Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 01:21:53 Player: Err. String Expected Got Nil Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1436) 1436 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6046 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Power Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite ECM Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Heat Sink Improved Power Shielding Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Heavy Flail Greatsword [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 55 | 5 15 1 2 . 18 4 10 Power 8 | 1 2 1 . . 2 . 2 Engine 6 | 1 2 1 . . 1 . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 8 | 2 2 . . . 1 1 2 Treads 4 | 2 2 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 1 1 2 Utility 11 | 1 3 . . . 4 2 1 Device 5 | . 1 . . . 3 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 28 | 1 8 . 2 . 11 1 5 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 7 . 1 . 7 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . . . . 4 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 14 | . 1 . . . 1 . 12 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 5 | . 1 . . . 1 . 3 Weapon 5 | . . . . . . . 5 Highest Loss Streak 11 | . 1 . . . 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 92 100 100 100 62 46 63 Engine 11 | . 14 14 14 14 8 . . Treads 15 | . 28 28 28 28 . . . Flight 4 | . . . . . 8 15 13 Device 11 | . 3 14 14 14 17 7 12 Storage 11 | . 14 14 14 14 9 7 5 Hackware 3 | . . . . . 8 7 6 Protection 1 | . 4 . . . . . . Ballistic Gun 15 | . 27 28 22 28 2 . . Slashing Weapon 3 | . . . . . 7 . 7 Peak Build Rating 62 | 5 9 10 13 13 56 62 62 Average Rating 27 | 3 7 9 11 13 53 56 52 On Entrance 20 | . 5 9 10 13 13 48 62 Naked Turns 14 | . . . . . . . 14 Heaviest Build 58 | 12 50 49 49 49 55 53 58 Greatest Support 56 | 40 46 46 46 46 56 55 55 Greatest Overweight (x) 3 | . 1 1 1 1 1 . 3 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 6 13 20 20 20 20 20 17 Most Carried 20 | 4 16 18 20 19 20 20 16 Average Carried 14 | 2 9 16 18 19 17 17 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 16 18 19 19 20 16 3 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1121 | 109 489 115 . . 267 . 141 Remotely . | . . . . . . . . Salvage Created 1796 | . 609 72 . . 766 . 349 Parts 118 | . 44 5 . . 50 . 19 Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 38 | . 14 2 . . 14 . 8 Melee 24 | . 2 . . . 14 . 8 Guns 14 | . 12 2 . . . . . Classes Destroyed 11 | . 6 . . . 4 . 1 Builder 1 | . 1 . . . . . . Hauler 5 | . 2 . . . 3 . . Mechanic 1 | . . . . . 1 . . Operator 3 | . 2 . . . 1 . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . 6 . . . 4 . 3 Grunt 16 | . 8 2 . . 4 . 2 Duelist 1 | . . . . . 1 . . Sentry 4 | . . . . . 4 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . 5 1 . . 4 . 5 Combat Bots Only 5 | . 5 1 . . 4 . 5 Max Kills in Single Turn 1 | . 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 324 | . 99 15 . . 42 . 168 Missed 106 | . 35 4 . . 12 . 55 Damage Taken 3528 | . 712 143 . . 425 . 2248 Core 934 | . 108 15 . . 100 . 711 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 154 | . 50 . . . . . 104 Regen/Repaired (Parts) 61 | . 61 . . . . . . Core Remaining (%) 77 | 100 . . . 50 81 . . Volleys Fired 94 | . 76 9 . . 4 . 5 Largest 2 | . 2 2 . . 2 . 2 Hottest 100 | . 100 40 . . 40 . 46 Shots Fired 178 | . 146 18 . . 8 . 6 Gun 177 | . 145 18 . . 8 . 6 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 177 | . 145 18 . . 8 . 6 Thermal 1 | . 1 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 6 7 . . 9 . . Robot Miss Streak 6 | . 6 3 . . 1 . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 154 | . 83 11 1 . 40 . 19 Core Hits 67 | . 37 5 . . 15 . 