Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 20:39:51 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (202) 1010 Value Destroyed (6182) 6182 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2645) 2645 TOTAL SCORE: 15037 Bonus ------- High Alert Combat Kills 1126 Follower Combat Kills 299 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (9) ------ Enhanced Optical Array Advanced Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Advanced System Shield Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Antimatter Reactor > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Vortex Rifle Vortex Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Antimatter Reactor Power Amplifier Advanced Heat Sink Advanced Cooling System Large Matter Pod Structural Scanner 0b10 Decoder Chip [Skirmisher] Transmission Jammer Layered Light Armor Plating EM Disruption Field Advanced Hacking Suite Advanced System Shield Improved Corruption Screen Vortex Rifle Improved EM Pulse Cannon Long-range Proton Cannon Rocket Launcher Heavy Missile Launcher Vortex Catalyst Activator Dirty Datajack Improved Remote Datajack Powered Hammer [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . 2 . . 2 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 122 | 6 5 1 16 1 26 41 3 10 6 1 4 2 Power 11 | 1 . . 2 . 1 4 . 2 . . 1 . Engine 6 | 1 . . 2 . 1 2 . . . . . . Core 4 | . . . . . . 2 . 2 . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 33 | 2 2 . 3 . 10 13 . 2 . . . 1 Treads 17 | 2 2 . 3 . 10 . . . . . . . Leg 7 | . . . . . . 7 . . . . . . Wheel 8 | . . . . . . 6 . 2 . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 47 | 1 2 1 8 . 8 13 3 5 4 . 1 1 Device 16 | . 1 1 3 . 1 6 1 2 1 . . . Storage 7 | 1 1 . 1 . . 4 . . . . . . Processor 6 | . . . . . 1 3 . 1 . . 1 . Hackware 3 | . . . . . 1 . . 1 . . . 1 Protection 15 | . . . 4 . 5 . 2 1 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 1 . 3 1 7 11 . 1 2 1 2 . Energy Gun 10 | 1 1 . 2 . 2 2 . . . . 2 . Energy Cannon 2 | . . . . . . 1 . . . 1 . . Ballistic Gun 4 | 1 . . . . 2 1 . . . . . . Ballistic Cannon 4 | . . . . . . 4 . . . . . . Launcher 7 | . . . . 1 3 1 . . 2 . . . Special Weapon 2 | . . . . . . 1 . 1 . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 2 3 . . . . 1 . Parts Lost 47 | . . . 3 . 24 5 1 5 5 1 3 . Power 3 | . . . . . 1 1 . 1 . . . . Propulsion 20 | . . . 1 . 10 3 1 2 1 . 2 . Utility 18 | . . . 1 . 9 . . 2 4 1 1 . Weapon 6 | . . . 1 . 4 1 . . . . . . Highest Loss Streak 9 | . . . 2 . 9 3 1 3 3 1 3 . To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 15 | 3 8 10 12 15 12 14 24 24 21 21 23 3 Power 2 | . 1 1 2 3 2 3 4 2 2 2 2 . Propulsion 2 | 1 5 5 5 5 2 1 3 1 . . . . Utility 5 | . . . . 3 2 6 11 13 14 12 11 2 Weapon 4 | . 2 4 4 4 4 2 4 4 4 6 7 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 5 . 5 . 1 5 1 4 . . 15 2 Power 10 | . . . 3 . . 2 1 1 . . 3 . Propulsion 7 | . 2 . 1 . . 1 . 3 . . . . Utility 12 | . 2 . . . . 2 . . . . 7 1 Weapon 8 | . 1 . 1 . 1 . . . . . 4 1 Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 100 94 100 92 77 90 93 88 83 79 11 Engine 5 | . 14 14 10 11 8 . . . . . . . Core 3 | . . . . . . 4 6 10 11 11 10 . Treads 14 | . 27 28 21 22 33 . . . . . . . Leg 2 | . . . . . . 11 . . . . . . Wheel 7 | . . . . . . 16 21 17 12 11 10 . Device 13 | . 13 14 17 11 4 13 22 22 10 14 16 . Storage 9 | . 14 14 11 11 9 10 10 5 5 5 4 . Processor 4 | . . . . . . 7 6 6 11 11 10 5 Protection 8 | . . . 11 22 15 . 