Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 10:00:40 Player: puppuppit Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1650) 1650 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6395 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 99/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Kinetic Spear (fused) > --- INVENTORY (5) ---- Cold Fusion Reactor High-capacity Matter Pod (200) Scrapoid Pod Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Large Storage Unit Targeting Computer Armor Integrity Analyzer Improved Kinecellerator Hacking Suite > --- WEAPON ----------- Improved Light Cannon Proton Missile Launcher > --- INVENTORY -------- Fission Core Improved Cooling System Medium Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Surveybot 17 Chip Improved Kinecellerator Medium Reactive Plating EM Disruption Field Mapping Drone Bay Scrapoid Pod Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 49 | 7 6 2 7 27 . Power 8 | 1 2 . 2 3 . Engine 3 | 1 1 . . 1 . Core 4 | . 1 . 2 1 . Reactor 1 | . . . . 1 . Propulsion 11 | 2 1 . 1 7 . Treads 4 | 2 1 . 1 . . Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 16 | 2 1 1 2 10 . Device 6 | 1 . . 1 4 . Storage 2 | 1 1 . . . . Processor 5 | . . 1 1 3 . Hackware 2 | . . . . 2 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 2 1 2 7 . Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 3 | . . . 2 1 . Launcher 4 | . 2 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Corrupted Parts 1 | . . . . 1 . System Corruption 9 | . . . . 9 . Parts Lost 24 | . . 3 . 18 3 Power 2 | . . 1 . 1 . Propulsion 10 | . . 1 . 9 . Utility 7 | . . . . 4 3 Weapon 5 | . . 1 . 4 . Highest Loss Streak 9 | . . 2 . 9 2 To Critical Strikes 1 | . . . . 1 . Average Backups 11 | . 10 14 13 10 4 Power . | . 1 1 . . 1 Propulsion . | . . . . . . Utility 6 | . 5 7 8 7 1 Weapon 3 | . 3 4 4 1 1 Tool/Special . | . . . . . . Unused Backups 15 | . . . 7 5 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 11 | . . . 5 5 1 Weapon 1 | . . . 1 . . Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 88 | . 99 99 94 50 16 Engine 1 | . 2 4 1 . . Core 9 | . 11 9 11 2 . Treads 23 | . 28 28 28 3 . Device 10 | . 14 9 11 3 . Storage 11 | . 14 14 12 3 . Processor 3 | . . 4 2 12 7 Ballistic Gun 12 | . 27 20 . . . Ballistic Cannon 9 | . . . 24 5 . Peak Build Rating 51 | 9 12 12 20 51 16 Average Rating 15 | 6 11 10 16 31 12 On Entrance 10 | . 9 12 8 18 16 Avg Prop Armor Cover (%) 31 | . . . 38 13 . Naked Turns . | . . . . . . Heaviest Build 62 | 15 30 31 40 62 2 Greatest Support 45 | 40 40 40 40 45 3 Greatest Overweight (x) 6 | . . . 6 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 12 | 7 12 15 14 12 5 Most Carried 15 | 3 15 15 15 15 5 Average Carried 11 | . 10 14 13 11 5 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 3 15 13 15 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 2623 | 472 694 142 504 799 12 Remotely . | . . . . . . Salvage Created 2559 | 174 1071 130 . 1184 . Parts 146 | 16 64 5 . 61 . Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 12 | 1 4 . . 7 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented 1 | . . 1 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 35 | . 18 3 . 14 . Guns 17 | . 11 2 . 4 . Cannons 8 | . . . . 8 . AOE 10 | . 7 1 . 2 . Classes Destroyed 12 | 3 5 2 . 2 . Worker 4 | 2 1 . . 1 . Builder 10 | . 5 . . 5 . Tunneler 4 | 4 . . . . . Hauler 4 | . 2 . . 2 . Recycler 8 | 1 4 . . 3 . Watcher 4 | . 3 . . 1 . Swarmer 8 | . 6 . . 2 . Grunt 20 | . 12 . . 8 . Sentry 1 | . . 1 . . . Hunter 3 | . . . . 3 . Programmer 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 12 | 5 12 1 . 5 . Combat Bots Only 4 | . 4 1 . 3 . Max Kills in Single Turn 2 | 1 2 1 . 2 . Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 328 | . 71 32 . 212 13 Missed 95 | . 20 10 . 57 8 Hits 233 | . 51 22 . 155 5 Projectile 233 | . 51 22 . 155 5 Critical Strikes 8 | . 2 1 . 5 . Part Disruptions 1 | . . . . 1 . Damage Taken 3789 | . 560 408 . 2632 189 Core 1245 | . 146 88 . 928 83 Absorbed by Shields . | . . . . . . Ignored by Resistances 66 | . . . . 66 . Regen/Repaired (Parts) 68 | . 68 . . . . Core Remaining (%) 53 | 100 . . 