10 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . . 2 . 2 Destroy 1 | . 1 . . . . . . Sever 4 | . . . . . 2 . 2 Melee Attacks 74 | . . . 1 . 51 . 22 Impact . | . . . . . . . . Slashing 73 | . . . . . 51 . 22 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 1 . 8 . . Combat Hostiles 3 | . . . . . 3 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4280 | . 1033 141 . . 2250 . 856 Guns 1243 | . 1011 141 . . 73 . 18 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3015 | . . . . . 2177 . 838 Ramming 22 | . 22 . . . . . . Kinetic 1243 | . 1011 141 . . 73 . 18 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3015 | . . . . . 2177 . 838 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 487 | . . . . . 465 . 22 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 487 | . . . . . 465 . 22 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . 6 . . . . . . Targets Rammed 6 | . 6 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 24 | . 24 2 . . . . . Average Temperature 8 | . 9 2 . . . . . Received Heat Transfer 567 | . 345 78 . . 81 . 63 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 256 | . 256 63 . . 244 110 232 Initial 110 | . . 18 . . . 110 77 Average 70 | . 88 16 . . 71 110 126 Maximum Alert Level 1 | . 1 . . . 1 . 1 Low Security (%) 92 | 100 92 100 . 100 90 100 92 Level 1 7 | . 7 . . . 9 . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 11 | . 3 . . . 5 . 3 Investigation 3 | . 1 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . 3 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 3 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 28 3 . . 22 . 21 Peak Tracking Total 7 | . 5 2 . . 4 . 7 Tactical Retreats 7 | . 1 1 . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 17 | . 6 . 1 . 9 1 . Terminals 12 | . 5 . . . 6 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 56 | . 21 . 1 . 32 2 . Successful 36 | . 10 . 1 . 24 1 . Failed 20 | . 11 . . . 8 1 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 35 | . 19 . 1 . 15 . . Terminals 48 | . 19 . . . 27 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . 2 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 17 | . 2 . 1 . 13 1 . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 3 | . . . . . 3 . . Locate Traps 2 | . . . . . 2 . . Disarm Traps 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 6 . . . 7 . . Terminals 13 | . 6 . . . 7 . . Botnet 11 | . 5 . . . 6 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . . . 6 1 . Full Trace Events 5 | . 3 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . parse_system 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 4975 | 73 1462 728 523 29 1862 6 292 Spaces Moved 1927 | 46 572 283 213 10 697 3 103 Core 11 | 11 . . . . . . . Treads 1117 | 35 572 283 213 10 4 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 799 | . . . . . 693 3 103 Fastest Speed 29 | 50 160 240 240 240 50 39 29 Average Speed 145 | 133 193 240 240 240 54 39 44 Slowest Speed 245 | 160 240 240 240 240 240 39 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 95 71 60 8 56 . 50 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . 1 . . . 13 . . Terrain Destroyed 14 | . 1 . . . 13 . . Melee 13 | . . . . . 13 . . Projectile 1 | . 1 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3784 | 58 781 315 226 16 2079 7 302 Wait 1529 | . 84 19 5 7 1256 . 158 Move 1918 | 45 571 282 212 9 694 2 103 Hop 1 | . . . . . 1 . . Pick Up 62 | 8 23 3 2 . 24 . 2 Fast Attach 3 | . . . . . 1 . 2 Attach 31 | 5 5 . . . 11 4 6 Detach 9 | . . . . . 8 1 . Swap 21 | . 10 1 2 . 6 . 2 Drop 36 | . 6 1 4 . 23 . 2 Fire 94 | . 76 9 . . 4 . 5 Melee 74 | . . . 1 . 51 . 