Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 01:23:52 Player: Dytto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (685) 685 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 3732 Bonus ------- Pacifist 200 Follower Combat Kills 232 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Component Analysis Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Weapon Cycler Medium Armor Plating System Shield Improved EM Pulse Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Small Laser Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Terrain Scanner Improved Targeting Computer Medium Armor Plating System Shield [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 40 | 5 4 1 3 9 18 Power 6 | 1 . . . 3 2 Engine 5 | 1 . . . 2 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 3 1 2 3 6 Device 7 | . 2 1 1 1 2 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . . . 1 2 3 Artifact . | . . . . . . Weapon 15 | 2 1 . 1 3 8 Energy Gun 6 | . 1 . . 1 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 . . 1 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 20 | . . . 1 3 16 Power 4 | . . . . 1 3 Propulsion 4 | . . . . . 4 Utility 6 | . . . 1 1 4 Weapon 6 | . . . . 1 5 Highest Loss Streak 6 | . . . 1 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 96 99 80 79 65 Engine 10 | . 14 14 11 13 4 Core 1 | . . . . 4 1 Wheel 19 | . 28 28 22 18 7 Device 11 | . 14 13 11 6 10 Processor 7 | . 9 14 3 . 6 Protection 4 | . . . 7 13 8 Energy Gun 10 | . 8 14 11 11 9 Ballistic Gun 11 | . 19 14 14 11 1 Slashing Weapon 2 | . . . . 1 7 Naked Turns . | . . . . . . Heaviest Build 32 | 9 11 9 23 32 29 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | 1 3 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 3 4 5 Class Distribution -------------------- 88% | Mutant 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 767 | 246 . 53 107 151 210 Remotely . | . . . . . . Salvage Created 775 | . . 14 342 167 252 Parts 33 | . . . 16 5 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 18 | . . 1 8 3 6 Melee 1 | . . . . . 1 Guns 16 | . . 1 8 3 4 Cannons 1 | . . . . . 1 Classes Destroyed 7 | . . 1 5 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Swarmer 3 | . . . 3 . . Grunt 8 | . . . 3 2 3 Sentry 4 | . . . 2 1 1 Programmer 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 6 | . . 1 6 2 3 Combat Bots Only 4 | . . 1 4 2 3 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2832 | . . 72 388 496 1876 Core 759 | . . . 22 31 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 . 100 94 94 . Volleys Fired 77 | . . 3 25 19 30 Largest 3 | . . 2 3 3 2 Hottest 130 | . . 60 80 80 130 Shots Fired 145 | . . 6 52 44 43 Gun 133 | . . 6 52 44 31 Cannon 12 | . . . . . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 81 | . . 3 31 25 22 Thermal 55 | . . 3 21 19 12 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 16 | . . 1 16 6 7 Robot Miss Streak 9 | . . 2 5 5 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 95 | . . 2 30 24 39 Core Hits 60 | . . 2 14 8 36 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Destroy 1 | . . . 1 . . Corrupt 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1542 | . . 26 418 295 803 Guns 1235 | . . 26 418 295 496 Cannons 139 | . . . . . 139 Explosions . | . . . . . . Melee 168 | . . . . . 168 Ramming . | . . . . . . Kinetic 892 | . . 15 266 203 408 Thermal 440 | . . 11 152 92 185 Explosive . | . . . . . . Electromagnetic 42 | . . . . . 42 Impact . | . . . . . . Slashing 168 | . . . . . 168 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 490 | . . 7 54 161 490 Average Temperature 109 | . . 7 16 86 194 Received Heat Transfer 954 | . . 63 144 252 495 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 984 | . . 25 350 200 409 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 412 | . 32 61 412 288 132 Initial 173 | . . . . 173 39 Average 76 | . 13 23 267 221 46 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 84 | 100 100 100 22 35 100 Level 1 15 | . . . 73 64 . Level 2 . | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 2 4 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . . 2 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 7 3 16 12 16 Peak Tracking Total 7 | . 2 2 4 6 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 16 | . 1 1 3 4 7 Terminals 11 | . 1 . 3 3 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 26 | . 5 1 4 6 10 Successful 17 | . 3 1 3 5 5 Failed 9 | . 2 . 1 1 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 17 | . 5 . 4 4 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 3 1 3 3 3 Record 7 | . 2 . 2 2 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . 2 . Recycle Component 1 | . . . . 