Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 10:34:36 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1192) 1192 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4047 Bonus ------- None Cogmind --------- Core Integrity 564/700 Matter 151/300 Energy 51/210 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser Improved EM Pulse Cannon > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Sensor Array Advanced Signal Interpreter Minigun EMP Blaster EMP Blaster Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Signal Interpreter Minigun EMP Blaster EMP Blaster Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 89 | 6 9 6 7 25 36 Power 10 | 1 2 . 1 2 4 Engine 6 | 1 2 . 1 1 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 22 | 2 2 2 . 8 8 Treads 15 | 2 2 2 . 8 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . . . 7 Utility 29 | 1 3 2 4 7 12 Device 13 | . . 1 2 5 5 Storage 6 | 1 3 . . 1 1 Processor 4 | . . . 1 . 3 Hackware 2 | . . . . 1 1 Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 28 | 2 2 2 2 8 12 Energy Gun 4 | 1 . . . 1 2 Energy Cannon 7 | . . . 2 2 3 Ballistic Gun 10 | 1 2 2 . 4 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 Average Slot Usage (%) 90 | . 96 90 97 92 77 Engine 7 | . 14 11 11 8 . Core 1 | . . . . . 6 Treads 16 | . 28 22 22 17 . Flight 4 | . . . . . 21 Device 8 | . . 9 11 13 6 Storage 19 | . 24 22 22 22 7 Processor 5 | . . . . 9 9 Hackware 3 | . . . . 3 10 Protection 1 | . . 3 7 . 1 Energy Cannon 3 | . . . . 9 . Ballistic Gun 12 | . 21 22 21 8 2 Naked Turns . | . . . . . . Heaviest Build 65 | 12 45 56 59 65 30 Greatest Support 46 | 40 40 40 40 46 30 Greatest Overweight (x) 7 | . 1 1 1 1 7 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 13 | 5 9 16 16 16 8 Most Carried 16 | 4 11 16 16 16 16 Average Carried 12 | 2 7 15 15 15 7 Final Capacity 16 | 6 16 16 16 16 8 Final Carried 16 | 4 11 16 16 16 7 Class Distribution -------------------- 88% | Mutant 7% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1276 | 220 186 187 11 452 220 Remotely . | . . . . . . Salvage Created 1644 | . 219 192 . 1010 223 Parts 98 | . 14 14 . 54 16 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 25 | . 4 4 . 13 4 Melee 3 | . . . . 1 2 Guns 13 | . 4 4 . 3 2 Cannons 9 | . . . . 9 . Classes Destroyed 10 | . 3 1 . 5 1 Worker 1 | . 1 . . . . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 3 | . . . . 3 . Recycler 1 | . . . . 1 . Watcher 3 | . 1 1 . . 1 Swarmer 1 | . . . . . 1 Grunt 16 | . 4 3 . 8 1 Duelist 1 | . . . . 1 . Sentry 7 | . . 1 . 4 2 Best Kill Streak 5 | . 2 4 . 5 2 Combat Bots Only 4 | . 2 2 . 4 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1923 | . 286 188 36 998 415 Core 354 | . 54 37 18 109 136 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 78 . 86 80 . Volleys Fired 91 | . 23 12 . 41 15 Largest 2 | . 2 2 . 2 2 Hottest 134 | . 60 50 . 134 69 Shots Fired 167 | . 46 24 . 81 16 Gun 111 | . 46 24 . 28 13 Cannon 54 | . . . . 53 1 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 98 | . 33 24 . 28 13 Thermal 39 | . 13 . . 26 . Explosive . | . . . . . . Electromagnetic 30 | . . . . 27 3 Robot Hit Streak 18 | . 8 10 . 18 6 Robot Miss Streak 3 | . 3 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | . 26 16 . 60 17 Core Hits 53 | . 12 7 . 25 9 Critical Hits 2 | . . . . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 11 | . . . . 4 7 Impact . | . . . . . . Slashing 11 | . . . . 4 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2722 | . 344 233 . 1711 434 Guns 1096 | . 344 233 . 371 148 Cannons 1190 | . . . . 1142 48 Explosions 22 | . . . . . 22 Melee 407 | . . . . 191 216 Ramming 7 | . . . . 7 . Kinetic 1006 | . 254 233 . 371 148 Thermal 549 | . 90 . . 459 . Explosive . | . . . . . . Electromagnetic 753 | . . . . 683 70 Impact . | . . . . . . Slashing 407 | . . . . 191 216 Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 48 | . . . . 48 . Projectiles 48 | . . . . 48 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . . 11 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 432 | . 93 49 . 432 40 Average Temperature 106 | . 51 18 . 138 12 Received Heat Transfer 747 | . 168 72 . 387 120 Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 829 | . 200 . . 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 199 | . 115 74 28 199 109 Initial 28 | . . 17 28 . 14 Average 50 | . 53 59 9 67 44 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 9 5 . 20 20 Peak Tracking Total 4 | . 3 3 . 4 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 7 | . . . 1 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 15 | . 2 3 2 5 3 Terminals 6 | . 1 2 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . 1 . 1 1 Garrison Access . | . . . . . . Total Hacks 54 | . 