Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.05 @ 18:49:23 Player: ApelsinkaYo Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (337) 1685 Value Destroyed (18265) 18265 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5168) 5168 TOTAL SCORE: 33078 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2895 Follower Combat Kills 916 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -243 Cogmind --------- Core Integrity 0/1600 Matter 103/300 Energy 27/100 System Corruption 17% Temperature Cool (34) Movement Rolling (150) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON (6) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Advanced Medium Treads Myomer Leg Centrium Leg Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced Medium Treads Biometal Medium Treads Zionite Light Carapace Zionite Light Carapace Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Enhanced Hardcell Cannon [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 2 . 2 2 . 2 2 Power 2 | . . . 2 . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . 1 . . . 1 Utility 9 | . . . 2 . . . . . 1 2 . 1 1 . 2 . Weapon 4 | . . . . 1 . . . . 1 . . . 1 . . 1 Parts Attached 267 | 5 7 18 23 25 2 7 1 6 9 1 4 37 11 58 3 50 Power 36 | 1 1 2 4 3 1 1 . 1 1 . . 6 1 7 1 6 Engine 13 | 1 1 2 3 1 1 . . 1 1 . . 2 . . . . Core 6 | . . . 1 2 . 1 . . . . . 1 1 . . . Reactor 17 | . . . . . . . . . . . . 3 . 7 1 6 Propulsion 64 | 2 . 4 6 5 . 1 . 1 2 . . 15 6 13 . 9 Treads 26 | . . . 3 4 . 1 . 1 2 . . 3 2 8 . 2 Leg 23 | . . 1 2 . . . . . . . . 11 1 5 . 3 Wheel 11 | 2 . 3 1 1 . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 1 3 . . . Utility 80 | . 4 3 6 7 1 3 1 2 3 1 3 7 1 18 2 18 Device 41 | . 2 1 2 4 1 1 . 1 3 . 2 1 . 11 1 11 Storage 8 | . 2 . . . . . . 1 . . . 2 . . 1 2 Processor 9 | . . . 2 . . 1 . . . . . 1 1 2 . 2 Hackware 3 | . . . 1 . . . . . . . 1 1 . . . . Protection 19 | . . 2 1 3 . 1 1 . . 1 . 2 . 5 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 9 7 10 . 2 . 2 3 . 1 9 3 20 . 17 Energy Gun 28 | 1 . 2 3 2 . . . . 2 . . 3 . 9 . 6 Energy Cannon 16 | . . 1 1 5 . . . . . . 1 1 1 2 . 4 Ballistic Gun 19 | 1 1 3 1 1 . 1 . 1 1 . . 1 1 6 . 1 Ballistic Cannon 12 | . . 1 1 2 . . . . . . . 1 1 1 . 5 Launcher 7 | . 1 . 1 . . 1 . . . . . 1 . 2 . 1 Special Weapon 4 | . . 1 . . . . . 1 . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . . . 2 1 . . . 1 3 . . Parts Lost 120 | . . 4 1 8 . 6 . . 3 . 5 32 4 9 . 48 Power 20 | . . . . 3 . 1 . . 1 . 1 7 . 1 . 6 Propulsion 26 | . . 2 . 1 . 2 . . . . 2 9 . 2 . 8 Utility 28 | . . 1 . 2 . . . . . . . 5 1 3 . 16 Weapon 46 | . . 1 1 2 . 3 . . 2 . 2 11 3 3 . 18 Highest Loss Streak 27 | . . 3 1 3 . 4 . . 1 . 3 15 3 3 . 27 To Critical Strikes 4 | . . . 1 . . . . . . . . 1 . . . 2 Average Backups 7 | . 4 7 7 7 5 5 7 8 8 7 8 7 3 4 5 11 Power . | . . . . . . . . . . 1 1 . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . 2 3 Utility 1 | . 1 2 1 . . 1 1 3 3 2 3 3 2 1 . 1 Weapon 4 | . 2 4 5 6 5 4 6 5 5 4 3 3 1 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 1 2 . . . . 1 . . . . . 5 . 5 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . 1 . 3 Utility 5 | . . 1 2 . . . . . . . . . . 2 . . Weapon 4 | . . . . . . . . 1 . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 97 92 89 93 67 83 90 89 88 80 84 33 83 82 90 Engine 7 | . 14 13 16 11 13 7 7 7 9 11 7 1 . . . . Core 3 | . . . 2 9 2 2 7 7 5 . . 3 1 . . . Reactor 3 | . . . . . . . . . . . . 3 . 10 13 11 Treads 11 | . . . 13 13 23 10 15 21 20 17 12 1 2 11 8 9 Leg 2 | . . . 1 . . . . . . . . 15 . 2 . 2 Wheel 2 | . 28 25 . . . . . . . . . . . . . . Device 11 | . 17 8 6 7 7 7 7 7 12 11 14 9 . 15 19 25 Storage 6 | . 8 13 8 7 7 7 7 7 6 5 5 9 . . 2 3 Processor 7 | . . . 8 7 7 6 7 7 6 5 5 7 6 10 8 9 Hackware 1 | . . . . . . . . . . . . 4 4 4 4 . Protection 5 | . . 4 8 6 6 2 6 7 6 11 6 5 2 4 4 3 Energy Gun 8 | . 13 8 15 6 . 6 7 7 10 11 7 5 . 9 8 10 Energy Cannon 4 | . . 8 . 6 15 4 7 6 2 . 2 6 . 1 4 4 Ballistic Gun 4 | . 13 12 2 3 . 6 7 6 2 11 11 2 . 7 4 . Ballistic Cannon 2 | . . 1 2 3 7 . . . . . . 1 1 1 4 5 Peak Build Rating 189 | 5 7 28 41 46 47 43 41 57 72 66 72 95 68 152 159 189 Average Rating 73 | 3 6 15 36 41 43 31 39 45 64 66 65 77 55 128 155 171 On Entrance 52 | . 5 7 28 33 43 43 40 40 57 60 66 56 50 50 150 159 Avg Prop Armor Cover (%) 6 | . . 6 . 6 . . . 6 5 . . 