Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.11 @ 14:14:57 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (49) 245 Value Destroyed (1582) 1582 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4602) 4602 TOTAL SCORE: 15349 Bonus ------- Follower Combat Kills 1166 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -164 Cogmind --------- Core Integrity 1576/1600 Matter 121/300 Energy 332/340 System Corruption 9% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Impulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY (12) ----- Advanced Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Makeshift Transmission Jammer Advanced ECM Suite Improved Maneuvering Thrusters Improved Propulsion Shielding Improved Propulsion Shielding Improved System Shield Drone Bay (0/2) > --- WEAPON (2) ------- Hypervelocity Mass Driver > --- INVENTORY (16) --- Enhanced Fission Core Particle Reactor Centrium Wheel Impulse Thruster Impulse Thruster Array Energy Well (500) Hardened Medium Armor Plating Improved Field Recycling Unit (33) Compact HERF Cannon Enhanced Nova Cannon Bore Cannon Linear Accelerator Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Makeshift Transmission Jammer Advanced ECM Suite Improved Maneuvering Thrusters Improved Propulsion Shielding Improved Propulsion Shielding Improved System Shield Drone Bay > --- WEAPON ----------- Matter Neutralizer Phasing Sabre > --- INVENTORY -------- Enhanced Fission Core Particle Reactor Centrium Wheel Impulse Thruster Q-thruster Impulse Thruster Array Energy Well Hardened Medium Armor Plating Improved Field Recycling Unit Compact HERF Cannon Enhanced Nova Cannon Bore Cannon Hypervelocity Mass Driver Linear Accelerator Great Axe [Rating: 149] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 2 2 . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . . . . 2 . . . . . . . . . 2 1 1 Utility 10 | . . 2 . . . . 2 . . . . 2 1 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 6 2 13 6 3 7 6 14 8 8 . 2 5 7 9 14 7 7 18 Power 18 | 1 . 2 . 1 2 . 1 1 1 . 1 . 2 . . 3 1 2 Engine 8 | 1 . 2 . 1 1 . . 1 1 . 1 . . . . . . . Core 5 | . . . . . 1 . 1 . . . . . 2 . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . 2 1 2 Propulsion 12 | 2 . 1 1 1 2 1 . . . . . . . . . 1 1 2 Treads 3 | 1 . 1 . 1 . . . . . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . . . . . . . . . Wheel 2 | 1 . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 1 . . . . . . . . . 1 1 2 Utility 72 | 1 1 8 3 1 2 1 8 3 2 . . 5 5 7 8 1 5 11 Device 29 | . . 3 1 . . 1 1 3 1 . . 2 4 3 1 1 1 7 Storage 7 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 Processor 7 | . . . 1 . 1 . 3 . . . . 1 1 . . . . . Hackware 6 | . . . . . . . 1 . . . . 2 . 3 . . . . Protection 23 | . . 4 . . 1 . 3 . 1 . . . . 1 7 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 2 2 . 1 4 5 4 5 . 1 . . 2 6 2 . 3 Energy Gun 4 | 2 1 . . . . . . . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 1 2 . . Ballistic Gun 9 | . . 1 1 . . 2 2 1 2 . . . . . . . . . Ballistic Cannon 6 | . . 1 . . 1 . . . . . . . . . 2 . . 2 Launcher 2 | . . . . . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . 1 . 2 1 . 1 . . 1 . . . . Slashing Weapon 8 | . . . . . . 1 2 1 . . . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 1 . . . 2 . Parts Lost 16 | . . 3 . . . . 1 . 1 . . . . 2 3 . . 6 Power 3 | . . 1 . . . . 1 . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . . 1 2 . . 4 Weapon 5 | . . 2 . . . . . . . . . . . 1 1 . . 1 Highest Loss Streak 4 | . . 2 . . . . 1 . 1 . . . . 