Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.10 @ 12:21:23 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1008) 1008 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 4372 Bonus ------- Follower Combat Kills 274 Cogmind --------- Core Integrity 286/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (155) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Improved Ion Engine Titanium Leg Datajack Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Large Storage Unit Grenade Launcher Datajack Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Storage High-capacity Matter Pod Hackware Hacking Suite Weapon Assault Rifle Energy Gun Backup Laser I Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 32 | 6 6 . 8 . 2 1 9 Power 6 | 1 1 . 2 . . . 2 Engine 4 | 1 1 . 2 . . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 10 | 2 2 . 2 . . . 4 Treads 4 | . 2 . 2 . . . . Leg 6 | 2 . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 . 3 . 1 . 2 Device . | . . . . . . . . Storage 5 | 1 . . 2 . 1 . 1 Processor . | . . . . . . . . Hackware 3 | . 1 . 1 . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 8 | 2 2 . 1 . 1 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . 4 . 2 . . . 9 Power 4 | . 1 . 1 . . . 2 Propulsion 4 | . 2 . . . . . 2 Utility 2 | . . . . . . . 2 Weapon 5 | . 1 . 1 . . . 3 Highest Loss Streak 9 | . 4 . 1 . . . 9 Average Slot Usage (%) 94 | . 87 100 97 100 100 100 77 Engine 10 | . 14 14 11 11 11 11 4 Treads 20 | . 18 28 22 22 22 22 13 Leg 1 | . 10 . . . . . 4 Storage 19 | . 14 14 19 22 22 22 17 Hackware 19 | . 6 14 22 22 22 22 22 Ballistic Gun 12 | . 21 28 12 11 11 11 6 Ballistic Cannon 5 | . . . 9 11 . 11 6 Special Melee Weapon 2 | . . . . . 11 . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 13 13 11 32 32 46 48 58 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . . 1 1 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 18 | 6 6 6 10 10 12 12 18 Average Capacity 9 | 5 6 6 7 10 10 12 15 Most Carried 12 | 4 6 6 10 10 11 11 12 Average Carried 8 | 2 5 6 6 9 10 11 9 Final Capacity 18 | 6 6 6 10 10 12 12 18 Final Carried 11 | 4 6 6 9 10 11 11 4 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Hacker-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Commander-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1269 | 272 78 . 567 93 . 33 226 Remotely . | . . . . . . . . Salvage Created 1095 | 56 163 . 540 113 . . 223 Parts 77 | 2 16 . 44 3 . . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 6 . 16 3 . . 4 Melee 1 | . . . . . . . 1 Guns 15 | . 5 . 8 2 . . . Cannons 11 | . . . 8 1 . . 2 AOE 2 | . 1 . . . . . 1 Classes Destroyed 8 | 1 3 . 3 1 . . . Worker 2 | . . . 1 . . . 1 Recycler 2 | 1 . . . . . . 1 Operator 3 | . 2 . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 8 | . 3 . 4 1 . . . Grunt 17 | . 3 . 10 1 . . 3 Brawler 1 | . . . . 1 . . . Sentry 3 | . . . 2 . . . 1 Best Kill Streak 5 | 1 5 . 5 2 . . 3 Combat Bots Only 4 | . 4 . 4 2 . . 1 Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2632 | . 541 . 772 36 . 23 1260 Core 451 | . 59 . 122 6 . . 264 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 76 . . . 68 . Volleys Fired 106 | 2 28 . 47 6 . . 23 Largest 2 | 2 2 . 2 2 . . 2 Hottest 55 | 40 40 . 55 55 . . 55 Shots Fired 195 | 4 45 . 94 12 . . 40 Gun 137 | 4 45 . 61 6 . . 21 Cannon 56 | . . . 33 6 . . 17 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 193 | 4 45 . 94 12 . . 38 Thermal . | . . . . . . . . Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 3 11 . 12 6 . . 5 Robot Miss Streak 6 | . 5 . 2 2 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 139 | 3 31 . 69 6 7 1 22 Core Hits 63 | 2 11 . 30 4 . . 16 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 8 | . . . . . 7 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 6 1 . Combat Hostiles 7 | . . . . . 6 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2147 | 36 498 . 948 110 . . 555 Guns 1174 | 36 351 . 567 57 . . 163 Cannons 574 | . . . 381 53 . . 140 Explosions 384 | . 147 . . . . . 237 Melee . | . . . . . . . . Ramming 15 | . . . . . . . 15 Kinetic 1748 | 36 351 . 948 110 . . 303 Thermal 147 | . 147 . . . . . . Explosive 237 | . . . . . . . 237 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . 91 . . . . . 12 Projectiles . | . . . . . . . . Explosions 103 | . 91 . . . . . 12 Melee . | . . . . . . . . Knockbacks 6 | . . . 6 . . . . Impact . | . . . . . . . . Kinetic 5 | . . . 5 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 248 | . 171 . . . . . 77 Shots 4 | . 2 . . . . . 2 Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 18 | . 18 . 8 2 . . 9 Average Temperature 3 | . 18 . 3 2 . . 3 Received Heat Transfer 963 | . 96 . 288 12 . 9 558 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 314 | 5 233 12 301 207 . 122 314 Initial 103 | . 3 12 4 103 . . 47 Average 139 | 1 162 12 176 104 . 118 180 Maximum Alert Level 1 | . 1 . 1 1 . . 1 Low Security (%) 65 | 100 44 100 56 87 . 100 42 Level 1 34 | . 55 . 43 12 . . 57 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 4 . . . 