9 8 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 180 | 6 13 30 44 52 57 54 40 44 64 65 67 71 34 108 123 180 Greatest Support 190 | 20 20 40 42 70 70 70 44 64 70 70 70 90 58 155 155 190 Greatest Overweight (x) 7 | . . 4 1 1 . 1 . 1 1 . 2 3 7 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 20 Average Capacity 9 | 5 6 8 8 8 8 8 8 9 10 10 10 9 5 5 5 17 Most Carried 20 | 2 8 8 8 8 6 8 8 10 10 8 10 10 5 5 5 20 Average Carried 7 | . 4 7 7 7 5 5 7 8 9 8 9 7 4 4 5 11 Final Capacity 20 | 5 8 8 8 8 8 8 8 10 10 10 10 5 5 5 5 20 Final Carried 10 | . 8 8 8 7 5 8 7 10 9 8 10 5 4 5 5 3 Class Distribution -------------------- 22% | Derelict-Gunner 19% | Scavenger-Gunner 14% | Gunner 13% | Scavenger-Executioner 10% | Mutant 8% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -5/Factory Derelict-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Matter Collected 9119 | 252 112 293 565 1094 171 250 10 136 250 . 92 1021 122 2062 145 2544 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17468 | 34 195 446 1594 1704 235 42 . 153 468 . 226 1605 . 4126 421 6219 Parts 840 | 1 18 24 85 103 14 . . 5 20 . 12 74 . 239 18 227 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 8 | . . . 1 3 . . . . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 12 . . 10 1 . 9 . . . . . . . . Prevented 14 | . . . . . 4 4 . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Combat Hostiles Destroyed 277 | 1 6 11 32 36 5 1 . 5 11 . 3 27 . 58 5 76 Melee 1 | . . 1 . . . . . . . . . . . . . . Guns 142 | 1 2 2 25 16 . 1 . 4 9 . 3 7 . 46 4 22 Cannons 90 | . . 3 2 17 5 . . 1 . . . 15 . 6 1 40 AOE 31 | . 4 5 5 2 . . . . 1 . . 2 . 3 . 9 Classes Destroyed 25 | 1 3 1 6 5 . 1 . . . . 1 . . 2 . 5 Worker 10 | . . . . 1 . . . . . . . 5 . . . 4 Builder 10 | . . . 1 . . . . . . . . 2 . . . 7 Tunneler 2 | . . . . . . . . . . . . . . . . 2 Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 8 | . 1 . 1 3 . . . . . . . . . . . 3 Mechanic 3 | . . . . . . . . . . . . . . . . 3 Operator 2 | . . . 1 . . . . . 1 . . . . . . . Watcher 23 | . 3 . 5 2 . . . . 1 . . 2 . 2 . 8 Swarmer 42 | . 6 . 6 10 . . . 4 5 . . . . 11 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 92 | 1 . 1 15 5 4 . . 1 4 . . 14 . 14 3 30 Brawler 7 | . . . 1 . . . . . . . . . . . . 6 Duelist 6 | . . . 1 . . . . . . . . . . . 1 4 Protector 2 | . . . . 1 . . . . . . . . . . . 1 Sentry 28 | . . . 9 8 . . . . . . . . . 7 1 3 Demolisher 3 | . . . . . . . . . . . . . . 3 . . Specialist 3 | . . . . . . . . . . . 3 . . . . . Hunter 27 | . . . . 4 . . . . . . . 4 . 6 . 13 Programmer 49 | . . . . 7 1 . . . 2 . . 8 . 16 . 15 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . 1 . . . . . 1 . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . 1 Subdweller 10 | . . 10 . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . 1 . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | 1 3 4 5 8 4 1 . 2 3 . 2 9 . 7 4 11 Combat Bots Only 9 | 1 3 4 4 6 4 1 . 2 3 . 2 7 . 5 4 9 Max Kills in Single Turn 5 | 1 3 2 2 2 1 1 . 1 2 . 1 5 . 2 1 5 Gunslinging 1 | . . . 1 . . . . . 1 . . . . 1 . . Exploded 3 | . 3 2 2 1 . . . . 1 . . 1 . 1 . 2 Melee 1 | . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Hostile Shots Fired 2479 | 3 30 43 99 385 6 82 . 51 85 . 106 403 124 265 8 789 Missed 809 | 2 11 11 33 138 3 19 . 19 25 . 36 122 52 104 4 230 Hits 1670 | 1 19 32 66 247 3 63 . 32 60 . 70 281 72 161 4 559 Melee 33 | . . . . . . . . . . . . . . . . 33 Projectile 1637 | 1 19 32 66 247 3 63 . 32 60 . 70 281 72 161 4 526 AOE 4 | . . 2 . . . . . . . . . 1 . 1 . . Critical Strikes 81 | . 1 . 3 8 . 1 . . 4 . . 16 2 6 . 40 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . . Damage Taken 25640 | 8 121 563 761 2514 36 997 . 250 860 . 847 4409 1066 3494 61 9653 Core 3423 | . 31 208 139 167 . 79 . 41 119 . 52 499 130 342 . 1616 Absorbed by Shields 1372 | . . . . . . . . . . . . . . . 16 1356 Ignored by Resistances 7343 | 3 38 164 218 785 11 269 . 75 242 . 242 1263 301 874 20 2838 Regen/Repaired (Parts) 296 | . 8 . 288 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 4 74 . . . . 59 86 . 94 56 . 63 100 . Volleys Fired 636 | 2 15 43 73 79 7 18 1 19 25 . 7 86 4 100 7 150 Largest 6 | 2 2 4 4 3 3 3 3 3 4 . 4 4 2 5 5 6 Hottest 468 | 60 60 225 198 188 189 210 188 188 220 . 205 300 85 358 358 468 Shots Fired 2102 | 4 29 76 181 222 17 50 3 47 63 . 25 224 5 415 35 706 Gun 1258 | 4 28 44 161 105 . 24 2 28 53 . 22 84 1 348 21 333 Cannon 754 | . . 