2 1 . . 4 Average Slot Usage (%) 85 | . 96 99 88 99 99 71 76 76 75 76 76 80 77 79 79 79 81 77 Engine 5 | . 14 11 . 10 10 9 5 5 6 7 7 6 4 . . . . . Core 2 | . . . . . . . 1 1 . . . . 1 10 10 7 5 . Treads 2 | . 14 11 . 3 8 . . . . . . . . . . . . . Leg 1 | . . . 10 7 2 . . . . . . . . . . . . . Wheel 4 | . 14 11 11 11 11 . . . . . . . . . . . . . Flight 4 | . . . . . . 8 7 7 7 7 7 6 5 5 5 9 13 16 Device 7 | . . 12 1 11 8 7 1 7 5 7 7 7 5 4 . 9 8 20 Storage 15 | . 24 22 22 22 22 18 15 15 15 15 15 13 11 10 10 9 8 8 Processor 11 | . . . 1 11 11 9 15 15 15 15 15 20 17 15 15 14 13 5 Hackware 7 | . . . . . . . 6 7 7 7 7 11 17 24 19 14 13 5 Protection 3 | . . 9 18 . 2 1 5 . 1 . . . . 1 8 4 7 4 Ballistic Gun 5 | . . 8 11 11 11 9 8 7 10 7 1 . . . . . . . Ballistic Cannon 1 | . . 10 . . 3 . . . . . . . . . 1 . . . Impact Weapon 3 | . . . 10 11 7 2 . 1 3 . 5 6 5 4 . . . . Slashing Weapon 2 | . . . . . . 5 5 5 . . . . . . 6 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 29 48 47 43 53 51 56 57 56 50 53 58 72 72 89 89 98 116 Greatest Support 113 | 20 10 20 20 20 20 72 72 72 72 72 72 72 72 72 72 92 101 113 Greatest Overweight (x) 5 | 1 2 4 4 4 5 . . . . . . . . . 1 . . 1 Average Overweight (x) . | . 1 2 3 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 Average Capacity 15 | 5 10 13 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 3 6 12 14 15 16 15 15 16 16 16 16 15 15 15 15 14 15 15 Final Capacity 16 | 6 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 12 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 Class Distribution -------------------- 49% | Mutant 17% | Hacker-Mutant 9% | Assassin 7% | Hacker-Ninja 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Matter Collected 2321 | 260 . 254 147 . 164 . 274 198 169 . 130 165 20 41 353 40 . 106 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1834 | 65 . 330 84 . 322 . 282 113 138 . 138 18 20 41 233 . . 50 Parts 73 | 2 . 19 3 . 12 . 11 1 5 . 2 1 . . 15 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . 3 . . . . . . . . . . Retrieved Matter 41 | . . . . . . . . 41 . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 33 | . . 9 2 . 3 . 5 . 4 . 5 . . . 5 . . . Melee 4 | . . . . . . . . . . . . . . . 4 . . . Guns 15 | . . 5 . . 3 . 3 . 4 . . . . . . . . . Cannons 7 | . . 4 2 . . . . . . . . . . . 1 . . . AOE 7 | . . . . . . . 2 . . . 5 . . . . . . . Classes Destroyed 12 | 1 . 3 2 . 2 . 1 . . . 1 1 1 . . . . . Worker 3 | . . . . . 1 . . . . . . . . 2 . . . . Builder 2 | . . . . . 1 . . . . . . . . . 1 . . . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . Recycler 5 | 1 . 1 . . 1 . 2 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . . . 1 Swarmer 8 | . . 3 . . . . 3 . . . . . . . 2 . . . Grunt 9 | . . 2 1 . 4 . . . . . 1 . . . 1 . . . Brawler 2 | . . . 1 . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . . Sentry 8 | . . 4 . . . . 1 . . . 1 . . . 2 . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | 1 . 3 2 . 3 . 4 . 4 . 5 1 1 2 2 . . 1 Combat Bots Only 5 | . . 3 2 . 3 . 4 . 4 . 5 . . . 2 . . . Max Kills in Single Turn 2 | 1 . 2 1 . 1 . 2 . 1 . 2 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Damage Taken 4364 | . 18 866 12 . 305 44 576 . 325 . 104 30 11 233 1181 124 . 535 Core 549 | . . 129 . . 83 . 111 . 20 . 10 10 . 36 104 22 . 24 Absorbed by Shields 27 | . . . . . . . . . . . . . . . 27 . . . Core Remaining (%) 91 | 100 100 . . . 47 100 . . . . 79 98 100 . 87 98 100 98 Volleys Fired 140 | 9 . 28 2 . 8 . 20 . 22 . 9 5 . 1 18 5 3 10 Largest 2 | 2 . 2 2 . 2 . 2 . 2 . 1 1 . 