Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 09:22:48 Player: ae Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4100) 4100 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 10774 Bonus ------- Follower Combat Kills 284 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (7) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Tiamat Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Reaction Control System Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Beamcaster Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Fission Core Flexi-carbon Leg Wheel Compact Wheel Advanced Heat Sink Improved Cooling System Large Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scanner Advanced ECM Suite [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Slots Evolved 12 | . . 2 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . 1 . 2 Utility 5 | . . . 2 . 1 2 . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 139 | 7 4 8 19 19 8 25 31 1 2 15 Power 12 | 1 . 1 1 3 1 2 3 . . . Engine 7 | 1 . 1 . 3 1 . 1 . . . Core 5 | . . . 1 . . 2 2 . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 2 1 4 2 2 6 12 . 1 3 Treads 12 | 2 . 1 4 2 2 1 . . . . Leg 12 | . . . . . . . 12 . . . Wheel 9 | . 2 . . . . 5 . . 1 1 Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 57 | 2 2 . 10 5 5 12 9 1 1 10 Device 32 | 1 . . 8 2 1 8 7 . 1 4 Storage 2 | 1 1 . . . . . . . . . Processor 13 | . 1 . . 1 3 2 . 1 . 5 Hackware 1 | . . . . . . . . . . 1 Protection 9 | . . . 2 2 1 2 2 . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 6 4 9 . 5 7 . . 2 Energy Gun 10 | 2 . 2 1 1 . . 4 . . . Energy Cannon 3 | . . 1 . 2 . . . . . . Ballistic Gun 7 | . . 2 . 1 . 4 . . . . Ballistic Cannon 6 | . . . 3 1 . . 2 . . . Launcher 3 | . . . . 2 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 Slashing Weapon 3 | . . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 . . 1 Parts Lost 87 | . 2 8 7 4 3 21 20 . 13 9 Power 8 | . . 1 . 1 1 1 3 . 1 . Propulsion 24 | . 1 2 2 . 1 6 4 . 6 2 Utility 31 | . 1 . 3 1 1 8 5 . 5 7 Weapon 24 | . . 5 2 2 . 6 8 . 1 . Highest Loss Streak 20 | . 1 6 5 1 3 11 7 . 20 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 5 9 11 13 14 12 12 13 12 8 4 Power 1 | . 1 1 2 . 1 . . . . . Propulsion 1 | 3 3 4 2 1 . . 2 3 1 . Utility 6 | . 2 3 7 4 6 7 9 9 7 3 Weapon 3 | 1 2 . 2 6 4 3 . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . 8 1 2 2 3 . 1 1 Power 5 | . . . 3 . 1 . 1 . . . Propulsion 4 | . . . 3 . . . 1 . . . Utility 8 | . . . 2 1 . 2 1 . 1 1 Weapon 1 | . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 88 97 99 99 90 84 64 60 34 Engine 4 | . 14 11 1 5 6 3 . . . . Core 3 | . . . 7 3 . 2 4 5 4 . Treads 13 | . 22 11 18 18 23 13 . . . . Leg 2 | . . . . . . . 11 17 13 . Wheel 2 | . 5 9 . . . 2 4 . . . Device 13 | . 12 . 12 11 11 18 21 11 12 8 Storage 7 | . 14 11 9 9 7 6 6 5 4 . Processor 11 | . . 11 9 9 14 12 13 11 17 19 Protection 3 | . . . 3 6 2 5 3 5 3 . Energy Gun 6 | . 28 18 1 5 . . 9 5 3 . Energy Cannon 3 | . . . 8 4 7 4 . . . . Ballistic Gun 3 | . . 14 6 5 . 4 . . . . Ballistic Cannon 9 | . . . 17 15 14 . 4 . . . Slashing Weapon 3 | . . . . 3 7 9 1 . . . Peak Build Rating 69 | 9 10 11 32 41 47 59 69 54 54 54 Average Rating 36 | 5 9 9 26 34 45 49 48 47 40 35 On Entrance 26 | . 9 7 10 31 38 46 34 45 54 12 Avg Prop Armor Cover (%) 12 | . 13 10 . . . 8 11 . . 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 28 30 60 62 61 58 64 40 40 5 Greatest Support 85 | 40 40 43 46 46 66 66 65 85 85 7 Greatest Overweight (x) 17 | . 2 1 1 1 . 17 5 . 