6 . . Volleys Fired 201 | 12 94 20 . 75 . Largest 3 | 2 2 2 . 3 . Hottest 107 | 40 50 60 . 107 . Shots Fired 372 | 24 185 37 . 126 . Gun 253 | 24 177 30 . 22 . Cannon 93 | . . . . 93 . Launcher 26 | . 8 7 . 11 . Special . | . . . . . . Kinetic 334 | 24 177 18 . 115 . Thermal . | . . . . . . Explosive 17 | . 8 7 . 2 . Electromagnetic 21 | . . 12 . 9 . Robot Hit Streak 21 | 5 7 9 . 21 . Robot Miss Streak 9 | 2 4 3 . 9 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 251 | 13 107 25 . 102 4 Core Hits 151 | 8 54 5 . 84 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 2 . . 2 . Destroy 2 | . 2 . . . . Blast 2 | . . . . 2 . Melee Attacks 14 | . . . . 2 12 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . 2 12 Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5808 | 175 1888 506 . 3076 163 Guns 2002 | 175 1336 273 . 218 . Cannons 1767 | . . . . 1767 . Explosions 1780 | . 552 233 . 995 . Melee 234 | . . . . 71 163 Ramming 25 | . . . . 25 . Kinetic 3666 | 175 1336 170 . 1985 . Thermal 80 | . . . . 80 . Explosive 1056 | . 502 233 . 321 . Electromagnetic 747 | . 50 103 . 594 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 234 | . . . . 71 163 Highest Corruption 21 | . . . . 13 21 Average Corruption 13 | . . . . 11 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 15 7 Message Errors 4 | . . . . 3 1 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 1 2 Parts Rejected 2 | . . . . 2 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 1 2 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 130 | . . . . 130 . Projectiles 36 | . . . . 36 . Explosions 94 | . . . . 94 . Melee . | . . . . . . Knockbacks 20 | . . . . 20 . Impact . | . . . . . . Kinetic 19 | . . . . 19 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 44 | . . 23 . 21 . Shots 4 | . . 1 . 3 . Rammed 1 | . . . . 1 . Targets Rammed 5 | . . . . 5 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 100 | . 7 9 . 100 . Average Temperature 12 | . 2 9 . 20 . Received Heat Transfer 663 | . 315 81 . 243 24 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 . . 75 . Level 1 5 | . . . . 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 294 | 20 199 . . 294 . Initial . | . . . . . . Average 102 | 3 103 . . 118 . Influence Increases 1553 | 35 681 20 . 802 15 Destroy 0b10 Robot/C 660 | . 360 20 . 280 . Destroy 0b10 Robot/NC 170 | 35 75 . . 60 . Destroy Leader 126 | . 80 . . 46 . Successful Hack 38 | . 28 . . 10 . Select Force Hacks 60 | . 60 . . . . Disable Machine 90 | . 30 . . 60 . Destroy Structure 124 | . 18 . . 106 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 270 | . 30 . . 225 15 Influence Decreases 1518 | 35 591 110 . 578 204 Entered New Map 128 | . . 44 . . 84 Time Decay 1050 | 35 591 66 . 268 90 Search Patrol Dispatched 100 | . . . . 100 . Lost Part 210 | . . . . 180 30 Lost Ally 30 | . . . . 30 . Squads Dispatched 13 | . 3 . . 10 . Investigation 5 | . 3 . . 2 . Extermination 1 | . . . . 1 . Reinforcement 6 | . . . . 6 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered 1 | . . . . 1 . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 3 | . . . . 3 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 25 3 . 43 4 Peak Tracking Total 16 | . 3 2 . 16 3 Tactical Retreats 7 | . 2 . . 4 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled 6 | . 2 . . 4 . Max in Single Turn 2 | . 2 . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 17 | . 10 . 3 4 . Terminals 8 | . 7 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 30 . 37 9 . Successful 56 | . 16 . 37 3 . Failed 20 | . 14 . . 6 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 37 | . 29 . . 8 . Terminals 28 | . 26 . . 2 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 2 . . 6 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 40 | . 3 . 37 . . Record 30 | . . . 30 . . Robot Analysis 9 | . 2 . 7 . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 13 | . 11 . . 2 . Terminals 9 | . 9 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Recyclers 1 | . . . . 1 . Tunnel 2 | . 2 . . . . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 8 . . 3 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 47 | . . . . 37 47 Total Orders 4 | . . . 