2 2 1 1 2 Hottest 162 | 90 . 79 64 . 64 . 61 . 75 . 33 33 . 138 162 105 105 162 Shots Fired 229 | 18 . 55 4 . 16 . 39 . 35 . 9 5 . 2 23 5 3 15 Gun 124 | 18 . 27 2 . 8 . 35 . 34 . . . . . . . . . Cannon 85 | . . 28 2 . 8 . . . . . . . . 1 23 5 3 15 Launcher 20 | . . . . . . . 4 . 1 . 9 5 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 155 | . . 49 4 . 16 . 35 . 28 . . . . . 18 . . 5 Thermal 48 | 18 . . . . . . . . 6 . . . . 1 5 5 3 10 Explosive 20 | . . . . . . . 4 . 1 . 9 5 . 1 . . . . Electromagnetic 6 | . . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 2 . 9 8 . 6 . 9 . 9 . 6 2 . . 10 . . 2 Robot Miss Streak 11 | 5 . 11 . . 3 . 7 . 9 . 2 . . . 3 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 173 | 9 . 34 6 . 18 1 34 3 24 . 7 2 4 7 20 . . 4 Core Hits 112 | 2 . 14 3 . 10 . 31 2 16 . 17 3 1 1 9 . . 3 Critical Hits 1 | . . . . . . . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 217 | . . . 3 . 12 7 50 3 1 . 11 27 13 33 14 8 10 25 Impact 104 | . . . 3 . 12 4 . . 1 . 11 27 13 33 . . . . Slashing 113 | . . . . . . 3 50 3 . . . . . . 14 8 10 25 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 2 . 5 1 . . . . . 1 . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 5312 | 135 15 584 177 . 512 116 765 259 241 . 661 117 183 530 767 85 . 165 Guns 1437 | 135 . 316 54 . 149 . 542 . 241 . . . . . . . . . Cannons 866 | . . 267 42 . 56 . . . . . . . . . 387 . . 114 Explosions 925 | . . . . . . . 223 . . . 661 41 . . . . . . Melee 1953 | . . . 81 . 307 116 . 259 . . . 76 161 530 372 . . 51 Ramming 131 | . 15 1 . . . . . . . . . . 22 . 8 85 . . Kinetic 1875 | . . 543 96 . 205 . 542 . 241 . . . . . 206 . . 42 Thermal 388 | 135 . . . . . . . . . . . . . . 181 . . 72 Explosive 925 | . . . . . . . 223 . . . 661 41 . . . . . . Electromagnetic 40 | . . 40 . . . . . . . . . . . . . . . . Impact 1155 | . . . 81 . 307 . . . . . . 76 161 530 . . . . Slashing 798 | . . . . . . 116 . 259 . . . . . . 372 . . 51 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 1 1 . . . 3 1 . 9 Average Corruption 2 | . . . . . . . 1 1 1 1 1 . . . 3 1 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . 1 5 4 . . . . . 5 . . 11 Message Errors 3 | . . . . . . . . 2 . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 5 | . . . . . . . . 1 2 . . . . . 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . 1 2 . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Targeting Errors 2 | . . . . . . . . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 583 | . . . 46 . 114 . . 54 . . 8 . 5 343 13 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 95 | . . . . . . . . . . . 8 . . 87 . . . . Melee 488 | . . . 46 . 114 . . 54 . . . . 5 256 13 . . . Knockbacks 10 | . . 3 2 . 2 . . . . . . . . 3 . . . . Impact 6 | . . . 2 . 1 . . . . . . . . 3 . . . . Kinetic 4 | . . 3 . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . 7 . . . . . 30 . 23 . 30 32 11 235 4 85 . . Shots 8 | . . . . . . . 2 . 1 . 1 1 . 3 . . . . Rammed 4 | . 1 1 . . . . . . . . . . 1 . 1 . . . Targets Rammed 4 | . 1 1 . . . . . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 150 . 90 24 . 121 . 54 . 204 . 12 10 . 84 364 288 164 171 Average Temperature 79 | 61 . 38 15 . 47 . 14 . 59 . 10 7 . 46 145 120 91 71 Received Heat Transfer 600 | . 6 198 6 . 162 9 108 . 45 . 9 . . . 57 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 2 . 2 . . . . . . . 2 . . . . . Impact Corruptions 17 | . . . 2 . 7 . . . . . . . 2 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 618 | 359 . . . . . . . . . . . . . . 185 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Peak Influence 385 | 5 23 215 117 . 92 55 229 . . . . 239 167 273 246 385 321 291 Initial 216 | . 3 9 62 . . . 24 . . . . 137 116 81 . 78 216 192 Average 105 | . 4 92 113 . 26 12 102 . . . . 168 137 118 95 202 264 218 Maximum Alert Level 1 | . . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 Low Security (%) 81 | 100 100 92 100 . 100 100 80 . . . . 71 100 68 86 50 . 47 Level 1 18 | . . 7 . . . . 19 . . . . 28 . 31 13 49 100 52 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . . . . 2 . . . 1 1 . 1 3 2 . 1 Investigation 4 | . 1 1 . . . . 1 . . . . . . . 1 . . . Extermination 2 | . . . . . . . 1 . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . . . . . . 1 . 1 2 2 . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Distress Signals 8 | . . 1 . . . 1 . . . . . . . 1 1 1 . 3 Communications Jammed 15 | . . . . . . . . . . . . . 4 10 . 1 . . Distress Signals 14 | . . . . . . . . . . . . . 4 9 . 1 . . Times Spotted 122 | . 2 16 2 . 5 5 11 . 4 . 13 1 1 7 27 12 1 15 Peak Tracking Total 9 | . 1 7 2 . 3 2 5 . 4 . 5 1 1 4 5 8 1 9 Tactical Retreats 12 | . . 1 . . . . 2 . . . 1 . . 1 5 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Traps Triggered 8 | . 1 2 . . . . 1 . . . . . . . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Machines Disabled 9 | . . 2 . . . . . . . . . 1 . 3 . 1 . 2 Max in Single Turn 3 | . . 1 . . . . . . . . . 1 . 3 . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Machines Accessed 43 | . 1 4 . 3 . 2 7 1 . 3 . 2 3 5 5 3 3 1 Terminals 32 | . 1 4 . . . 2 7 . . . . 2 2 5 5 1 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 128 | . 2 13 . 8 . 5 17 1 . 19 . 4 9 26 15 4 4 1 Successful 87 | . 1 11 . 8 . 2 11 1 . 19 . 2 6 15 7 2 2 . Failed 41 | . 1 2 . . . 3 6 . . . . 2 3 11 8 2 2 1 Catastrophic 4 | . . . . . . . 1 . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . . 6 . 1 . 4 9 . . . . 2 4 8 2 . . 1 Terminals 95 | . 2 13 . . . 5 17 . . . . 4 7 26 15 2 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 . . 1 . . Terminal Hacks 66 | . 1 7 . 8 . . 7 1 . 19 . 2 3 10 6 1 1 . Record 21 | . . . . 7 . . . . . 11 . . . 1 2 . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . . 1 . . . . 2 . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 . . 1 . Branch Access Points 4 | . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . 1 . . . . . . . . . . . 2 2 . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 8 | . 1 1 . . . . 4 . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . 4 . . . 2 4 . . . . . 3 5 1 . . . Terminals 19 | . . 4 . . . 2 4 . . . . . 3 5 1 . . . Track 2 | . . . . . . . . . . . . . 1 1 . . . . Assimilate 3 | . . . . . . 2 . . . . . . . . 1 . . . Botnet 14 | . . 4 . . . . 4 . . . . . 2 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 22 | . 1 4 . . . 2 5 . . . . 1 1 4 2 . 1 1 Full Trace Events 3 | . . 1 . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Matter 278 | . . . . . . . . . . . . . . . . 278 . . Time 46 | . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 1 . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Total Allies 30 | . . . 3 . . . . . . . 2 . . . 25 . . . Largest Group 11 | . . . 3 3 3 . . . . . 2 . . . 11 3 . . Highest-Rated Group 518 | . . . 40 40 40 . . . . . 114 . . . 518 118 . . Highest-Rated Ally 156 | . . . 16 16 16 . . . . . 94 . . . 156 49 . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 EXPLORE 6 | . . . . . . . . . . . . . . . . . . 6 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 217 | . . . . . 27 . . . . . 