Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 21:40:30 Player: Duduxx Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3685) 3685 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1559) 1559 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 923 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 99/100 System Corruption 5% Temperature Cool (78) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shield Generator Relay Coupler [Grunt] (26) Pulse Rifle Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Pulse Rifle Pulse Rifle Long-range Proton Cannon [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 106 | 6 . 1 51 6 31 11 Power 17 | 1 . . 7 1 6 2 Engine 13 | 1 . . 7 1 2 2 Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 24 | 2 . . 16 2 2 2 Treads 9 | 2 . . 7 . . . Leg 15 | . . . 9 2 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 . 1 8 3 5 3 Device 15 | . . 1 6 2 4 2 Storage 5 | 1 . . 2 1 . 1 Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 44 | 2 . . 20 . 18 4 Energy Gun 11 | 1 . . 4 . 4 2 Energy Cannon 15 | . . . 9 . 5 1 Ballistic Gun 3 | 1 . . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 11 | . . . 4 . 6 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 2 . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Corrupted Parts 2 | . . . 1 . . 1 System Corruption 4 | . . . 1 . . 3 Parts Lost 31 | . . . 7 . 15 9 Power 8 | . . . 1 . 4 3 Propulsion 9 | . . . 3 . 2 4 Utility 6 | . . . 1 . 4 1 Weapon 8 | . . . 2 . 5 1 Highest Loss Streak 6 | . . . 2 . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 85 97 97 95 99 97 Engine 10 | . 14 14 10 15 10 9 Core 3 | . . . . . 7 7 Treads 13 | . 28 28 22 . . . Leg 15 | . . . 8 27 26 26 Device 19 | . . 11 21 24 22 18 Storage 10 | . 14 14 11 9 9 9 Hackware 2 | . . . . . 4 9 Energy Gun 7 | . 14 14 4 . 5 16 Energy Cannon 8 | . . . 14 18 4 . Ballistic Gun 3 | . 14 14 1 . 3 . Impact Weapon 1 | . . . . . 3 . Peak Build Rating 34 | 6 6 10 26 31 32 34 Average Rating 22 | 5 6 8 18 28 29 32 On Entrance 15 | . 6 6 9 25 31 30 Naked Turns . | . . . . . . . Heaviest Build 102 | 11 11 12 102 38 38 42 Greatest Support 66 | 40 40 40 66 46 49 49 Greatest Overweight (x) 3 | 3 . . 1 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 10 10 15 Average Capacity 10 | 7 8 8 10 10 10 13 Most Carried 12 | 1 5 7 11 8 10 12 Average Carried 7 | . 2 5 8 7 6 10 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 1 5 5 8 8 10 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1532 | 204 29 47 599 50 536 67 Remotely . | . . . . . . . Salvage Created 3841 | . 29 104 2261 159 908 380 Parts 237 | . 3 15 142 7 44 26 Haulers Intercepted 7 | . . . 5 1 . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 101 | . . 6 52 2 30 11 Melee 3 | . . . 3 . . . Guns 29 | . . 6 11 . 6 6 Cannons 32 | . . . 25 1 6 . AOE 30 | . . . 9 . 17 4 Classes Destroyed 10 | . 1 1 7 . 1 . Builder 3 | . . . 2 . . 1 Hauler 7 | . . . 5 1 . 1 Recycler 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 34 | . . 6 15 . 10 3 Grunt 45 | . . . 23 2 14 6 Brawler 3 | . . . 2 . 1 . Duelist 1 | . . . . . . 1 Protector 2 | . . . 2 . . . Sentry 16 | . . . 10 . 5 1 Butcher 1 | . . . . . 1 . Best Kill Streak 5 | . 1 3 5 2 5 5 Combat Bots Only 5 | . . 3 5 1 5 4 Max Kills in Single Turn 4 | . 1 1 3 1 4 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 . 4 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 493 | . . 26 207 9 151 100 Missed 148 | . . 6 55 3 52 32 Damage Taken 4719 | . . 198 2002 70 1660 789 Core 830 | . . 38 237 . 353 202 Absorbed by Shields 26 | . . . . 26 . . Core Remaining (%) 74 | 100 . 84 40 . . . Volleys Fired 257 | . 6 11 126 8 77 29 Largest 2 | . 2 2 2 2 2 2 Hottest 144 | . 60 60 136 136 131 144 Shots Fired 467 | . 12 22 227 16 133 57 Gun 225 | . 12 22 70 . 69 52 Cannon 221 | . . . 151 16 51 3 Launcher 21 | . . . 6 . 13 2 Special . | . . . . . . . Kinetic 70 | . 6 11 23 . 30 . Thermal 274 | . . . 116 16 90 52 Explosive 21 | . . . 6 . 13 2 Electromagnetic 102 | . 6 11 82 . . 3 Robot Hit Streak 16 | . 4 4 12 6 16 10 Robot Miss Streak 3 | . 3 2 3 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 3 . 1 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 283 | . 6 10 152 9 64 42 Core Hits 153 | . 1 7 71 3 51 20 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 4 | . . . 4 . . . Critical Strikes 12 | . . . 6 1 2 3 Burn 5 | . . . . . 2 3 Meltdown 2 | . . . 1 1 . . Smash 5 | . . . 5 . . . Melee Attacks 99 | . . . 14 . 85 . Impact 99 | . . . 14 . 85 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7941 | 5 76 110 3477 187 2765 1321 Guns 1988 | . 76 108 574 . 538 692 Cannons 2748 | . . . 1912 187 575 74 Explosions 2839 | . . . 671 . 1652 516 Melee 267 | . . . 267 . . . Ramming 99 | 5 . 2 53 . . 39 Kinetic 412 | . 34 42 146 . 190 . Thermal 3206 | . . . 1404 187 923 692 Explosive 2757 | . . . 589 . 1652 516 Electromagnetic 1200 | . 42 66 1018 . . 74 Impact 267 | . . . 267 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 1 . 2 5 Average Corruption 1 | . . . 1 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 7 . 3 11 Message Errors 3 | . . . 1 . . 2 Matter Fused 5 | . . . 2 . 1 2 Heat Flow Errors 5 | . . . 2 . 1 2 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 245 | . . . 135 . 96 14 Projectiles 31 | . . . 31 . . . Explosions 128 | . . . 19 . 96 13 Melee 86 | . . . 85 . . 1 Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 180 | . . . 16 . 109 55 Shots 7 | . . . 2 . 3 2 Rammed 9 | 2 . 1 6 . . . Targets Rammed 19 | 2 . 1 10 . . 6 Kicked 8 | . . . 2 . . 6 Crushed 2 | . . . 2 . . . Highest Temperature 640 | . 40 40 640 84 401 239 Average Temperature 79 | . 20 21 97 42 88 45 Received Heat Transfer 1944 | . . . 765 36 918 225 Effects 17 | . . . 16 . 1 . Shutdowns 4 | . . . 3 . 1 . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 5 | . . . 5 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 6 | . 1 . 5 . . . Impact Corruptions 5 | . . . 4 . . 1 Robots Melted 5 | . . . 2 1 1 1 Combat Hostiles 5 | . . . 2 1 1 1 Parts Melted 12 | . . . 3 4 4 1 Heat Transferred 6325 | . . . 2371 333 1882 1739 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 1417 | . 22 100 1092 532 1417 909 Initial 690 | . . 8 39 460 345 690 Average 573 | . 14 64 460 496 871 777 Maximum Alert Level 4 | . . . 3 2 4 3 Low Security (%) 20 | 100 100 100 17 . . . Level 1 16 | . . . 39 . 2 . Level 2 22 | . . . 21 100 30 19 Level 3 27 | . . . 22 . 33 80 Level 4 11 | . . . . . 33 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 11 | . . . 6 1 . 4 Investigation 3 | . . . . . . 3 Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 4 | . . . 3 . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 7 | . . . 5 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 2 7 82 2 35 27 Peak Tracking Total 7 | . 2 3 7 1 5 7 Tactical Retreats 6 | . . 1 3 . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 6 | . . 1 . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 7 | . . 1 3 . 2 1 Max in Single Turn 1 | . . 1 1 . 1 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 11 | . 1 1 2 1 2 4 Terminals 6 | . 1 . 1 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 32 | . 2 1 7 2 6 14 Successful 19 | . 1 1 4 1 2 10 Failed 13 | . 1 . 3 1 4 4 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . . . 3 . . 6 Terminals 18 | . 2 . 3 . 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 4 . . 5 Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 7 | . 1 1 . . 2 3 Record 2 | . . . . . . 2 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Recall Investigation 1 | . . . . . . 1 Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 4 . . 5 Insert Component 4 | . . . 2 . . 2 Analyze 5 | . . . 2 . . 3 Garrison Access Hacks 3 | . . . . 1 . 2 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 2 1 2 4 Full Trace Events 5 | . . . 1 . 2 2 Feedback Events 2 | . . . . . 2 . Corruption 2 | . . . . . 2 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 Part Schematics Acquired 4 | . . . 2 . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 56 | . . . . . 56 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 236 | . . . . . 236 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 5353 | 62 156 503 2214 122 1818 478 Spaces Moved 3154 | 36 85 287 1101 60 1264 321 Core 12 | 11 . . . . . 1 Treads 1162 | 25 85 287 765 . . . Legs 1980 | . . . 