25 16 114 17 22 1 15 2 . 3 117 3 55 14 350 Launcher 59 | . 1 4 4 3 . 4 . . . . . 8 . 12 . 23 Special 31 | . . 3 . . . . . 4 8 . . 15 1 . . . Kinetic 713 | 2 14 20 41 90 7 4 1 14 12 . 12 66 4 187 14 225 Thermal 761 | . . 52 94 57 3 42 2 29 22 . 10 130 . 63 14 243 Explosive 59 | . 1 4 4 3 . 4 . . . . . 8 . 12 . 23 Electromagnetic 541 | 2 14 . 42 72 7 . . . 21 . 3 5 . 153 7 215 Robot Hit Streak 35 | 1 6 19 17 30 6 13 . 17 12 . 27 29 7 15 7 35 Robot Miss Streak 4 | 1 4 1 2 3 1 1 . 3 1 . 1 4 1 4 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 Secondary Targets 7 | . 1 . 3 . . . . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . 1 . . Shots Hit Robots 1450 | 2 16 51 124 170 11 44 . 23 51 . 19 177 4 276 21 461 Core Hits 756 | 2 9 31 70 99 7 5 . 9 20 . 9 104 1 138 11 241 Critical Kills 37 | . . . 1 . . . . . . . . 2 . 29 2 3 Critical Parts Destroyed 24 | . . . . . . . . . 1 . . . . 16 1 6 Critical Strikes 141 | . . 2 7 9 . 1 . . 2 . . 5 1 68 5 41 Burn 10 | . . 1 4 3 . 1 . . 1 . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 . 1 . 2 Destroy 66 | . . 1 1 . . . . . 1 . . 1 . 50 3 9 Blast 28 | . . . 1 4 . . . . . . . 3 1 4 . 15 Corrupt 33 | . . . 1 2 . . . . . . . . . 13 2 15 Melee Attacks 5 | . . 5 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . 5 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 47314 | 16 428 1939 3151 4360 324 1189 . 549 1222 . 389 5600 89 6895 686 20477 Guns 19889 | 16 209 570 2380 1771 . 417 . 322 871 . 338 1858 21 4170 338 6608 Cannons 17924 | . . 228 171 1885 324 552 . 227 37 . 51 2658 68 1474 348 9901 Explosions 9267 | . 219 961 596 655 . 220 . . 313 . . 1084 . 1251 . 3968 Melee 180 | . . 180 . . . . . . . . . . . . . . Ramming 54 | . . . 4 49 . . . . 1 . . . . . . . Kinetic 12134 | 16 77 217 590 1522 87 77 . 153 168 . 149 1390 89 1865 143 5591 Thermal 18492 | . 92 581 1527 1059 30 892 . 396 690 . 173 3451 . 1948 417 7236 Explosive 7546 | . 127 961 484 604 . 220 . . . . . 567 . 987 . 3596 Electromagnetic 8908 | . 132 . 546 1126 207 . . . 363 . 67 192 . 2095 126 4054 Impact . | . . . . . . . . . . . . . . . . . Slashing 180 | . . 180 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . 9 9 4 4 . 1 . 2 10 . 10 . 17 Average Corruption 5 | . 1 1 . 5 4 4 4 . 1 . 1 3 . 6 . 8 Corruption Purged 9 | . . . . . 5 . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 323 | . . 7 . 80 19 32 2 . . . . 28 . 56 . 99 Message Errors 72 | . . 2 . 12 6 7 . . . . . 10 . 15 . 20 Matter Fused 87 | . . 1 . 32 4 7 1 . . . . 3 . 10 . 29 Heat Flow Errors 22 | . . . . 8 2 3 1 . . . . 4 . 2 . 2 Energy Discharges 43 | . . 1 . 8 2 7 . . . . . 2 . 11 . 12 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 34 | . . 1 . 8 3 3 . . . . . 4 . 5 . 10 Data Loss (major) 13 | . . 1 . 1 . 3 . . . . . 2 . 2 . 4 Misfires 21 | . . 1 . 5 1 2 . . . . . . . 4 . 8 Alerts 13 | . . . . 6 . . . . . . . . . 5 . 2 Weapon Failures 13 | . . . . . 1 . . . . . . 2 . 2 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 608 | . 11 6 12 28 . . . 7 . . . 34 7 39 . 464 Projectiles 456 | . . . 1 28 . . . 7 . . . 34 7 39 . 340 Explosions 152 | . 11 6 11 . . . . . . . . . . . . 124 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . 1 10 1 . . . . . . 4 . 8 1 37 Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 59 | . . . 1 9 1 . . . . . . 4 . 8 1 35 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 638 | . . 10 . 63 . . . . 28 . . 128 . 281 . 128 Shots 21 | . . 1 . 2 . . . . 1 . . 4 . 8 . 5 Rammed 5 | . . . . 4 . . . . 1 . . . . . . . Targets Rammed 7 | . . . 1 5 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . Highest Temperature 749 | 20 20 299 436 337 330 451 200 416 266 . 96 476 6 381 . 749 Average Temperature 123 | 15 15 96 123 98 101 182 82 118 85 . 42 162 4 106 . 142 Received Heat Transfer 3562 | 6 . 66 450 393 9 168 . 54 385 . 207 776 87 240 13 708 Effects 38 | . . . 6 4 2 3 . 1 . . . 10 . 3 . 9 Shutdowns 7 | . . . 2 . . 1 . . . . . 3 . 1 . . Energy Bleed 6 | . . . . 1 1 . . . . . . 2 . 1 . 1 Interference 11 | . . . 2 3 . . . . . . . 1 . 1 . 4 Matter Decay 5 | . . . 2 . 1 1 . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 . . . . . . . 1 Damage (minor) 5 | . . . . . . 1 . . . . . 4 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Robots Corrupted 6 | . . . . 1 . . . . . . . . . 2 . 3 Combat Hostiles 6 | . . . . 1 . . . . . . . . . 2 . 3 Parts Fried 44 | . 2 . 2 4 . . . . 