22 . . . 154 14 . . Total Damage 6187 | . . . . . 307 . . . . . 784 . . . 4678 418 . . Kills 33 | . . . . . 3 . . . . . 3 . . . 21 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 1 . 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Turns Passed 7876 | 155 131 656 236 702 1057 155 627 494 310 44 386 334 282 419 947 375 192 374 Spaces Moved 7833 | 79 117 339 174 505 522 197 744 916 471 89 563 373 477 516 467 460 348 476 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 693 | 66 . 193 6 111 317 . . . . . . . . . . . . . Legs 117 | . . . . . 117 . . . . . . . . . . . . . Wheels 925 | 12 117 146 168 394 88 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6097 | . . . . . . 197 744 916 471 89 563 373 477 516 467 460 348 476 Fastest Speed 33 | 50 90 100 110 110 120 50 50 50 50 50 50 50 50 50 50 42 37 33 Average Speed 74 | 146 97 158 115 137 188 50 50 50 50 50 50 50 50 50 108 42 37 33 Slowest Speed 210 | 160 100 200 200 200 210 50 50 50 50 50 50 50 50 50 150 42 37 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 4 . . . . . 1 . 3 . 2 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 43 | 6 23 46 37 92 84 20 27 95 68 80 72 18 13 18 62 21 14 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 . . . . . 1 . . Scrap Searched 11 | . . . 2 . 1 . . 3 4 . 1 . . . . . . . Spaces Dug 237 | . . . 1 . . 4 50 . 16 . 11 23 7 65 11 12 13 24 Terrain Destroyed 402 | . . 3 1 . 2 4 74 . 16 . 74 74 7 65 15 13 13 41 Melee 163 | . . . 1 . . 4 50 . 1 . 11 23 7 26 1 8 10 21 Projectile 35 | . . 3 . . 2 . . . 4 . . . . 1 14 4 3 4 AOE 203 | . . . . . . . 24 . 11 . 63 51 . 38 . . . 16 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Res Res Acc Total 9368 | 97 133 411 201 518 560 244 866 946 503 88 647 487 508 644 864 625 392 634 Wait 724 | . 4 4 12 . 6 20 24 9 2 . 58 72 . 72 194 131 15 101 Move 7789 | 78 117 338 173 504 521 196 735 915 470 88 562 372 474 515 459 459 343 470 Hop 12 | . . . . . . . 4 . . . . . 1 . 3 . 2 2 Pick Up 79 | 4 9 11 1 4 1 7 7 3 . . 1 4 6 5 1 8 4 3 Fast Attach 48 | 6 1 2 3 . 3 1 2 4 1 . 1 . 2 3 4 2 5 8 Attach 33 | . . 3 1 2 . 1 4 . . . . 3 1 4 3 3 2 6 Detach 11 | . . 1 2 . . . 1 . . . . . . 3 3 . . 1 Swap 61 | . 1 8 2 1 4 4 8 4 7 . 1 2 4 2 7 2 . 4 Drop 94 | . 1 15 2 7 5 8 7 8 . . 2 2 6 6 7 6 8 4 Fire 140 | 9 . 28 2 . 8 . 20 . 22 . 9 5 . 1 18 5 3 10 Melee 215 | . . . 3 . 12 7 50 3 1 . 11 27 13 33 12 8 10 25 Ram 3 | . . . . . . . . . . . . . 1 . 1 1 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . 4 . . . . . . . 55 . . . Rewire 99 | . . . . . . . . . . . 2 . . . 97 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: Res x4 / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Utility x2 331 | -9/Materials | Build established: Mutant 378 | -9/Materials | Identified exit to Mines 489 | -9/Materials | Discovered new exit (range 5) 943 | -9/Materials | Entered Mines 975 | -9/Mines | Learned location of 1 exit from Materials 996 | -9/Mines | Learned 2 Materials zone layouts 1132 | -9/Mines | Discovered new exit (range 12) 1154 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1165 | -9/Mines | Discovered new exit (range 5) 1170 | -9/Mines | Identified exit to Exiles 1179 | -9/Mines | Entered Exiles 1179 | -9/Exiles | Accompanied by 3 allies 1211 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Met EX-HEX 1285 | -9/Exiles | Met EX-DEC 1352 | -9/Exiles | Visited The Gauntlet 1515 | -9/Exiles | Learned location of Zion (-6) 1565 | -9/Exiles | Met EX-BIN 1588 | -9/Exiles | Aligned with FarCom system 1589 | -9/Exiles | Given EX-Vault access code 