336 60 1264 320 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 100 100 50 Average Speed 127 | 137 160 160 152 145 101 104 Slowest Speed 360 | 200 160 160 240 183 110 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 20 52 92 9 89 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . . . 1 . 9 . Terrain Destroyed 122 | . . . 48 . 68 6 Melee 10 | . . . 1 . 9 . Projectile . | . . . . . . . AOE 112 | . . . 47 . 59 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 3831 | 44 94 311 1395 76 1505 406 Wait 64 | . . 8 18 . 13 25 Move 3149 | 35 84 286 1100 60 1263 321 Hop . | . . . . . . . Pick Up 55 | 1 4 2 25 1 16 6 Fast Attach 37 | 6 . 1 18 1 5 6 Attach 28 | . . . 14 1 11 2 Detach 16 | . . . 15 . 1 . Swap 41 | . . . 19 4 15 3 Drop 52 | . . 2 36 1 5 8 Fire 257 | . 6 11 126 8 77 29 Melee 99 | . . . 14 . 85 . Ram . | . . . . . . . Kick 8 | . . . 2 . . 6 Crush 11 | 2 . 1 8 . . . Escape Stasis 14 | . . . . . 14 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 219 | -10/Materials | Entered Mines 282 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 331 | -10/Mines | Build established: Mutant 424 | -10/Mines | Found a hidden stash of uninstalled traps 714 | -10/Mines | Discovered new exit (range 7) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -9/Materials | Discovered new exit (range 11) 1579 | -9/Materials | Discovered new exit (range 15) 1762 | -9/Materials | Discovered new exit (range 5) 1839 | -9/Materials | Build established: Scavenger-Mutant 2030 | -9/Materials | Discovered new exit (range 16) 2201 | -9/Materials | Discovered new exit (range 16) 2322 | -9/Materials | First assault squad dispatched 2470 | -9/Materials | Core integrity fell below 50% 2663 | -9/Materials | Build established: Mutant 2867 | -9/Materials | Sterilization system engaged 2867 | -9/Materials | Non-combat units ordered to evacuate 2936 | -9/Materials | Entered another Materials area 2936 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2977 | -8/Materials | Garrison activated, responded to threat 3058 | -8/Materials | Identified exit to Garrison 3058 | -8/Materials | Entered Garrison 3118 | -8/Garrison | Triggered checkpoint 3134 | -8/Garrison | Rescued a captive Derelict 3135 | -8/Garrison | Rescued a captive Derelict 3180 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Discovered new exit (range 15) 3456 | -8/Garrison | Triggered checkpoint 3484 | -8/Garrison | Triggered checkpoint 3539 | -8/Garrison | Discovered new exit (range 6) 3555 | -8/Garrison | Lost 4 parts (1p1u2w) 3640 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Triggered checkpoint 3746 | -8/Garrison | Discovered new exit (range 14) 3846 | -8/Garrison | Build established: Scavenger-Mutant 3902 | -8/Garrison | Discovered new exit (range 13) 3944 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Lost 3 parts (1n1u1w) 4105 | -8/Garrison | Core integrity fell below 50% 4168 | -8/Garrison | Lost 4 parts (2p2w) 4323 | -8/Garrison | Installed Relay Interface Framework 4750 | -8/Garrison | Garrison Relay disabled 4835 | -8/Garrison | Garrison Relay disabled 4876 | -8/Garrison | Entered Materials 5276 | -8/Materials | First assault squad dispatched 5279 | -8/Materials | Build established: Mutant 5334 | -8/Materials | Core integrity fell below 20% 5354 | -8/Materials | Released all parts (5) 5354 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05348_ K-01 Serf cleans the Integration Channel. 05348_ C-30 ARC bursts open, deploying its payload. 05348_ L-31 Rogue unfolds itself. 05348_ G-47 Trooper unfolds itself. 05348_ Penetrated by Slug. 05348_ Imp. Ion Engine destroyed. 05351_ G-47 Trooper destroyed. 05351_ L-31 Rogue destroyed. 05351_ Destroyed Aluminum Leg. 05351_ Penetrated by Slug. 05352_ K-01 Serf collects debris. 05353_ Rocket Launcher destroyed. 05354_ Dropped Lrg. Storage Unit. 05354_ Released Pulse Rifle. 05354_ Released Adv. Weight Redist. System. 05354_ Released Hacking Suite. 05354_ Released Imp. Heat Sink. 05354_ Released Imp. Ion Engine. 05354_ Penetrated by Slug. 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Aluminum Leg | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticSlugEngine Manual? 0 Play Time 00:45:15 Cumulative 67.7 hours Start 2024.09.22 @ 20:46:47 End 2024.09.22 @ 21:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1088c013-db0b-47a1-bf36-9ffdee1779be