Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 11:43:40 Player: IsAway Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 223 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Cooling System Cooling System High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Wheel Cooling System High-capacity Battery Beam Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 9 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads . | . . Leg 2 | 2 . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 2 | 2 . Device 1 | 1 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 3 3 Energy Gun 5 | 3 2 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 1 | . 1 Propulsion 3 | . 3 Utility 2 | . 2 Weapon 3 | . 3 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Backups 6 | 3 7 Power . | . 1 Propulsion 2 | 1 2 Utility 2 | . 2 Weapon 1 | 1 1 Tool/Special . | . . Unused Backups 9 | 1 8 Power 1 | . 1 Propulsion 3 | 1 2 Utility 3 | . 3 Weapon 2 | . 2 Tool/Special . | . . Average Slot Usage (%) 48 | . 48 Engine 6 | . 6 Leg 11 | . 11 Device 5 | . 5 Storage 13 | . 13 Energy Gun 9 | . 9 Special Weapon 1 | . 1 Peak Build Rating 10 | 7 10 Average Rating 4 | 5 4 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns 11 | . 11 Heaviest Build 15 | 12 15 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 7 Most Carried 8 | 6 8 Average Carried 7 | 3 7 Final Capacity 8 | 8 5 Final Carried 5 | 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 290 | 290 . Remotely . | . . Salvage Created 101 | 101 . Parts 4 | 4 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed 2 | 2 . Tunneler 1 | 1 . Recycler 1 | 1 . Best Kill Streak 2 | 2 . Combat Bots Only . | . . Max Kills in Single Turn 2 | 2 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired . | . . Missed . | . . Hits . | . . Damage Taken 966 | . 966 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 20 | 12 8 Largest 2 | 2 2 Hottest 112 | 80 112 Shots Fired 33 | 24 9 Gun 26 | 24 2 Cannon . | . . Launcher . | . . Special 7 | . 7 Kinetic . | . . Thermal 21 | 12 9 Explosive . | . . Electromagnetic 12 | 12 . Robot Hit Streak 7 | 7 . Robot Miss Streak 3 | 3 . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 16 | 16 . Core Hits 3 | 3 . Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 191 | 191 . Guns 191 | 191 . Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 110 | 110 . Explosive . | . . Electromagnetic 81 | 81 . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 23 | . 23 Average Corruption 21 | . 21 Corruption Purged . | . . Corruption Blocked . | . . Effects 16 | . 16 Message Errors 4 | . 4 Matter Fused 4 | . 4 Heat Flow Errors 2 | . 2 Energy Discharges 2 | . 2 Data Loss (minor) 2 | . 2 Data Loss (major) 1 | . 1 Alerts 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 180 | 180 168 Average Temperature 57 | 89 27 Received Heat Transfer . | . . Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 250 | 250 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 10 | 10 5 Initial . | . . Average . | . . Influence Increases 19 | 10 9 Destroy 0b10 Robot/NC 10 | 10 . Successful Hack 5 | . 5 Destroy Structure 4 | . 4 Influence Decreases 19 | 10 9 Time Decay 18 | 10 8 Lost Part 1 | . 1 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted . | . . Peak Tracking Total . | . . Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 5 | . 5 Successful 3 | . 3 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Botnet 1 | . 1 Skim 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 227 | 22 205 Seismic 227 | 22 205 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 633 | 110 523 Spaces Moved 175 | 47 128 Core 2 | 2 . Treads . | . . Legs 167 | 39 128 Wheels 6 | 6 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 118 | 114 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 2 | . 2 Cave-ins Triggered 10 | . 10 Exploration Rate (%) 10 | 3 17 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 7 | . 7 Terrain Destroyed 7 | . 7 Melee . | . . Projectile 7 | . 7 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 551 | 76 475 Wait 324 | . 324 Move 174 | 46 128 Hop . | . . Pick Up 12 | 6 6 Fast Attach 10 | 8 2 Attach . | . . Detach 1 | 1 . Swap 3 | 1 2 Drop 7 | 2 5 Fire 20 | 12 8 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Crushed by falling debris 316 | -10/Materials | Crushed by falling debris 316 | -10/Materials | System corruption reached 10% 326 | -10/Materials | Crushed by falling debris 339 | -10/Materials | Crushed by falling debris 370 | -10/Materials | Lost 6 parts (1p2n1u2w) 380 | -10/Materials | Crushed by falling debris 435 | -10/Materials | Crushed by falling debris 527 | -10/Materials | Crushed by falling debris 575 | -10/Materials | Crushed by falling debris 575 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Crushed by falling debris 624 | -10/Materials | Core integrity fell below 20% 635 | -10/Materials | Crushed by falling debris 635 | -10/Materials | Smashed by cave-in Last Messages --------------- System corrupted: Matter fused (-9). System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. LTTV9|NEOSU0 :BSVZI3AVX=>2GQL2M2OBL System corrupted: Substantial component data lost. The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Heat flow error (+105). System corrupted: IFF burst signal emitted. The unstable cave ceiling collapses. Crushed by falling debris. Sml. Storage Unit destroyed. Aluminum Leg crushed and broken. Beam Rifle crushed and broken. System corrupted by crushing effect (+1). 71A5WRI/Y0VF&3NB6L%#H4OX0PSZO Q=3BURHZ The unstable cave ceiling collapses. Crushed by falling debris. 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