2 . . . . 13 . 21 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 2 . 1 . 2 Combat Hostiles 5 | . . . . . . . . . . . . 2 . 1 . 2 Parts Melted 33 | . . 3 1 . . . . . 4 . 1 13 . 1 . 10 Heat Transferred 24406 | . 100 1136 2784 2027 50 1640 . 746 953 . 322 6090 . 1865 407 6286 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 3 1 . . . . 3 . . . . 2 . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Maximum Alert Level 5 | . . . 1 . . . . . . . . 1 1 2 1 5 Low Security (%) 63 | 100 100 . 67 100 . . . . 100 100 100 90 70 23 72 12 Level 1 20 | . . . 32 . . . . . . . . 9 29 72 27 11 Level 2 2 | . . . . . . . . . . . . . . 3 . 11 Level 3 3 | . . . . . . . . . . . . . . . . 19 Level 4 5 | . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1667 | 20 114 . 290 142 . . . . 76 5 45 322 279 510 218 1667 Initial 218 | . 5 . . . . . . . . 5 1 1 . 94 218 101 Average 263 | 2 37 . 116 30 . . . . 13 1 20 54 94 273 174 928 Influence Increases 10015 | 20 267 20 968 1079 120 30 . 347 292 4 85 985 413 1920 135 3330 Destroy 0b10 Robot/C 5720 | 20 120 20 640 700 100 20 . 220 220 . 60 540 120 1240 100 1600 Destroy 0b10 Robot/NC 310 | . 20 . 45 35 . . . . 10 . . 45 . 15 . 140 Destroy Leader 1208 | . 26 . 182 204 20 10 . 10 52 . 10 114 10 254 20 296 Allied During Kill 121 | . . . . . . . . 42 . . . . 12 27 . 40 Successful Hack 84 | . 21 . 15 26 . . . . . 4 . . . 18 . . Disable Machine 288 | . 9 . 18 45 . . . . . . . 153 . 27 . 36 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . 300 Destroy Structure 1294 | . 11 . 38 24 . . . . 10 . . 88 16 264 15 828 Partial Spotted 90 | . 30 . . . . . . . . . . . 45 15 . . Lose Combat Pursuer 600 | . 30 . 30 45 . . . 75 . . 15 45 210 60 . 90 Influence Decreases 8538 | 10 267 30 968 1053 146 30 . 347 278 14 84 990 205 1648 422 2046 Entered New Map 508 | . 5 6 . . 13 . . . . 9 3 4 . 114 262 92 Time Decay 6795 | 10 262 24 958 993 133 30 . 327 258 5 . 716 125 1394 160 1400 Lost Part 985 | . . . 10 60 . . . . 20 . 41 270 30 80 . 474 Lost Ally 250 | . . . . . . . . 20 . . 40 . 50 60 . 80 Squads Dispatched 89 | . . . 4 17 . . . 1 3 . 2 12 . 8 1 41 Investigation 10 | . . . 2 3 . . . . 1 . . 2 . 2 . . Extermination 26 | . . . . 6 . . . . 2 . . 5 . 6 1 6 Reinforcement 13 | . . . 1 5 . . . . . . 2 1 . . . 4 Assault 32 | . . . . . . . . 1 . . . 1 . . . 30 Garrison 8 | . . . 1 3 . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Distress Signals 18 | . 1 . 4 1 . . . . 2 . . 1 4 3 . 2 Communications Jammed 51 | . . . . . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . . . . . 51 Times Spotted 435 | 1 11 24 40 56 3 1 . 12 18 . 13 41 26 64 5 120 Peak Tracking Total 13 | 1 3 9 5 8 2 1 . 7 6 . 8 5 13 4 4 9 Tactical Retreats 26 | . 1 . 2 2 . . . 2 . . 1 3 6 3 . 6 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Traps Triggered 15 | . 4 . . 10 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Machines Disabled 35 | . 1 . 2 5 . . . 1 . . . 17 . 3 . 6 Max in Single Turn 8 | . 1 . 1 1 . . . 1 . . . 8 . 1 . 1 Garrison Access 4 | . . . 1 . . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Machines Accessed 48 | . 8 1 13 13 . . 1 . 3 1 . 1 2 4 1 . Terminals 24 | . 6 . 9 7 . . . . 1 1 . . . . . . Fabricators 4 | . . . . 1 . . . . . . . 1 . 2 . . Repair Stations 6 | . 1 . 1 1 . . . . 1 . . . . 2 . . Recycling Units 7 | . 1 . 1 2 . . . . 1 . . . 1 . 1 . Scanalyzers 3 | . . . 1 1 . . . . . . . . 1 . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . Total Hacks 139 | . 30 3 48 32 . . 5 . 4 1 . 2 3 9 2 . Successful 104 | . 21 3 43 23 . . 5 . 3 1 . 1 . 2 2 . Failed 34 | . 9 . 4 9 . . . . 1 . . 1 3 7 . . Catastrophic 4 | . . . 1 . . . . . 1 . . 1 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 40 | . 7 . 2 1 . . . 1 2 2 . 1 6 9 5 4 Terminals 66 | . 22 . 29 13 . . . . 1 1 . . . . . . Fabricators 10 | . . . . 4 . . . . . . . 2 . 4 . . Repair Stations 19 | . 2 . 8 3 . . . . 1 . . . . 5 . . Recycling Units 19 | . 6 . 2 5 . . . . 2 . . . 2 . 2 . Scanalyzers 12 | . . . 6 5 . . . . . . . . 1 . . . Garrison Access 5 | . . . 3 2 . . . . . . . . . . . . Terminal Hacks 58 | . 15 3 23 10 . . 5 . 1 1 . . . . . . Record 24 | . 8 3 12 1 . . . . . . . . . . . . Part Schematic 6 | . . . . 1 . . 5 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open DSF 4 | . . . . 2 . . . . 1 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . 3 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 6 | . 