Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 16:22:58 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (121) 605 Value Destroyed (4552) 4552 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 11582 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 187 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -245 Cogmind --------- Core Integrity 651/850 Matter 252/300 Energy 220/220 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Light Treads VSS Leg Compact Wheel Armored Wheel > --- UTILITY (5) ------ Lightpack 2.0 Improved Signal Interpreter Thief Drone Bay (1/3) > --- WEAPON (3) ------- Cooled Particle Cannon Flak Cannon Flak Cannon > --- INVENTORY (40) --- Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Improved Medium Treads Gravmag System Improved VTOL Module Nuclear Pulse Thruster Improved Cooling System Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scanner Encrypted Comm Array Hardened Medium Armor Plating Improved Heavy Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite High-powered Tractor Beam Shock Rifle Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Plasma Cannon Enhanced Autogun Heavy Machine Gun Flak Cannon Power Sword Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads VSS Leg Armored Wheel Improved VTOL Module > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Thief Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Gravmag System Nuclear Pulse Thruster Improved Heat Sink Improved Cooling System Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scanner Encrypted Comm Array Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Hacking Suite High-powered Tractor Beam Shock Rifle Advanced Beam Rifle Cooled Particle Cannon Heavy Plasma Cannon Enhanced Autogun Heavy Machine Gun Flak Cannon Flak Cannon Flak Cannon Power Sword [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Surge Thruster Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 1 . . 2 . . . . . Utility 3 | . . 2 . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 89 | . 7 23 4 1 3 3 4 10 16 3 3 7 5 . Power 13 | . 2 3 . . . . 1 2 2 . 1 . 2 . Engine 9 | . 2 2 . . . . 1 1 2 . 1 . . . Core 4 | . . 1 . . . . . 1 . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | . . 5 1 . . . 3 2 4 2 1 2 1 . Treads 7 | . . 2 . . . . 3 . . . . 2 . . Leg 3 | . . 1 . . . . . . . 2 . . . . Wheel 5 | . . 2 1 . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 2 4 . . . . . Utility 25 | . 2 6 2 1 2 1 . 2 3 . 1 3 2 . Device 14 | . 1 4 2 . . 1 . 1 2 . 1 1 1 . Storage 3 | . 1 1 . 1 . . . . . . . . . . Processor 5 | . . 1 . . 2 . . . . . . 2 . . Hackware 2 | . . . . . . . . 1 1 . . . . . Protection 1 | . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | . 3 9 1 . 1 2 . 4 7 1 . 2 . . Energy Gun 8 | . . . . . . 2 . 1 4 1 . . . . Energy Cannon 7 | . 2 4 . . . . . . 1 . . . . . Ballistic Gun 4 | . . 1 . . . . . 2 . . . 1 . . Ballistic Cannon 5 | . . 3 . . 1 . . . 1 . . . . . Launcher 3 | . . . 1 . . . . 1 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 1 . . 1 . 1 3 . . . . . Parts Lost 17 | . . 1 . . . . 3 3 1 6 . 1 2 . Power 3 | . . . . . . . 1 . . 1 . . 1 . Propulsion 12 | . . 1 . . . . 2 3 1 3 . 1 1 . Utility 1 | . . . . . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Highest Loss Streak 3 | . . 1 . . . . 1 2 1 3 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | . 5 12 17 19 18 19 16 16 23 24 23 24 27 . Power 2 | . 1 2 3 3 3 3 2 2 3 3 4 4 3 . Propulsion 1 | . 2 2 3 3 3 3 . . . 