Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 14:51:20 Player: Toddbert Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1708) 1708 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 4672 Bonus ------- Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 262/275 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (4) -------- Deuterium Engine > --- PROPULSION (2) --- Medium Treads Improved Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Small Laser Beam Rifle Beamcaster Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 3 | . . 1 1 . 1 Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 62 | 6 9 7 10 24 6 Power 15 | 1 2 1 2 8 1 Engine 13 | 1 2 1 2 6 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 14 | 2 3 . 2 5 2 Treads 6 | . 3 . . 2 1 Leg 4 | . . . 2 1 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 11 | 1 1 4 2 3 . Device 3 | . . . 1 2 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 3 1 1 . Artifact . | . . . . . . Weapon 22 | 2 3 2 4 8 3 Energy Gun 12 | 1 2 1 1 4 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 1 2 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 43 | . 5 2 1 27 8 Power 11 | . 1 . . 9 1 Propulsion 7 | . 1 . 1 3 2 Utility 5 | . . . . 5 . Weapon 20 | . 3 2 . 10 5 Highest Loss Streak 12 | . 5 1 1 12 8 To Critical Strikes . | . . . . . . Average Backups 8 | 2 5 11 9 7 2 Power 1 | . 2 2 1 . . Propulsion 1 | 1 1 1 . 1 1 Utility . | . . . . . . Weapon 3 | . . 4 5 3 . Tool/Special . | . . . . . . Unused Backups 5 | . . 4 . . 1 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 3 | . . 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 89 99 97 87 31 Engine 17 | . 14 22 25 16 4 Core 2 | . . . . 5 . Treads 10 | . 18 22 3 . 1 Leg 4 | . . . 14 7 1 Wheel 1 | . 6 . . . . Flight 3 | . . . . 7 8 Device 4 | . . . 6 9 . Storage 9 | . 14 11 9 9 . Protection 10 | . 9 21 11 3 . Energy Gun 9 | . 11 12 3 9 8 Ballistic Gun 13 | . 11 9 22 15 3 Peak Build Rating 19 | 6 8 14 16 19 11 Average Rating 12 | 4 6 12 14 15 8 On Entrance 7 | . 6 8 14 14 5 Avg Prop Armor Cover (%) 14 | . . . . 4 15 Naked Turns 20 | . . . . . 20 Heaviest Build 48 | 14 16 42 46 48 12 Greatest Support 40 | 26 40 40 40 40 28 Greatest Overweight (x) 13 | 1 4 1 2 13 2 Average Overweight (x) 1 | . . . 1 3 . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 12 | 6 8 14 15 14 5 Most Carried 15 | 4 8 15 15 15 5 Average Carried 8 | 2 5 11 9 7 2 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 15 | 4 7 15 10 5 1 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Tank 13% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 1523 | 234 221 246 165 633 24 Remotely . | . . . . . . Salvage Created 1753 | . 344 607 163 609 30 Parts 109 | . 25 42 12 30 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 45 | . 8 18 3 15 1 Guns 39 | . 7 18 3 11 . AOE 6 | . 1 . . 4 1 Classes Destroyed 8 | . 4 2 1 1 . Worker 1 | . . 1 . . . Builder 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 2 6 . 1 . Grunt 27 | . 6 11 2 8 . Sentry 7 | . . 1 1 4 1 Hunter 2 | . . . . 2 . Best Kill Streak 4 | . 3 4 2 3 1 Combat Bots Only 3 | . 2 3 2 3 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 553 | . 73 73 27 208 172 Missed 185 | . 23 17 8 60 77 Hits 368 | . 50 56 19 148 95 Projectile 368 | . 50 56 19 148 95 AOE 1 | . . . . . 1 Critical Strikes 15 | . 1 . . 13 1 Damage Taken 5166 | . 744 559 388 2314 1161 Core 1443 | . 164 98 73 397 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . 35 13 . . . Core Remaining (%) 55 | 100 34 75 . 14 . Volleys Fired 170 | . 46 37 12 65 10 Largest 3 | . 2 2 3 3 2 Hottest 177 | . 85 130 153 177 131 Shots Fired 347 | . 75 68 32 157 15 Gun 334 | . 74 68 31 146 15 Cannon . | . . . . . . Launcher 13 | . 1 . 1 11 . Special . | . . . . . . Kinetic 207 | . 45 30 19 113 . Thermal 115 | . 20 38 12 30 15 Explosive 13 | . 1 . 1 11 . Electromagnetic 12 | . 9 . . 3 . Robot Hit Streak 9 | . 9 9 7 7 8 Robot Miss Streak 6 | . 4 3 4 6 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 175 | . 42 35 20 66 12 Core Hits 94 | . 17 24 6 45 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 2 . . 2 1 Burn 4 | . 1 . . 2 1 Destroy 1 | . 1 . . . . Melee Attacks 4 | . . . . 3 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3384 | . 828 566 301 1528 161 Guns 2391 | . 578 566 301 785 161 Cannons . | . . . . . . Explosions 991 | . 248 . . 743 . Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 1296 | . 378 244 188 486 . Thermal 1279 | . 373 322 113 310 161 Explosive 728 | . 27 . . 701 . Electromagnetic 79 | . 48 . . 31 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 119 | . 118 . . 1 . Projectiles . | . . . . . . Explosions 119 | . 118 . . 1 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 257 | . 188 . 49 20 . Shots 5 | . 3 . 1 1 . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 683 | . 207 489 683 591 177 Average Temperature 179 | . 63 168 388 203 100 Received Heat Transfer 1656 | . 159 189 162 972 174 Effects 53 | . . 8 22 23 . Shutdowns 17 | . . 4 5 8 . Energy Bleed 6 | . . . 3 3 . Interference 8 | . . 3 3 2 . Matter Decay 10 | . . 1 4 5 . Short Circuit 6 | . . . 4 2 . Damage (minor) 4 | . . . 1 3 . Damage (major) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 2914 | . 594 777 259 827 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 83 | 100 100 100 100 52 100 Level 1 16 | . . . . 47 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 305 | . 121 123 54 305 123 Initial 123 | . . 11 8 2 123 Average 83 | . 67 52 8 156 49 Influence Increases 1466 | . 332 467 94 543 30 Destroy 0b10 Robot/C 940 | . 160 360 60 340 20 Destroy 0b10 Robot/NC 25 | . 15 5 5 . . Destroy Leader 164 | . 34 70 10 40 10 Allied During Kill 11 | . . . . 11 . Successful Hack 13 | . 2 . 4 7 . Disable Machine 75 | . 60 15 . . . Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 78 | . 46 2 15 15 . Lose Combat Pursuer 60 | . 15 15 . 30 . Influence Decreases 1466 | . 305 474 110 312 265 Entered New Map 142 | . . 16 12 2 112 Time Decay 819 | . 255 353 98 . 113 Lost Part 380 | . 50 20 . 270 40 Lost Ally 40 | . . . . 40 . Purge Threat 85 | . . 85 . . . Squads Dispatched 9 | . 1 5 1 . 2 Investigation 2 | . . 1 . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 7 | . 4 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 18 26 5 21 3 Peak Tracking Total 5 | . 4 5 2 5 2 Tactical Retreats 4 | . 1 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 6 | . 3 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 5 | . 4 1 . . . Max in Single Turn 3 | . 3 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 8 | . 2 3 1 1 1 Terminals 7 | . 2 3 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . 6 7 1 1 3 Successful 11 | . 2 4 1 1 3 Failed 7 | . 4 3 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 6 7 . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 2 4 . 1 3 Record 4 | . 2 . . . 2 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 . . 1 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Initial Warlord ECA Mod 1 | . . . . . 1 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 165 | . . . . 165 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 339 | . . . . 339 . Terrain 339 | . . . . 339 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 3895 | 111 656 1030 452 1337 309 Spaces Moved 1587 | 107 352 406 152 329 241 Core 62 | 6 2 . . 13 41 Treads 738 | . 251 406 20 8 53 Legs 307 | . . . 132 172 3 Wheels 200 | 101 99 . . . . Hover . | . . . . . . Flight 280 | . . . . 136 144 Fastest Speed 37 | 50 90 160 240 37 37 Average Speed 201 | 89 140 218 257 321 113 Slowest Speed 700 | 100 250 240 320 700 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 44 35 10 36 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . 62 . 13 11 . Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . 62 . 13 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 1980 | 118 435 487 194 487 259 Wait 24 | 2 14 5 3 . . Move 1582 | 106 351 405 151 328 241 Hop . | . . . . . . Pick Up 46 | 4 7 19 4 12 . Fast Attach 26 | 6 7 1 1 8 3 Attach 45 | . 6 7 9 19 4 Detach 19 | . 2 4 7 6 . Swap . | . . . . . . Drop 21 | . 1 8 7 5 . Fire 170 | . 46 37 12 65 10 Melee 4 | . . . . 3 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis 35 | . . . . 35 . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Lost 5 parts (1p1n3w) 304 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Core integrity fell below 50% 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1676 | -9/Materials | Discovered new exit (range 10) 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1956 | -8/Materials | Garrison activated, responded to threat 2166 | -8/Materials | Build established: Scavenger-Tank 2247 | -8/Materials | Identified exit to Garrison 2250 | -8/Materials | Entered Garrison 2338 | -8/Garrison | Lost 3 parts (2p1w) 2764 | -8/Garrison | Triggered checkpoint 2788 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Core integrity fell below 50% 2889 | -8/Garrison | Lost 12 parts (4p2n2u4w) 2987 | -8/Garrison | Lost 5 parts (1p1n3w) 3364 | -8/Garrison | Triggered checkpoint 3369 | -8/Garrison | Build established: Scavenger-Skirmisher 3561 | -8/Garrison | Discovered new exit (range 12) 3566 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Core integrity fell below 20% 3587 | -8/Garrison | Entered Factory 3587 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3616 | -7/Factory | Lost 7 parts (2p3u2w) 3803 | -7/Factory | Core integrity fell below 50% 3814 | -7/Factory | Lost 8 parts (1p2n5w) 3840 | -7/Factory | Core integrity fell below 20% 3896 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Sml. Laser destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4F. M-13 Machinist repairs Y-54 Guardian Gatling Laser. Power Conduit explodes. Y-54 Guardian destroyed. Power Conduit explodes. M-13 Machinist destroyed. Terminal disabled. Power Conduit explodes. Y-54 Guardian destroyed. Assembly Bed disabled. Acquired Imp. Titanium Leg. Acquired Med. Treads. Acquired 24 matter. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-40). Acquired Deuterium Engine. System corrupted: Heat flow error (+204). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###############??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #????############### | | ????????????????# #????# + # | | ????????????????# ! p###### # !!# | | ????????????????# + # !!# | | ????????????????# ###### # # | | ????????????????# @ #????# # | | ????????????????# #????# # """" | | ????????????????#######+#######????# # """ | | ???????????????????????????????????# + "" | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# ##### # | | ???????????????????????????????????# #???## | | ???????????????????????????????????# #????# """ | | ???????????????????????????????????# #????# """ | | ???????????????????????????????????# #????# """ | | ???????????????????????????????????# #????# | | ???????????????????????????????????# #????# """ | | ???????????????????????????????????# ?????# """ | | ???????????????????????????????????# ?????# "?" | | ???????????????????????????????????? ?????# ? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed FlakAntisysCore Manual? 0 Play Time 00:45:09 Cumulative 10.4 hours Start 2026.07.12 @ 07:49:06 End 2026.07.12 @ 14:51:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00f0d12c-1da5-4278-b6dc-02791a045890