8 11 17 19 16 . Energy Gun 7 | . 14 14 21 21 1 3 . . . . . . Ballistic Gun 2 | . 14 14 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 3 6 4 3 1 . . Launcher 2 | . . . . . 14 . . . 3 2 . 3 Peak Build Rating 74 | 6 12 19 20 20 39 43 47 63 62 60 74 12 Average Rating 32 | 4 11 18 17 20 33 30 45 59 59 58 59 10 On Entrance 27 | . 6 12 19 20 20 1 43 47 62 58 60 8 Avg Prop Armor Cover (%) 4 | . . . . . 6 4 . . . . . . Naked Turns 97 | . . . . . 4 42 . . . . 51 . Heaviest Build 149 | 14 21 21 45 46 60 110 117 130 144 140 149 4 Greatest Support 107 | 40 46 46 46 46 107 52 48 44 32 22 22 4 Greatest Overweight (x) 6 | . . . 5 . 1 5 3 5 6 6 6 1 Average Overweight (x) 1 | . . . . . . . 2 2 4 5 5 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 25 25 25 5 Average Capacity 16 | 6 9 10 14 15 14 16 25 25 25 25 24 5 Most Carried 25 | 6 10 10 15 15 15 25 25 25 25 24 25 5 Average Carried 15 | 3 8 10 12 15 12 15 24 24 21 21 23 4 Final Capacity 25 | 8 10 10 15 15 5 25 25 25 25 25 5 5 Final Carried 25 | 6 10 10 15 15 5 25 25 25 19 24 5 3 Class Distribution -------------------- 71% | Mutant 9% | Assassin 8% | Scavenger-Mutant 5% | Commander-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Commander-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 4304 | 258 185 28 223 76 1145 1319 123 321 227 138 261 . Remotely . | . . . . . . . . . . . . . Salvage Created 5715 | 12 406 43 1295 162 1743 1310 112 342 179 14 45 52 Parts 328 | 2 33 3 66 10 102 79 3 18 3 1 1 7 Haulers Intercepted 13 | . 1 . 3 . 5 4 . . . . . . Recyclers Shooed 9 | 1 . . 1 1 3 2 1 . . . . . Parts Field Recycled 65 | . . . . . 65 . . . . . . . Retrieved Matter 429 | . . . . . 429 . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 3 1 . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 138 | . 9 3 22 8 51 21 3 6 7 2 1 5 Guns 47 | . 9 3 19 8 7 . . . . . 1 . Cannons 26 | . . . . . . 15 3 6 2 . . . AOE 61 | . . . . . 44 5 . . 5 2 . 5 Classes Destroyed 20 | 1 7 . 3 2 4 1 . . 1 . 1 . Worker 14 | . 2 . . . 9 2 . 1 . . . . Builder 14 | . 1 . 1 . 8 2 . 2 . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 13 | . 1 . 3 . 5 4 . . . . . . Recycler 11 | . 1 . 3 . 2 5 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 2 | . . . . . 1 . . 1 . . . . Watcher 7 | . 1 . . . 3 1 . 2 . . . . Swarmer 40 | . 6 3 4 3 10 7 . . . 2 . 5 Grunt 55 | . 3 . 12 1 27 4 3 . 5 . . . Brawler 5 | . . . 1 1 2 . . . 1 . . . Duelist 3 | . . . 1 . 2 . . . . . . . Protector 2 | . . . . . 2 . . . . . . . Sentry 15 | . . . 5 . 5 3 . 1 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 5 | . . . . . 1 1 . 3 . . . . Programmer 8 | . . . . . . 6 . 2 . . . . Striker 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 14 | 1 3 3 4 3 14 4 2 2 4 2 1 5 Combat Bots Only 7 | . 3 3 4 3 7 4 2 2 4 2 1 5 Max Kills in Single Turn 5 | 1 1 1 2 2 5 3 1 1 2 1 1 3 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 5 | . . . . . 5 3 . . 2 1 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 910 | . 47 17 103 29 272 166 9 64 83 8 105 7 Missed 276 | . 14 4 31 10 65 68 2 15 33 2 31 1 Hits 634 | . 33 13 72 19 207 98 7 49 50 6 74 6 Melee 21 | . . . 9 2 7 . . . 1 . 2 . Projectile 613 | . 33 13 63 17 200 98 7 49 49 6 72 6 AOE 2 | . . . . 2 . . . . . . . . Critical Strikes 22 | . . . 5 . 9 4 . 1 2 . 1 . Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 10607 | . 408 107 1097 258 3935 1609 136 737 761 138 1321 100 Core 2118 | . 84 8 153 31 489 305 37 . 46 9 874 82 Absorbed by Shields 804 | . . . . . . 