . 12 . . . . . . . . 298 . . . Thermal 3222 | 276 632 1231 812 . . 24 . 236 . . 11 . . . Explosive 311 | . . . . . . . 311 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 105 | . . . . . . . . . . . . . . 105 Slashing . | . . . . . . . . . . . . . . . Piercing 1968 | . . . 159 82 . 71 108 591 . . . 453 155 349 Highest Corruption 17 | . 1 . . . . . . . 1 9 17 . . 8 Average Corruption 8 | . 1 . . . . . . . 1 7 13 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . 1 . . . . . . . 2 1 9 . . 5 Message Errors 7 | . 1 . . . . . . . 1 . 2 . . 3 Matter Fused 2 | . . . . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . 2 13 18 . . 2 77 . 128 Projectiles 2 | . . . . . . . . . . . 2 . . . Explosions 13 | . . . . . . . 13 . . . . . . . Melee 225 | . . . . . . 2 . 18 . . . 77 . 128 Knockbacks 10 | . . . . . . . . . . . 8 . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 7 | . . . . . . . . . . . 7 . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 80 | . . . . . . . 40 . . . 28 . . 12 Shots 2 | . . . . . . . 2 . . . . . . . Rammed 31 | . 1 4 1 . . . . . . . 19 . . 6 Targets Rammed 32 | . 1 4 2 . . . . . . . 19 . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 313 | . 264 313 45 1 . 108 58 207 . . 123 80 192 198 Average Temperature 88 | . 88 94 14 1 . 55 38 84 . . 67 32 88 100 Received Heat Transfer 1418 | . 174 444 423 . . . . 269 12 . . 21 . 75 Effects 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 26 | . 4 14 5 . . 1 . 2 . . . . . . Heat Transferred 8953 | 625 1771 3874 2146 . . 50 . 450 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Maximum Alert Level 1 | . . 1 . . . . . 1 . . . . . . Low Security (%) 96 | 100 100 99 100 100 100 100 100 66 100 100 100 100 100 100 Level 1 3 | . . . . . . . . 33 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 240 | 10 80 202 138 125 33 7 158 240 99 29 30 57 96 138 Initial 99 | . . 10 66 21 33 2 . 96 99 29 . 14 27 34 Average 47 | 1 26 65 76 56 21 . 50 162 87 17 7 8 62 13 Influence Increases 2360 | 40 214 475 317 185 . 7 198 234 36 . 118 114 109 313 Destroy 0b10 Robot/C 1120 | . 120 340 240 . . . 140 160 . . 60 . 20 40 Destroy 0b10 Robot/NC 150 | 40 15 30 10 5 . 5 . 5 . . . 20 10 10 Destroy Leader 230 | . 34 86 50 . . 2 20 10 . . 10 4 12 2 Allied During Kill 12 | . . . . . . . . 9 . . . . 3 . Successful Hack 10 | . . 4 . . . . . . 6 . . . . . Disable Machine 45 | . . 15 . 15 . . . . . . . . 15 . Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . Destroy Structure 83 | . . . 2 . . . 38 . . . 3 . 4 36 Partial Spotted 240 | . . . . 60 . . . . . . . 90 45 45 Lose Combat Pursuer 420 | . 45 . 15 105 . . . . 30 . 45 . . 180 Influence Decreases 2239 | 40 189 341 429 137 92 10 70 172 141 85 88 87 100 258 Entered New Map 454 | . . 15 93 26 62 1 . 32 91 56 . 16 30 32 Time Decay 1325 | 40 189 246 286 111 30 9 . . 50 29 61 71 70 133 Lost Part 420 | . . 80 50 . . . 70 100 . . 27 . . 93 Lost Ally 40 | . . . . . . . . 40 . . . . . . Squads Dispatched 15 | . 2 2 1 1 . 1 3 . 1 . . . . 4 Investigation 2 | . 1 1 . . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . . . . 3 Reinforcement 8 | . 1 1 . 1 . . 3 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Distress Signals 5 | . 2 . 1 . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 16 19 16 5 6 . 11 23 1 6 8 2 1 31 Peak Tracking Total 14 | . 4 6 5 4 6 . 5 14 4 6 4 3 1 12 Tactical Retreats 13 | . 2 . 1 2 . . . . 1 . 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Traps Triggered 18 | . 2 1 . 2 . . . 5 2 . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Machines Disabled 4 | . . 1 . 1 . . . 1 . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . . 1 . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Machines Accessed 8 | . 1 1 2 . . 1 . 1 1 . . 1 . . Terminals 8 | . 1 1 2 . . 1 . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 14 | . 1 2 5 . . 2 . 1 1 . . 2 . . Successful 5 | . 1 1 1 . . 1 . . 1 . . . . . Failed 9 | . . 1 4 . . 1 . 1 . . . 2 . . Catastrophic 2 | . . . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 1 2 5 . . . . 1 1 . . 2 . . Terminals 14 | . 1 2 5 . . 2 . 1 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Total Allies 3 | . . . . . . . . 2 . . . . 1 . Largest Group 1 | . . . . . . . . 1 . . . . 1 . Highest-Rated Group 62 | . . . . . . . . 62 . . . . 56 . Highest-Rated Ally 62 | . . . . . . . . 62 . . . . 56 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 15 . . . . 