2 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 10 15 15 15 15 15 15 12 10 5 Average Carried 12 | 5 9 11 13 14 13 13 13 11 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 9 14 14 13 15 11 12 10 5 3 Class Distribution -------------------- 22% | Gunner 16% | Tank 15% | Mutant 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Assassin 4% | Gladiator 3% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Gladiator | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Matter Collected 3774 | 270 35 104 841 1072 313 505 628 . . 6 Remotely 371 | . . . 371 . . . . . . . Salvage Created 5111 | 151 481 336 967 1060 362 1174 580 . . . Parts 261 | 14 20 23 59 53 19 48 25 . . . Haulers Intercepted 6 | . . 1 3 2 . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Combat Hostiles Destroyed 89 | . 10 11 21 22 7 9 9 . . . Melee 5 | . . . . . 1 3 1 . . . Guns 36 | . 10 10 3 6 . 4 3 . . . Cannons 44 | . . 1 18 16 6 . 3 . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 15 | 3 2 3 4 1 1 1 . . . . Worker 17 | 2 1 . 7 3 2 2 . . . . Builder 4 | . . . 1 1 . 2 . . . . Tunneler 3 | 2 . . . . . 1 . . . . Hauler 6 | . . 1 3 2 . . . . . . Recycler 8 | 1 . . 1 . 1 4 1 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . 1 . . 1 . . . . Drone 4 | . . . . 4 . . . . . . Watcher 4 | . 2 . 1 . 1 . . . . . Swarmer 18 | . . 7 3 3 3 2 . . . . Grunt 40 | . 10 3 11 9 2 2 3 . . . Brawler 3 | . . . 2 . . 1 . . . . Sentry 19 | . . 1 4 10 . . 4 . . . Hunter 5 | . . . 1 . 1 2 1 . . . Programmer 3 | . . . . . 1 2 . . . . Thug 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 3 5 5 7 6 4 7 2 . . . Combat Bots Only 5 | . 3 5 5 5 3 3 2 . . . Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Hostile Shots Fired 1187 | . 70 87 187 114 14 227 240 . 104 144 Missed 365 | . 20 12 44 43 2 50 105 . 21 68 Hits 822 | . 50 75 143 71 12 177 135 . 83 76 Melee 4 | . . . . . . 4 . . . . Projectile 818 | . 50 75 143 71 12 173 135 . 83 76 Critical Strikes 21 | . 1 2 4 3 2 6 1 . . 2 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 12309 | . 613 679 2110 1111 397 2935 1824 . 1076 1564 Core 2857 | . 198 243 194 74 35 307 166 . 479 1161 Absorbed by Shields 73 | . . . . . . . . . 73 . Regen/Repaired (Parts) 371 | . . . . 239 132 . . . . . Core Remaining (%) 57 | 100 20 39 . 51 95 . 44 . 52 . Volleys Fired 297 | 11 55 28 88 60 8 17 30 . . . Largest 4 | 2 2 4 4 4 4 4 4 . . . Hottest 273 | 80 80 180 180 191 155 141 273 . . . Shots Fired 779 | 22 110 66 275 186 30 34 56 . . . Gun 417 | 22 110 58 95 86 . 19 27 . . . Cannon 343 | . . 3 180 94 30 14 22 . . . Launcher 14 | . . . . 6 . 1 7 . . . Special 5 | . . 5 . . . . . . . . Kinetic 432 | . . 24 215 124 22 24 23 . . . Thermal 333 | 22 110 42 60 56 8 9 26 . . . Explosive 6 | . . . . 6 . . . . . . Electromagnetic 8 | . . . . . . 1 7 . . . Robot Hit Streak 18 | 4 8 14 15 13 18 7 13 . . . Robot Miss Streak 6 | 2 3 3 5 4 2 6 5 . . . Penetration Max 1 | . . . . 1 . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 502 | 11 67 45 153 108 18 59 41 . . . Core Hits 209 | 6 27 19 54 46 10 21 25 . . 1 Critical Kills 5 | . . . . 1 . 3 1 . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . Critical Strikes 23 | . . . 8 3 . 9 3 . . . Burn 1 | . . . . 1 . . . . . . Destroy 7 | . . . . 1 . 5 1 . . . Blast 9 | . . . 8 1 . . . . . . Smash 2 | . . . . . . 2 . . . . Sever 4 | . . . . . . 2 2 . . . Melee Attacks 120 | . . . . 39 16 50 10 . . 5 Impact 24 | . . . . . . 19 . . . 5 Slashing 96 | . . . . 39 16 31 10 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . 3 1 9 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 1 7 . . . . Damage Inflicted 11345 | 130 738 463 3094 2688 734 2194 1296 . . 8 Guns 3400 | 130 733 410 527 1125 . 121 354 . . . Cannons 4777 | . . 53 2487 1313 437 195 292 . . . Explosions 619 | . . . 76 47 113 125 258 . . . Melee 2528 | . . . . 