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 6 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Repaired Assault Rifle 316 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Derelicts attacked the area 979 | -10/Materials | Discovered new exit (range 12) 1536 | -10/Materials | Entered Mines 1601 | -10/Mines | Discovered new exit (range 12) 1787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1789 | -10/Mines | Found a hidden stash of uninstalled traps 1982 | -10/Mines | Learned 4 Materials zone layouts 2255 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -10/Mines | Discovered new exit (range 5) 2264 | -10/Mines | Entered Exiles 2324 | -10/Exiles | Met 8R-AWN 2364 | -10/Exiles | Met EX-HEX 2432 | -10/Exiles | Met EX-BIN 2458 | -10/Exiles | Aligned with FarCom system 2460 | -10/Exiles | Given EX-Vault access code 2531 | -10/Exiles | Opened EX-Vault 2553 | -10/Exiles | Found Flying Fortress v7 2600 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2635 | -10/Exiles | Exiles lab attacked by MAIN.C 2753 | -10/Exiles | Discovered new exit (range 14) 2787 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2787 | -10/Exiles | Entered Mines 2787 | -9/Mines | Discovered new exit (range 10) 2816 | -9/Mines | Entered Materials 2816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2817 | -8/Materials | Identified exit to Factory 4678 | -8/Materials | Entered Factory 4678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4684 | -7/Factory | Identified exit to DSF 4684 | -7/Factory | Entered DSF 4702 | -7/DSF | Additional patrols routed to DSF 4936 | -7/DSF | Sterilization system engaged 4956 | -7/DSF | Ambient heat levels rising (+10) 4965 | -7/DSF | Core integrity fell below 50% 4970 | -7/DSF | Core integrity fell below 20% 4971 | -7/DSF | Ambient heat levels rising (+10) 4976 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Slug penetrates C-17 Slicer. C-17 Slicer destroyed. Axe severed. Knocked back. Imp. Assault Rifle severed. Lgt. Nuclear Core severed. Knocked back. Acquired 16 matter. Imp. VTOL Module severed. ALERT: Ambient heat levels +10. Slug penetrates Wall. Melee Analysis Suite destroyed. Critical hit (Blast). VTOL Module destroyed. Imp. Assault Rifle destroyed. Slug penetrates Wall. Hacking Suite severed. Penetrated by Slug. Knocked back. ALERT: Ambient heat levels +10. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????##???????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ?????????#"#??????????????????????????????????? | | ??????####"##???????#########?????????????????? | | ??????#"""""######### !!#?????????????????? | | ??????#"""""##%*#[[[;/ !!#?????????????????? | | ???#"##"" =[![=!%%%**]! #?????????????????? | | ???#"""""[%!%=%=[% ![* % #?????????????????? | | ????###"" *!##!=#[[[#;#c ;##?????????????????? | | ??????### ###*!#[[[#%@c ###?????????????????? | | ???????## g##########ccc [[#?????????????????? | | ???????# ]]#?????#;*[ [[#?????????????????? | | ???????# ]]#?????#; / [[#?????????????????? | | ???????## ###?????##;;/ ###?????????????????? | | ???????#[ #??????#!! !!#?????????????????? | | ???????#[ #??????#!! !!#?????????????????? | | ???????#[ #??????#!!s !!#?????????????????? | | ??????### ###??????###= ###?????????????????? | | ??????#== ##??!#??????%] #???????????????????? | | ?????##== "#!!!#!!!#?? a???????????????????? | | ?????#" aH ??????????????????? | | ?????## ??????????????????? | | ??????# % ?????????????????? | | ??????# ## #]]]## a##?????????????????? | | ??????# #? #?]]#??a ##??????????????????? | | ??????######?####???#??? #???????????????????? | | ???????????????????????? !???????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed FireSigixScanner Manual? 0 Play Time 01:00:02 Cumulative 11.7 hours Start 2025.02.12 @ 00:17:04 End 2025.02.12 @ 01:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21a5e3a0-8f56-4c16-8650-52a72e4fd357