Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.07 @ 09:11:52 // Winter2019/RPGLIKE Player: Kurtz Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (2027) 2027 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4137 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 66/350 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (8) ------ Cooling System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Actuator Array Hardened Light Armor Plating Shield Generator System Shield > --- WEAPON (3) ------- Light Cannon Assault Cannon Hammer > --- INVENTORY (3) ---- Thermal Generator Melee Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Actuator Array Hardened Light Armor Plating Shield Generator System Shield > --- WEAPON ----------- Light Cannon Light Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Thermal Generator [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Shield Generator Device Shield Generator Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 10 | 5 . 3 2 Power . | . . . . Propulsion 1 | 1 . . . Utility 7 | 2 . 3 2 Weapon 2 | 2 . . . Parts Attached 44 | 6 13 14 11 Power 7 | 1 1 5 . Engine 6 | 1 1 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 23 | . 6 9 8 Device 15 | . 4 6 5 Storage . | . . . . Processor 5 | . 1 2 2 Hackware 1 | . . . 1 Protection 2 | . 1 1 . Artifact . | . . . . Weapon 7 | 3 2 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 94 99 99 Engine 6 | . 10 4 7 Core 2 | . . 3 . Leg 17 | . 21 16 14 Device 29 | . 25 30 29 Processor 11 | . . 14 13 Hackware 1 | . . . 4 Protection 3 | . 2 1 7 Energy Gun 1 | . 6 . . Ballistic Gun 9 | . 20 8 3 Ballistic Cannon 14 | . 5 16 16 Naked Turns . | . . . . Heaviest Build 34 | 9 17 25 34 Greatest Support 36 | 3 20 31 36 Greatest Overweight (x) 2 | 2 2 . 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 3 | 2 2 3 3 Average Capacity 2 | 2 2 2 3 Most Carried 3 | 2 2 3 3 Average Carried 1 | . 1 1 2 Final Capacity 3 | 2 2 3 3 Final Carried 2 | . 2 2 2 Class Distribution -------------------- 54% | Skirmisher 21% | Tank 12% | Hacker-Tank 9% | Gunner Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1955 | 226 355 1021 353 Remotely 577 | . 98 421 58 Salvage Created 2142 | . 321 1244 577 Parts 133 | . 26 79 28 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed . | . . . . Parts Field Recycled 36 | . . 36 . Retrieved Matter 197 | . . 197 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 56 | . 6 34 16 Melee 1 | . . . 1 Guns 20 | . 5 14 1 Cannons 34 | . 1 20 13 Classes Destroyed 9 | . 5 2 2 Hauler 6 | . 1 4 1 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Watcher 6 | . 3 2 1 Swarmer 13 | . 2 6 5 Grunt 28 | . 4 18 6 Brawler 2 | . . . 2 Duelist 1 | . . 1 . Sentry 12 | . . 9 3 Best Kill Streak 6 | . 2 4 6 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1767 | . 158 559 1050 Core 1298 | . 110 430 758 Absorbed by Shields 405 | . 33 220 152 Redirected to Core 1102 | . 102 355 645 Core Remaining (%) 96 | 100 92 97 . Volleys Fired 162 | . 31 86 45 Largest 3 | . 3 3 3 Hottest 114 | . 90 90 114 Shots Fired 474 | . 91 258 125 Gun 172 | . 72 86 14 Cannon 302 | . 19 172 111 Launcher . | . . . . Special . | . . . . Kinetic 461 | . 78 258 125 Thermal 13 | . 13 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 13 24 18 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 356 | . 63 182 111 Core Hits 114 | . 19 61 34 Critical Hits 5 | . 1 2 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . 1 2 1 Melee Attacks 17 | . . . 17 Impact 17 | . . . 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 5192 | . 721 2509 1962 Guns 1614 | . 530 922 162 Cannons 3234 | . 191 1587 1456 Explosions . | . . . . Melee 344 | . . . 344 Ramming . | . . . . Kinetic 4728 | . 601 2509 1618 Thermal 120 | . 120 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 344 | . . . 344 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 6 33 Projectiles 26 | . . 6 20 Explosions . | . . . . Melee 13 | . . . 13 Knockbacks 37 | . 3 13 21 Impact 1 | . . . 1 Kinetic 32 | . 3 13 16 Secondary 4 | . . . 4 Self-Inflicted Damage 60 | . . . 60 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 201 | . 201 16 20 Average Temperature 30 | . 48 7 5 Received Heat Transfer 683 | . 81 227 375 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . 275 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 351 | . 122 351 274 Initial 17 | . . 9 17 Average 79 | . 31 107 65 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 71 93 Level 1 16 | . . 28 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 13 51 29 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 25 | . 6 13 6 Terminals 20 | . 6 10 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 71 | . 16 40 15 Successful 45 | . 8 29 8 Failed 26 | . 8 11 7 Catastrophic 8 | . . 4 4 Database Lockouts . | . . . . Manual 41 | . 6 24 11 Terminals 65 | . 16 37 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 1 2 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 24 | . 6 16 2 Prototype ID Bank 5 | . 1 4 . Alert Level 3 | . . 3 . Unreport Threat 9 | . 3 5 1 Locate Traps 3 | . 