2 . Total Damage 708 | . . . . . . . . 618 . . . . 90 . Kills 5 | . . . . . . . . 4 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Active Infowar (turns) 4092 | 222 560 407 578 283 63 392 115 393 . . . 15 145 919 Optics 798 | . . . . . . . . . . . . . . 798 Sensors 2365 | . . . 578 283 63 392 115 90 . . . . 58 786 Terrain 2180 | . . . . 271 63 392 115 393 . . . 15 145 786 Seismic 1189 | 222 560 407 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Turns Passed 5308 | 299 560 768 631 283 63 392 115 486 104 64 248 231 145 919 Spaces Moved 5027 | 139 246 297 281 735 136 402 89 352 172 108 288 478 259 1045 Core 451 | 8 . . . . . . . 16 157 108 88 . . 74 Treads 873 | 131 246 297 199 . . . . . . . . . . . Legs 82 | . . . 82 . . . . . . . . . . . Wheels 15 | . . . . . . . . . 15 . . . . . Hover 798 | . . . . . . . . 3 . . . . . 795 Flight 2808 | . . . . 735 136 402 89 333 . . 200 478 259 176 Fastest Speed 11 | 50 160 160 112 27 27 27 11 34 50 50 32 25 22 22 Average Speed 60 | 153 160 160 152 27 27 27 24 83 54 50 41 25 22 38 Slowest Speed 400 | 160 160 160 330 101 27 27 80 199 100 50 150 108 22 400 Overloaded Moves 13 | . . . . . . . 13 . . . . . . . Propulsion Burnouts 2 | . . . . . . . 2 . . . . . . . Robots Hopped 7 | . . . . 2 . . . . . . . 1 2 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 7 46 29 28 23 73 5 55 41 7 85 7 16 6 25 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . . . . 1 19 Terrain Destroyed 73 | . . . . . . . 50 . . . 3 . 1 19 Melee 20 | . . . . . . . . . . . . . 1 19 Projectile 3 | . . . . . . . . . . . 3 . . . AOE 50 | . . . . . . . 50 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Fac Was Fac Fac Fac Res Total 6816 | 187 340 465 413 813 161 674 167 489 182 117 379 576 338 1515 Wait 1048 | . 46 42 70 38 26 265 59 18 . 10 22 4 54 394 Move 5000 | 138 245 296 280 732 135 401 88 349 172 107 287 475 254 1041 Hop 6 | . . . . 1 . . . . . . . 1 2 2 Pick Up 53 | 7 3 15 6 3 . . 1 1 1 . 3 7 2 4 Fast Attach 76 | 6 1 5 5 7 . . 4 2 2 . 9 16 5 14 Attach 32 | . . 6 3 8 . . 1 5 1 . 3 1 1 3 Detach 9 | . . 1 . . . . . 2 1 . 1 . 1 3 Swap 34 | . 3 11 2 7 . . 3 3 . . . . 2 3 Drop 75 | 1 3 8 6 15 . . 2 2 2 . 1 15 6 14 Fire 236 | 35 38 77 32 . . 6 4 10 . . 34 . . . Melee 83 | . . . 7 2 . 2 5 26 3 . . 5 4 29 Ram 25 | . . . . . . . . . . . 19 . . 6 Kick . | . . . . . . . . . . . . . . . Crush 7 | . 1 4 2 . . . . . . . . . . . Escape Stasis 125 | . . . . . . . . 71 . . . 52 . 2 Rewire 7 | . . . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 300 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 9) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Lost 3 parts (2n1w) 1515 | -9/Materials | Core integrity fell below 50% 1606 | -9/Materials | Discovered new exit (range 11) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Propulsion x2 1742 | -8/Materials | Build established: Scavenger-Mutant 1865 | -8/Materials | Garrison activated, responded to threat 2253 | -8/Materials | Discovered new exit (range 5) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -7/Factory | Discovered new exit (range 12) 2492 | -7/Factory | Identified exit to Factory 2542 | -7/Factory | Sucked down chute 2542 | -7/Factory | Entered Waste 2545 | -7/Waste | Build established: Scout 2546 | -7/Waste | Spotted C-40 Crusher 2554 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Spotted C-40 Crusher 2569 | -7/Waste | Spotted C-40 Crusher 2590 | -7/Waste | Spotted C-40 Crusher 2592 | -7/Waste | Discovered new exit (range 16) 2605 | -7/Waste | Identified exit to Factory 2605 | -7/Waste | Entered Factory 2997 | -7/Factory | Identified exit to DSF 2997 | -7/Factory | Entered DSF 3071 | -7/DSF | Additional patrols routed to DSF 3108 | -7/DSF | Discovered new exit (range 15) 3112 | -7/DSF | Identified exit to Garrison 3112 | -7/DSF | Entered Garrison 3120 | -7/Garrison | Destroyed 7 combat bots 3134 | -7/Garrison | Found embedded Infiltrators 3143 | -7/Garrison | Lost 7 parts (1p5n1w) 3246 | -7/Garrison | Lost 3 parts (2n1u) 3271 | -7/Garrison | Heavy support dispatched to Factory 3340 | -7/Garrison | Triggered checkpoint 3349 | -7/Garrison | Garrison Relay disabled 3422 | -7/Garrison | Triggered checkpoint 3490 | -7/Garrison | Triggered checkpoint 3518 | -7/Garrison | Build established: Mutant 3534 | -7/Garrison | Discovered exit to Factory (range 12) 3538 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3542 