Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 01:00:51 Player: Florist Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (3225) 3225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 8046 Bonus ------- High Alert Combat Kills 136 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced ECM Suite Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (22) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Medium Insulated Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- High-capacity Matter Pod Sensor Array Signal Interpreter Hacking Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Grenade Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 57 | 7 4 5 4 8 7 9 13 Power 5 | 1 . . . 1 1 1 1 Engine 3 | 1 . . . 1 1 . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 1 . 3 2 4 . Treads 7 | 2 . 1 . 2 2 . . Leg 4 | . . . . . . 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 18 | 2 1 . 3 2 . 1 9 Device 5 | 1 . . 1 1 . . 2 Storage 2 | 1 1 . . . . . . Processor 5 | . . . 1 . . . 4 Hackware 3 | . . . . 1 . . 2 Protection 3 | . . . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 3 4 1 2 4 3 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 2 3 1 . 1 3 . Ballistic Cannon 4 | . . 1 . . 1 . 2 Launcher 2 | . . . . 1 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 6 | . . . . 6 . . . Parts Lost 30 | . . . . 6 4 5 15 Power 3 | . . . . . 1 1 1 Propulsion 11 | . . . . 4 2 2 3 Utility 6 | . . . . . . 1 5 Weapon 10 | . . . . 2 1 1 6 Highest Loss Streak 12 | . . . . 5 2 3 12 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 8 14 14 12 14 13 8 Power . | . 1 1 1 . . . . Propulsion . | 1 2 1 1 . . . . Utility 8 | . 3 8 9 9 13 11 7 Weapon 2 | . 2 3 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 20 | . . 3 2 4 . . 11 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 16 | . . . 2 4 . . 10 Weapon 2 | . . 1 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 99 93 99 85 84 88 59 Engine 7 | . 14 11 9 7 7 4 . Core 1 | . . . . . . 3 4 Treads 19 | . 28 27 27 22 17 15 . Leg 1 | . . . . . . 2 10 Device 7 | . 14 11 13 8 9 . 2 Storage 8 | . 14 11 9 7 9 9 3 Processor 6 | . . . 4 9 9 9 7 Hackware 4 | . . . . 2 9 9 14 Protection 4 | . . . 9 6 . 8 3 Ballistic Gun 16 | . 27 22 18 13 11 22 6 Ballistic Cannon 4 | . . 10 9 5 5 1 . Peak Build Rating 35 | 7 8 11 18 18 22 31 35 Average Rating 16 | 5 7 10 16 15 18 28 22 On Entrance 13 | . 7 8 11 18 15 22 30 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 28 32 39 38 38 47 41 Greatest Support 60 | 40 40 60 60 60 40 40 36 Greatest Overweight (x) 12 | 1 . . . 1 12 3 2 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 13 15 15 10 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 11 | 2 9 14 14 12 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 15 12 4 Class Distribution -------------------- 34% | Mutant 26% | Tank 9% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Gunner 6% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Matter Collected 2846 | 286 384 225 209 643 298 480 321 Remotely . | . . . . . . . . Salvage Created 2628 | 32 719 111 66 616 299 480 305 Parts 150 | 7 40 16 2 32 20 25 8 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 56 | . 8 7 1 14 7 11 8 Melee 3 | . . . . . . . 3 Guns 34 | . 8 5 1 7 4 9 . Cannons 15 | . . 2 . 7 2 1 3 AOE 2 | . . . . . 1 1 . Classes Destroyed 15 | 1 5 3 1 4 1 . . Worker 5 | . 1 . 1 . . . 3 Builder 5 | . . 1 . . 3 . 1 Tunneler 2 | 2 . . . . . . . Hauler 3 | . 2 . . . . . 1 Recycler 3 | . 3 . . . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 13 | . . 7 . 1 . . 5 Grunt 22 | . 8 . . 9 2 3 . Brawler 1 | . . . . 1 . . . Duelist 7 | . . . . 1 . 4 2 Sentry 4 | . . . 1 . 2 1 . Specialist 1 | . . . . 1 . . . Hunter 6 | . . . . . 3 3 . Programmer 2 | . . . . 1 . . 1 Best Kill Streak 8 | 1 4 8 2 4 4 4 8 Combat Bots Only 7 | . 3 7 1 4 2 4 5 Max Kills in Single Turn 4 | 1 1 1 2 2 4 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Hostile Shots Fired 413 | . 35 23 2 103 47 59 144 Missed 107 | . 1 6 . 33 9 11 47 Hits 306 | . 34 17 2 70 38 48 97 Melee 29 | . . . . . . 11 18 Projectile 277 | . 34 17 2 70 38 37 79 AOE 1 | . . . . . . . 1 Critical Strikes 8 | . . . 1 . 1 3 3 Damage Taken 5209 | . 