203 184 1753 388 . . . Ramming 21 | . 5 . 4 . . . 4 . . 8 Kinetic 5191 | . . 178 2469 1824 248 180 292 . . . Thermal 3091 | 130 733 285 545 614 189 241 354 . . . Explosive 236 | . . . 76 47 113 . . . . . Electromagnetic 278 | . . . . . . 20 258 . . . Impact 591 | . . . . . . 591 . . . . Slashing 1937 | . . . . 203 184 1162 388 . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . 1 3 Average Corruption 7 | . . . . . . 4 8 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 64 | . . . . . . 8 55 . . 1 Message Errors 22 | . . . . . . 6 16 . . . Matter Fused 18 | . . . . . . 1 16 . . 1 Heat Flow Errors 5 | . . . . . . . 5 . . . Energy Discharges 10 | . . . . . . 1 9 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 5 . . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 627 | . . . 78 31 146 372 . . . . Projectiles 115 | . . . 78 . 32 5 . . . . Explosions 79 | . . . . 7 43 29 . . . . Melee 433 | . . . . 24 71 338 . . . . Knockbacks 34 | . . . 13 10 3 5 3 . . . Impact 4 | . . . . . . 4 . . . . Kinetic 25 | . . . 11 9 2 . 3 . . . Secondary 5 | . . . 2 1 1 1 . . . . Self-Inflicted Damage 456 | . 2 . . 116 234 101 . . . 3 Shots 10 | . . . . 4 3 3 . . . . Rammed 5 | . 1 . 2 . . . . . . 2 Targets Rammed 6 | . 1 . 2 . . . 1 . . 2 Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 427 | 72 314 326 427 340 75 . 318 . 5 . Average Temperature 109 | 35 109 126 132 82 27 . 89 . 5 . Received Heat Transfer 3012 | . 366 144 810 459 18 318 318 . 404 175 Effects 8 | . . . 7 . . . 1 . . . Energy Bleed 4 | . . . 4 . . . . . . . Interference 2 | . . . 1 . . . 1 . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried 8 | . . . . . . 6 2 . . . Impact Corruptions 10 | . . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 1 2 1 1 1 1 . . . . . Heat Transferred 6408 | 300 1675 636 1149 1369 300 350 629 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 1 . . . . 1 Low Security (%) 88 | 100 100 100 94 67 91 100 100 100 100 77 Level 1 11 | . . . 5 32 8 . . . . 22 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 382 | 10 182 170 382 325 225 125 163 5 15 243 Initial 158 | . . 61 46 158 138 58 9 . 3 . Average 104 | 1 107 112 99 167 131 25 54 2 1 110 Influence Increases 4475 | 25 354 321 797 927 423 395 746 5 15 467 Destroy 0b10 Robot/C 1920 | . 200 220 420 440 140 180 320 . . . Destroy 0b10 Robot/NC 230 | 25 15 5 70 30 20 55 10 . . . Destroy Leader 442 | . 44 32 108 144 42 40 32 . . . Allied During Kill 26 | . . . . . . . 26 . . . Successful Hack 190 | . 5 . 5 62 42 12 7 5 . 52 Disable Machine 375 | . . 15 75 135 105 30 15 . . . Destroy Structure 287 | . . 4 74 101 59 18 21 . . 10 Partial Spotted 60 | . . . . . 15 . . . . 45 Lose Combat Pursuer 945 | . 90 45 45 15 . 60 315 . 15 360 Influence Decreases 4267 | 25 208 355 533 997 608 497 765 . 20 259 Entered New Map 612 | . . 85 66 218 168 63 10 . 2 . Time Decay 2772 | 25 188 190 427 664 410 234 445 . . 189 Lost Part 568 | . 20 80 40 40 30 200 70 . 18 70 Lost Ally 315 | . . . . 75 . . 240 . . . Squads Dispatched 27 | . 5 . 2 2 5 4 . . 1 8 Investigation 7 | . 3 . 1 1 1 . . . . 1 Extermination 5 | . . . . . 2 2 . . . 1 Reinforcement 14 | . 2 . 1 1 1 2 . . 1 6 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Distress Signals 17 | . 3 1 4 3 . 2 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 207 | . 21 17 34 29 9 22 33 . 4 38 Peak Tracking Total 10 | . 6 10 7 5 3 6 7 . 4 10 Tactical Retreats 33 | . 4 2 2 1 . 3 11 . 1 9 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Traps Triggered 8 | . 2 . . . 1 4 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Machines Disabled 25 | . . 1 5 9 7 2 1 . . . Max in Single Turn 3 | . . 