3 1 . EXPLORE 2 | . . . 2 . . RETURN 2 | . . . 1 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 3896 | 50 2185 376 1104 110 71 Sensors 56 | . . . . 56 . Terrain 3715 | 50 2185 376 1104 . . T.N.C. 125 | . . . . 54 71 Robot Analysis Total 9 | . 2 . 7 . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches 7 | . . . 2 5 . Drone Recoveries 4 | . . . 2 2 . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 5872 | 157 2185 567 2037 746 180 Spaces Moved 3520 | 70 965 292 1443 451 299 Core 801 | 3 . . 316 183 299 Treads 2539 | 67 965 292 1127 88 . Legs 68 | . . . . 68 . Wheels . | . . . . . . Hover 112 | . . . . 112 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 133 | 155 160 160 135 100 50 Slowest Speed 420 | 160 160 160 350 420 50 Overloaded Moves 3 | . . . . 3 . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 45 | 5 94 25 95 12 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 4 . 5 . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . . 6 . . Spaces Dug 18 | . 10 . . 1 7 Terrain Destroyed 119 | . 16 35 . 61 7 Melee 8 | . . . . 1 7 Projectile 1 | . . . . 1 . AOE 110 | . 16 35 . 59 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 4321 | 91 1417 352 1528 622 311 Wait 389 | . 338 32 6 13 . Move 3515 | 69 964 291 1442 450 299 Hop . | . . . . . . Pick Up 50 | 3 9 1 32 5 . Fast Attach 34 | 7 1 . 7 19 . Attach 25 | . . 3 3 19 . Detach 17 | . . . 3 14 . Swap 24 | . 10 5 6 3 . Drop 47 | . 1 . 29 17 . Fire 201 | 12 94 20 . 75 . Melee 14 | . . . . 2 12 Ram 1 | . . . . 1 . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Discovered new exit (range 7) 1287 | -10/Materials | Discovered new exit (range 6) 1392 | -10/Materials | Discovered new exit (range 5) 1520 | -10/Materials | Repaired Assault Rifle 1969 | -10/Materials | Learned Storage emergency access door positions 2012 | -10/Materials | Learned location of Storage (-7) 2148 | -10/Materials | Learned Storage stockpile data 2234 | -10/Materials | Core integrity fell below 50% 2343 | -10/Materials | Entered Subcaves 2344 | -10/Subcaves | Approached by a straggling Scientist 2450 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2510 | -10/Subcaves | Discovered new exit (range 5) 2728 | -10/Subcaves | Core integrity fell below 20% 2839 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2910 | -10/Subcaves | Entered Scraptown 3152 | -7/Scraptown | Discovered new exit (range 29) 3273 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3356 | -7/Scraptown | Visited UFD Registry 3356 | -7/Scraptown | Registered with UFD as "Quantumshell" 3512 | -7/Scraptown | Discovered new exit (range 78) 3565 | -7/Scraptown | Visited Research Penetration Think Tank 3604 | -7/Scraptown | Visited Analyses Database 3641 | -7/Scraptown | Visited Chapter 10 3801 | -7/Scraptown | Visited Scrapoid Pod Storage 3841 | -7/Scraptown | Visited Junk Repository 3884 | -7/Scraptown | Visited Cartography Club 3953 | -7/Scraptown | Found Surveybot 17 Chip 4059 | -7/Scraptown | Learned location of Zion (-7) 4059 | -7/Scraptown | Learned location of Warlord (-4) 4059 | -7/Scraptown | Learned location of Extension (-5) 4059 | -7/Scraptown | Learned location of Archives (-5) 4059 | -7/Scraptown | Learned 8 Research zone layouts 4059 | -7/Scraptown | Learned 24 Factory zone layouts 4059 | -7/Scraptown | Learned 4 Armory zone layouts 4059 | -7/Scraptown | Learned 16 Research zone layouts 4059 | -7/Scraptown | Learned 4 Recycling zone layouts 4059 | -7/Scraptown | Learned Factory emergency access door positions 4059 | -7/Scraptown | Learned location of 1 exit from Research 4059 | -7/Scraptown | Learned location of 1 exit from Lower Caves 4201 | -7/Scraptown | Visited Curators Association 4243 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4257 | -7/Scraptown | Found DCF Scrap (29 items) 4441 | -7/Scraptown | Visited Shadow of the Wyrm 4793 | -7/Scraptown | Found Scrapoid Pod 4854 | -7/Scraptown | Met Optimus 4854 | -7/Scraptown | Accepted into 0bPrime 4947 | -7/Scraptown | Entered Factory 4947 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4948 | -5/Factory | Identified exit to Extension 4949 | -5/Factory | Identified exit to Factory 