1 . 1 2 . Utility 6 | . . 2 4 5 6 6 6 6 9 8 7 8 10 . Weapon 7 | . 2 4 7 8 6 7 7 7 9 10 10 10 9 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 3 1 1 . 1 . 3 1 2 . 1 . 12 Power 5 | . . 1 . . . . . 1 . . . 1 . 2 Propulsion 5 | . . 2 . . . . . 1 . . . . . 2 Utility 11 | . . . 1 1 . . . 1 1 2 . . . 5 Weapon 6 | . 2 . . . . 1 . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 95 91 71 70 70 80 76 66 78 72 76 80 . Engine 9 | . 14 7 11 11 11 9 8 6 6 7 7 11 8 . Core 1 | . . 3 . . . . . 2 . . . . 2 . Treads 7 | . . 2 . . . . 25 23 . . . 7 8 . Leg 4 | . 28 3 . . . . . . . 8 15 6 6 . Wheel 7 | . . 13 14 22 22 18 . . . . 7 6 9 . Flight 4 | . . . . . . . . . 28 27 7 6 3 . Device 12 | . 5 25 22 15 6 7 9 8 12 11 10 5 5 . Storage 9 | . 20 11 11 11 11 9 9 9 7 7 7 6 6 . Processor 5 | . . 5 11 5 4 9 9 1 . . . 6 6 . Energy Gun 6 | . . . . . . 12 11 4 7 10 15 13 11 . Energy Cannon 6 | . 22 14 11 2 . . . 7 . . . . 2 . Ballistic Cannon 4 | . . 6 4 2 16 6 6 1 . . . . 5 . Peak Build Rating 81 | . 10 25 29 44 49 52 54 56 74 72 73 77 81 . Average Rating 46 | . 7 19 24 35 47 51 53 54 64 68 68 73 74 . On Entrance 45 | 6 6 10 24 29 43 49 52 53 50 70 70 67 77 75 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 7 7 9 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 13 36 62 63 63 26 26 26 24 22 25 25 38 42 . Greatest Support 66 | 20 20 52 26 26 26 26 66 63 27 32 32 40 40 . Greatest Overweight (x) 5 | . 1 5 5 2 . . . 2 1 1 . 3 1 . Average Overweight (x) . | . . 2 3 . . . . . . . . . . . Largest Inventory Capacity 40 | . 15 20 20 40 40 40 40 40 40 40 40 40 40 . Average Capacity 31 | . 11 18 20 30 40 40 40 40 40 40 40 40 40 . Most Carried 32 | . 8 18 18 22 20 21 21 23 28 29 25 27 32 . Average Carried 18 | . 6 12 17 19 18 19 16 17 23 25 24 25 28 . Final Capacity 40 | 8 8 20 20 40 40 40 40 40 40 40 40 40 40 40 Final Carried 29 | 6 8 17 18 20 19 20 15 23 28 26 25 26 29 29 Class Distribution -------------------- 35% | Hauler-Mutant 34% | Mutant 10% | Hauler-Gunner 8% | Hauler-Sprinter 7% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Matter Collected 2656 | 200 80 550 317 20 111 . 350 142 209 359 64 55 199 . Remotely 417 | . . . . . 60 . . . . 357 . . . . Salvage Created 3763 | . 408 949 307 . 31 . 492 355 260 265 168 205 323 . Parts 232 | . 23 57 19 . 3 . 39 26 21 16 7 11 10 . Haulers Intercepted 7 | . . 6 . . . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 13 7 . 9 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 80 | . 6 8 8 . 3 . 16 6 4 11 4 6 8 . Guns 28 | . . . . . . . 7 2 4 3 4 4 4 . Cannons 31 | . 6 7 1 . 3 . 9 2 . . . . 3 . AOE 16 | . . . 7 . . . . 2 . 7 . . . . Classes Destroyed 17 | . 6 5 2 . . . 1 1 1 . 1 . . . Worker 8 | . 1 5 1 . . . . . 1 . . . . . Builder 7 | . 1 4 . . . . . 2 . . . . . . Tunneler 3 | . . 3 . . . . . . . . . . . . Hauler 7 | . . 6 . . . . . . 1 . . . . . Recycler 5 | . 1 1 1 . . . . 1 1 . . . . . Mechanic 2 | . . 1 . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . 1 1 . . . . . Watcher 6 | . 1 2 . . . . . 1 . . . 2 . . Swarmer 24 | . . 3 . . 3 . 2 . 3 6 . 4 3 . Cutter 4 | . . . . . . . 2 2 . . . . . . Grunt 33 | . 6 . 6 . . . 10 1 . 4 3 . 3 . Brawler 2 | . . . . . . . . . . . 1 . 1 . Duelist 1 | . . . 1 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 11 | . . 5 . . . . 2 2 . 1 . 1 . . Programmer 3 | . . . . . . . . . 1 . . 1 1 . Heavy 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 5 4 5 . 3 . 4 4 5 7 4 3 4 . Combat Bots Only 7 | . 4 3 5 . 3 . 