Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.23 @ 21:26:15 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (478) 2390 Value Destroyed (27889) 27889 Prototype IDs (279) 5580 Alien Tech Used (5) 1000 Bonus (46357) 46357 TOTAL SCORE: 94516 Bonus ------- High Alert Combat Kills 6986 Follower Combat Kills 1777 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1958 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -2664 Cogmind --------- Core Integrity 462/1600 Matter 38/300 Energy 92/100 System Corruption 18% Temperature Cool (0) Movement Hovering (40) Location 0b11 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Linear Gravjet > --- UTILITY (12) ----- Assembled Combat Suite Experimental Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- Warp Cannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Matter Compressor (0) Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Target Analyzer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Null Cannon Guided Remote Datajack > --- INVENTORY -------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Terrain Scan Processor Advanced Armor Integrity Analyzer Improved Weapon Cycler Experimental Powered Armor AEGIS Remote Shield Advanced Component Analysis Suite Advanced Component Analysis Suite System Backup Module System Restoration Module Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Enhanced Gamma Rifle Warp Cannon Warp Cannon Graviton Cannon [Rating: 259] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Smartbomb Launcher Special Weapon Guided Remote Datajack Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 1 . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Attached 534 | . 15 1 32 10 6 3 20 10 3 4 15 35 9 12 41 28 1 3 2 5 7 . 4 2 9 8 4 17 7 22 14 4 131 50 Power 33 | . . . 3 . . . . 1 . . 1 4 . . 4 2 . . . . . . . . . 1 . . . 1 1 . 11 4 Engine 10 | . . . 3 . . . . 1 . . 1 2 . . 2 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . 11 4 Propulsion 101 | . 6 . 13 1 2 3 5 2 1 1 5 7 2 2 8 4 1 1 . 2 2 . 1 . . 3 . 1 1 2 4 . 15 6 Treads 73 | . 6 . 13 1 2 3 5 2 1 1 . 3 2 2 8 2 1 . . 2 . . . . . . . . . . . . 15 4 Leg 23 | . . . . . . . . . . . 5 2 . . . 1 . 1 . . 2 . 1 . . 3 . 1 1 2 4 . . . Wheel 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | . 3 . 7 4 1 . 4 5 1 . 4 7 6 10 18 10 . 2 1 . 5 . 3 2 7 3 2 14 4 13 8 1 70 11 Device 144 | . 1 . 2 3 . . 2 3 . . 3 4 6 9 9 2 . 2 1 . 4 . 3 2 3 2 1 7 2 8 7 . 48 10 Storage 15 | . 2 . 1 . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . 1 . . 7 . Processor 12 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 2 . . 1 . 5 1 Hackware 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Protection 51 | . . . 4 1 1 . 2 1 1 . . 2 . . 6 7 . . . . 1 . . . 4 1 1 5 2 3 . . 9 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | . 6 1 9 5 3 . 11 2 1 3 5 17 1 . 11 12 . . 1 3 . . . . 2 1 2 2 2 6 1 3 35 29 Energy Gun 18 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 10 4 Energy Cannon 55 | . . . 3 2 . . 1 . . . . 6 . . 4 5 . . . . . . . . . . . 1 1 2 . 2 18 10 Ballistic Gun 41 | . 5 1 3 2 3 . 8 2 1 1 3 7 1 . 3 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 22 | . . . . . . . 1 . . . 1 1 . . 1 3 . . . . . . . . . . . . . . . . 2 13 Launcher 20 | . 1 . 1 1 . . 1 . . 1 1 2 . . 2 . . . . 2 . . . . 1 . 2 . . . 1 . 3 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . 1 2 . . 1 1 . . . . 1 . . 1 1 3 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 1 . . . . . . . . . 1 2 8 . . . . 1 . . . . 2 1 1 1 7 . . 11 2 Corrupted Parts 20 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 15 . System Corruption 128 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . 84 . Parts Lost 58 | . . . . 1 . . . 2 . 1 14 6 . . . . . . 1 . . . . . 1 1 . 1 2 . . . 6 22 Power 6 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 13 | . . . . 1 . . . . . 1 6 1 . . . . . . . . . . . . . . . . . . . . . 4 Utility 17 | . . . . . . . . 1 . . 5 1 . . . . . . . . . . . . 1 1 . 1 . . . . 3 4 Weapon 22 | . . . . . . . . 1 . . 2 2 . . . . . . 1 . . . . . . . . . 2 . . . 3 11 Highest Loss Streak 7 | . . . . 1 . . . 2 . 1 7 6 . . . . . . 1 . . . . . 1 1 . 1 1 . . . 2 6 Average Slot Usage (%) 87 | . 94 100 99 99 100 99 99 99 100 99 85 83 92 89 86 89 86 87 87 88 78 88 88 88 85 88 87 89 88 84 90 88 80 74 Engine 2 | . 14 14 11 11 11 11 9 7 7 7 4 3 . . 1 3 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 13 13 10 3 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 6 5 5 5 4 5 5 5 5 5 5 4 4 3 7 6 9 8 Treads 16 | . 27 28 32 32 33 32 27 30 30 29 10 7 19 26 25 26 26 23 23 23 11 . . . . . . . . . . . 10 10 Leg 6 | . . . . . . . . . . . 15 13 . . . . . 4 5 5 15 29 26 26 25 26 24 27 27 27 24 23 . . Device 14 | . 8 14 11 11 11 11 17 14 15 15 15 8 13 13 9 5 . 4 10 11 14 11 20 21 17 15 15 17 14 14 19 19 20 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 9 13 11 11 11 11 11 10 10 10 10 10 8 9 8 8 7 7 6 Processor 3 | . . . . . . . . . . . 3 10 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . 2 6 Protection 7 | . . . 9 11 11 11 9 15 15 15 5 5 6 3 4 10 13 11 5 5 1 5 5 5 5 9 9 5 8 7 8 7 6 6 Energy Gun 1 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Cannon 10 | . . . 12 10 11 11 8 1 . . . 2 6 6 5 12 20 17 15 11 9 17 15 14 12 14 14 16 15 12 12 11 11 10 Ballistic Gun 5 | . 27 26 4 11 11 11 17 21 23 19 21 14 9 13 9 4 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 13 32 32 44 44 44 40 48 51 54 58 54 80 84 98 125 153 153 154 154 141 143 138 140 140 152 150 150 157 172 167 183 195 242 241 Greatest Support 260 | 20 40 40 60 60 60 60 60 80 90 90 90 65 108 108 125 116 116 116 116 116 144 144 145 145 145 150 150 180 180 198 180 180 260 260 Greatest Overweight (x) 61 | . . . . . . . . . . . 2 6 3 . 4 1 1 1 1 1 1 . . . 1 . . . . 1 1 1 61 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 21 23 Most Carried 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 18 | . 13 15 14 14 14 14 14 14 14 13 14 14 14 17 16 18 20 19 19 19 19 20 19 19 19 19 19 18 19 18 19 19 20 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 6 15 15 15 15 15 15 15 15 15 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 25 4 Class Distribution -------------------- 21% | Mutant 14% | Scavenger-Tank 12% | Tank 10% | Golem 9% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Generator-Gunner 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Gunner | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Tank | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Mutant | -3/Armory Golem | -3/Lab Generator-Tank | -2/Research Hacker-Mutant | -1/Access Scavenger-Tank | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 15960 | 200 366 245 494 200 112 147 739 467 313 65 210 942 169 380 2245 352 10 30 118 222 288 27 57 30 290 80 90 358 207 728 665 30 3245 1839 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27541 | . 