16 . 268 274 53 193 . Redirected to Shielding 107 | . . . . . 107 . . . . . . . Regen/Repaired (Parts) 229 | . 103 . . . . . . . . . 126 . Core Remaining (%) 63 | 100 . 63 . 54 11 56 95 . . . . . Volleys Fired 401 | 6 35 6 82 17 63 100 17 46 20 2 4 3 Largest 2 | 2 2 2 2 2 2 2 1 1 2 1 2 1 Hottest 121 | 70 76 76 112 112 112 105 40 40 80 39 121 33 Shots Fired 634 | 12 70 12 164 34 102 132 17 46 31 3 8 3 Gun 373 | 12 70 12 164 34 49 25 . . . . 7 . Cannon 176 | . . . . . . 102 17 39 17 . 1 . Launcher 78 | . . . . . 53 5 . . 14 3 . 3 Special 7 | . . . . . . . . 7 . . . . Kinetic 197 | 6 35 6 5 . 10 62 17 39 17 . . . Thermal 324 | 6 35 6 159 34 39 45 . . . . . . Explosive 78 | . . . . . 53 5 . . 14 3 . 3 Electromagnetic 21 | . . . . . . 20 . . . . 1 . Entropic 7 | . . . . . . . . . . . 7 . Robot Hit Streak 19 | 9 10 4 13 9 12 19 8 11 11 . 3 2 Robot Miss Streak 5 | 1 4 3 4 2 5 5 2 4 2 2 4 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . . 1 3 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . Shots Hit Robots 426 | 10 36 7 117 23 64 89 13 38 23 . 4 2 Core Hits 392 | 2 19 3 44 11 208 42 6 14 30 5 1 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 32 | . 1 . 11 . 3 8 2 5 2 . . . Burn 15 | . 1 . 11 . 3 . . . . . . . Blast 15 | . . . . . . 7 2 4 2 . . . Corrupt 1 | . . . . . . 1 . . . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 13 | . . . 4 . . 2 . 6 1 . . . Impact 13 | . . . 4 . . 2 . 6 1 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16378 | 120 505 92 1766 347 6651 3032 448 1342 1349 121 205 400 Guns 3882 | 120 505 92 1766 347 500 347 . . . . 205 . Cannons 3522 | . . . . . . 1991 448 776 307 . . . Explosions 8487 | . . . . . 6145 691 . 184 946 121 . 400 Melee 478 | . . . . . . . . 382 96 . . . Ramming 9 | . . . . . 6 3 . . . . . . Kinetic 3242 | 69 273 33 62 . 121 1187 448 776 273 . . . Thermal 4149 | 51 232 59 1704 347 526 1046 . 184 . . . . Explosive 7972 | . . . . . 5998 507 . . 946 121 . 400 Electromagnetic 289 | . . . . . . 289 . . . . . . Impact 512 | . . . . . . . . 382 130 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 205 | . . . . . . . . . . . 205 . Highest Corruption 5 | . . . 1 1 5 1 . . 5 5 5 2 Average Corruption 1 | . . . 1 1 5 1 . . 5 5 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . Effects 37 | . . . 5 4 1 9 . . 1 15 2 . Message Errors 7 | . . . 2 . . 2 . . . 2 1 . Matter Fused 11 | . . . . 2 1 1 . . . 6 1 . Heat Flow Errors 5 | . . . 1 1 . 2 . . . 1 . . Energy Discharges 5 | . . . . 1 . 1 . . . 3 . . Data Loss (minor) 4 | . . . 1 . . 2 . . . 1 . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 3 | . . . . . . 1 . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 413 | . . . . . 127 37 6 168 75 . . . Projectiles 20 | . . . . . . 14 6 . . . . . Explosions 151 | . . . . . 127 23 . . 1 . . . Melee 242 | . . . . . . . . 168 74 . . . Knockbacks 28 | . . . . . . 8 11 6 3 . . . Impact 2 | . . . . . . . . 1 1 . . . Kinetic 25 | . . . . . . 8 10 5 2 . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 651 | . . . . . 433 31 . 129 25 33 . . Shots 27 | . . . . . 21 2 . 2 1 1 . . Rammed 3 | . . . 1 . 2 . . . . . . . Targets Rammed 7 | . . . 1 . 2 4 . . . . . . Kicked 4 | . . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 528 | 54 120 90 373 339 528 190 78 194 449 270 122 . Average Temperature 97 | 28 37 46 110 108 112 33 42 69 169 104 60 . Received Heat Transfer 2689 | . 108 . 390 24 1404 297 63 66 286 6 45 . Effects 22 | . . . 1 1 7 . . . 