Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.03 @ 19:40:13 Player: BillyNate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 3713 Bonus ------- Pacifist 834 Follower Combat Kills 179 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Seismic Detector > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon None Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 7 | . 1 . 2 2 . 2 Power . | . . . . . . . Propulsion 3 | . 1 . 2 . . . Utility 4 | . . . . 2 . 2 Weapon . | . . . . . . . Parts Attached 27 | 5 1 . 2 . 7 12 Power 4 | 1 . . . . 1 2 Engine 4 | 1 . . . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 . 2 . 3 3 Treads 3 | . . . 2 . 1 . Leg 8 | 2 1 . . . 2 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . . . . 3 7 Device 3 | 1 . . . . 1 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 7 | . . . . . 2 5 Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . . . 11 6 Power 2 | . . . . . 1 1 Propulsion 9 | . . . . . 8 1 Utility 6 | . . . . . 2 4 Weapon . | . . . . . . . Highest Loss Streak 11 | . . . . . 11 4 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 62 | . 67 75 80 66 74 29 Engine 7 | . 12 12 10 8 7 1 Treads 7 | . . . 20 16 14 . Leg 22 | . 29 37 30 25 23 5 Device 10 | . 12 12 10 8 12 6 Storage 9 | . 12 12 10 8 8 7 Processor 1 | . . . . . . 7 Protection 2 | . . . . . 7 1 Naked Turns . | . . . . . . . Heaviest Build 26 | 14 14 14 14 14 26 15 Greatest Support 51 | 20 30 30 30 30 30 51 Greatest Overweight (x) 4 | 3 . . . . 3 4 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 Most Carried 10 | 10 6 5 5 5 10 9 Average Carried 6 | 6 5 5 4 5 9 5 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 7 | 5 5 5 5 5 7 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 385 | 207 43 10 20 . 40 65 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 3119 | . . . 144 . 1403 1572 Core 1003 | . . . 9 . 291 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . . . . . 2 . Core Remaining (%) 86 | 100 . 100 97 . 47 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 83 | . . . . . 35 48 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 83 | . . . . . 35 48 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 3 | . . . . . 2 1 Targets Rammed 27 | . . . . . 8 19 Kicked 24 | . . . . . 6 18 Crushed . | . . . . . . . Highest Temperature 32 | . . . . . 32 . Average Temperature 9 | . . . . . 9 . Received Heat Transfer 1164 | . . . 66 . 909 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 223 | . . . . . 223 50 Initial . | . . . . . . . Average 31 | . . . . . 80 17 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 80 100 Level 1 6 | . . . . . 19 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 6 | . . . 1 . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . . . 4 . 30 13 Peak Tracking Total 17 | . . . 4 . 17 8 Tactical Retreats 5 | . . . . . 3 2 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 5 | . . . 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 7 | . . . 1 . 5 1 Terminals 5 | . . . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . . 2 . 12 3 Successful 8 | . . . 1 . 6 1 Failed 9 | . . . 1 . 6 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 9 | . . . . . 7 2 Terminals 14 | . . . . . 11 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 2 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . . 5 1 Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Surveillance Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . Retrieve Components 2 | . . . 1 . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 4 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 1 . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 332 | . . . . . 332 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 1427 | 80 52 333 93 42 472 355 Spaces Moved 1017 | 52 42 278 75 36 358 176 Core 154 | 46 . . . . 3 105 Treads 7 | . . . . . 7 . Legs 856 | 6 42 278 75 36 348 71 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 131 | 124 120 120 120 120 123 177 Slowest Speed 250 | 200 120 120 120 120 200 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 12 72 16 5 71 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 1100 | 67 43 277 78 35 386 214 Wait 5 | . . . . . 5 . Move 1011 | 51 41 277 74 35 357 176 Hop . | . . . . . . . Pick Up 23 | 10 1 . 2 . 6 4 Fast Attach 4 | 1 . . . . 3 . Attach 22 | 4 1 . 2 . 3 12 Detach 3 | . . . . . . 3 Swap 1 | . . . . . 1 . Drop 4 | 1 . . . . 3 . Fire . | . . . . . . . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 24 | . . . . . 6 18 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Propulsion x1 117 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Discovered exit to Mines (range 12) 133 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Hacker-Mutant 449 | -10/Mines | Learned 8 Materials zone layouts 453 | -10/Mines | Identified exit to Materials 453 | -10/Mines | Discovered exit to Materials (range 12) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x2 467 | -9/Materials | Identified exit to Materials 559 | -9/Materials | Entered another Materials area 559 | -8/Materials | Evolved 2 slots: Utility x2 597 | -8/Materials | Identified exit to Storage 597 | -8/Materials | Discovered exit to Storage (range 5) 601 | -8/Materials | Entered Storage 680 | -8/Storage | Met a pair of Derelict thieves 822 | -8/Storage | Identified exit to Factory 1072 | -8/Storage | Core integrity fell below 50% 1073 | -8/Storage | Entered Factory 1073 | -7/Factory | Evolved 2 slots: Utility x2 1102 | -7/Factory | Lost 11 parts (1p8n2u) 1345 | -7/Factory | Lost 4 parts (1p1n2u) 1379 | -7/Factory | Core integrity fell below 50% 1418 | -7/Factory | Core integrity fell below 20% 1428 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. Nuclear Reactor explodes. >> Machine Analyzer network decryption results: Repair Station x2 Nuclear Reactor explodes. >> Machine Analyzer network decryption results: Terminal x1 U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Tractor Beam. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????? | | ?????????????????? #####+##########+#+######????? | | ??????????????????? #???????? | | "????????????????? ##### ### | | ?????????????????? """"" | | "???????????????? 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"""""""""?????????? | | ??????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""?????? | | ?????????????????????????????????????????"""?????? | | ?????????????????????????????????????????"""?????? | | ??????????????????????????????????????????""?????? | | ??????????????????????????????????????????""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 59 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireShadeSegregator Manual? 0 Play Time 00:22:57 Cumulative 113.4 hours Start 2022.09.03 @ 19:21:34 End 2022.09.03 @ 19:40:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 70 Rogue 23 Adventurer 9 Explorer 38 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fec1f38f-10c9-4ec5-9088-ae5a485d08ff