1646 | -9/Exiles | Opened EX-Vault 1658 | -9/Exiles | Found Flying Fortress v7 1697 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1724 | -9/Exiles | Exiles lab attacked by MAIN.C 1859 | -9/Exiles | Discovered new exit (range 14) 1879 | -9/Exiles | Identified exit to Mines 1881 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1881 | -9/Exiles | Entered Mines 1881 | -8/Mines | Accompanied by 3 allies 1993 | -8/Mines | Discovered new exit (range 8) 2039 | -8/Mines | Identified exit to Materials 2171 | -8/Mines | Build established: Assassin 2677 | -8/Mines | Core integrity fell below 50% 2938 | -8/Mines | Entered Materials 2938 | -8/Materials | Evolved 2 slots: Propulsion x2 2939 | -8/Materials | Identified exit to Factory 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Utility x2 3461 | -7/Factory | Identified exit to Lower Caves 3534 | -7/Factory | Build established: Mutant 3720 | -7/Factory | Entered Lower Caves 3762 | -7/Lower Caves | Encountered a Warlord checkpoint 3870 | -7/Lower Caves | Learned Factory terminal intel 4172 | -7/Lower Caves | Discovered new exit (range 6) 4214 | -7/Lower Caves | Entered another Lower Caves area 4214 | -7/Lower Caves | Discovered new exit (range 10) 4215 | -7/Lower Caves | Encountered a Warlord checkpoint 4335 | -7/Lower Caves | Learned Factory trap positions 4339 | -7/Lower Caves | Ambushed by wild Derelicts 4515 | -7/Lower Caves | Discovered new exit (range 11) 4524 | -7/Lower Caves | Entered Data Miner 4524 | -7/Data Miner | Discovered new exit (range 6) 4531 | -7/Data Miner | Met Data Miner 4549 | -7/Data Miner | Learned location of Section 7 (-3) 4549 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4557 | -7/Data Miner | Received God Mode back door access code from Data Miner 4568 | -7/Data Miner | Entered Proximity Caves 4647 | -6/Proximity Caves | Escorted by Enhanced Grunt 4792 | -6/Proximity Caves | Spotted B-75 Beast 4823 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4888 | -6/Proximity Caves | Identified exit to Factory 4954 | -6/Proximity Caves | Entered Factory 4954 | -6/Factory | Evolved 2 slots: Utility x2 4955 | -6/Factory | Loaded intel: 101 trap records 4956 | -6/Factory | Loaded intel: 20 terminal locations 5156 | -6/Factory | Identified exit to Factory 5166 | -6/Factory | Identified exit to Lower Caves 5288 | -6/Factory | Entered another Factory area 5288 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5302 | -5/Factory | Identified exit to Factory 5570 | -5/Factory | Entered another Factory area 5570 | -4/Factory | Evolved 2 slots: Utility x2 5665 | -4/Factory | Identified exit to Upper Caves 5665 | -4/Factory | Identified exit to Extension 5665 | -4/Factory | Identified exit to Armory 5714 | -4/Factory | Identified exit to Research 5989 | -4/Factory | Entered Extension 6064 | -4/Extension | Build established: Hacker-Mutant 6100 | -4/Extension | Rescued a captive Derelict 6101 | -4/Extension | Rescued a captive Derelict 6262 | -4/Extension | Rescued a captive Derelict 6277 | -4/Extension | Rescued a captive Derelict 6277 | -4/Extension | Rescued a captive Derelict 6284 | -4/Extension | Rescued A7 6364 | -4/Extension | Rescued a captive Derelict 6514 | -4/Extension | Rescued a captive Derelict 6515 | -4/Extension | Rescued a captive Derelict 6583 | -4/Extension | Rescued a captive Derelict 6634 | -4/Extension | Crushed by falling debris 6654 | -4/Extension | Spotted B-86 Titan 6736 | -4/Extension | Rescued a captive Derelict 6755 | -4/Extension | Rescued a captive Derelict 6756 