513 278 1247 114 . 394 1588 577 337 96 399 894 75 205 . 872 422 629 503 451 292 233 259 639 1431 1042 569 1608 835 72 1851 1035 6618 1463 Parts 1140 | . 36 14 73 9 . 8 88 34 16 3 11 38 4 12 . 21 22 35 27 25 2 6 11 35 54 35 35 77 32 9 55 48 209 56 Haulers Intercepted 16 | . 2 . 6 . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 . . Recyclers Shooed 17 | . 1 . 1 2 . 2 2 1 . . . 4 . . . . . . . . . . 1 . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 353 | . . . . . . . . . 15 . 6 . 2 7 2 . 20 . 25 23 2 6 . 35 48 127 35 . . . . . . . Prevented 56 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 18 33 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 396 | . 8 3 20 5 . 6 27 6 6 1 6 10 1 3 . 8 8 10 9 11 . 3 2 16 24 16 10 11 12 1 34 9 88 22 Melee 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Guns 64 | . 8 3 8 . . 1 14 6 6 . 3 6 1 2 . 2 . . . . . . . . . . . . . . . . 4 . Cannons 226 | . . . 10 4 . 3 7 . . . . 1 . 1 . . 8 10 8 6 . 3 2 16 17 16 10 11 12 1 15 8 43 14 AOE 75 | . . . 2 1 . . 4 . . . 2 3 . . . . . . . 4 . . . . 6 . . . . . 19 . 34 . Classes Destroyed 29 | . 5 1 3 2 . 1 2 1 3 . 1 . . 2 . 2 . 1 . . . . . . . 2 . . . . 1 . 2 . Worker 10 | . . . 4 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 . Builder 6 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Tunneler 5 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 16 | . 2 . 6 . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 . . Recycler 20 | . 2 2 1 . . 1 1 2 . . . 3 . . . . . . . . . . . . . . . 2 . . 2 . 4 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 1 . . . 4 3 . . . . . . . . . 1 . . . . . . . . . 3 . . . 3 3 . Swarmer 64 | . 5 . 3 . . . 4 . . . 1 4 . . . . 2 . 3 5 . . . 10 4 4 3 . . . 10 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 121 | . 3 3 15 3 . 5 14 2 4 . 4 . . . . . . 3 3 3 . 3 . 3 10 6 . 2 . . 13 2 20 . Brawler 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 1 . . . . . . 7 . Duelist 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . . 6 . . . 2 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . Sentry 41 | . . . 2 . . . 8 2 . . 1 2 1 . . . 1 3 2 1 . . 2 1 1 . . 4 2 . 3 1 4 . Demolisher 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 37 | . . . . . . . . . 1 . . 4 . . . . 1 2 . 1 . . . . . . 6 2 2 . 3 2 13 . Programmer 39 | . . . . . . . . 2 . . . . . 2 . . 1 1 . . . . . 2 1 . 1 1 2 . 3 3 20 . Behemoth 8 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 1 . . . . . 1 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | . 3 3 5 3 . 4 4 3 4 1 3 5 1 1 . 2 3 2 7 4 . 3 2 4 9 4 3 5 3 1 11 9 27 4 Combat Bots Only 26 | . 3 3 3 3 . 3 4 2 4 1 3 4 1 1 . 2 3 2 7 4 . 3 1 4 9 4 3 2 3 1 11 3 26 4 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 4 1 1 1 2 2 1 1 . 1 1 1 1 3 . 1 1 1 2 2 1 2 1 1 3 2 4 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . 4 . . . 1 2 . . . . . . . 3 . . . . 2 . . . . . 3 . 4 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 30477 | . 347 143 479 373 . 285 761 345 550 201 1286 1801 46 76 52 683 127 363 619 584 . 317 236 443 1154 516 273 278 1351 520 1083 341 4371 10473 Core 1910 | . 78 26 26 53 . . 26 14 35 . 95 108 . . . . . 64 . 43 . 43 . 62 61 44 21 24 50 . 76 . 184 777 Absorbed by Shields 13711 | . . . . . . . 290 143 147 23 145 . . . . . . . 225 215 . . . . . . 254 246 200 . 1107 362 3485 6869 Reduced by Siege Mode 547 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 219 Core Remaining (%) 79 | 100 . 58 . . . 80 95 . . . 79 . . . . . 87 . . . . 85 . . . . 83 . . 87 94 . . 28 Volleys Fired 1441 | . 36 13 62 17 . 23 72 31 21 6 16 71 24 6 3 19 13 37 13 17 3 6 24 23 42 71 22 75 41 18 82 73 285 176 Largest 5 | . 2 2 2 2 . 2 3 3 3 1 3 3 3 3 1 3 3 3 3 2 1 3 3 3 3 3 3 3 3 3 3 3 5 5 Hottest 445 | . 46 46 136 91 . 91 114 118 78 39 78 148 146 146 90 178 75 75 75 80 25 75 75 75 80 75 80 75 229 75 80 100 445 445 Shots Fired 3313 | . 72 26 121 33 . 46 212 90 63 6 46 131 26 14 3 34 33 74 35 32 3 17 36 67 104 155 59 154 88 45 168 116 536 668 Gun 731 | . 72 26 56 16 . 23 142 87 63 . 33 85 2 8 . 8 . . . . . . . . . . . . . . . . 78 32 Cannon 2503 | . . . 63 16 . 23 69 3 . . 8 44 24 6 3 26 33 74 35 30 3 17 36 67 96 155 57 154 88 45 147 116 433 632 Launcher 77 | . . . 2 1 . . 1 . . 6 5 2 . . . . . . . 2 . . . . 8 . 2 . . . 21 . 25 2 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 794 | . 72 26 19 16 . 23 151 87 63 . 41 95 2 8 . 10 . . . . . . . . . . . . . . . . 2 179 Thermal 2330 | . . . 100 16 . 23 60 3 . . . 34 24 6 3 10 33 74 35 30 3 17 36 67 96 155 57 154 82 45 147 114 421 485 Explosive 66 | . . . 2 1 . . 1 . . . . 2 . . . . . . . 2 . . . . 8 . 2 . . . 21 . 25 2 Electromagnetic 79 | . . . . . . . . . . 6 5 . . . . 14 . . . . . . . . . . . . 6 . . . 48 . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 . Robot Hit Streak 85 | . 12 17 13 13 . 10 22 14 18 4 18 12 10 14 . 5 7 21 42 53 19 32 46 68 21 15 8 15 25 8 15 16 84 85 Robot Miss Streak 11 | . 3 1 3 2 . 2 3 8 3 . 3 9 1 5 . 11 1 1 . 1 . . . 3 1 2 3 2 3 4 2 2 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 2 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2170 | . 47 22 73 21 . 32 150 68 50 4 35 73 3 9 . 47 18 39 24 28 3 13 14 41 59 70 34 97 69 29 72 47 321 558 Core Hits 1255 | . 24 9 38 9 . 11 63 36 31 2 19 55 3 34 . 46 10 18 10 13 14 6 8 18 40 31 17 35 31 7 79 22 196 320 Critical Kills 20 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 Critical Parts Destroyed 8 | . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 Critical Strikes 49 | . 1 . 3 . . 2 4 . . . . 3 . . . 5 . . . . . . . . . . . 1 . . . . 18 12 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 18 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Destroy 9 | . 1 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Melee Attacks 115 | . . . . . . . . . . 1 . 3 . . 22 46 . . 3 1 . . . . 1 . . 6 1 23 7 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Piercing 111 | . . . . . . . . . . . . . . . 22 46 . . 3 1 . . . . 1 . . 6 1 23 7 1 . . Sneak Attacks 7 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102564 | . 649 353 1686 440 . 609 2968 1258 1073 167 1496 2311 74 424 52 2010 981 2121 1199 1541 521 624 802 2109 4255 3839 1797 5211 3657 1074 7166 2628 26604 20865 Guns 10609 | . 589 321 667 135 . 259 1646 1168 1073 . 501 1533 43 147 . 155 . . . . . . . . . . . . . . . . 1633 739 Cannons 72851 | . . . 852 215 . 344 1031 61 . . 711 456 31 157 . 276 981 2111 1128 1192 107 624 707 2109 2786 3839 1775 5002 3407 868 3232 2583 16502 19764 Explosions 15475 | . . . 72 48 . . 200 . . 70 284 322 . . . 121 . . . 349 . . . . 1469 . 22 82 245 . 3771 . 8420 . Melee 2122 | . . . . . . . . . . 