4 8 2 23 17 Successful 37 | . 2 2 2 19 12 Failed 17 | . 2 6 . 4 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 3 6 . 3 9 Terminals 22 | . 3 6 . 4 9 Fabricators 6 | . . . . . 6 Repair Stations 14 | . . . . 14 . Recycling Units 1 | . 1 . . . . Scanalyzers 9 | . . 2 . 5 2 Garrison Access . | . . . . . . Terminal Hacks 12 | . . 2 2 2 6 Part Schematic 4 | . . 1 . . 3 Prototype ID Bank 3 | . . 1 . 1 1 Open Door 2 | . . . 2 . . Unreport Threat 3 | . . . . 1 2 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 13 | . . . . 13 . Scan Component 7 | . . . . 7 . Repair 6 | . . . . 6 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 2 | . 1 . . . 1 Assimilate 1 | . . . . . 1 Botnet 1 | . 1 . . . . Fabricators 1 | . . . . . 1 Prioritize 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 3 . 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 2 3 Parts Built 4 | . . . . . 4 Matter 314 | . . . . . 314 Time 157 | . . . . . 157 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 6 | . . . . 6 . Time 245 | . . . . 245 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 4 | . . . 2 2 . EXPLORE 3 | . . . 1 2 . RETURN 1 | . . . 1 . . Ally Attacks 15 | . . . 6 9 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 28 | . . . 16 12 . Drone Recoveries 12 | . . . 10 2 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3825 | 113 528 570 452 1362 800 Spaces Moved 1903 | 66 269 273 171 452 672 Core 32 | 4 . . . . 28 Treads 1227 | 62 269 273 171 452 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 644 | . . . . . 644 Fastest Speed 34 | 50 160 180 180 160 34 Average Speed 127 | 153 160 180 180 177 42 Slowest Speed 400 | 160 180 180 180 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . . . 12 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 43 25 98 49 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 6 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3134 | 75 318 332 317 932 1160 Wait 950 | . 8 31 131 376 404 Move 1874 | 65 268 272 170 451 648 Hop 12 | . . . . . 12 Pick Up 35 | 4 5 6 . 12 8 Fast Attach 46 | 6 3 2 7 13 15 Attach 19 | . . . . 2 17 Detach 9 | . . . 1 . 8 Swap 24 | . 6 4 . 10 4 Drop 62 | . 5 5 8 22 22 Fire 91 | . 23 12 . 41 15 Melee 11 | . . . . 4 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x2 732 | -9/Materials | Discovered new exit (range 12) 1027 | -9/Materials | Discovered new exit (range 16) 1212 | -9/Materials | Entered Mines 1217 | -9/Mines | Found the Drone Emporium 1226 | -9/Mines | Found Prototype Device 1226 | -9/Mines | Identified Bomb Drone Bay 1269 | -9/Mines | Discovered new exit (range 53) 1273 | -9/Mines | Discovered new exit (range 69) 1473 | -9/Mines | Learned location of Storage (-8) 1574 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1626 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1664 | -9/Mines | Entered Materials 1664 | -8/Materials | Evolved 2 slots: Utility x2 2132 | -8/Materials | Repaired Broken Hvy. Ion Cannon 2256 | -8/Materials | Discovered new exit (range 21) 2271 | -8/Materials | Discovered new exit (range 46) 2534 | -8/Materials | Repaired Imp. Treads 2574 | -8/Materials | Repaired Adv. Sensor Array 2686 | -8/Materials | Repaired Imp. Deuterium Engine 2732 | -8/Materials | Repaired Hvy. Ion Cannon 2759 | -8/Materials | Repaired Med. Storage Unit 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3246 | -7/Factory | Discovered new exit (range 16) 3463 | -7/Factory | Lost 3 parts (1n1u1w) 3709 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 3748 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3826 | -7/Factory | Self-destructed Last Messages --------------- Testing... Prioritization routine active. 03717_ K-01 Serf cleans the Neutrino Reactor. 03722_ Discarded Adv. Terrain Scan Processor. 03748_ Fabricator completes Adv. Signal Interpreter. 03748_ Acquired Adv. Signal Interpreter. 03751_ Acquired Mic. Nuclear Core. 03752_ Dropped Imp. Ion Engine. 03752_ Acquired Adv. Signal Interpreter. 03766_ W-25 Informer destroyed. 03769_ Acquired 26 matter. 03777_ Dropped Grenade Launcher. 03777_ Acquired EMP Blaster. 03778_ Dropped Mni. Grenade Launcher. 03778_ Acquired EMP Blaster. 03779_ Discarded Enh. Optical Array. 03779_ Acquired Adv. Weight Redist. System. 03812_ Door malfunctions. 03816_ U-05 Engineer lays Concrete. 03826_ Xenon Bombardment Thruster destroyed. 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Storage Unit | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageGlidesysScanner Manual? 0 Play Time 00:47:12 Cumulative 152.3 hours Start 2020.12.19 @ 09:38:25 End 2020.12.19 @ 10:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 38 Adventurer 52 Explorer 42 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00a3cdff-c1cb-492d-818b-92907a8f6123