3 . 1 2 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 2 | . . . 1 1 . . . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . . . . . . 1 . 1 . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . 1 . . . . . . . 1 . 1 . . Build 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 8 1 . . . . . . . . . 1 . . Scan Component 7 | . 1 . 4 1 . . . . . . . . . 1 . . Repair 5 | . 1 . 4 . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 4 . 2 4 . . . . 2 . . . . . 2 . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . Process 2 | . 1 . . 1 . . . . . . . . . . . . Report Inventory 4 | . . . . 2 . . . . 1 . . . . . 1 . Retrieve Matter 3 | . 2 . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 1 . . . . 1 . . . . . 1 . Scanalyzer 11 | . . . 6 5 . . . . . . . . . . . . Insert Component 4 | . . . 3 1 . . . . . . . . . . . . Analyze 5 | . . . 3 2 . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 11 10 . . . . 1 . . 1 2 4 1 . Full Trace Events 7 | . . . 2 3 . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 2 . . 18 . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Repaired 5 | . 1 . 4 . . . . . . . . . . . . . Time 190 | . 26 . 164 . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . Recycled Matter 172 | . 36 . . 136 . . . . . . . . . . . . Retrieved Matter 67 | . 36 . 31 . . . . . . . . . . . . . Retrieved Components 25 | . . . 10 4 . . . . 9 . . . . . 2 . Parts Scanalyzed 4 | . . . 3 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 4 1 . . . Non-combat 5 | . . . . . . . . . . . . 4 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 4 1 . . . parse_system 3 | . . . . . . . . . . . . 2 1 . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 2 . . . 2 Machine Destruction 4 | . . . . . . . . . . . . 2 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Total Allies 18 | . . . . . . . 4 . . . . . 4 5 . 5 Largest Group 4 | . . . . . . . 4 4 2 . . . 2 3 . 3 Highest-Rated Group 345 | . . . . . . . 156 156 77 . . . 206 288 . 345 Highest-Rated Ally 122 | . . . . . . . 40 40 39 . . . 103 103 . 122 Zionite Dispatches 7 | . . . . . . . . . . . . . 3 2 . 2 Heavy 3 | . . . . . . . . . . . . . 1 1 . 1 Light 2 | . . . . . . . . . . . . . . 1 . 1 Offense Resupply 1 | . . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . . . . . . . 5 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . 4 . . . . . Ally Attacks 103 | . . . . . . . . 24 2 . . . 9 21 . 47 Total Damage 4926 | . . . . . . . . 818 40 . . . 698 1001 . 2369 Kills 23 | . . . . . . . . 7 . . . . 6 4 . 6 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Active Infowar (turns) 6302 | . 679 152 . . . . . . 1178 68 267 879 . . . 3079 Terrain 720 | . 568 152 . . . . . . . . . . . . . . Traps 2392 | . . . . . . . . . 1178 68 267 879 . . . . Seismic 3459 | . 380 . . . . . . . . . . . . . . 3079 Jamming 2102 | . . . . . . . . . . . . . . . . 2102 ECM 1702 | . . . . . . . . . . . . . . . . 1702 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 . 2 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . 6 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Turns Passed 24337 | 61 772 1075 2342 3487 1084 1348 1565 1817 1183 68 267 2323 378 2801 337 3429 Spaces Moved 13974 | 64 819 954 1194 1809 668 687 1053 822 622 43 119 1339 598 1524 202 1457 Core 24 | 18 . 1 . . . . . . . . . . 2 3 . . Treads 9819 | . . . 1025 1657 668 687 1053 822 622 43 119 158 44 1363 202 1356 Legs 1512 | . . . 146 . . . . . . . . 1109 1 158 . 98 Wheels 1996 | 46 819 953 23 152 . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight 623 | . . . . . . . . . . . . 72 551 . . . Fastest Speed 40 | 50 80 80 110 115 158 145 145 145 158 158 158 40 42 117 152 110 Average Speed 144 | 71 80 94 155 173 158 184 145 179 173 158 198 131 57 148 152 151 Slowest Speed 400 | 80 80 250 250 240 158 225 145 217 217 158 250 290 400 305 152 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 1 5 . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 5 88 48 84 36 64 67 87 86 12 1 64 20 10 48 4 31 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 3 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 18 | . . 5 . . 3 5 2 3 . . . . . . . . Spaces Dug 22 | . . . . . . . . . . . . 3 . 19 . . Terrain Destroyed 751 | . 11 34 40 24 3 33 . 1 8 . . 40 1 221 6 329 Melee . | . . . . . . . . . . . . . . . . . Projectile 138 | . . . 4 9 3 1 . 