4949 | -5/Factory | Identified exit to Upper Caves 5116 | -5/Factory | Loaded intel: 8 recycling unit locations 5443 | -5/Factory | Garrison activated, responded to threat 5444 | -5/Factory | System corruption reached 10% 5499 | -5/Factory | Discovered exit to Factory (range 8) 5512 | -5/Factory | Lost 9 parts (1p5n3w) 5536 | -5/Factory | Core integrity fell below 50% 5547 | -5/Factory | Search patrols dispatched 5679 | -5/Factory | Core integrity fell below 20% 5693 | -5/Factory | Entered Upper Caves 5696 | -5/Upper Caves | Learned location of Armory (-4) 5707 | -5/Upper Caves | Lost 3 parts (1n2u) 5717 | -5/Upper Caves | Encountered a Warlord checkpoint 5730 | -5/Upper Caves | Spotted B-75 Beast 5764 | -5/Upper Caves | Crushed by falling debris 5803 | -5/Upper Caves | Lost 5 allies 5873 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05764_ The unstable cave ceiling collapses. 05764_ Crushed by falling debris. 05764_ Transport Network Coupler destroyed. 05764_ System corrupted by crushing effect (+5). 05764_ Imp. Hacking Suite destroyed. 05764_ System corrupted by crushing effect (+3). 05769_ B-75 Beast suffers critical hit (Burn). 05772_ 6F-75V(g) destroyed. 05773_ System corrupted: Energy discharge (-27). 05777_ Acquired 6 matter. 05784_ OO-737(k) breaks down the debris. 05790_ JY-PJW(k) breaks down the debris. 05793_ S5T|R3UORL5GA ,YS|S1 05800_ OO-737(k) breaks down the debris. 05823_ JY-PJW(k) breaks down the debris. 05826_ System corrupted: Matter fused (-8). 05845_ System corrupted: Component data lost. 05859_ The unstable cave ceiling collapses. 05863_ System corrupted: IFF burst signal emitted. 05873_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ?????????????????????????????? !!??? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????## ##?????????? | | ?????????????????????????????????##" ##??????????? | | ???????????????????????????????### ###???????????? | | ??????????????????????????????## ##?????????????? | | ???????????????????????######## #??????????????? | | ???????????????????????#"# ## #??????????????? | | ????????????????????????# ##"#?????????????? | | ????????????????????????# #?##?????????????? | | ????????????????????????# ##????????????????? | | ???????????????????????#"# #?????????????????? | | ???????????????????????### ####??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ????????????????????????## #??????????????? | | ???????????????????????## #"#?????????????? | | ???????????????????????#; ####?????????????? | | ??????????????????????## ## ##????????????????? | | ???????????????????#### ;### #?????????????????? | | ??????????????????## #####?????????????????? | | ??????????????????# #????????????????????? | | ??????????????????### #????????????????????? | | ???????????????###### #????????????????????? | | ??????????????## #; @BB#????????????????????? | | ?????????????## BB### ??????#?????????? | | ?????????????# #???? ????????? | | ?????????????## ????# ???????? | | ??????????????## # #???#$???????? | | ???????????????# " #??????# ??????? | | ???????????????# " " #??????# ######? | | ???????????????# " "" #??????# #? | | ???????????????### """ " #????### ## | | ?????????????????# "" #????? ## | | ?????????????????# % #??????? # | | ?????????????????# " ###??????? *%= | | ?????????????????# """"" ??????? /!" | | ?????????????????# % #???????? ##"" | | ?????????????????# " """ #####????# ### # | | ?????????????????# " "" " ## ##???# #?# | | ?????????????????# "" " " #?### #?# | | ?????????????????# "" " " " ### ### | | ????????????????## " " | | ????????????????# " # | | ????????????????# # ## ###### | | ????????????????# # #### #????? | | ???????????????## # #??## #????? | | ??????????????## ############### ???# #???? | | ??????????????# #######??????# # #?? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 32% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Nice Directions, Buddy Challenges ------------ None Game ------ Seed FortressScrapoidUnit Manual? 0 Play Time 00:43:56 Cumulative 706.4 hours Start 2026.06.28 @ 09:18:41 End 2026.06.28 @ 10:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7961f345-5a52-43d2-8486-1c3deb384552