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3574 | -7/Garrison | Triggered checkpoint 3582 | -7/Garrison | Core integrity fell below 50% 3592 | -7/Garrison | Discovered exit to Factory (range 12) 3598 | -7/Garrison | Core integrity fell below 20% 3598 | -7/Garrison | Entered Factory 3598 | -6/Factory | Evolved 2 slots: Utility x2 3621 | -6/Factory | Lost 3 parts (1p2n) 3702 | -6/Factory | Sucked down chute 3702 | -6/Factory | Entered Waste 3712 | -6/Waste | Spotted C-40 Crusher 3712 | -6/Waste | Spotted C-40 Crusher 3717 | -6/Waste | EMP discharged 3735 | -6/Waste | Spotted C-40 Crusher 3737 | -6/Waste | Spotted C-40 Crusher 3740 | -6/Waste | Spotted C-40 Crusher 3745 | -6/Waste | Spotted C-40 Crusher 3758 | -6/Waste | Discovered new exit (range 15) 3766 | -6/Waste | Identified exit to Factory 3766 | -6/Waste | Entered Factory 3850 | -6/Factory | System corruption reached 10% 3853 | -6/Factory | Core integrity fell below 50% 3892 | -6/Factory | Lost 5 parts (2u3w) 3973 | -6/Factory | Discovered new exit (range 10) 4014 | -6/Factory | Entered another Factory area 4014 | -5/Factory | Evolved 2 slots: Utility x2 4196 | -5/Factory | Build established: Sprinter 4238 | -5/Factory | Spotted B-75 Beast 4244 | -5/Factory | Discovered new exit (range 5) 4245 | -5/Factory | Entered another Factory area 4245 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4381 | -4/Factory | Discovered new exit (range 14) 4390 | -4/Factory | Identified exit to Research 4390 | -4/Factory | Entered Research 4390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4535 | -3/Research | Spotted B-86 Titan 4568 | -3/Research | Spotted B-86 Titan 4623 | -3/Research | Build established: Scout 4814 | -3/Research | Spotted B-86 Titan 5271 | -3/Research | Core integrity fell below 50% 5272 | -3/Research | Lost 13 parts (2p8n3u) 5299 | -3/Research | Core integrity fell below 20% 5309 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05269_ K-01 Serf destroyed. 05271_ S-43 Plague destroyed. 05275_ Slammed into W-44 Eye. 05275_ Destabilizing: Core damaged (-39). 05276_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 05276_ Penetrated by Slug. 05276_ W-44 Eye destroyed. 05277_ Acquired Antigrav System. 05278_ Acquired 50 matter. 05279_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8G. 05288_ System corrupted: Heat flow error (+221). 05290_ Antigrav System destroyed. 05293_ Penetrated by Slug. 05302_ R-10 Processor knocked back. 05304_ Knocked back. 05304_ Critical hit (Burn: +37). 05306_ Slug penetrates Wall. 05308_ Imp. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#??????# # ## #??????? | | ?????????????????????????# # ## #??????? | | ?????????????????????????# # ## #??????? | | ?????????????????????????# # ## #??????? | | ?????????????????????????# # #########??????? | | ?????????????????????????#%# #??????????????? | | ????????????????######?### ;#####??????????????? | | ????????????????# # % #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# + #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# ?## s ##?????????????????? | | ????????????????######??# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# % #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????############# ###????????????????? | | ????????????# ! # #????????????????? | | ???????????## * # ! #????????????????? | | ???????????#" ; H #????????????????? | | ???????????## ;% +????????????????? | | ????????????# ! # #????????????????? | | ????????????# # g #????????????????? | | ????????????# "Y" #@ g #????????????????? | | ????????????# """ ## ##????????????????? | | ????????????############ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????+ ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ???????????? | | ???????????????????????# ####+###??????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????? +?????????????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 46 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Corruption Containment 24 Armor Coverage 225 Resistance: EM 20 Phase Shifting 5 Evasion (%) 78 Recoil Reduction 4 Force Boost 20 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed DisassembledFieldthrustBank Manual? 0 Play Time 00:53:52 Cumulative 145.5 hours Start 2025.07.11 @ 01:14:52 End 2025.07.11 @ 02:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0618caa7-711d-4bb6-978f-9bd3df24c5b4