4 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 3 . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 14 . 24 7 . 4 23 Peak Tracking Total 8 | . 3 . 5 3 . 3 8 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . . 3 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . 1 . . . Max in Single Turn 2 | . 2 . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 1 . 2 . 2 . 4 Terminals 4 | . . . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 31 | . 3 . 8 . 4 . 16 Successful 27 | . 3 . 7 . 4 . 13 Failed 4 | . . . 1 . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . . . 7 . 1 . 12 Terminals 17 | . . . 8 . . . 9 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . . 4 Terminal Hacks 10 | . . . 4 . 4 . 2 Record 3 | . . . . . 3 . . Robot Analysis 3 | . . . 2 . . . 1 Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 10 | . . . 3 . . . 7 Terminals 7 | . . . 3 . . . 4 Track 1 | . . . . . . . 1 Botnet 4 | . . . 2 . . . 2 Disrupt 1 | . . . 1 . . . . Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Decoy 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 4 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 132 | . . . . . . . 132 Retrieved Matter 132 | . . . . . . . 132 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 8 | . . . . 3 3 . 2 Largest Group 6 | . . . . 3 6 6 6 Highest-Rated Group 90 | . . . . 40 90 90 90 Highest-Rated Ally 21 | . . . . 16 21 21 21 Total Orders 12 | . . . . . . . 12 STAY 6 | . . . . . . . 6 FOLLOW 6 | . . . . . . . 6 Ally Attacks 55 | . . . . 12 . 5 38 Total Damage 790 | . . . . 137 . 111 542 Kills 17 | . . . . 4 . 4 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . . . 2 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3318 | 80 419 107 731 806 741 31 403 Spaces Moved 1711 | 45 198 47 311 467 447 16 180 Core 10 | 10 . . . . . . . Treads 1539 | . 127 47 311 467 447 16 124 Legs 162 | 35 71 . . . . . 56 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 180 155 Average Speed 159 | 130 145 160 160 160 161 180 172 Slowest Speed 250 | 250 160 160 160 160 180 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 35 8 32 68 88 10 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 48 | . 37 . . . . . 11 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 48 | . 37 . . . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2103 | 62 285 79 454 515 460 17 231 Wait 181 | . 43 33 66 36 . . 3 Move 1704 | 44 197 46 310 466 446 15 180 Hop . | . . . . . . . . Pick Up 45 | 10 9 . 15 4 3 . 4 Fast Attach . | . . . . . . . . Attach 24 | 6 6 . 4 . . . 8 Detach . | . . . . . . . . Swap 8 | . . . 4 . 2 1 1 Drop 21 | . 2 . 8 3 2 . 6 Fire 106 | 2 28 . 47 6 . . 23 Melee 8 | . . . . . 7 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Lost 4 parts (1p2n1w) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Assault Rifle 458 | -10/Materials | Discovered new exit (range 4) 483 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Entered Mines 594 | -10/Mines | Discovered new exit (range 8) 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Build established: Hacker-Mutant 1338 | -9/Materials | Entered Mines 1511 | -9/Mines | Build established: Scavenger-Mutant 1511 | -9/Mines | Discovered new exit (range 4) 1512 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1553 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1985 | -9/Mines | Learned Materials stockpile data 1991 | -9/Mines | Found a hidden stash of uninstalled traps 2131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2131 | -9/Mines | Discovered new exit (range 5) 2144 | -9/Mines | Entered Exiles 2144 | -9/Exiles | Found Exiles lab destroyed 2144 | -9/Exiles | Accompanied by 3 allies 2348 | -9/Exiles | Opened EX-Vault 2742 | -9/Exiles | Learned location of Zion (-7) 2863 | -9/Exiles | Discovered new exit (range 14) 2885 | -9/Exiles | Entered Mines 2885 | -8/Mines | Accompanied by 6 allies 2898 | -8/Mines | Discovered new exit (range 8) 2916 | -8/Mines | Entered Materials 2916 | -8/Materials | Accompanied by 6 allies 2916 | -8/Materials | Evolved 2 slots: Utility x2 3055 | -8/Materials | Garrison activated, responded to threat 3272 | -8/Materials | Lost 9 parts (2p2n2u3w) 3319 | -8/Materials | Self-destructed Last Messages --------------- 03268_ U-05 Engineer lays Concrete. 03273_ K-01 Serf collects debris. 03273_ U-05 Engineer lays Concrete. 03274_ U-05 Engineer builds a Door. 03274_ Dropped Explosive Trap. 03275_ Installed Explosive Trap. 03275_ U-05 Engineer lays Concrete. 03276_ U-05 Engineer builds a Wall. 03284_ K-01 Serf collects debris. 03286_ U-05 Engineer lays Concrete. 03287_ Dropped Explosive Trap. 03287_ U-05 Engineer lays Concrete. 03287_ Installed Explosive Trap. 03288_ G-47 Trooper destroyed. 03288_ U-05 Engineer builds a Wall. 03298_ G-47 Trooper triggered Explosive Trap. 03298_ An explosion rips through the floor. 03305_ K-01 Serf collects debris. 03305_ U-05 Engineer lays Concrete. 03308_ K-01 Serf collects debris. 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