1 3 2 2 1 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Machines Accessed 48 | . 3 1 2 16 9 5 3 1 . 8 Terminals 33 | . 2 . 2 12 3 3 3 1 . 7 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 2 2 . . . . . Recycling Units 5 | . 1 . . 2 1 1 . . . . Scanalyzers 5 | . . 1 . . 3 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 133 | . 14 2 6 52 16 11 4 2 . 26 Successful 65 | . 6 2 1 31 9 2 3 1 . 10 Failed 67 | . 8 . 5 20 7 9 1 1 . 16 Catastrophic 10 | . 1 . 1 4 2 . . . . 2 Database Lockouts 1 | . . . . 1 . . . . . . Manual 43 | . . . 4 23 3 4 . . . 9 Terminals 101 | . 10 . 6 41 6 8 4 2 . 24 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . 4 4 . . . . . Recycling Units 14 | . 4 . . 7 1 2 . . . . Scanalyzers 8 | . . 2 . . 5 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 33 | . 4 . . 16 1 . 3 1 . 8 Record 4 | . . . . . 1 . . . . 3 Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 2 | . . . . 2 . . . . . . Prototype ID Bank 3 | . . . . 2 . . . . . 1 Open Door 8 | . . . . 5 . . 3 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Transport Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . . . . 3 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . 4 4 . . . . . Scan Component 4 | . . . . 2 2 . . . . . Repair 4 | . . . . 2 2 . . . . . Recycling Unit Hacks 10 | . 2 . . 7 . 1 . . . . Recycle Component 1 | . . . . 1 . . . . . . Process 2 | . . . . 2 . . . . . . Report Inventory 5 | . 1 . . 3 . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 7 | . . 2 . . 4 1 . . . . Retrieve Study 7 | . . 2 . . 4 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . 1 4 . . . . . 1 Terminals 6 | . . . 1 4 . . . . . 1 Botnet 6 | . . . 1 4 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 3 1 2 12 5 4 1 1 . 8 Full Trace Events 5 | . 1 . 1 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . 4 1 . . . . Parts Repaired 4 | . . . . 2 2 . . . . . Time 170 | . . . . 88 82 . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter 20 | . . . . 20 . . . . . . Retrieved Matter 200 | . . . . 200 . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Total Allies 12 | . . . . . . . 12 . . . Largest Group 4 | . . . . . . . 4 . . . Highest-Rated Group 140 | . . . . . . . 140 . . . Highest-Rated Ally 39 | . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 68 | . . . . . . . 68 . . . Total Damage 1337 | . . . . . . . 1337 . . . Kills 8 | . . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Active Infowar (turns) 3985 | 50 462 . 129 . 607 646 1932 5 38 116 Optics 39 | . . . . . . . . 1 38 . Sensors 3228 | . . . 129 . 607 545 1906 5 36 . Terrain 1057 | 50 462 . . . . 99 446 . . . Structural 1769 | . . . . . . 101 1561 . . 107 Jamming 9 | . . . . . . . . . . 9 ECM 3 | . . . . . . . 3 . . . Robot Analysis Total 2 | . . . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 20 | . . . . 20 . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Turns Passed 9319 | 145 507 391 1132 2649 986 1034 1932 5 44 494 Spaces Moved 4771 | 63 187 197 349 964 540 523 1033 3 32 880 Core 577 | 5 . . . . . 13 . . 7 552 Treads 2492 | 58 105 90 349 964 540 386 . . . . Legs 463 | . . . . . . . 438 3 22 . Wheels 911 | . 82 107 . . . 124 595 . 3 . Hover . | . . . . . . . . . . . Flight 328 | . . . . . . . . . . 328 Fastest Speed 45 | 50 105 105 160 145 145 95 95 120 50 45 Average Speed 147 | 151 137 139 216 217 145 153 146 120 108 48 Slowest Speed 900 | 160 160 240 240 240 145 900 330 120 190 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 7 Potential Cave-ins 11 | . . . . 11 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 20 23 95 16 13 48 . 47 33 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 96 | . . . . 78 9 2 2 . . 