396 133 31 1286 542 893 1928 Core 1319 | . 68 21 . 289 89 137 715 Absorbed by Shields 16 | . . . . 16 . . . Ignored by Resistances 37 | . . . . . . . 37 Core Remaining (%) 68 | 100 72 94 . . . 6 . Volleys Fired 192 | 4 54 15 1 49 19 33 17 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 122 | 40 40 73 73 76 122 85 98 Shots Fired 435 | 8 104 43 3 113 55 79 30 Gun 327 | 8 101 28 2 75 38 65 10 Cannon 95 | . . 15 1 37 16 9 17 Launcher 10 | . . . . 1 1 5 3 Special 3 | . 3 . . . . . . Kinetic 414 | 8 101 43 3 112 46 74 27 Thermal 11 | . 3 . . . 8 . . Explosive 10 | . . . . 1 1 5 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 3 12 4 6 12 7 11 6 Robot Miss Streak 6 | 2 5 4 . 4 6 4 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 269 | 4 63 17 2 66 43 44 30 Core Hits 144 | 3 27 10 3 29 30 28 14 Critical Kills 4 | 1 . . . . . 1 2 Critical Parts Destroyed 3 | . . . . 1 . 1 1 Critical Strikes 10 | 1 . . . 1 . 2 6 Destroy 4 | 1 . . . 1 . 2 . Blast 3 | . . . . . . . 3 Smash 3 | . . . . . . . 3 Melee Attacks 29 | . . . . 2 . . 27 Impact 29 | . . . . 2 . . 27 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5649 | 41 797 287 43 1153 799 934 1595 Guns 2897 | 41 797 139 23 693 360 732 112 Cannons 1311 | . . 148 20 460 205 135 343 Explosions 587 | . . . . . 234 67 286 Melee 854 | . . . . . . . 854 Ramming . | . . . . . . . . Kinetic 4136 | 41 797 287 43 1153 493 867 455 Thermal 267 | . . . . . 267 . . Explosive 392 | . . . . . 39 67 286 Electromagnetic . | . . . . . . . . Impact 854 | . . . . . . . 854 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 6 Average Corruption 5 | . . . . 6 6 6 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . . . . 17 16 20 12 Message Errors 21 | . . . . 7 4 6 4 Matter Fused 17 | . . . . 7 3 5 2 Heat Flow Errors 3 | . . . . . 1 1 1 Energy Discharges 7 | . . . . 1 2 1 3 Data Loss (minor) 6 | . . . . 2 2 2 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 2 | . . . . . 1 1 . Alerts 2 | . . . . . . . 2 Weapon Failures 4 | . . . . . 1 3 . Overload Shots . | . . . . . . . . Overflow Damage 446 | . . . . . 26 . 420 Projectiles 41 | . . . . . . . 41 Explosions 33 | . . . . . 26 . 7 Melee 372 | . . . . . . . 372 Knockbacks 23 | . . . . 5 5 6 7 Impact 3 | . . . . . . . 3 Kinetic 19 | . . . . 5 5 5 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 83 | . . . . . . . 83 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 284 | . 18 12 9 99 254 142 284 Average Temperature 43 | . 8 5 6 25 52 44 141 Received Heat Transfer 879 | . 222 . 27 342 144 117 27 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 11 | . . . . . . . 11 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 295 | . . . . . 295 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Maximum Alert Level 3 | . . . . 3 2 2 1 Low Security (%) 41 | 100 100 100 100 10 . . 55 Level 1 30 | . . . . 37 85 31 44 Level 2 21 | . . . . 34 14 68 . Level 3 6 | . . . . 17 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 834 | 5 86 177 48 834 440 629 329 Initial 406 | . . 6 33 . 406 270 329 Average 276 | . 23 77 14 437 334 452 195 Influence Increases 2538 | 10 254 237 35 894 328 409 371 Destroy 0b10 Robot/C 1120 | . 160 140 20 280 140 220 160 Destroy 0b10 Robot/NC 110 | 10 40 10 5 5 15 . 25 Destroy Leader 170 | . 38 20 10 20 60 . 22 Trap Triggered on 0b10 30 | . . . . 30 . . . Successful Hack 61 | . 14 5 . . . 42 . Disable Machine 120 | . . 45 . . 30 . 45 Anti-Garrison Action 500 | . . . . 450 . 50 . Destroy Structure 172 | . 2 2 . 64 38 52 14 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 225 | . . 15 . 45 45 30 90 Influence Decreases 2374 | 10 238 172 116 60 746 196 836 Entered New Map 932 | . . 10 48 . 428 146 300 Time Decay 1142 | 10 238 162 68 . 278 . 386 Lost Part 300 | . . . . 60 40 50 150 Squads Dispatched 6 | . 1 1 1 . 1 . 2 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 3 | . . 1 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 12 9 1 17 19 13 19 Peak Tracking Total 10 | . 3 8 1 6 7 4 10 Tactical Retreats 9 | . . 1 . 2 1 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Traps Triggered 10 | . . . . 9 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . 3 . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . . 4 . . . