Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 23:45:12 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (873) 873 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2336 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 368/400 Matter 290/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Structural Scanner Microactuators EM Shotgun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Structural Scanner EM Shotgun Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 6 10 13 2 Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 6 1 Treads . | . . . . Leg 13 | 2 4 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 5 | . 1 3 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 12 | . 14 11 11 Leg 30 | . 28 33 33 Device 1 | . . 3 . Storage 12 | . 14 11 11 Processor 7 | . 13 1 11 Protection 8 | . . 17 11 Energy Gun 7 | . 8 6 . Ballistic Gun 17 | . 20 14 22 Naked Turns . | . . . . Heaviest Build 28 | 11 17 28 21 Greatest Support 38 | 20 20 30 38 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 825 | 220 297 284 24 Remotely . | . . . . Salvage Created 1280 | . 477 723 80 Parts 76 | . 33 41 2 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 28 | . 10 16 2 Guns 28 | . 10 16 2 Classes Destroyed 6 | . 4 2 . Hauler 4 | . 2 2 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 17 | . 7 8 2 Sentry 2 | . . 2 . Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 984 | . 472 483 29 Core 65 | . 33 32 . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 83 | . 44 36 3 Largest 2 | . 2 2 2 Hottest 90 | . 65 90 46 Shots Fired 167 | . 88 73 6 Gun 167 | . 88 73 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 115 | . 54 55 6 Thermal 22 | . 22 . . Explosive . | . . . . Electromagnetic 30 | . 12 18 . Robot Hit Streak 20 | . 11 20 5 Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | . 67 51 5 Core Hits 61 | . 26 32 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1678 | . 798 800 80 Guns 1678 | . 798 800 80 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1175 | . 531 564 80 Thermal 167 | . 167 . . Explosive . | . . . . Electromagnetic 336 | . 100 236 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . 43 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 93 12 4 Average Temperature 22 | . 28 5 2 Received Heat Transfer 381 | . 240 126 15 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 375 | . 375 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 527 | . 274 527 203 Initial 163 | . . 94 163 Average 202 | . 134 304 199 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 52 | 100 72 30 9 Level 1 35 | . 27 40 90 Level 2 12 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 21 20 2 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 3 2 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 4 1 Successful 13 | . 8 4 1 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 14 | . 10 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 4 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 2 2 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1298 | 55 631 538 74 Spaces Moved 729 | 38 356 285 50 Core 10 | 10 . . . Treads . | . . . . Legs 719 | 28 356 285 50 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 101 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 76 31 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1000 | 53 475 413 59 Wait 109 | . 45 64 . Move 726 | 37 355 284 50 Hop . | . . . . Pick Up 27 | 10 8 7 2 Fast Attach 7 | 2 4 1 . Attach 10 | 4 1 4 1 Detach 1 | . 1 . . Swap 14 | . 5 8 1 Drop 23 | . 12 9 2 Fire 83 | . 44 36 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 535 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Identified exit to Mines 1082 | -9/Materials | Discovered new exit (range 5) 1225 | -9/Materials | Entered Mines 1239 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1278 | -9/Mines | Met a Derelict shopkeep closing up shop 1299 | -9/Mines | Self-destructed Last Messages --------------- 01227_ Med. Armor Plating destroyed. 01229_ G-47 Trooper destroyed. 01232_ G-34 Mercenary destroyed. 01239_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 01239_ Acquired 24 matter. GN-R6R(z) disappears into a concealed tunnel. 01277_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01278_ YF-HHD(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 01280_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01282_ YF-HHD(g): "You've got to be kidding me! I'm outta here..." 01289_ Dropped Aluminum Leg. 01290_ Acquired Microactuators. 01295_ Dropped Lgt. Cannon. 01295_ Acquired Adv. Assault Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????####??????????????? | | ???????????# ???????????????? | | ???????????# #???????????????? | | ????????#### ##??????????????? | | ???####?# ##?????????????? | | ???#"=### #??#??????????? | | ???#" ]!# ## #??????????? | | ???#"= #??????????? | | ???#" = #?????????????? | | ???#"@ #X ##?????????????? | | ???#"!### #?????????????? | | ???####?### #?????????????? | | ??????????### #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ???????????## ##????????????? | | ?????????### ## #?????????? | | ????????## ##????????? | | ????##### #????????? | | ????# ### #????????? | | ????# ### ##?? ## ?????? | | ????# #?####??? ?????? | | ????# #???????? #???? | | ????# ####????? #???? | | ???## # #### #???? | | ??## ! > ##???? | | ?## %[ #?# ##????? | | ?# % ## ####??#####?????? | | ?# ####??????????????????? | | ?# ##?????????????????????? | | ?# #??????????????????????? | | ?## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorScatterTriangulator Manual? 0 Play Time 00:12:54 Cumulative 158.4 hours Start 2022.05.07 @ 23:36:07 End 2022.06.02 @ 23:45:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38765003-af15-4f8a-bd76-ea754e98dcdb