4 4 3 7 4 3 4 . Max Kills in Single Turn 4 | . 1 2 4 . 1 . 1 2 1 2 2 2 2 . Gunslinging 1 | . . . . . . . . . . . 1 1 1 . Exploded 4 | . . . 4 . . . . 1 . 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Hostile Shots Fired 429 | . 22 26 13 . 9 . 80 37 47 72 9 54 60 . Missed 152 | . 8 12 4 . 5 . 25 15 21 27 1 11 23 . Hits 277 | . 14 14 9 . 4 . 55 22 26 45 8 43 37 . Melee 4 | . . . . . . . 4 . . . . . . . Projectile 273 | . 14 14 9 . 4 . 51 22 26 45 8 43 37 . AOE 4 | . . . . . . . 2 2 . . . . . . Critical Strikes 11 | . . 1 . . . . 6 . . . 1 1 2 . Damage Taken 4195 | . 171 213 137 . 31 . 1022 556 407 553 120 488 497 . Core 768 | . 12 45 41 . . . 111 157 90 113 . 117 82 . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 184 | . . . . . . . . . 184 . . . . . Core Remaining (%) 79 | 100 95 . . . 78 . . 51 . . 71 . . . Volleys Fired 295 | . 36 57 16 . 3 . 62 25 36 18 5 16 21 . Largest 3 | . 2 2 2 . 2 . 2 2 2 2 2 3 3 . Hottest 221 | . 120 136 105 . 74 . 90 131 122 160 160 221 221 . Shots Fired 555 | . 64 115 23 . 6 . 122 48 54 30 10 39 44 . Gun 250 | . . . . . . . 82 23 48 19 10 39 29 . Cannon 268 | . 56 115 14 . 6 . 40 22 . . . . 15 . Launcher 29 | . . . 9 . . . . 3 6 11 . . . . Special 8 | . 8 . . . . . . . . . . . . . Kinetic 112 | . . 30 6 . 6 . 39 17 . . . 4 10 . Thermal 332 | . 64 85 8 . . . 1 28 48 19 10 35 34 . Explosive 29 | . . . 9 . . . . 3 6 11 . . . . Electromagnetic 82 | . . . . . . . 82 . . . . . . . Robot Hit Streak 14 | . 5 10 14 . 4 . 14 8 8 13 5 6 11 . Robot Miss Streak 12 | . 6 8 12 . 3 . 4 3 5 3 1 5 5 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . 3 2 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 1 . Shots Hit Robots 318 | . 25 71 12 . 4 . 59 27 31 21 10 27 31 . Core Hits 274 | . 13 52 25 . 6 . 69 21 16 21 12 17 22 . Critical Kills 2 | . . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . . . 2 . . . . . Burn 2 | . . . . . . . . . 2 . . . . . Meltdown 2 | . . 2 . . . . . . . . . . . . Melee Attacks 5 | . . 4 . . . . . . . . . 1 . . Impact 5 | . . 4 . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8306 | . 462 1497 955 . 64 . 1523 562 674 1064 254 554 697 . Guns 3054 | . . . . . . . 471 211 663 303 254 554 598 . Cannons 3209 | . 438 1400 196 . 64 . 730 282 . . . . 99 . Explosions 1996 | . . 74 759 . . . 322 69 11 761 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 23 | . . 23 . . . . . . . . . . . . Kinetic 1730 | . . 500 120 . 64 . 730 249 . . . 23 44 . Thermal 4408 | . 462 900 76 . . . 322 244 663 303 254 531 653 . Explosive 1600 | . . . 759 . . . . 69 11 761 . . . . Electromagnetic 545 | . . 74 . . . . 471 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 6 6 6 6 . . . 1 1 1 2 2 . Average Corruption 3 | . . 5 6 6 6 . . . 1 1 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 72 | . . 14 28 9 6 . . . 2 1 3 . 9 . Message Errors 20 | . . 1 8 6 3 . . . 1 . 1 . . . Matter Fused 20 | . . 8 5 1 2 . . . 1 . . . 3 . Heat Flow Errors 6 | . . 1 3 . . . . . . . 1 . 1 . Energy Discharges 7 | . . 1 3 1 . . . . . . . . 2 . Parts Rejected 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . 1 6 1 1 . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 3 | . . 1 1 . . . . . . 1 . . . . Alerts 2 | . . 1 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 46 | . . 13 . . . . . 5 . 28 . . . . Projectiles 18 | . . 13 . . . . . 5 . . . . . . Explosions 28 | . . . . . . . . . . 28 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 48 | . . 11 7 . 2 . 25 1 . . . . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 45 | . . 11 7 . 2 . 22 1 . . . . 2 . Secondary 3 | . . . . . . . 3 . . . . . . . Self-Inflicted Damage 237 | . . 18 47 . . . 108 15 16 33 . . . . Shots 10 | . . 1 2 . . . 2 1 1 3 . . . . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 261 191 259 . . . 36 22 10 157 188 417 283 . Average Temperature 75 | . 87 24 125 . . . 26 16 5 43 96 96 130 . Received Heat Transfer 1263 | . 96 72 36 . . . 423 153 18 219 90 48 108 . Effects 7 | . 1 . . . . . . . . . . 4 2 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 3 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . 2 . . . . . . . 1 . 2 1 . Combat Hostiles 5 | . . 1 . . . . . . . 1 . 2 1 . Parts Melted 18 | . . 2 . . . . . . 4 1 . 6 5 . Heat Transferred 8772 | . 975 1813 140 . . . 400 481 1361 608 575 1124 1295 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Maximum Alert Level 4 | . . . 1 . . . 4 2 1 . . . . . Low Security (%) 62 | . 100 100 65 . 100 100 15 . 40 . . 100 . . Level 1 17 | . . . 34 . . . 32 . 59 . . . . . Level 2 9 | . . . . . . . 6 100 . . . . . . Level 3 8 | . . . . . . . 37 . . . . . . . Level 4 1 | . . . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1208 | . 99 98 272 . 74 9 1208 588 286 . . 152 . . Initial 588 | . . 31 34 . . . . 588 238 . . 86 . . Average 218 | . 20 37 100 . 17 . 552 530 198 . . 77 . . Influence Increases 3835 | . 196 473 443 . 74 9 1258 220 408 240 90 219 205 . Destroy 0b10 Robot/C 1740 | . 120 160 260 . 60 . 340 120 100 220 80 120 160 . Destroy 0b10 Robot/NC 215 | . 25 110 20 . . . . 25 25 . . 10 . . Destroy Leader 346 | . 32 76 40 . 10 . 20 42 32 20 10 34 30 . Allied During Kill 64 | . . . 57 . 4 . 1 . 2 . . . . . Successful Hack 146 | . 14 14 . . . 9 . . 85 . . 24 . . Disable Machine 120 | . . 60 30 . . . . 15 . . . 15 . . Anti-Garrison Action 850 | . . . . . . . 850 . . . . . . . Destroy Structure 129 | . 5 8 36 . . . 47 18 14 . . 1 . . Partial Spotted 45 | . . . . . . . . . 45 . . . . . Lose Combat Pursuer 180 | . . 45 . . . . . . 105 . . 15 15 . Influence Decreases 3835 | . 121 458 303 230 74 9 50 904 634 281 210 334 227 . Entered New Map 1457 | . . 44 56 230 . . . 620 286 111 50 51 9 . Time Decay 2090 | . 121 404 247 . 74 9 . 254 278 110 140 273 180 . Lost Part 170 | . . 10 . . . . 30 30 10 60 . 10 20 . Lost Ally 118 | . . . . . . . 20 . 60 . 20 . 18 . Squads Dispatched 17 | . 1 1 2 . . . . 5 7 . . 1 . . Investigation 3 | . . . . . . . . . 3 . . . . . Extermination 3 | . . . . . . . . . 2 . . 1 . . Reinforcement 6 | . 1 1 . . . . . 2 2 . . . . . Assault 5 | . . . 2 . . . . 3 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Distress Signals 4 | . 1 . . . . . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 121 | . 9 12 14 . 3 . 19 16 15 11 4 9 9 . Peak Tracking Total 5 | . 4 4 5 . 3 . 3 5 5 5 4 4 4 . Tactical Retreats 7 | . . 3 . . . . . . 2 . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Traps Triggered 6 | . . 3 . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Machines Disabled 14 | . . 4 2 . . . 6 1 . . . 1 . . Max in Single Turn 2 | . . 2 1 . . . 1 1 . . . 1 . . Garrison Relay 6 | . . . . . . . 6 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Machines Accessed 27 | . 6 5 1 1 . 2 1 1 7 1 . 1 1 . Terminals 17 | . 6 4 . . . 1 1 1 3 . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Total Hacks 66 | . 16 13 1 1 . 3 3 2 22 1 . 3 1 . Successful 38 | . 7 7 1 1 . 3 . 1 14 1 . 2 1 . Failed 28 | . 9 6 . . . . 3 1 8 . . 