Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 16:44:41 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (414) 414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2294 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 206/280 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Sensor Array Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Terrain Scanner > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Sensor Array EMP Blaster EMP Blaster Mace [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 22 | 7 2 5 4 4 Power 4 | 2 . 1 . 1 Engine 3 | 2 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg 5 | 2 . 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 3 | . . 1 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . 1 . 2 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 96 93 62 Engine 5 | . 14 9 . 1 Core 6 | . . 4 11 6 Leg 23 | . 28 28 22 11 Device 10 | . . 2 18 13 Storage 12 | . 14 14 11 9 Protection 5 | . 13 8 . . Energy Gun 6 | . . 2 11 7 Ballistic Gun 22 | . 28 25 19 11 Naked Turns . | . . . . . Heaviest Build 36 | 14 30 31 36 36 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 11 | 2 1 1 1 11 Average Overweight (x) . | . . 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 6 9 13 15 13 Average Carried 9 | 2 7 8 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 6 9 7 12 10 Class Distribution -------------------- 42% | Mutant 38% | Scavenger-Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 639 | 202 172 100 105 60 Remotely . | . . . . . Salvage Created 510 | . 212 81 105 112 Parts 35 | . 16 7 7 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 10 | . 4 2 2 2 Guns 10 | . 4 2 2 2 Classes Destroyed 4 | . 2 . 2 . Builder 1 | . 1 . . . Watcher 1 | . . . 1 . Grunt 9 | . 4 2 1 2 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 5 1 1 2 Combat Bots Only 4 | . 4 1 1 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1939 | . 149 264 107 1419 Core 643 | . 24 35 28 556 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 15 35 . . Core Remaining (%) 89 | 100 . 76 93 . Volleys Fired 53 | . 14 21 9 9 Largest 3 | . 2 2 3 3 Hottest 111 | . 40 40 111 111 Shots Fired 122 | . 28 42 27 25 Gun 122 | . 28 42 27 25 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 104 | . 28 42 18 16 Thermal 18 | . . . 9 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 6 7 5 4 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 47 | . 16 7 12 12 Core Hits 25 | . 8 4 5 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 748 | . 211 121 176 240 Guns 744 | . 207 121 176 240 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 593 | . 207 121 100 165 Thermal 151 | . . . 76 75 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 393 | . . 2 264 393 Average Temperature 161 | . . 2 104 216 Received Heat Transfer 963 | . 81 144 36 702 Effects 3 | . . . . 3 Shutdowns 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 185 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 170 | . 170 106 109 85 Initial 66 | . . 66 40 20 Average 56 | . 79 87 40 33 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 12 2 5 7 Peak Tracking Total 5 | . 4 2 2 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . . 3 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 10 | . . . 10 . Successful 6 | . . . 6 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1329 | 72 311 256 598 92 Spaces Moved 628 | 51 182 94 283 18 Core 14 | 8 . . . 6 Treads . | . . . . . Legs 614 | 43 182 94 283 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 172 | 111 141 190 190 301 Slowest Speed 600 | 150 190 190 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 32 21 17 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 766 | 62 208 133 324 39 Wait 29 | . 5 . 16 8 Move 624 | 50 181 93 282 18 Hop . | . . . . . Pick Up 22 | 5 4 5 8 . Fast Attach 8 | 6 . . 2 . Attach 6 | . 1 2 . 3 Detach 1 | . . 1 . . Swap 8 | 1 1 3 2 1 Drop 14 | . 1 8 5 . Fire 53 | . 14 21 9 9 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 619 | -10/Mines | Discovered new exit (range 8) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1083 | -9/Materials | Build established: Scavenger-Skirmisher 1167 | -9/Materials | Discovered new exit (range 15) 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1312 | -8/Materials | Core integrity fell below 50% 1320 | -8/Materials | Core integrity fell below 20% 1330 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01296_ R-06 Scavenger collects Imp. Heat Sink. 01300_ Hvy. Assault Rifle destroyed. 01300_ Lgt. Nuclear Core destroyed. 01300_ R-06 Scavenger collects Carbon-fiber Leg. 01302_ Critical hit (Burn: +37). 01304_ R-06 Scavenger collects Hvy. Laser. 01305_ Broken Aluminum Leg destroyed. 01306_ Penetrated by Slug. 01308_ Terrain Scanner destroyed. 01308_ Critical hit (Burn: +37). 01310_ Slug penetrates G-47 Trooper. 01312_ Acquired 60 matter. 01312_ Imp. Sensor Array destroyed. 01314_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 01316_ R-06 Scavenger destroyed. 01316_ Particle Gun destroyed. 01320_ Penetrated by Slug. 01321_ Critical hit (Burn: +37). 01329_ Penetrated by Slug. 01329_ EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ??????????????????????#????#?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????#???#??????????? | | ????????????????????????????######???????????????? | | ????????????????????????#???# #????#???????????? | | ????????????????????????????# #????????????????? | | ????????????????"?????????#?# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## #????????????????? | | ????????????????????????????# #??#?????????????? | | ???????????????###+??????#?## ##???????????????? | | ????????????+### ####### #####???????????? | | ????????? g @%* #????????? | | ????????? g Y T #????????? | | ????????? a h g a u #????????? | | ???????????##### ####### ####u #????????? | | ???????????????## ????#??###+###??#? #????????? | | ????????????????# ???????????? ?????? #? ??????? | | ????????????????#????????????? ?????#????????? | | ??????????????????????????#?? ? #????????????? | | ??????????????????????????????? ??#?? ?????????? | | ??????????????????????????????? ??????????????? | | ????????????????????????? ?????? ?????????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????? ? ?????????????? | | ????????????????????????"????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalImpactCapacitor Manual? 0 Play Time 00:24:52 Cumulative 33.5 hours Start 2022.05.22 @ 16:17:31 End 2022.05.22 @ 16:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8219a8d3-dfbb-4e85-8ade-04dc2e7b69fd