97 . . . . . 1458 . . 71 . . . . . . . . 127 . 206 163 . . . Ramming 1507 | . 60 32 95 42 . 6 91 29 . . . . . 120 52 . . 10 . . 414 . 95 . . . . . 5 . . 45 49 362 Kinetic 12936 | . 589 321 173 135 . 259 1711 1168 1073 . 1212 1533 43 147 . 155 . . . . . . . . . . . . . . . . . 4417 Thermal 66493 | . . . 1346 215 . 344 966 61 . . . 456 31 157 . 215 981 2111 1128 1192 107 624 707 2109 2786 3839 1775 5002 3182 868 3232 2583 14390 16086 Explosive 14731 | . . . 72 48 . . 200 . . . . 322 . . . . . . . 349 . . . . 1469 . 22 . 245 . 3771 . 8233 . Electromagnetic 1332 | . . . . . . . . . . 70 284 . . . . 182 . . . . . . . . . . . 82 225 . . . 489 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2025 | . . . . . . . . . . . . . . . . 1458 . . 71 . . . . . . . . 127 . 206 163 . . . Entropic 3443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3443 . Highest Corruption 49 | . . . 3 3 3 3 . . . . 45 1 1 1 1 1 1 3 3 3 3 3 . . . . . 2 4 9 1 1 49 18 Average Corruption 7 | . . . 2 3 3 3 . . . . 30 1 1 1 1 1 1 2 3 3 3 3 . . . . . 1 3 7 1 1 17 6 Corruption Purged 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . Effects 806 | . . . 41 15 14 15 . . . . 43 1 7 15 4 17 12 . 33 42 12 14 . . . . . 1 16 58 2 4 389 51 Message Errors 193 | . . . 8 5 3 3 . . . . 9 1 6 9 2 9 1 . 8 8 5 . . . . . . . 5 13 1 3 86 8 Matter Fused 181 | . . . 14 2 7 3 . . . . 4 . . . . . . . 13 18 3 8 . . . . . . 5 18 . . 73 13 Heat Flow Errors 76 | . . . 7 3 1 1 . . . . 4 . . . . . . . 5 7 1 2 . . . . . 1 3 7 . . 29 5 Energy Discharges 90 | . . . 6 1 . 3 . . . . 4 . 1 4 1 4 3 . 3 2 2 1 . . . . . . . 6 1 1 45 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Data Loss (minor) 112 | . . . 5 4 3 5 . . . . 3 . . 2 1 4 8 . 4 7 1 3 . . . . . . 1 9 . . 46 6 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 . Misfires 17 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 14 . Alerts 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . Misdirections 71 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 56 2 Weapon Failures 41 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 23 14 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 4405 | . . . 7 . . . 7 . . . 208 17 . 3 . 1 82 56 75 43 104 4 26 162 266 60 31 534 248 54 265 197 1534 421 Projectiles 3307 | . . . 7 . . . 7 . . . 157 10 . 3 . . 82 56 75 28 38 4 19 162 236 60 31 391 248 10 122 172 988 401 Explosions 851 | . . . . . . . . . . . 51 7 . . . 1 . . . 15 . . . . 30 . . 58 . . 143 . 546 . Melee 247 | . . . . . . . . . . . . . . . . . . . . . 66 . 7 . . . . 85 . 44 . 25 . 20 Knockbacks 39 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 33 Impact 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 3 Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . . . . . . . . . 167 . . . 52 77 . . . . . . . . . . . 40 29 . . . 193 . Shots 10 | . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . Rammed 110 | . 12 10 18 6 . 2 9 3 . . . . . 31 . . . 1 . . . . . . . . . . . . . . 2 16 Targets Rammed 165 | . 13 11 20 6 . 3 12 3 . . . . . 32 . . . 2 . . 35 . 6 . . . . 1 1 . . 1 3 16 Kicked 44 | . . . . . . . . . . . . . . . . . . . . . 35 . 6 . . . . 1 1 . . 1 . . Crushed 11 | . 1 1 2 . . 1 3 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Highest Temperature 296 | . 27 66 272 292 147 62 4 58 39 . 262 277 180 126 68 195 72 51 261 247 197 128 . 33 70 . 29 79 296 214 64 98 258 263 Average Temperature 64 | . 10 32 64 79 89 12 2 15 11 . 78 88 75 54 37 79 23 14 69 89 103 62 . 15 31 . 29 52 164 88 26 42 76 73 Received Heat Transfer 2755 | . 54 99 210 117 . 108 336 92 100 26 320 54 12 . . 126 18 21 98 69 . 99 9 128 180 45 . 12 35 . 44 16 252 75 Effects 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 Total Turns 370 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 158 Longest Duration 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 32 Robots Corrupted 5 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Parts Fried 13 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 2 . . 1 . . . 5 . Impact Corruptions 16 | . . . . . . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . . 2 . 3 Robots Melted 18 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Combat Hostiles 17 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 Parts Melted 75 | . . . 3 . . 5 4 . . . . . . 1 . . 1 . 1 1 . 3 1 1 1 10 . 1 1 . 3 3 17 18 Heat Transferred 35763 | . . . 2738 370 . 629 1702 111 . . . 518 37 148 . 161 456 986 575 625 75 325 350 1025 1375 1879 900 2450 1314 522 1575 1299 6514 7104 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 1514 | . 173 85 560 308 . 95 504 169 . . . 274 . . . . . 588 . . . . 72 . . . . 325 530 . 1514 1369 1132 . Initial 908 | . . . . 218 . . 21 87 . . . . . . . . . . . . . . . . . . . . 111 . . 908 295 . Average 320 | . 56 21 372 198 . 46 230 66 . . . 104 . . . . . 383 . . . . 21 . . . . 141 306 . 699 1047 774 . Maximum Alert Level 5 | . . . 2 1 . . 2 . . . . 1 . . . . . 2 . . . . . . . . . 1 2 . 4 4 5 . Low Security (%) 29 | . 100 100 13 50 . 100 48 100 . . . 83 . . . . . 17 . . . . 100 . . . . 74 23 . 17 . . . Level 1 9 | . . . 28 49 . . 44 . . . . 16 . . . . . 10 . . . . . . . . . 25 55 . 13 . . . Level 2 9 | . . . 57 . . . 7 . . . . . . . . . . 72 . . . . . . . . . . 20 . 20 18 2 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 26 10 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 54 1 . Level 5 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . 5 . . . 6 7 . . 1 3 . . . . . 6 . . . . 2 . . . . 6 1 . 9 7 7 . Investigation 11 | . 1 . 2 . . . 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 2 1 . . Extermination 11 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 4 . Reinforcement 13 | . 1 . 3 . . . 2 1 . . . 1 . . . . . 2 . . . . . . . . . 1 . . 2 . . . Assault 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 3 . Garrison 12 | . . . . . . . 3 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 3 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 42 | . . . 3 . . 1 1 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 3 . 4 2 21 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 621 | . 17 3 45 5 . 6 36 16 6 1 22 13 1 3 . 18 16 25 9 16 . 3 5 19 30 59 9 23 17 1 26 14 99 58 Peak Tracking Total 13 | . 3 3 5 3 . 3 4 3 4 1 13 4 1 1 . 4 5 9 7 4 . 3 5 5 9 11 3 3 7 1 6 5 11 7 Tactical Retreats 24 | . . . 1 . . . 2 2 . . 1 . . . . 1 . . . 5 . . . 1 3 . . 3 . . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 10 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 42 | . . . 3 . . . 1 . . . . 1 . 1 . 3 . 1 . . . . . . 1 1 . 2 5 2 5 . 11 5 Max in Single Turn 2 | . . . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 . 1 2 1 1 . 2 1 Garrison Access 8 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 4 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 80 | . 8 . 9 1 2 . 7 5 . 4 . 6 . 2 . . 1 3 1 . 4 . 1 . . 2 1 1 2 1 5 6 8 . Terminals 39 | . 6 . 6 . . . 5 3 . . . 2 . . . . 1 1 . . . . 1 . . . 1 1 1 . 1 5 5 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . 4 1 . . Total Hacks 255 | . 25 . 28 1 2 . 24 16 . 24 . 17 . 2 . . 1 5 1 . 13 . 2 . . 7 1 1 4 20 11 28 22 . Successful 164 | . 14 . 13 1 2 . 15 5 . 24 . 7 . 2 . . 1 4 1 . 13 . 2 . . 7 1 . . 20 5 15 12 . Failed 91 | . 11 . 15 . . . 9 11 . . . 10 . . . . . 1 . . . . . . . . . 1 4 . 6 13 10 . Catastrophic 10 | . . . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 18 . 15 . 1 . 10 8 . . . 4 . . . . . 3 . . . . . . . 1 . 1 . . 7 22 9 . Terminals 131 | . 22 . 24 . . . 19 11 . . . 5 . . . . 1 1 . . . . 2 . . . 1 1 2 . 4 25 13 . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 22 | . 2 . 2 . . . 4 . . . . 7 . . . . . . . . . . . . . . . . 2 . . . 5 . Recycling Units 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . . 5 . . . 2 . . . . . 2 . . . . . . . . . . . . 7 3 . . Terminal Hacks 115 | . 10 . 7 1 2 . 8 2 . 24 . . . 2 . . 1 . 1 . 13 . 2 . . 7 1 . . 20 . 11 3 . Record 39 | . . . . . 1 . . . . 11 . . . . . . 1 . . . 5 . . . . . 1 . . 20 . . . . Part Schematic 12 | . 1 . 1 . . . . . . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 2 . 2 . . . 2 . . 3 . . . . . . . . . . 4 . . . . 6 . . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 1 . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Unreport Threat 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 2 . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . Scan Component 9 | . 1 . 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Repair 7 | . 1 . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 26 | . 2 . 4 . . . 3 2 . . . 1 . . . . . 2 . . . . . . . . . . . . 4 4 4 . Terminals 15 | . 1 . 2 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . 2 3 2 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 2 . Operators 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 1 . . Jam 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 1 . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 49 | . 6 . 7 . . . 6 4 . . . 6 . . . . . 2 . . . . 1 . . . . 1 2 . 3 4 7 . Full Trace Events 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . . . . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Time 234 | . 26 . 13 . . . 83 . . . . 90 . . . . . . . . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 10 | . . . . . . . . . . . . . . 4 . . 2 . 2 . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 24 | . . 4 . . . . . 1 . . . . . 4 6 2 2 . 2 . . . . . 2 . . 1 . . . . . . Largest Group 11 | . . 4 4 . . . . 1 . . . . . 4 10 11 3 2 2 . . . . . 2 1 . 1 . . . . . . Highest-Rated Group 424 | . . 71 71 . . . . 26 . . . . . 118 306 424 161 130 60 . . . . . 97 49 . 26 . . . . . . Highest-Rated Ally 118 | . . 31 31 . . . . 26 . . . . . 31 47 118 99 99 30 . . . . . 49 49 . 26 . . . . . . Total Orders 45 | . . . . . . . . 1 . . 1 . . 2 2 2 . 1 2 . . . 7 . 7 7 4 8 1 . . . . . STAY 12 | . . . . . . . . 1 . . . . . 1 1 1 . . 1 . . . . . 4 3 . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . 3 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . RETURN 22 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 7 . . 2 2 8 1 . . . . . Ally Attacks 250 | . . . 46 . . . . . . . 10 . . . . 96 26 33 15 . . . . . 14 10 . . . . . . . . Total Damage 9251 | . . . 578 . . . . . . . 64 . . . . 3938 1106 2086 549 . . . . . 526 404 . . . . . . . . Kills 64 | . . . 12 . . . . . . . 1 . . . . 21 8 15 . . . . . . 4 3 . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 119 | . 2 . 1 . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 3 . . . 1 2 . . 1 . . 1 . 1 . 1 1 . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . 5 . . . . . . 1 . . . . 7 . . 3 3 7 1 . . . . . Drone Recoveries 23 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 7 . . 3 1 7 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 65379 | . 1610 1008 1927 806 992 765 1816 1390 1585 323 910 1056 1369 2207 3966 3936 2071 1011 1981 2438 1362 934 576 1338 2523 1368 1866 1284 624 2007 1026 952 15102 1250 Spaces Moved 28238 | 1 859 596 989 455 612 413 800 739 941 182 540 426 815 1200 2162 1616 762 223 717 891 231 704 195 641 1019 795 759 446 301 540 639 369 5143 517 Core 337 | . . . . . . . . . . . . . . . 207 . . . . . . . . . . . . . . . . . 67 63 Treads 20077 | . 837 596 989 455 612 413 800 739 941 182 230 . 406 1200 1955 1616 762 223 717 891 110 . . . . . . . . . . . 5053 350 Legs 7128 | 1 22 . . . . . . . . . 310 243 . . . . . . . . 121 704 195 641 1019 795 759 446 301 540 639 369 23 . Wheels 592 | . . . . . . . . . . . . 183 409 . . . . . . . . . . . . . . . . . . . . . Hover 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 160 160 160 160 160 160 160 160 160 120 120 135 160 50 160 265 265 265 265 130 130 130 132 132 124 124 120 120 121 118 120 141 36 Average Speed 168 | 120 158 160 160 160 160 160 160 160 160 160 139 125 147 160 164 187 265 265 265 266 199 130 131 132 132 128 124 120 120 121 120 128 196 111 Slowest Speed 3100 | 120 160 160 160 160 160 160 160 160 160 160 280 200 160 160 360 266 265 265 265 267 267 130 132 132 196 132 124 124 121 187 186 186 3100 147 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 64 | 1 98 99 68 93 70 89 60 20 92 77 72 18 88 78 86 83 90 10 77 91 60 87 10 77 92 92 92 18 17 99 21 14 92 33 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 30 | . 1 . 2 . 1 . 1 . . 20 . . . 1 . . . . . . 3 . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 . . . . 1 . 1 . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . 1 . . . . Unknown Exits Taken 24 | 1 . 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 54 | . . 1 . 4 . 1 . . 4 . 4 . 6 9 5 . 2 . 2 1 . 3 . 3 4 . 5 . . . . . . . Spaces Dug 246 | . . . . . . . . . . . . 17 5 1 9 7 3 14 1 . . . 13 . . 36 . 27 3 . 34 24 22 30 Terrain Destroyed 1091 | . . . 11 17 . . 12 . . . 6 46 22 1 10 21 14 29 12 18 . 4 20 26 95 45 52 53 27 4 142 57 189 158 Melee 20 | . . . . . . . . . . . . 3 . . 9 2 . . . . . . . . . . . 3 1 . 2 . . . Projectile 625 | . . . . . . . 3 . . . . 25 22 1 . 8 14 29 12 5 . 4 20 26 24 45 21 50 12 4 76 57 58 109 AOE 445 | . . . 11 17 . . 9 . . . 6 18 . . . 11 . . . 13 . . . . 71 . 31 . 14 . 64 . 131 49 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 43617 | . 1034 623 1216 501 626 475 1192 892 985 205 665 826 958 1406 2548 2405 790 581 769 922 1125 709 485 1099 2138 1053 1657 1099 504 1842 783 781 9847 876 Wait 12200 | . 74 3 69 3 . 30 264 90 11 4 84 256 100 124 230 634 7 313 4 5 829 . 252 426 1031 164 855 534 140 1155 29 318 4085 77 Move 28198 | . 858 595 988 454 611 412 799 738 940 181 539 425 814 1197 2161 1615 761 222 716 890 230 703 194 640 1018 791 758 445 300 539 638 368 5142 516 Hop 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Pick Up 282 | . 17 . 11 4 1 2 7 10 4 3 5 18 4 3 21 17 . 2 5 1 3 . 1 1 7 9 4 10 7 28 4 4 54 15 Fast Attach 230 | . 5 . 8 2 2 1 5 1 . . 9 13 3 2 22 16 . 1 1 2 5 . 2 2 5 3 1 3 3 14 7 . 68 24 Attach 113 | . . . 1 2 1 2 3 3 1 1 4 8 . 1 13 1 . 2 1 . 2 . 1 . 2 3 2 3 3 6 1 4 26 16 Detach 166 | . 3 . 2 . 2 . 1 . . . . 1 . 3 26 7 . 1 . . 7 . 3 4 10 1 8 4 1 17 1 8 51 5 Swap 197 | . 10 1 23 6 3 . 12 6 2 3 2 14 6 9 6 11 1 . . 3 1 . 1 . 2 2 1 11 2 4 6 . 38 11 Drop 443 | . 18 . 32 7 6 2 17 10 6 3 6 17 7 3 43 39 1 1 5 3 10 . 1 3 12 8 6 7 5 38 8 4 95 20 Fire 1441 | . 36 13 62 17 . 23 72 31 21 6 16 71 24 6 3 19 13 37 13 17 3 6 24 23 42 71 22 75 41 18 82 73 285 176 Melee 115 | . . . . . . . . . . 1 . 3 . . 22 46 . . 3 1 . . . . 1 . . 6 1 23 7 1 . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick 44 | . . . . . . . . . . . . . . . . . . . . . 35 . 6 . . . . 1 1 . . 1 . . Crush 121 | . 13 11 20 6 . 3 12 3 . . . . . 32 . . . 2 . . . . . . . . . . . . . . 3 16 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . . 25 . . 7 . 21 . . . . . 8 . . . . . . . . . Trap 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 13) 139 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 10) 554 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Repaired Assault Rifle 788 | -10/Materials | Discovered new exit (range 8) 1611 | -10/Materials | Entered Mines 1908 | -10/Mines | Escorted by a lone wolf Derelict 2206 | -10/Mines | Discovered new exit (range 9) 2339 | -10/Mines | Learned 2 Materials zone layouts 2360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2483 | -10/Mines | Discovered new exit (range 9) 2518 | -10/Mines | Found a hidden stash of uninstalled traps 2619 | -10/Mines | Entered Materials 2619 | -9/Materials | Accompanied by 4 allies 2619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -9/Materials | Identified exit to Materials 3035 | -9/Materials | Discovered new exit (range 13) 3243 | -9/Materials | Build established: Scavenger-Mutant 3314 | -9/Materials | Repaired Lgt. Treads 3633 | -9/Materials | Discovered new exit (range 12) 3769 | -9/Materials | Discovered exit to Materials (range 16) 3835 | -9/Materials | Build established: Mutant 4057 | -9/Materials | Discovered exit to Materials (range 15) 4546 | -9/Materials | Entered Mines 4634 | -9/Mines | Found the Drone Emporium 4642 | -9/Mines | Found Prototype Device 4642 | -9/Mines | Identified Thief Drone Bay 4685 | -9/Mines | Assembled infested the area 4857 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4909 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4909 | -9/Mines | Discovered new exit (range 5) 5007 | -9/Mines | Discovered exit to Materials (range 8) 5352 | -9/Mines | Entered Exiles 5392 | -9/Exiles | Met 8R-AWN 5418 | -9/Exiles | Met EX-HEX 5466 | -9/Exiles | Met EX-BIN 5488 | -9/Exiles | Aligned with FarCom system 5490 | -9/Exiles | Given EX-Vault access code 5530 | -9/Exiles | Opened EX-Vault 5568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5616 | -9/Exiles | Met EX-DEC 5624 | -9/Exiles | Learned location of Zion (-6) 5724 | -9/Exiles | Found AWS/Autocannon 6326 | -9/Exiles | Discovered new exit (range 14) 6344 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6344 | -9/Exiles | Entered Mines 6432 | -8/Mines | Discovered exit to Materials (range 9) 6899 | -8/Mines | Discovered exit to Materials (range 9) 7109 | -8/Mines | Entered Materials 7109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7451 | -8/Materials | Repaired Adv. Beam Cannon 7527 | -8/Materials | Repaired Shield Generator 7827 | -8/Materials | Build established: Tank 8024 | -8/Materials | Garrison activated, responded to threat 8517 | -8/Materials | Discovered new exit (range 10) 8925 | -8/Materials | Entered Factory 8925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8999 | -7/Factory | Discovered new exit (range 15) 9233 | -7/Factory | Build established: Scavenger-Tank 9466 | -7/Factory | Garrison activated, responded to threat 9851 | -7/Factory | Identified exit to Storage 9851 | -7/Factory | Identified exit to Lower Caves 10097 | -7/Factory | Discovered new exit (range 11) 10315 | -7/Factory | Entered Lower Caves 10524 | -7/Lower Caves | Encountered a Warlord checkpoint 10891 | -7/Lower Caves | Learned Factory emergency access door positions 10985 | -7/Lower Caves | Spotted B-75 Beast 11007 | -7/Lower Caves | Destroyed B-75 Beast 11029 | -7/Lower Caves | Identified exit to Lower Caves 11187 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11199 | -7/Lower Caves | Learned 4 Factory zone layouts 11900 | -7/Lower Caves | Entered Data Miner 11900 | -7/Data Miner | Discovered new exit (range 6) 11931 | -7/Data Miner | Met Data Miner 11964 | -7/Data Miner | Learned location of Section 7 (-3) 11964 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11988 | -7/Data Miner | Received God Mode back door access code from Data Miner 12080 | -7/Data Miner | Interfaced with the Data Conduit 12223 | -7/Data Miner | Entered Proximity Caves 12272 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12527 | -6/Proximity Caves | Spotted B-75 Beast 12612 | -6/Proximity Caves | Allies destroyed B-75 Beast 12632 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 12653 | -6/Proximity Caves | System corruption reached 10% 12671 | -6/Proximity Caves | System corruption reached 30% 12943 | -6/Proximity Caves | Build established: Scavenger-Gunner 13088 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13127 | -6/Proximity Caves | Discovered new exit (range 7) 13133 | -6/Proximity Caves | Entered Factory 13133 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13136 | -6/Factory | Loaded intel: 258 machine locations 13157 | -6/Factory | Lost 6 parts (3n2u1w) 13189 | -6/Factory | Repaired Corrupted Enh. Flexi-carbon Leg 13265 | -6/Factory | Found Hvy. Reflective Plating 13429 | -6/Factory | Repaired Broken Lgt. Deuterium Engine 13452 | -6/Factory | Discovered new exit (range 12) 13468 | -6/Factory | Identified exit to Factory 13864 | -6/Factory | Lost 6 parts (2p1n1u2w) 14104 | -6/Factory | Discovered new exit (range 14) 14150 | -6/Factory | Identified exit to Lower Caves 14189 | -6/Factory | Entered Lower Caves 14439 | -6/Lower Caves | Spotted B-75 Beast 14465 | -6/Lower Caves | Learned 12 Factory zone layouts 14483 | -6/Lower Caves | Build established: Mutant 14786 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15091 | -6/Lower Caves | Encountered a Warlord checkpoint 15097 | -6/Lower Caves | Build established: Scavenger-Gunner 15385 | -6/Lower Caves | Discovered new exit (range 6) 15558 | -6/Lower Caves | Entered another Lower Caves area 15901 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16057 | -6/Lower Caves | Learned 4 Factory zone layouts 16088 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16685 | -6/Lower Caves | Discovered new exit (range 9) 16807 | -6/Lower Caves | Found Prototype Device 16807 | -6/Lower Caves | Identified Heart of Steel 17094 | -6/Lower Caves | Build established: Scavenger-Gunner 17765 | -6/Lower Caves | Entered Zion 17765 | -6/Zion | Accompanied by 4 allies 17852 | -6/Zion | Discovered new exit (range 16) 17900 | -6/Zion | Given the Hacking Drone Bay 17901 | -6/Zion | Found Prototype Device 17901 | -6/Zion | Identified Hacking Drone Bay 17985 | -6/Zion | System corruption cleaned by Quarantine Array 18118 | -6/Zion | Visited the Megawrench Repair Shop 18158 | -6/Zion | Gained Derelict followers 18201 | -6/Zion | Found CR-A16's Pointy Stick 18288 | -6/Zion | Found Exp. Targeting Computer 18347 | -6/Zion | Gained Derelict followers 18442 | -6/Zion | Found Prototype Device 18442 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18744 | -6/Zion | Rebuked by Imprinter 20211 | -6/Zion | Build established: Commander-Mutant 20721 | -6/Zion | Build established: Scavenger-Tank 21047 | -6/Zion | Build established: Derelict-Tank 21229 | -6/Zion | Discovered new exit (range 3) 21229 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21478 | -6/Zion | Megawrench repaired 13 parts 21597 | -6/Zion | Found Exp. Armor Integrity Analyzer 21610 | -6/Zion | Found Exp. Terrain Scan Processor 21630 | -6/Zion | Build established: Scavenger-Tank 21731 | -6/Zion | Entered Deep Caves 21731 | -6/Deep Caves | Accompanied by 10 allies 21732 | -6/Deep Caves | Met 5H-AD0 22102 | -6/Deep Caves | Z-Facility disabled 22156 | -6/Deep Caves | Attacked by Z-Imprinter 22169 | -6/Deep Caves | Allies destroyed Z-Imprinter 22200 | -6/Deep Caves | Found Prototype Protection 22200 | -6/Deep Caves | Identified Zio. Weapon Casing 23113 | -6/Deep Caves | Found Prototype Protection 23113 | -6/Deep Caves | Identified Zio. Heavy Carapace 23124 | -6/Deep Caves | Found Zio. Heavy Carapace 23128 | -6/Deep Caves | Found Zio. Weapon Casing 23201 | -6/Deep Caves | Found Zio. Heavy Carapace 23587 | -6/Deep Caves | Spotted as-35515 23624 | -6/Deep Caves | Destroyed as-35515 23669 | -6/Deep Caves | Exposed GOLEM chamber 23720 | -6/Deep Caves | Found GOLEM Unit 23791 | -6/Deep Caves | Found GOLEM Unit 23796 | -6/Deep Caves | Found GOLEM Unit 23818 | -6/Deep Caves | Found GOLEM Unit 24121 | -6/Deep Caves | Build established: Scavenger-Golem 24577 | -6/Deep Caves | Heart of Steel transformed into Warbot 24968 | -6/Deep Caves | Build established: Tank 25301 | -6/Deep Caves | Discovered new exit (range 6) 25667 | -6/Deep Caves | Entered Proximity Caves 25667 | -5/Proximity Caves | Accompanied by 3 allies (Warbot) 26790 | -5/Proximity Caves | Attacked by a faux Warlord 27022 | -5/Proximity Caves | Learned Factory trap positions 27226 | -5/Proximity Caves | Discovered exit to Factory (range 8) 27233 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27738 | -5/Proximity Caves | Entered Factory 27738 | -5/Factory | Accompanied by 2 allies (Warbot) 27738 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27739 | -5/Factory | Identified exit to Factory 27740 | -5/Factory | Loaded intel: 69 trap records 27741 | -5/Factory | Loaded intel: 264 machine locations 27777 | -5/Factory | Identified exit to Upper Caves 27865 | -5/Factory | Garrison activated, responded to threat 27879 | -5/Factory | Discovered exit to Factory (range 16) 28038 | -5/Factory | First assault squad dispatched 28124 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 28749 | -5/Factory | Entered Upper Caves 29108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29357 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29415 | -5/Upper Caves | Destroyed 7 combat bots 29688 | -5/Upper Caves | Encountered a Warlord checkpoint 29758 | -5/Upper Caves | Discovered new exit (range 14) 29875 | -5/Upper Caves | Spotted B-75 Beast 30168 | -5/Upper Caves | Build established: Mutant 30195 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 30198 | -5/Upper Caves | Destroyed B-75 Beast 30730 | -5/Upper Caves | Entered another Upper Caves area 30730 | -5/Upper Caves | Accompanied by 1 ally 31066 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31521 | -5/Upper Caves | Discovered exit to Factory (range 12) 31553 | -5/Upper Caves | Learned Factory non-interactive machine intel 31993 | -5/Upper Caves | Spotted B-75 Beast 32049 | -5/Upper Caves | Destroyed B-75 Beast 32524 | -5/Upper Caves | Discovered new exit (range 13) 33168 | -5/Upper Caves | Entered Zhirov 33168 | -5/Zhirov | Discovered new exit (range 3) 33217 | -5/Zhirov | Met Zhirov 33289 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33329 | -5/Zhirov | Found Alien Artifact 33329 | -5/Zhirov | Identified Integrated Dissipator 33329 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33775 | -5/Zhirov | Build established: Golem 34481 | -5/Zhirov | Found Alien Artifact 34530 | -5/Zhirov | Entered Proximity Caves 34586 | -4/Proximity Caves | Spotted B-86 Titan 34685 | -4/Proximity Caves | Learned Research security intel 34824 | -4/Proximity Caves | Build established: Gunner 35260 | -4/Proximity Caves | Discovered exit to Factory (range 10) 35464 | -4/Proximity Caves | Entered Factory 35464 | -4/Factory | Evolved 2 slots: Utility x2 35465 | -4/Factory | Loaded intel: 254 machine locations 35466 | -4/Factory | Loaded intel: 209 non-interactive machine locations 35556 | -4/Factory | Garrison activated, responded to threat 35819 | -4/Factory | Identified exit to Upper Caves 35841 | -4/Factory | Build established: Golem 36040 | -4/Factory | Entered Upper Caves 36042 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36665 | -4/Upper Caves | Encountered a Warlord checkpoint 37034 | -4/Upper Caves | Build established: Gunner 37347 | -4/Upper Caves | Discovered new exit (range 11) 37378 | -4/Upper Caves | Entered another Upper Caves area 37399 | -4/Upper Caves | Learned 8 Research zone layouts 37444 | -4/Upper Caves | Encountered a Warlord checkpoint 37486 | -4/Upper Caves | Discovered new exit (range 11) 37859 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 37941 | -4/Upper Caves | Destroyed 9 combat bots 38129 | -4/Upper Caves | Spotted B-86 Titan 38144 | -4/Upper Caves | Destroyed B-86 Titan 38180 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38246 | -4/Upper Caves | Discovered new exit (range 5) 38429 | -4/Upper Caves | Build established: Mutant 39049 | -4/Upper Caves | Build established: Golem 39901 | -4/Upper Caves | Entered Warlord 39901 | -4/Warlord | Accompanied by 1 ally 39933 | -4/Warlord | Discovered new exit (range 15) 40324 | -4/Warlord | Build established: Mutant 40354 | -4/Warlord | Met Warlord 40368 | -4/Warlord | Opened Warlord's prototype stash 40379 | -4/Warlord | Warlord's base attacked by MAIN.C 40389 | -4/Warlord | Found Prototype Reactor 40389 | -4/Warlord | Identified Vortex Chain Reactor 40483 | -4/Warlord | Found Prototype Energy Cannon 40485 | -4/Warlord | Found Prototype Energy Cannon 40491 | -4/Warlord | Found Prototype Energy Gun 40729 | -4/Warlord | Warlord forces counterattacked 40893 | -4/Warlord | Spotted Executioner 40896 | -4/Warlord | Destroyed Executioner 40979 | -4/Warlord | Spotted Striker 40979 | -4/Warlord | Spotted B-86 Titan 40979 | -4/Warlord | Spotted B-90 Cyclops 40992 | -4/Warlord | Spotted Striker 41003 | -4/Warlord | Destroyed B-90 Cyclops 41054 | -4/Warlord | Warlord base infiltrated, sounded retreat 41100 | -4/Warlord | Spotted Executioner 41215 | -4/Warlord | Spotted Executioner 41215 | -4/Warlord | Spotted Striker 41236 | -4/Warlord | Identified Vortex Rifle 41237 | -4/Warlord | Found Prototype Launcher 41269 | -4/Warlord | Entered Proximity Caves 41402 | -3/Proximity Caves | Identified Chain Missile Launcher 41701 | -3/Proximity Caves | Build established: Golem 42480 | -3/Proximity Caves | Discovered new exit (range 12) 43135 | -3/Proximity Caves | Entered Research 43135 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 43136 | -3/Research | Identified exit to Research 43138 | -3/Research | Loaded intel: 111 machine locations 43608 | -3/Research | Garrison activated, responded to threat 43850 | -3/Research | Intercept squad dispatched 43890 | -3/Research | Spotted Tracker 43901 | -3/Research | Destroyed Tracker 43910 | -3/Research | Spotted Combat Programmer 43922 | -3/Research | Destroyed Combat Programmer 43929 | -3/Research | Found Prototype Processor 43929 | -3/Research | Identified Exp. Target Analyzer 44052 | -3/Research | Discovered new exit (range 15) 44199 | -3/Research | Identified exit to Armory 44419 | -3/Research | Entered Armory 44420 | -3/Armory | Loaded intel: 89 machine locations 44914 | -3/Armory | Build established: Mutant 45041 | -3/Armory | Intercept squad dispatched 45041 | -3/Armory | Identified Transdimensional Reconstructor 45041 | -3/Armory | Warped through subspace to slip node 45041 | -3/Armory | Discovered new exit (range 1) 45043 | -3/Armory | Entered Lab 45043 | -3/Lab | Discovered exit to Research (range 9) 45057 | -3/Lab | Hidden lab's door opened automatically 45057 | -3/Lab | Sensor layout match revealed 45058 | -3/Lab | Gained access to the hidden lab's interior 45377 | -3/Lab | Build established: Golem 45505 | -3/Lab | Decrypted terminal 45511 | -3/Lab | Detected by scanners 45517 | -3/Lab | Confronted by A5 45577 | -3/Lab | Destroyed A5 45608 | -3/Lab | Found Alien Artifact 45608 | -3/Lab | Identified Integrated Reactor 45608 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 45639 | -3/Lab | Found Prototype Energy Cannon 45639 | -3/Lab | Identified Warp Cannon 45648 | -3/Lab | Found Prototype Protection 45648 | -3/Lab | Identified Exp. Powered Armor 46253 | -3/Lab | Found Prototype Special Weapon 46253 | -3/Lab | Identified Gui. Remote Datajack 46270 | -3/Lab | Decrypted terminal 46270 | -3/Lab | Acquired modification code for an L2 power cell 46651 | -3/Lab | Found Transdimensional Reconstructor 46708 | -3/Lab | Found Prototype Hackware 46721 | -3/Lab | Found Warp Cannon 46753 | -3/Lab | Identified Vortex Driver (x2) 46840 | -3/Lab | Found Exp. Hacking Suite 46843 | -3/Lab | Found Prototype Hackware 46918 | -3/Lab | Build established: Tank 46940 | -3/Lab | Found Alien Artifact 46940 | -3/Lab | Identified Core Expander 46940 | -3/Lab | Installed Core Expander, added new Utility slot 46970 | -3/Lab | Identified Quantum Router 47050 | -3/Lab | Entered Research 47050 | -2/Research | Warlord forces began assault on 0b10 47050 | -2/Research | Evolved 2 slots: Power x1, Utility x1 47051 | -2/Research | Loaded intel: 111 machine locations 47160 | -2/Research | Research machine network offline 47456 | -2/Research | Borebot progress halted 47519 | -2/Research | Discovered new exit (range 10) 47540 | -2/Research | Identified exit to Testing 47834 | -2/Research | Discovered new exit (range 15) 47911 | -2/Research | Spotted Striker 47913 | -2/Research | Spotted Striker 47924 | -2/Research | Destroyed Striker 47936 | -2/Research | Destroyed Striker 47975 | -2/Research | Destroyed 11 combat bots 48045 | -2/Research | Spotted Tracker 48046 | -2/Research | Spotted Tracker 48046 | -2/Research | Spotted Tracker 48076 | -2/Research | Entered Access 48076 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 48077 | -1/Access | Loaded intel: 120 machine locations 48187 | -1/Access | Spotted B-99 Colossus 48202 | -1/Access | Destroyed B-99 Colossus 48461 | -1/Access | Garrison activated, responded to threat 48594 | -1/Access | Found Exp. Shock Absorption System 48655 | -1/Access | Discovered new exit (range 8) 48826 | -1/Access | First assault squad dispatched 48972 | -1/Access | Build established: Hacker-Golem 49028 | -1/Access | Entered Command 49029 | -1/Command | Loaded intel: 53 machine locations 49220 | -1/Command | Destroyed 13 combat bots 49471 | -1/Command | Repaired Adv. Force Field 49673 | -1/Command | Build established: Hacker-Mutant 50313 | -1/Command | First assault squad dispatched 50643 | -1/Command | Spotted Combat Programmer 50644 | -1/Command | Destroyed Combat Programmer 50644 | -1/Command | Spotted Combat Programmer 50648 | -1/Command | Destroyed Combat Programmer 50655 | -1/Command | Spotted M Guard 50655 | -1/Command | Spotted M Guard 50665 | -1/Command | Destroyed M Guard 50673 | -1/Command | Destroyed M Guard 50673 | -1/Command | All MAIN.C guards destroyed 50693 | -1/Command | Found Corrupted Prototype Device 50693 | -1/Command | Identified AEGIS Remote Shield 50694 | -1/Command | System corruption reached 10% 50705 | -1/Command | Found Corrupted Hellfire Missile Launcher 50712 | -1/Command | Found Corrupted Zero-point Reactor 50731 | -1/Command | Found Corrupted Zero-point Reactor 50745 | -1/Command | Found Corrupted Prototype Energy Cannon 50747 | -1/Command | Identified Cld. Nova Cannon 50752 | -1/Command | Found Corrupted Prototype Protection 50752 | -1/Command | Identified Hvy. Regenerative Plating 50763 | -1/Command | Found Corrupted AEGIS Remote Shield 50880 | -1/Command | Found Corrupted Ragnarok Missile Launcher 50980 | -1/Command | Destroyed 9 combat bots 50990 | -1/Command | Met MAIN.C 51001 | -1/Command | 0b10 Conduit disabled 51002 | -1/Command | System corruption reached 30% 51111 | -1/Command | Destroyed MAIN.C Shell 51113 | -1/Command | MAIN.C activated Command garrisons 51136 | -1/Command | Destroyed MAIN.C 51191 | -1/Command | Spotted B-99 Colossus 51317 | -1/Command | Destroyed 26 combat bots 51349 | -1/Command | Build established: Generator-Mutant 51400 | -1/Command | Destroyed B-99 Colossus 51713 | -1/Command | Found Prototype Energy Cannon 51713 | -1/Command | Identified Null Cannon 51724 | -1/Command | Found Prototype Device 51724 | -1/Command | Identified Exp. Hardlight Generator 51728 | -1/Command | Found Prototype Device 51728 | -1/Command | Identified Adv. Kinecellerator 52126 | -1/Command | Discovered new exit (range 13) 52368 | -1/Command | Build established: Scavenger-Skirmisher 52718 | -1/Command | Spotted Alpha 7 52727 | -1/Command | Destroyed Alpha 7 53012 | -1/Command | Build established: Scavenger-Tank 57253 | -1/Command | Build established: Scavenger-Mutant 57411 | -1/Command | Spotted B-99 Colossus 57416 | -1/Command | Destroyed B-99 Colossus 57505 | -1/Command | Found Prototype Processor 57505 | -1/Command | Identified Exp. Target Analyzer 57512 | -1/Command | Found Prototype Energy Gun 57512 | -1/Command | Identified Enh. Gamma Rifle 57578 | -1/Command | Phase Generator disabled 58353 | -1/Command | Found Corrupted Zero-point Reactor 60549 | -1/Command | Found Zero-point Reactor 60553 | -1/Command | Found Zero-point Reactor 61208 | -1/Command | Build established: Generator-Gunner 61280 | -1/Command | Found Exp. Focal Shield 62360 | -1/Command | Found Adv. Kinecellerator 62392 | -1/Command | Found Prototype Processor 62392 | -1/Command | Identified Exp. Targeting Computer 62395 | -1/Command | Discovered new exit (range 8) 62414 | -1/Command | Found Adv. Kinecellerator 64107 | -1/Command | Warped through subspace to slip node 64107 | -1/Command | Discovered new exit (range 4) 64111 | -1/Command | Found Exp. Force Field 64130 | -1/Command | Entered Access_0 64131 | -1/Access_0 | Loaded intel: 70 machine locations 64133 | -1/Access_0 | Met Architect 64140 | -1/Access_0 | Architect warped through subspace 64164 | -1/Access_0 | Destroyed A8 64192 | -1/Access_0 | Architect warped through subspace 64224 | -1/Access_0 | Architect warped through subspace 64230 | -1/Access_0 | Subspace Access Node disabled 64257 | -1/Access_0 | Spotted Enhanced Programmer 64258 | -1/Access_0 | Destroyed Enhanced Programmer 64264 | -1/Access_0 | Architect warped through subspace 64312 | -1/Access_0 | Architect warped through subspace 64313 | -1/Access_0 | Spotted Enhanced Programmer 64323 | -1/Access_0 | Destroyed Enhanced Programmer 64352 | -1/Access_0 | Architect warped through subspace 64363 | -1/Access_0 | Found Exp. Weapon Cycler 64398 | -1/Access_0 | Architect warped through subspace 64447 | -1/Access_0 | Spotted Enhanced Programmer 64450 | -1/Access_0 | Architect warped through subspace 64451 | -1/Access_0 | Destroyed Enhanced Programmer 64454 | -1/Access_0 | Spotted Enhanced Programmer 64457 | -1/Access_0 | Destroyed Enhanced Programmer 64475 | -1/Access_0 | Subspace Access Node disabled 64487 | -1/Access_0 | Architect warped through subspace 64529 | -1/Access_0 | Architect warped through subspace 64562 | -1/Access_0 | Architect warped through subspace 64594 | -1/Access_0 | Architect warped through subspace 64627 | -1/Access_0 | Architect warped through subspace 64654 | -1/Access_0 | Architect warped through subspace 64665 | -1/Access_0 | Subspace Access Node disabled 64675 | -1/Access_0 | Architect warped through subspace 64683 | -1/Access_0 | A6 warped into view 64688 | -1/Access_0 | Destroyed A6 with decrypted code from the hidden lab 64699 | -1/Access_0 | Spotted Enhanced Programmer 64705 | -1/Access_0 | Destroyed Enhanced Programmer 64711 | -1/Access_0 | Architect warped through subspace 64732 | -1/Access_0 | Architect warped through subspace 64748 | -1/Access_0 | Architect warped through subspace 64768 | -1/Access_0 | Architect warped through subspace 64789 | -1/Access_0 | Architect warped through subspace 64812 | -1/Access_0 | Architect warped through subspace 64828 | -1/Access_0 | Architect warped through subspace 64842 | -1/Access_0 | Architect warped through subspace 64849 | -1/Access_0 | Spotted Enhanced Programmer 64871 | -1/Access_0 | Destroyed Enhanced Programmer 64894 | -1/Access_0 | Architect warped through subspace 64905 | -1/Access_0 | Lost 3 parts (1u2w) 64929 | -1/Access_0 | Architect warped through subspace 64948 | -1/Access_0 | Architect warped through subspace 64974 | -1/Access_0 | Architect warped through subspace 64993 | -1/Access_0 | Spotted Enhanced Programmer 65014 | -1/Access_0 | Destroyed Enhanced Programmer 65035 | -1/Access_0 | Architect warped through subspace 65042 | -1/Access_0 | Spotted Enhanced Programmer 65060 | -1/Access_0 | Subspace Access Node disabled 65062 | -1/Access_0 | Destroyed Enhanced Programmer 65172 | -1/Access_0 | Lost 5 parts (1p1n1u2w) 65267 | -1/Access_0 | Spotted Enhanced Programmer 65296 | -1/Access_0 | Spotted Enhanced Programmer 65321 | -1/Access_0 | Lost 6 parts (1p2n1u2w) 65335 | -1/Access_0 | Core integrity fell below 50% 65336 | -1/Access_0 | Found Exp. Targeting Computer 65375 | -1/Access_0 | Found Alien Artifact 65375 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 65375 | -1/Access_0 | Warped through subspace to slip node 65375 | -1/Access_0 | Discovered new exit (range 8) 65380 | *** | Establishing 0b11! Last Messages --------------- 65338_ Enhanced Programmer suffers critical hit (Destroy). 65339_ HV Slug penetrates Wall. 65341_ Penetrated by Quantum Shear. 65342_ Acquired 1 matter. 65343_ Acquired 4 matter. 65343_ Acquired 1 matter. 65346_ Acquired 4 matter. 65347_ Acquired 18 matter. 65347_ Quantum Shear penetrates Wall. 65349_ System corrupted: Matter fused (-7). 65366_ System corrupted: Matter fused (-5). 65366_ Quantum Shear penetrates Wall. 65372_ Workstation disabled. 65374_ Quantum Shear penetrates Wall. 65374_ Penetrated by Quantum Shear. 65374_ Quantum Shear penetrates Wall. 65375_ Acquired Alien Artifact. 65375_ Identified Hpw. Transdimensional Reconstructor. 65375_ Warped through subspace, drawn to slip node. 65375_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 240 Energy Generation 99 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 25 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander High-powered Transdimensional Reconstructor Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TacticalQuantumTrap Manual? 0 Play Time 07:03:15 Cumulative 379.4 hours Start 2021.05.23 @ 09:45:12 End 2021.05.23 @ 21:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 133 Adventurer 1 Explorer 0 Win Type 1 Total 20 Types 7/4/3/1/0/0/5/0/0 Lore% 93 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bbccae9-ba67-496d-b08a-d258ab91ef4b