1 . Process 1 | . . . . 1 . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 1 2 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter 41 | . . . . 41 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . AID 1 | . . . 1 . . Ally Attacks 32 | . . 9 23 . . Total Damage 397 | . . 116 281 . . Kills 8 | . . 2 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3613 | 45 1048 557 399 414 1150 Spaces Moved 2231 | 45 405 587 326 352 516 Core 27 | 2 . . . . 25 Treads . | . . . . . . Legs 52 | . . . . . 52 Wheels 2152 | 43 405 587 326 352 439 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 90 | 78 80 80 89 94 109 Slowest Speed 300 | 80 80 80 95 95 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 30 84 32 28 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3671 | 51 1127 670 387 391 1045 Wait 1291 | . 716 71 29 7 468 Move 2226 | 44 404 586 325 351 516 Hop . | . . . . . . Pick Up 15 | 2 2 4 2 3 2 Fast Attach 27 | 5 2 1 . 6 13 Attach 9 | . 1 . 3 2 3 Detach 7 | . 1 . 2 1 3 Swap 4 | . 1 . . 1 2 Drop 9 | . . 5 1 1 2 Fire 77 | . . 3 25 19 30 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 1091 | -10/Materials | Identified exit to Mines 1094 | -10/Materials | Entered Mines 1153 | -10/Mines | Assembled infested the area 1158 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1212 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1580 | -10/Mines | Learned 8 Materials zone layouts 1594 | -10/Mines | Discovered new exit (range 11) 1626 | -10/Mines | Identified exit to Materials 1633 | -10/Mines | Found the Drone Emporium 1640 | -10/Mines | Found Prototype Device 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Accompanied by 3 allies 1651 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1652 | -9/Materials | Identified exit to Storage 1669 | -9/Materials | Identified Bomb Drone Bay 2034 | -9/Materials | Discovered new exit (range 14) 2050 | -9/Materials | Entered another Materials area 2050 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2276 | -8/Materials | Lost 3 parts (1p1u1w) 2449 | -8/Materials | Discovered new exit (range 15) 2464 | -8/Materials | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2815 | -7/Factory | Lost 4 parts (1p1n1u1w) 3454 | -7/Factory | Core integrity fell below 50% 3472 | -7/Factory | Lost 5 parts (1n2u2w) 3610 | -7/Factory | Core integrity fell below 20% 3614 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03536_ ALERT: Suspicious activity at Scanalyzer F003. Dispatching Investigation squad. 03568_ System corrupted: Component data lost. [Achievement: More Dakka Please] 03586_ G-47 Trooper destroyed. 03586_ Imp. Deuterium Engine destroyed. 03593_ P-60 Hacker destroyed. 03593_ Aluminum Leg destroyed. 03595_ Flak Cannon destroyed. 03599_ Aluminum Leg destroyed. 03601_ Flak Gun destroyed. 03602_ KWJPM4 4#TYEKPL7U IQDKPV>K 03604_ K-01 Serf collects debris. 03607_ ALERT: Cargo convoy en route, clear transfer corridor. 03607_ K-01 Serf collects debris. 03607_ U-05 Engineer builds a Door. 03609_ Imp. Targeting Computer destroyed. 03612_ K-01 Serf collects debris. 03613_ G-47 Trooper Aluminum Leg severed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????################???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ?????????????? #???????????????????? | | ??????????????? +???????????????????? | | ????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ???????????????????? !ks #???????????????????? | | ?????????????????????#g[ss g #???????????????????? | | ?????????????????????# % = ######+############## | | ?????????????????????# @ | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# u | | ?????????????????????#####+#################+##### | | ????????????????????????# ## #?? | | ????????????????????????# ##""" #?? | | ????????????????????????# """" ##""" % #?? | | ????????????????????????# """" ##"S %"""" #?? | | ????????????????????????# """" ##""" """" #?? | | ????????????????????????# """" ## "" """" #?? | | ????????????????????????# """" ## """" #?? | | ????????????????????????# ?????? ##]] """" #?? | | ????????????????????????# ????????#] =="""" #?? | | ????????????????????????# ????????# """" #?? | | ????????????????????????# ????????# #?? | | ????????????????????????# ????????# #?? | | ??????????????????????????????????######### ####?? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More More Dakka Please Challenges ------------ None Game ------ Seed PoweredThiefLaser Manual? 0 Play Time 00:31:38 Cumulative 14.1 hours Start 2022.03.22 @ 00:54:22 End 2022.03.22 @ 01:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 14 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e68936c-0fc5-49a7-9e86-c5281dc6381d