1 . . Catastrophic 1 | . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 16 9 . 1 . 2 . 2 11 . . . . . Terminals 43 | . 16 9 . . . 2 3 2 10 . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 10 | . . . . . . . . . 10 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . 4 . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Terminal Hacks 7 | . 1 . 1 1 . . . . 2 1 . . 1 . Record 1 | . . . . . . . . . . . . . 1 . Open Door 2 | . . . 1 . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . . . . . . . 2 . . Retrieve Study 3 | . . 1 . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 18 | . 6 5 . . . 2 . 1 4 . . . . . Terminals 17 | . 6 5 . . . 2 . 1 3 . . . . . Botnet 6 | . 2 1 . . . 1 . . 2 . . . . . Skim 11 | . 4 4 . . . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 5 . . . 2 1 1 5 . . 1 . . Full Trace Events 5 | . 1 1 . . . . 1 . 2 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . 2 . . Parts Repaired 3 | . . . . . . . . . 3 . . . . . Time 95 | . . . . . . . . . 95 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . 24 . . . . . . . Machine Destruction 24 | . . . . . . . 24 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Total Allies 6 | . . . 3 . . . . . 3 . . . . . Largest Group 3 | . . . 3 3 1 1 1 . 3 . . . . . Highest-Rated Group 76 | . . . 76 76 31 31 31 . 60 . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 31 . 20 . . . . . Initial Warlord ECA Mod 8 | . . . . . . . . 8 7 7 7 6 6 6 Total Orders 4 | . . . 1 . . . . . . . 1 . 2 . EXPLORE 3 | . . . . . . . . . . . 1 . 2 . RETURN 1 | . . . 1 . . . . . . . . . . . Ally Attacks 50 | . . . 27 . . . 2 . 8 . 5 . 8 . Total Damage 547 | . . . 304 . . . 21 . 163 . 11 . 48 . Kills 9 | . . . 7 . . . 1 . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Active Infowar (turns) 3120 | . . 1118 930 304 236 . . . . . . 532 . . Optics 75 | . . . . . 75 . . . . . . . . . Terrain 3045 | . . 1118 930 304 161 . . . . . . 532 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 2 . . 1 . Drone Launches 8 | . . . 1 . . . . . . . 3 . 4 . Drone Recoveries 6 | . . . 1 . . . . . . . 2 . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Turns Passed 8020 | . 500 1375 930 312 313 51 1373 548 608 232 281 628 869 . Spaces Moved 5566 | 1 229 866 597 258 259 44 710 260 1068 270 204 305 495 . Core 5 | . . . . . . . . 5 . . . . . . Treads 1328 | . . 49 . . . . 675 243 . . . 204 157 . Legs 773 | 1 229 151 . . . . . . . 87 204 101 . . Wheels 2197 | . . 666 597 258 259 44 35 . . . . . 338 . Hover . | . . . . . . . . . . . . . . . Flight 1263 | . . . . . . . . 12 1068 183 . . . . Fastest Speed 14 | 120 120 95 120 90 90 90 90 32 14 23 115 115 95 . Average Speed 111 | 120 146 127 142 103 90 90 156 158 25 54 115 171 133 . Slowest Speed 360 | 120 190 240 155 120 90 90 160 240 77 180 115 360 240 . Overloaded Moves 6 | . . . . . . . . . 6 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 1 42 66 96 60 62 5 71 30 25 51 23 8 90 1 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 8 | . . . 2 . 2 . . . . 1 . . 3 . Spaces Dug 28 | . 3 2 12 . . . . . 10 . . 1 . . Terrain Destroyed 177 | . 4 2 41 . . . 13 16 42 56 . 1 2 . Melee 3 | . . 2 . . . . . . . . . 1 . . Projectile 6 | . 4 . . . . . . . . . . . 2 . AOE 168 | . . . 41 . . . 13 16 42 56 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Total 6806 | . 311 1018 651 306 333 54 850 348 1344 322 239 368 662 . Wait 620 | . 28 27 22 36 63 4 56 25 175 15 23 21 125 . Move 5550 | . 