13 . . . Shutdowns 5 | . . . . . 2 . . . 3 . . . Energy Bleed 4 | . . . . 1 1 . . . 2 . . . Interference 5 | . . . . . 2 . . . 3 . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 3 . . . . Impact Corruptions 6 | . . . . . . . . 3 3 . . . Robots Melted 4 | . . . 3 . . 1 . . . . . . Combat Hostiles 4 | . . . 3 . . 1 . . . . . . Parts Melted 27 | . . 1 20 2 1 3 . . . . . . Heat Transferred 9922 | 148 666 148 5180 888 1284 1508 . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Maximum Alert Level 4 | . . . 1 . 4 4 2 1 . . . . Low Security (%) 42 | 100 100 100 50 100 15 . . 55 . . . . Level 1 20 | . . . 49 . 9 30 . 44 . . . . Level 2 23 | . . . . . 29 56 100 . . . . . Level 3 6 | . . . . . 15 11 . . . . . . Level 4 6 | . . . . . 31 1 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1509 | 5 97 70 336 113 1509 1144 574 266 . . . . Initial 641 | . . . . 103 7 641 558 266 . . . . Average 347 | . 20 4 194 73 717 512 549 190 . . . . Influence Increases 5857 | 5 313 70 895 180 2270 1260 136 349 155 40 74 110 Destroy 0b10 Robot/C 2880 | . 180 60 580 140 980 420 60 120 140 40 60 100 Destroy 0b10 Robot/NC 350 | 5 30 . 60 . 150 70 . 30 5 . . . Destroy Leader 644 | . 44 10 170 20 186 140 10 44 10 . . 10 Allied During Kill 55 | . . . 41 . . . . . . . 14 . Successful Hack 63 | . 27 . 9 5 17 . . 5 . . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . Disable Machine 675 | . . . 15 . 270 300 . 90 . . . . Destroy Structure 770 | . 2 . 5 . 592 105 6 60 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 345 | . 30 . 15 15 15 210 60 . . . . . Influence Decreases 5757 | 5 313 70 628 426 880 1530 733 750 292 46 74 10 Entered New Map 1864 | . . . . 164 14 770 583 278 53 2 . . Time Decay 3361 | 5 313 70 558 262 642 710 140 422 189 34 6 10 Lost Part 438 | . . . 30 . 224 50 10 50 50 10 14 . Lost Ally 94 | . . . 40 . . . . . . . 54 . Squads Dispatched 34 | . 1 . 3 . 11 13 1 5 . . . . Investigation 8 | . . . 1 . 3 3 . 1 . . . . Extermination 7 | . . . . . . 5 . 2 . . . . Reinforcement 13 | . 1 . 2 . 3 4 1 2 . . . . Assault 6 | . . . . . 5 1 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced 3 | . . . . . . 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 12 | . 3 . 4 . 4 1 . . . . . . Communications Jammed 1 | . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . Times Spotted 253 | . 21 3 39 10 66 51 6 12 8 2 29 6 Peak Tracking Total 22 | . 4 3 6 4 9 5 4 2 4 2 22 5 Tactical Retreats 18 | . 2 . 1 1 1 7 2 . . 1 3 . ECM-based Alert Blocks 10 | . . . . . . . . . . 1 9 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 16 | . . . 3 . 6 4 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 8 . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 46 | . 1 . 1 . 18 20 . 6 . . . . Max in Single Turn 14 | . 1 . 1 . 4 14 . 2 . . . . Garrison Access 4 | . . . . . 1 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 29 | . 6 . 3 1 5 4 . 4 . 1 5 . Terminals 12 | . 4 . 2 1 2 1 . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . 2 . . . . Total Hacks 83 | . 18 . 11 3 22 11 . 8 . 1 9 . Successful 47 | . 9 . 6 3 13 2 . 4 . 1 9 . Failed 35 | . 8 . 5 . 9 9 . 4 . . . . Catastrophic 7 | . 2 . . . 1 3 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 53 | . 16 1 9 . 17 4 . 6 . . . . Terminals 46 | . 15 . 8 3 10 4 . 6 . . . . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 14 | . 1 . 3 . 10 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 4 . 2 . . . . Terminal Hacks 18 | . 2 . 1 3 2 . . . . 