1 2 . Hauler Manifests 2 | . . 1 1 Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 2 12 4 Terminals 16 | . 2 10 4 Botnet 16 | . 2 10 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Extract 2 | . . 2 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 4 9 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 1 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4305 | 86 896 2319 1004 Spaces Moved 2713 | 66 605 1497 545 Core 95 | 66 29 . . Treads . | . . . . Legs 2613 | . 571 1497 545 Wheels . | . . . . Hover 5 | . 5 . . Flight . | . . . . Fastest Speed 50 | 50 116 120 120 Average Speed 121 | 113 121 120 126 Slowest Speed 150 | 150 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 4 95 94 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . . 55 Melee . | . . . . Projectile 5 | . . . 5 AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3347 | 77 702 1829 739 Wait 307 | . 31 180 96 Move 2710 | 65 604 1496 545 Hop . | . . . . Pick Up 36 | 6 6 14 10 Fast Attach 14 | . 9 2 3 Attach 26 | 6 4 9 7 Detach . | . . . . Swap 4 | . . 3 1 Drop 33 | . 10 12 11 Fire 162 | . 31 86 45 Melee 17 | . . . 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 38 | . 7 27 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Gunner 347 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Discovered new exit (range 12) 710 | -10/Materials | Build established: Skirmisher 778 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Discovered new exit (range 8) 967 | -10/Materials | Identified exit to Materials 983 | -10/Materials | Entered another Materials area 985 | -9/Materials | Reached level 2 985 | -9/Materials | Reached level 3 1026 | -9/Materials | Upgraded with Utility slot (x2) 1173 | -9/Materials | Reached level 4 1387 | -9/Materials | Reached level 5 1404 | -9/Materials | Discovered new exit (range 13) 1472 | -9/Materials | Identified exit to Materials 1511 | -9/Materials | Upgraded with Utility slot (x1) 1815 | -9/Materials | Discovered new exit (range 14) 2078 | -9/Materials | Discovered exit to Materials (range 16) 2086 | -9/Materials | Reached level 6 2366 | -9/Materials | Discovered exit to Materials (range 6) 2734 | -9/Materials | Reached level 7 2977 | -9/Materials | Identified exit to Mines 3036 | -9/Materials | Build established: Tank 3302 | -9/Materials | Entered another Materials area 3304 | -8/Materials | Reached level 8 3393 | -8/Materials | Discovered new exit (range 14) 3468 | -8/Materials | Identified exit to Storage 3494 | -8/Materials | Upgraded with Utility slot (x2) 3811 | -8/Materials | Discovered new exit (range 11) 3956 | -8/Materials | Build established: Hacker-Tank 4166 | -8/Materials | Reached level 9 4193 | -8/Materials | Core integrity fell below 50% 4256 | -8/Materials | Garrison activated, responded to threat 4267 | -8/Materials | Core integrity fell below 20% 4306 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04256_ G-47 Trooper knocked back. 04256_ G-47 Trooper calls for garrison reinforcements. 04256_ ALERT: Activating Garrison Access M001. 04257_ U-05 Engineer builds a Door. 04259_ The unstable cave ceiling collapses. 04261_ G-47 Trooper destroyed. 04268_ U-05 Engineer builds a Wall. 04269_ Destroyed Imp. Heat Sink. 04269_ G-47 Trooper system corrupted by crushing effect. 04269_ W-25 Informer distress signal alerts nearby ally. 04269_ U-05 Engineer builds a Wall. 04271_ G-47 Trooper knocked back. 04272_ U-05 Engineer lays Concrete. 04275_ U-05 Engineer builds a Wall. 04279_ G-47 Trooper suffers critical hit. 04279_ G-47 Trooper destroyed. 04284_ W-25 Informer distress signal alerts nearby ally. 04285_ B-36 Bruiser destroyed. 04291_ L-31 Rogue knocked back. 04305_ Acquired 58 matter. 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[%%?????????????????? | | ?????????????????????? =/?????????????????? | | ?????????????????????####+#?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 21 Robot Scan Range 17 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Particle Cannon | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Reclamation Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 8 | . . 6 2 XP Earned 17045 | 4000 965 8395 3685 XP Spent 15045 | 4000 . 5995 5050 Upgrades 27 | 9 . 14 4 Propulsion Slot 1 | 1 . . . Utility Slot 7 | 2 . 3 2 Weapon Slot 2 | 2 . . . Core Integrity 2 | . . 2 . Heat Dissipation 3 | . . 3 . Matter Storage 1 | . . 1 . Mass Support 2 | . . 1 1 Inventory Capacity 3 | 2 . 1 . Sight Range 1 | 1 . . . Sensor Range 2 | 1 . 1 . Melee Accuracy 1 | . . 1 . Hack Attack % 1 | . . 1 . KI Resistance % 1 | . . . 1 Protomatter Created 433 | . 55 266 112 Integrity Restored 765 | . 95 583 87 Core 588 | . 63 456 69 Parts 177 | . 32 127 18 Protomatter Decayed 82 | . 17 65 . Game ------ Seed DynamicDisposableChainsword Manual? 0 Play Time 00:56:50 Cumulative 415.9 hours Start 2020.11.06 @ 14:14:48 End 2020.11.07 @ 09:11:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 29 Rogue 1 Adventurer 28 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 44 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c1034f9-e115-4464-abe4-c1424a1ad640