228 865 596 257 258 43 709 259 1065 269 203 304 494 . Hop 1 | . . . . . . . . . 1 . . . . . Pick Up 114 | . 6 24 7 3 2 4 6 18 20 7 . 11 6 . Fast Attach 4 | . 1 2 . 1 . . . . . . . . . . Attach 64 | . . 10 2 1 4 1 9 4 15 7 1 6 4 . Detach 18 | . . 1 . 3 1 . . 3 6 . 1 1 2 . Swap 65 | . 7 13 4 . 1 2 4 7 8 5 3 5 6 . Drop 54 | . 5 14 4 5 1 . 4 7 3 1 3 3 4 . Fire 295 | . 36 57 16 . 3 . 62 25 36 18 5 16 21 . Melee 5 | . . 4 . . . . . . . . . 1 . . Ram 1 | . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Discovered new exit (range 16) 1455 | -9/Materials | Discovered new exit (range 15) 1700 | -9/Materials | Discovered new exit (range 5) 1876 | -9/Materials | Entered Mines 1960 | -9/Mines | Discovered new exit (range 5) 2050 | -9/Mines | Discovered new exit (range 10) 2170 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2398 | -9/Mines | Learned location of Zion (-7) 2404 | -9/Mines | Met a Derelict testing a Signal Generator 2418 | -9/Mines | Found Signal Generator 2637 | -9/Mines | Learned 4 Materials zone layouts 2696 | -9/Mines | Found the Drone Emporium 2707 | -9/Mines | Found Prototype Device 2708 | -9/Mines | Identified Thief Drone Bay 2786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2786 | -9/Mines | Discovered new exit (range 5) 2806 | -9/Mines | Entered Exiles 2806 | -9/Exiles | Accompanied by 3 allies 2835 | -9/Exiles | Met 8R-AWN 2836 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2856 | -9/Exiles | Met EX-HEX 2890 | -9/Exiles | Met EX-BIN 2908 | -9/Exiles | Aligned with FarCom system 2909 | -9/Exiles | Given EX-Vault access code 2938 | -9/Exiles | Opened EX-Vault 2949 | -9/Exiles | Found Lightpack 2.0 2983 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3008 | -9/Exiles | Met EX-DEC 3071 | -9/Exiles | Discovered new exit (range 14) 3118 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3118 | -9/Exiles | Entered Mines 3118 | -8/Mines | Accompanied by 1 ally 3324 | -8/Mines | Discovered new exit (range 13) 3423 | -8/Mines | Identified exit to Materials 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Accompanied by 1 ally 3431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3432 | -8/Materials | Identified exit to Factory 3456 | -8/Materials | Identified exit to Garrison 3482 | -8/Materials | Entered Garrison 3482 | -8/Garrison | Warlord forces raided the area 3482 | -8/Garrison | Accompanied by 1 ally 3524 | -8/Garrison | Triggered checkpoint 3584 | -8/Garrison | Build established: Hauler-Mutant 3596 | -8/Garrison | Triggered checkpoint 3640 | -8/Garrison | Triggered checkpoint 3691 | -8/Garrison | Garrison Relay disabled 3784 | -8/Garrison | Triggered checkpoint 3836 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Warlord forces retreated 3876 | -8/Garrison | Discovered new exit (range 12) 3892 | -8/Garrison | Identified exit to Materials 4059 | -8/Garrison | Discovered exit to Materials (range 9) 4078 | -8/Garrison | Triggered checkpoint 4121 | -8/Garrison | Garrison Relay disabled 4164 | -8/Garrison | Garrison Relay disabled 4203 | -8/Garrison | Garrison Relay disabled 4206 | -8/Garrison | Garrison Relay disabled 4480 | -8/Garrison | Triggered checkpoint 4542 | -8/Garrison | Discovered exit to Materials (range 11) 4810 | -8/Garrison | Garrison Relay disabled 4855 | -8/Garrison | Entered Materials 5255 | -8/Materials | First assault squad dispatched 5315 | -8/Materials | Discovered exit to Factory (range 9) 5403 | -8/Materials | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Propulsion x2 5411 | -7/Factory | Identified exit to Garrison 5501 | -7/Factory | Repaired Surge Thruster 5525 | -7/Factory | Fabricated B-48 Gladiator? 