1 . . . 10 1 18 6 85 AOE 612 | . 11 34 36 15 . 32 . . 8 . . 30 . 202 . 244 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac DSF Fac Res Arm Res Acc Total 16658 | 75 903 1049 1529 1981 681 725 1088 1123 673 43 139 1721 624 1813 212 2279 Wait 1366 | . 47 5 174 22 . 1 29 258 3 . 1 216 5 61 . 544 Move 13946 | 63 818 953 1193 1808 667 686 1052 821 621 42 118 1336 587 1523 201 1457 Hop 6 | . . . . . . . . . . . . 1 5 . . . Pick Up 141 | 5 11 9 17 10 . 5 1 6 5 . 4 13 2 12 . 41 Fast Attach 175 | . 2 6 19 21 1 5 2 3 6 . 1 21 8 57 3 20 Attach 117 | 5 2 5 10 5 2 5 1 . 5 1 3 23 5 3 . 42 Detach 32 | . 1 2 6 2 . 3 . 1 . . 1 6 2 5 . 3 Swap 60 | . 6 10 9 10 2 1 1 9 . . . 6 . 5 . 1 Drop 160 | . 1 11 27 19 2 1 1 6 7 . 2 8 6 47 1 21 Fire 636 | 2 15 43 73 79 7 18 1 19 25 . 7 86 4 100 7 150 Melee 5 | . . 5 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . 1 5 . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Repaired EM Pulse Gun 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 353 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Discovered new exit (range 7) 834 | -10/Materials | Entered Subcaves 835 | -10/Subcaves | Approached by a straggling Scientist 1042 | -10/Subcaves | Learned Materials interactive machine intel 1113 | -10/Subcaves | Ambushed by swarm of Subdwellers 1117 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1117 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1117 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1120 | -10/Subcaves | Ambushed by Subdweller buried in earth 1158 | -10/Subcaves | Lost 3 parts (1n1u1w) 1163 | -10/Subcaves | Lost 3 allies 1252 | -10/Subcaves | Visited Clippyterm 1255 | -10/Subcaves | Learned Research machine intel 1506 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1508 | -10/Subcaves | Core integrity fell below 50% 1516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1557 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1577 | -10/Subcaves | A Subdweller sparked back to life 1577 | -10/Subcaves | A Subdweller sparked back to life 1577 | -10/Subcaves | A Subdweller sparked back to life 1578 | -10/Subcaves | Core integrity fell below 20% 1619 | -10/Subcaves | Found Prototype Protection 1620 | -10/Subcaves | Identified Gun Armor 1622 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1876 | -10/Subcaves | Discovered new exit (range 12) 1907 | -10/Subcaves | Build established: Scavenger-Gunner 1909 | -10/Subcaves | Entered Materials 1909 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 1910 | -8/Materials | Loaded intel: 18 interactive machine locations 1978 | -8/Materials | Central database locked down 2148 | -8/Materials | Garrison activated, responded to threat 2204 | -8/Materials | Identified exit to Garrison 2497 | -8/Materials | Build established: Hacker-Gunner 2703 | -8/Materials | Discovered new exit (range 4) 2798 | -8/Materials | Build established: Scavenger-Gunner 3071 | -8/Materials | Discovered new exit (range 12) 3347 | -8/Materials | Build established: Scavenger-Mutant 3365 | -8/Materials | Discovered new exit (range 16) 3923 | -8/Materials | Repaired Beamcaster 3966 | -8/Materials | Repaired Adv. Treads 4005 | -8/Materials | Repaired Shock Rifle 4045 | -8/Materials | Repaired Arm. Treads 4123 | -8/Materials | Build established: Mutant 4251 | -8/Materials | Entered Factory 4251 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4557 | -7/Factory | Garrison activated, responded to threat 4574 | -7/Factory | Build established: Gunner 4987 | -7/Factory | Cargo convoy interrupted 5047 | -7/Factory | Lost 3 parts (1p1n1w) 5555 | -7/Factory | Build established: Scavenger-Gunner 6065 | -7/Factory | Fabricated Cld. Pulse Rifle (x1) 6763 | -7/Factory | Identified exit to Storage 6763 | -7/Factory | Identified exit to Lower Caves 6878 | -7/Factory | Build established: Gunner 7738 | -7/Factory | Entered Lower Caves 8468 | -7/Lower Caves | Learned 4 Factory zone layouts 8583 | -7/Lower Caves | Learned Factory terminal intel 8675 | -7/Lower Caves | Discovered new exit (range 4) 8822 | -7/Lower Caves | Entered another Lower Caves area 8853 | -7/Lower Caves | Spotted B-75 Beast 8939 | -7/Lower Caves | Lost 4 parts (1p1n2w) 9012 | -7/Lower Caves | Destroyed B-75 Beast 9388 | -7/Lower Caves | Build established: Mutant 9702 | -7/Lower Caves | Found DCF Scrap (12 items) 10029 | -7/Lower Caves | Build established: Derelict-Gunner 10134 | -7/Lower Caves | Discovered new exit (range 15) 10170 | -7/Lower Caves | Entered Zion 10262 | -7/Zion | System corruption cleaned by Quarantine Array 10487 | -7/Zion | Learned location of Quarantine (-2) 10627 | -7/Zion | Learned Factory security intel 10754 | -7/Zion | Met Imprinter 10783 | -7/Zion | Imprinted 10785 | -7/Zion | Declared Zion's savior 11226 | -7/Zion | Learned location of Warlord (-4) 11257 | -7/Zion | Learned location of Armory (-3) 11263 | -7/Zion | Given the Hacking Drone Bay 11384 | -7/Zion | Learned Factory terminal intel 11589 | -7/Zion | Found Relay Coupler [Programmer] 11593 | -7/Zion | Found Relay Coupler [Programmer] 11599 | -7/Zion | Found Relay Coupler [Programmer] 11635 | -7/Zion | Discovered new exit (range 10) 11735 | -7/Zion | Entered Proximity Caves 11735 | -6/Proximity Caves | Accompanied by 4 allies 11833 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12384 | -6/Proximity Caves | Learned 4 Factory zone layouts 12439 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13131 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13345 | -6/Proximity Caves | Discovered new exit (range 16) 13489 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13508 | -6/Proximity Caves | Found Prototype Special Weapon 13508 | -6/Proximity Caves | Identified Molecular Deconstructor 13552 | -6/Proximity Caves | Entered Factory 13552 | -6/Factory | Accompanied by 2 allies 13552 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13553 | -6/Factory | Identified exit to Factory 13555 | -6/Factory | Loaded intel: 26 terminal locations 13776 | -6/Factory | Discovered new exit (range 4) 14431 | -6/Factory | Discovered exit to Factory (range 6) 14735 | -6/Factory | Entered another Factory area 14735 | -5/Factory | Evolved 2 slots: Utility x2 14736 | -5/Factory | Identified exit to Upper Caves 14737 | -5/Factory | Loaded intel: 25 terminal locations 14801 | -5/Factory | Identified exit to DSF 14803 | -5/Factory | Entered DSF 14849 | -5/DSF | Additional patrols routed to DSF 14896 | -5/DSF | Discovered new exit (range 19) 14951 | -5/DSF | Lost 3 parts (1p1n1w) 14997 | -5/DSF | Lost 3 allies 15070 | -5/DSF | Entered Factory 15070 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15071 | -4/Factory | Identified exit to Extension 15648 | -4/Factory | Build established: Scavenger-Gunner 15891 | -4/Factory | Garrison activated, responded to threat 15949 | -4/Factory | Destroyed 7 combat bots 15949 | -4/Factory | Spotted B-86 Titan 16005 | -4/Factory | Lost 4 parts (1p1n2u) 16919 | -4/Factory | Terminal network hard line cut 17026 | -4/Factory | Destroyed B-86 Titan 17047 | -4/Factory | Lost 4 parts (3p1n) 17260 | -4/Factory | Lost 15 parts (1p5n3u6w) 17376 | -4/Factory | System corruption reached 10% 17376 | -4/Factory | Discovered new exit (range 16) 17393 | -4/Factory | Entered Research 17393 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17394 | -3/Research | Loaded intel: 114 machine locations 17547 | -3/Research | Spotted B-86 Titan 17635 | -3/Research | Discovered new exit (range 8) 17646 | -3/Research | Zion Hacking Resupply teleported in 17651 | -3/Research | Build established: Hacker-Mutant 17655 | -3/Research | Zion Heavy squad teleported in 17696 | -3/Research | Zion Offense Resupply teleported in 17771 | -3/Research | Entered Armory 17771 | -3/Armory | Accompanied by 1 ally 17786 | -3/Armory | Found Fusion Bomb Launcher 17794 | -3/Armory | Lost 3 parts (1u2w) 17982 | -3/Armory | P-80 Master assimilated allied C6-C43(A) 18131 | -3/Armory | Build established: Hacker-Tank 18178 | -3/Armory | Lost 3 parts (1n2w) 18531 | -3/Armory | Build established: Scavenger-Gunner 18558 | -3/Armory | Found Imp. Powered Armor 18577 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 18578 | -3/Armory | Zion Heavy squad teleported in 18774 | -3/Armory | Crushed by falling debris 18805 | -3/Armory | Lost 3 parts (1n2u) 19070 | -3/Armory | Build established: Scavenger-Tank 19193 | -3/Armory | Zion Light squad teleported in 19476 | -3/Armory | P-80 Master assimilated allied S7-YTZ(z) 19525 | -3/Armory | Found Prototype Protection 19525 | -3/Armory | Identified Zio. Weapon Casing 19732 | -3/Armory | Terminal network hard line cut 20119 | -3/Armory | System corruption reached 10% 20554 | -3/Armory | Discovered new exit (range 4) 20572 | -3/Armory | Entered