1 9 . Record 4 | . . . . . . . . . . . 4 . Part Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . 3 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 . . . . Seal Access 4 | . . . . . 1 1 . 2 . . . . Unauthorized Hacks 18 | . 4 . 4 . 7 1 . 2 . . . . Terminals 11 | . 4 . 2 . 2 1 . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 10 | . 3 . 2 . 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . 2 . 5 . . . . . . . Reject 3 | . . . 1 . 2 . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 1 . 4 4 . 2 . . . . Full Trace Events 5 | . . . 1 . . 3 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . . . 10 . 13 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . . Non-combat 3 | . . . . . . . . 3 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 6 . . . . no_distress 3 | . . . . . . . . 3 . . . . find_chute 1 | . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 9 | . 1 3 . . . . . . . . 5 . Largest Group 5 | . 1 3 3 . . . . . . . 5 . Highest-Rated Group 286 | . 10 40 40 . . . . . . . 286 . Highest-Rated Ally 68 | . 10 16 16 . . . . . . . 68 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . 49 . . . . . . . 13 . Total Damage 1072 | . . . 581 . . . . . . . 491 . Kills 13 | . . . 11 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 6902 | . . 947 61 . . 2490 281 1020 308 568 1198 29 Optics 34 | . . . . . . . . . . . 5 29 Sensors 3001 | . . 947 61 . . . . . 232 568 1193 . Terrain 1688 | . . . . . . 311 281 1020 76 . . . Structural 3524 | . . . . . . 2490 281 753 . . . . Jamming 1005 | . . . . . . 1005 . . . . . . ECM 1553 | . . . . . . 22 . . . 340 1191 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 14393 | 136 1600 1039 1734 576 2521 3189 281 1020 451 568 1249 29 Spaces Moved 8244 | 68 865 589 845 302 1195 2273 161 654 187 317 757 31 Core 226 | 6 . . 1 . 8 82 . . . . 110 19 Treads 3849 | 62 865 589 844 302 1187 . . . . . . . Legs 893 | . . . . . . 893 . . . . . . Wheels 3264 | . . . . . . 1298 161 654 187 317 647 . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . 12 Fastest Speed 35 | 50 160 160 160 160 50 50 120 115 128 160 50 35 Average Speed 145 | 150 160 160 160 160 161 117 131 130 156 173 156 63 Slowest Speed 300 | 160 160 160 300 160 240 190 135 165 175 175 175 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 49 | 6 93 89 64 49 74 56 3 16 38 58 87 11 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 2 . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 . . Spaces Dug 7 | . . . 4 . . 2 . 1 . . . . Terrain Destroyed 1163 | . . . 4 . 844 119 6 32 104 37 3 14 Melee 7 | . . . 4 . . 2 . 1 . . . . Projectile 47 | . . . . . . 23 6 10 5 . 3 . AOE 1109 | . . . . . 844 94 . 21 99 37 . 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total 9923 | 87 1013 673 1053 360 1620 2646 212 770 308 333 811 37 Wait 864 | 2 93 78 70 40 302 150 27 18 77 7 . . Move 8232 | 67 864 588 844 301 1194 2272 160 653 186 316 756 31 Hop . | . . . . . . . . . . . . . Pick Up 91 | 6 7 . 14 . 9 31 3 11 1 5 4 . Fast Attach 54 | 6 3 . 9 . 11 19 . 3 . . 2 1 Attach 38 | . . . 2 . 16 5 2 4 6 1 . 2 Detach 7 | . 1 . 1 . 1 3 . . . 1 . . Swap 79 | . 3 1 12 2 16 27 2 5 8 1 2 . Drop 61 | . 7 . 14 . 6 18 1 8 1 . 6 . Fire 401 | 6 35 6 82 17 63 100 17 46 20 2 4 3 Melee 13 | . . . 4 . . 2 . 6 1 . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . Crush 3 | . . . 1 . 2 . . . . . . . Escape Stasis 31 | . . . . . . 15 . 16 . . . . Rewire 37 | . . . . . . . . . . . 37 . Trap 8 | . . . . . . . . . 