5540 | -7/Factory | Repaired Surge Thruster 5630 | -7/Factory | Discovered new exit (range 10) 5664 | -7/Factory | Repaired Surge Thruster 5970 | -7/Factory | Identified exit to Lower Caves 6011 | -7/Factory | Entered Lower Caves 6018 | -7/Lower Caves | Met a Warlord Commander 6019 | -7/Lower Caves | Learned location of Warlord (-4) 6020 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6025 | -7/Lower Caves | Found Encrypted Comm Array 6068 | -7/Lower Caves | Learned Factory non-interactive machine intel 6074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6104 | -7/Lower Caves | Destroyed 7 combat bots 6137 | -7/Lower Caves | Lost 3 parts (1p2n) 6139 | -7/Lower Caves | Learned Factory terminal intel 6166 | -7/Lower Caves | Encountered a Warlord checkpoint 6234 | -7/Lower Caves | Discovered new exit (range 7) 6243 | -7/Lower Caves | Entered another Lower Caves area 6309 | -7/Lower Caves | Discovered new exit (range 5) 6524 | -7/Lower Caves | Entered Factory 6524 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6525 | -6/Factory | Loaded intel: 241 non-interactive machine locations 6526 | -6/Factory | Loaded intel: 28 terminal locations 6832 | -6/Factory | Build established: Hauler-Skirmisher 7049 | -6/Factory | Discovered new exit (range 16) 7064 | -6/Factory | Discovered new exit (range 15) 7090 | -6/Factory | Identified exit to Extension 7149 | -6/Factory | Identified exit to Lower Caves 7152 | -6/Factory | Entered Lower Caves 7153 | -6/Lower Caves | Encountered a Warlord checkpoint 7559 | -6/Lower Caves | Learned 8 Factory zone layouts 7604 | -6/Lower Caves | Spotted B-75 Beast 7724 | -6/Lower Caves | Build established: Hauler-Gunner 7892 | -6/Lower Caves | Discovered new exit (range 7) 7900 | -6/Lower Caves | Identified exit to Lower Caves 8021 | -6/Lower Caves | Entered another Lower Caves area 8021 | -6/Lower Caves | Self-destructed Last Messages --------------- 07844_ S-27 Virus knocked back. 07846_ VTOL Module fries itself beyond repair. 07847_ S-27 Virus destroyed. 07849_ Lgt. Nuclear Core fries itself beyond repair. 07853_ Dropped Deuterium Engine. 07854_ Acquired 30 matter. 07855_ Autogun fries itself beyond repair. 07855_ Acquired 22 matter. 07862_ Acquired Lgt. Nuclear Core. 07863_ Acquired 23 matter. 07892_ EXIT=FOUND 07900_ EXIT=IDENTIFIED: LOWER CAVES 07957_ Thief Drone released from Thief Drone Bay. 07979_ B-75 Beast Imp. Medium Treads ripped off. 07979_ Thief Drone sneak attacks. 07979_ Thief Drone destroyed. 07995_ Thief Drone delivers Imp. Medium Treads. 07995_ Thief Drone retrieved by Thief Drone Bay (repair cost: 7). LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ????????????????????##lg ######?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????#### g ##??????????????????? | | ???????????????????????## ###???????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Surge Thruster | 14% | -7/Factory Surge Thruster | 22% | -7/Factory Surge Thruster | 50% | -7/Factory Studied --------- Flak Cannon | -9/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialHardcellMount Manual? 0 Play Time 01:00:18 Cumulative 173.5 hours Start 2026.01.25 @ 01:35:51 End 2026.01.25 @ 16:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 177 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 538f618f-ff63-46a3-92cb-513f0987e163