Research 20572 | -2/Research | Evolved 2 slots: Utility x2 20647 | -2/Research | Discovered new exit (range 6) 20810 | -2/Research | Retrieved Zion intel report: Guard Positions 20909 | -2/Research | Entered Access 20909 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 21206 | -1/Access | Build established: Scavenger-Executioner 21441 | -1/Access | Zion Light squad teleported in 21909 | -1/Access | First assault squad dispatched 22054 | -1/Access | Zion Heavy squad teleported in 22182 | -1/Access | Destroyed 9 combat bots 22202 | -1/Access | Spotted B-99 Colossus 22287 | -1/Access | Destroyed B-99 Colossus 22613 | -1/Access | Lost 4 parts (1n2u1w) 22784 | -1/Access | Terminal network hard line cut 23051 | -1/Access | System corruption reached 10% 23084 | -1/Access | Lost 4 parts (1n1u2w) 23697 | -1/Access | Core integrity fell below 50% 23705 | -1/Access | Destroyed 9 combat bots 23706 | -1/Access | Lost 5 parts (1p1u3w) 23719 | -1/Access | High security lockdown imminent 23750 | -1/Access | Spotted B-99 Colossus 23799 | -1/Access | High security lockdown engaged 24266 | -1/Access | Spotted Executioner 24266 | -1/Access | Spotted Striker 24286 | -1/Access | Destroyed Striker 24298 | -1/Access | Spotted Striker 24303 | -1/Access | Destroyed Executioner 24325 | -1/Access | Core integrity fell below 20% 24338 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 24326_ Critical hit (Impale). 24327_ Penetrated by Slug. 24327_ P-80 Master resets Striker, system corruption cleaned. 24328_ B-74 Champion Med. Treads blasted off. 24329_ M-36 Artificer repairs Striker. 24329_ P-80 Master resets I-47 Archangel, system corruption cleaned. 24330_ Slug penetrates P-80 Master. 24331_ M-36 Artificer repairs I-47 Archangel. 24333_ Penetrated by Slug. 24334_ Critical hit (Impale). 24334_ Linear Accelerator destroyed. 24335_ Core Analyzer destroyed. 24336_ Penetrated by Slug. 24337_ Centrium Wheel destroyed. 24338_ Matter Compressor destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | # + # | | # # # | | ######+## # | | ?????# ## # " | | ?????# ## # | | ###### ## # | | # # ## # | | # # ## + | | # # ## # | | # # ## # | | # + ## ########## | | # # ######## # | | # # #??????# # ] | | # # ######## # | | # # # # # ! | | ###### # # ##+######! | | ###### # + | | # # # ! # ######## | | # # # % # #??????# | | ;% %!# ; + #??????/ | | #%[%!; ;####### #??????# | | #[gi%%C######## #??????# | | ; h!%* #??????# | | ;gp%%/;##########??????### | | # bm=; #?????????????????? | | #@K] ###?????????????????? | | ##g###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 63 Energy Capacity 1040 Matter Stores 450 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Battle Rifle | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Scanalyzed Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Point Defense System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Remote Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive EM Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory Repaired ---------- EM Pulse Gun | 82% | -10/Materials Beamcaster | 46% | -8/Materials Adv. Treads | 33% | -8/Materials Shock Rifle | 16% | -8/Materials Arm. Treads | 73% | -8/Materials Studied --------- Arm. Treads | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club 5k Club Analysis Probe Backstab Bumper Bots Close Call Crack Shot DIY Cooler Dangerous Findings Deconstruction Denied? Do Not Disturb Ew, Corruption Fancy Inventory First Step to Greatness For Emergencies Only Heavy Suspicion Hey, That's Mine! Hydra I Have A Map? I'm Back, Baby! It's Just You Item+ Jackpot Junior Dev Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Oh No You Don't! One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Please Form A Line Power Corrupts Remodeling Respectable Loadout Risk Taker Robot Respite Rockin' Loadout Safety First Serviceable Loadout Shopping List Significant Disruption Sprinter System Compromised Tank The One There's More Where That Came From Throw Away The Key Total Silence Tourist Troublemaker True Hacker Uninvited Guest Unlikely Earthworm Well Done Window Shopping Challenges ------------ None Game ------ Seed LaserSegregatorChaingun Manual? 0 Play Time 08:19:18 Cumulative 8.3 hours Start 2026.07.01 @ 00:36:29 End 2026.07.05 @ 18:49:23 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aaba533-16a7-44dd-8c09-04aabf646e3f