8 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Derelicts attacked the area 695 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 5) 985 | -10/Materials | Central database locked down 1033 | -10/Materials | Discovered new exit (range 12) 1319 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Repaired Imp. Treads 1737 | -10/Materials | Entered Mines 1826 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1829 | -10/Mines | Found Prototype Device 1829 | -10/Mines | Identified Exp. Sensor Array 1837 | -10/Mines | Learned Materials garrison access intel 1886 | -10/Mines | Learned location of Storage (-7) 2299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2536 | -10/Mines | Discovered new exit (range 9) 2578 | -10/Mines | Discovered new exit (range 7) 2776 | -10/Mines | Entered Materials 2776 | -9/Materials | Accompanied by 3 allies 2776 | -9/Materials | Evolved 2 slots: Utility x2 2815 | -9/Materials | Discovered new exit (range 16) 3291 | -9/Materials | Discovered new exit (range 16) 4420 | -9/Materials | Discovered new exit (range 9) 4510 | -9/Materials | Entered Mines 4561 | -9/Mines | Assembled infested the area 4683 | -9/Mines | Discovered new exit (range 8) 5086 | -9/Mines | Entered Materials 5086 | -8/Materials | Evolved 2 slots: Propulsion x2 5087 | -8/Materials | Loaded intel: 1 garrison access location 5191 | -8/Materials | Lost 4 parts (2n1u1w) 5226 | -8/Materials | Destroyed 7 combat bots 5241 | -8/Materials | Found Prototype Launcher 5241 | -8/Materials | Identified Rocket Array 5250 | -8/Materials | Found Rocket Array 5253 | -8/Materials | Found Faulty Rocket Array 5465 | -8/Materials | Discovered new exit (range 7) 6063 | -8/Materials | Found Rocket Array 6523 | -8/Materials | Discovered new exit (range 15) 6686 | -8/Materials | First assault squad dispatched 7549 | -8/Materials | Crushed by falling debris 7553 | -8/Materials | Core integrity fell below 50% 7580 | -8/Materials | Lost 9 parts (1p2n4u2w) 7605 | -8/Materials | Core integrity fell below 20% 7607 | -8/Materials | Entered Factory 7607 | -7/Factory | Evolved 2 slots: Utility x2 8425 | -7/Factory | Lost 3 parts (1p1n1w) 8891 | -7/Factory | Build established: Scavenger-Mutant 10124 | -7/Factory | Build established: Infiltrator-Mutant 10407 | -7/Factory | First assault squad dispatched 10648 | -7/Factory | Discovered new exit (range 13) 10771 | -7/Factory | Build established: Assassin 10796 | -7/Factory | Entered another Factory area 10796 | -6/Factory | Evolved 2 slots: Utility x2 10810 | -6/Factory | Discovered new exit (range 14) 11077 | -6/Factory | Entered another Factory area 11077 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11750 | -5/Factory | Discovered new exit (range 14) 11797 | -5/Factory | Lost 3 parts (1p1n1u) 11832 | -5/Factory | Identified exit to Upper Caves 12021 | -5/Factory | Cargo convoy interrupted 12097 | -5/Factory | Entered Upper Caves 12113 | -5/Upper Caves | Build established: Mutant 12164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12227 | -5/Upper Caves | Lost 3 parts (1n2u) 12520 | -5/Upper Caves | Discovered new exit (range 13) 12546 | -5/Upper Caves | Identified exit to Upper Caves 12548 | -5/Upper Caves | Entered another Upper Caves area 12571 | -5/Upper Caves | Learned Factory stockpile data 12613 | -5/Upper Caves | Identified exit to Warlord 12757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13116 | -5/Upper Caves | Entered Warlord 13176 | -5/Warlord | System