5 Terrain Destroyed 321 | . . 3 76 132 76 17 12 . . 5 Melee 40 | . . . . 24 9 2 . . . 5 Projectile 102 | . . 3 47 27 6 7 12 . . . AOE 178 | . . . 29 81 61 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac DSF Fac Total 6256 | 88 326 255 546 1319 695 670 1383 4 40 930 Wait 666 | . 75 8 45 190 101 31 198 . . 18 Move 4748 | 62 187 196 348 963 539 522 1032 2 31 866 Hop 7 | . . . . . . . . . . 7 Pick Up 86 | 8 4 11 21 10 11 9 11 . . 1 Fast Attach 64 | 6 . 2 4 2 3 20 12 . 1 14 Attach 66 | 1 2 7 10 8 4 14 10 2 3 5 Detach 14 | . . . 1 2 1 3 . . . 7 Swap 66 | . 2 3 11 18 8 8 16 . . . Drop 60 | . 1 . 16 10 5 6 16 . 1 5 Fire 297 | 11 55 28 88 60 8 17 30 . . . Melee 109 | . . . . 39 15 40 10 . . 5 Ram 2 | . . . . . . . . . . 2 Kick 1 | . . . . . . . 1 . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . Rewire 57 | . . . . 10 . . 47 . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 501 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Weapon x2 798 | -9/Materials | Lost 6 parts (1p1n4w) 897 | -9/Materials | Core integrity fell below 50% 913 | -9/Materials | Discovered new exit (range 10) 925 | -9/Materials | Identified exit to Materials 966 | -9/Materials | Build established: Gunner 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Utility x2 1307 | -8/Materials | Found Powered Armor 1310 | -8/Materials | Found Powered Armor 1313 | -8/Materials | Found Powered Armor 1316 | -8/Materials | Found Powered Armor 1562 | -8/Materials | Lost 5 parts (2n1u2w) 1851 | -8/Materials | Discovered new exit (range 15) 2052 | -8/Materials | Discovered new exit (range 16) 2173 | -8/Materials | Identified exit to Storage 2176 | -8/Materials | Entered Storage 2454 | -8/Storage | Repaired Adv. Assault Cannon 2546 | -8/Storage | Identified exit to Recycling 2707 | -8/Storage | Build established: Scavenger-Tank 2707 | -8/Storage | Central database locked down 2994 | -8/Storage | Discovered new exit (range 5) 3274 | -8/Storage | Lost 13 allies 3356 | -8/Storage | Build established: Gunner 3938 | -8/Storage | Build established: Tank 4546 | -8/Storage | Repaired Adv. Assault Cannon 4823 | -8/Storage | Identified exit to Factory 4825 | -8/Storage | Entered Factory 4825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5104 | -7/Factory | Repaired Gauss Rifle 5214 | -7/Factory | Build established: Skirmisher 5308 | -7/Factory | Garrison activated, responded to threat 5420 | -7/Factory | Lost 3 parts (1p1n1u) 5609 | -7/Factory | Repaired Deuterium Engine 5672 | -7/Factory | Discovered new exit (range 11) 5738 | -7/Factory | Identified exit to Factory 5811 | -7/Factory | Entered another Factory area 5811 | -6/Factory | Evolved 2 slots: Utility x2 6545 | -6/Factory | Lost 5 parts (2n2u1w) 6698 | -6/Factory | Lost 11 parts (1p3n3u4w) 6795 | -6/Factory | Discovered new exit (range 13) 6795 | -6/Factory | Discovered new exit (range 16) 6808 | -6/Factory | Identified exit to Extension 6826 | -6/Factory | Identified exit to Lower Caves 6845 | -6/Factory | Entered Extension 6945 | -6/Extension | Disrupted transfer network 7022 | -6/Extension | Spotted B-75 Beast 7025 | -6/Extension | Build established: Scavenger-Gladiator 7069 | -6/Extension | Lost 6 parts (2n1u3w) 7329 | -6/Extension | Lost 4 parts (1p2u1w) 7826 | -6/Extension | Rescued a captive Derelict 7890 | -6/Extension | Lost 5 allies 8047 | -6/Extension | Rescued a captive Derelict 8048 | -6/Extension | Rescued a captive Derelict 8075 | -6/Extension | Build established: Scavenger-Assassin 8128 | -6/Extension | Lost 5 allies 8526 | -6/Extension | Build established: Scavenger-Skirmisher 8758 | -6/Extension | Spotted B-75 Beast 8769 | -6/Extension | Core integrity fell below 50% 8774 | -6/Extension | Discovered new exit (range 3) 8776 | -6/Extension | Identified exit to Factory 8777 | -6/Extension | Entered Factory 8777 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8780 | -5/Factory | Identified exit to DSF 8782 | -5/Factory | Entered DSF 8792 | -5/DSF | Discovered new exit (range 21) 8807 | -5/DSF | Additional patrols routed to DSF 8825 | -5/DSF | Identified exit to Factory 8826 | -5/DSF | Entered Factory 8826 | -4/Factory | Evolved 2 slots: Propulsion x2 8851 | -4/Factory | Lost 20 parts (2p7n7u4w) 9118 | -4/Factory | Core integrity fell below 50% 9153 | -4/Factory | Build established: Mutant 9283 | -4/Factory | Spotted B-86 Titan 9297 | -4/Factory | Core integrity fell below 20% 9320 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- the chips have been divided by schematic category to further limit the potential for abuse. >>Schematic(VTOL Module) Downloading schematic... VTOL Module Rating: 2 Schematic downloaded. >>Prototypes Downloading prototype IDs... Imp. Thermal Defense Suite Exp. Focal Shield 09293_ Adv. Transmission Jammer destroyed. 09293_ Slug penetrates Assembly Bed. 09294_ Adv. Melee Analysis Suite destroyed. 09297_ Acquired 6 matter. 09299_ Acquired Centrium Wheel. 09300_ Slammed into S-27 Virus. 09302_ Adv. Melee Analysis Suite destroyed. 09318_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#?? """ " | | ?????????????????????????????????????????# | | ??????????????????????????# ????????????# """ " | | ??????????????????????????# ????????????? """ " | | ??????????????????????????# ??????????????""" " | | ??????????????????????????# ??????????????? | | ??????????????????????????# #################+ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ########### | | ??????????????????????????# #?????????? | | ??????????????????????????# #####?????? | | ??????????????????????????# # ????? | | ??????????????????????????# # """ ??? | | ??????????????????????????# # """ "?? | | ??????????????????????????# # """ "?? | | ???????????????????????#### # ? | | ????????????###/########T # k # """ ""? | | ??????????? gg g # """ """ | | ??????????? # """ """ | | ?????????? # | | ?????????? + | | ?????????? @ # | | ?????????????????################# # | | ?????????????????????????????????# ########### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ####+#### | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # """"" + | | ?????????????????????????????????# + """"" # | | ?????????????????????????????????# # """ + | | ?????????????????????????????????# # ### | | ?????????????????????????????????# # """"" #?? | | ?????????????????????????????????# # """"" #?? | | ?????????????????????????????????# # """ #?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????# #?#######?? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ##########? | | ?????????????????????????????????# # #? | | ?????????????????????????????????# # """ ""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 800 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 32 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Assault Cannon | 27% | -8/Storage Adv. Assault Cannon | 23% | -8/Storage Gauss Rifle | 28% | -7/Factory Deuterium Engine | 57% | -7/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Axe | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Mace | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Plot Armor Release The Drones! Challenges ------------ None Game ------ Seed MediumGatlingConstruct Manual? 0 Play Time 01:55:14 Cumulative 51.9 hours Start 2026.01.13 @ 12:59:39 End 2026.01.14 @ 09:22:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a783d5ab-dbe2-4673-93f7-e240fa470032