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6763 | -4/Extension | Rescued a captive Derelict 6907 | -4/Extension | Discovered exit to Research (range 10) 6908 | -4/Extension | Discovered new exit (range 6) 6936 | -4/Extension | Entered Research 6936 | -3/Research | Accompanied by 3 allies 6936 | -3/Research | Evolved 2 slots: Propulsion x2 7019 | -3/Research | Discovered new exit (range 7) 7169 | -3/Research | Spotted B-86 Titan 7237 | -3/Research | Build established: Hacker-Ninja 7266 | -3/Research | Fabricated Quantum Reactor (x2) 7285 | -3/Research | Discovered new exit (range 22) 7311 | -3/Research | Entered another Research area 7311 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7371 | -2/Research | Identified exit to Access 7458 | -2/Research | Found Prototype Device 7458 | -2/Research | Identified EM Dispersion Field 7503 | -2/Research | Entered Access 7503 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7563 | -1/Access | Crushed by falling debris 7594 | -1/Access | Lost 4 parts (4u) 7715 | -1/Access | Energy Cycler disabled 7875 | -1/Access | Discovered new exit (range 7) 7877 | *** | Escaped! Last Messages --------------- 07851_ System corrupted: Matter Neutralizer rejected. 07853_ HV Slug penetrates P-80 Master. 07853_ HV Slug penetrates Wall. 07858_ U-05 Engineer builds a Wall. 07858_ K-01 Serf collects debris. 07859_ Door malfunctions. 07860_ K-01 Serf collects debris. 07860_ U-05 Engineer repairs door. 07860_ C-30 ARC bursts open, deploying its payload. 07860_ P-80 Master unfolds itself. 07861_ K-01 Serf collects debris. 07870_ System corrupted: Component data lost. 07870_ C-30 ARC bursts open, deploying its payload. 07870_ S-43 Plague unfolds itself. 07871_ K-01 Serf collects debris. 07871_ Field Propulsion Drive destroyed. 07872_ Phasing Sabre destroyed. 07873_ K-01 Serf collects debris. 07875_ The Access Shell folds into the floor. 07875_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??#??????#???????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##?????????#??????#""""""""""#?????????????g????? | | ??#????????????????# #?????????????g????? | | ?????#???#?????????# #??????????????????? | | ####???????????#???# #??????????????????? | | #???????????????# "" #??????????????????? | | #????????#??????# "@ #??????????????????? | | #??????#????????# #??????????????????? | | #?#?????????#???# #??????????????????? | | ""#???????????????# #??????????????????? | | ""#??????????????## ##?????????????????? | | ""###########????# #?????????????????? | | T# #????##"" ##?????????????????? | | "# #?????#"" #??????????????????? | | ""# ##### #?????#"" #??????????????????? | | ""# #???# #?????#T #??????????????????? | | # #???# #?????#"" #??????????????????? | | # #???# #?????#"" #??????????????????? | | /### #???# #######""ss s#####/#????????????? | | #???# p p p s s u ??????? | | ##??# % s ?????? | | #######???################################???????? | | ???????#???????????#?????????????????????????????? | | ????????????#????????????????????????????????????? | | ?#??#????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????? ???????#???#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 59 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeMediumHumpback Manual? 0 Play Time 02:56:41 Cumulative 391.4 hours Start 2021.07.11 @ 08:06:58 End 2021.07.11 @ 14:14:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 23 Adventurer 31 Explorer 0 Win Type 0 Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d579ff-ca34-42c7-9de0-127ebac6a562