corruption cleaned by Quarantine Array 13293 | -5/Warlord | Met Warlord 13318 | -5/Warlord | Warlord's base attacked by MAIN.C 13668 | -5/Warlord | Warlord forces counterattacked 13692 | -5/Warlord | Build established: Commander-Mutant 13993 | -5/Warlord | Warlord base infiltrated, sounded retreat 14098 | -5/Warlord | Found Prototype Energy Gun 14098 | -5/Warlord | Identified Vortex Rifle 14102 | -5/Warlord | Found Prototype Launcher 14107 | -5/Warlord | Found Vortex Rifle 14114 | -5/Warlord | Found Vortex Rifle 14253 | -5/Warlord | Spotted Striker 14290 | -5/Warlord | Destroyed Striker 14298 | -5/Warlord | Spotted Executioner 14309 | -5/Warlord | Lost 5 allies 14309 | -5/Warlord | Released all parts (11) 14338 | -5/Warlord | Lost 3 parts (2n1u) 14346 | -5/Warlord | Spotted Executioner 14348 | -5/Warlord | Spotted Executioner 14348 | -5/Warlord | Spotted Executioner 14353 | -5/Warlord | Core integrity fell below 50% 14357 | -5/Warlord | Core integrity fell below 20% 14359 | -5/Warlord | Discovered new exit (range 9) 14365 | -5/Warlord | Entered Proximity Caves 14394 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14347_ Slug penetrates Wall. 14348_ Acquired 5 matter. 14350_ Penetrated by Slug. 14352_ Slug penetrates P-80 Master. 14353_ Penetrated by Slug. 14353_ Slug penetrates Earth. 14353_ Penetrated by Slug. 14353_ Slug penetrates Earth. 14355_ Slug penetrates P-70 Sage. 14357_ G-67 Veteran misfires. 14358_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14359_ EXIT=FOUND 14360_ System corrupted: Matter fused (-9). 14360_ Acquired Enh. Optical Array. LOCATION=UNKNOWN GOAL=ESCAPE 14370_ S-27 Virus destroyed. 14383_ Lgt. Nuclear Core fries itself beyond repair. 14384_ Autogun fries itself beyond repair. 14388_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | "??###??????????????????????????????????????????? | | ### ##??????????????##?????????????????????????? | | ## ##########???? #?????????????????????????? | | ### ? ?????????????????????????? | | #???###### ???? ###??????????????????????? | | ##??## ##????? #??????????????????????? | | # ##??## ##???? #??????????????????????? | | # ###### ##???# #??????????????????????? | | # ##??# ###?????????????## ????? | | # #??# ######???? ???? | | ####### ##?# ## ???? | | ??????## ### ??? | | ??????# ??? | | ??????# @ #??? | | ??????# ### ### #???????????? | | ??????####### ##?####?# ##???????????? | | ????????????# #??????? #????????????? | | ????????????# #?????? #???????????? | | ???????????? #????? ### ????????? | | ??????????? #????? ##??? ??????? | | ?????????? ##???? ###?????? ?????? | | ??????????# ???? #?????????# ?????? | | ??????????# ??? ??????????? ?????? | | ??????????### ??? ### ????????????? ??????? | | ????????????# ?? #####??? ?????????????? ??????? | | ????????????# ?# ???????? ????????????????????? | | ????????????###?#????????? ????????????????????? | | ??????????????????????????s ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 33 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Corruption Block 7 Armor Coverage 900 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Live, Flee, And Rebuild Protector Challenges ------------ None Game ------ Seed BiometalSpreadRouter Manual? 0 Play Time 01:28:39 Cumulative 123.4 hours Start 2026.01.21 @ 19:10:29 End 2026.01.21 @ 20:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 153 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 685639e7-1486-468a-bc84-8749f47e0401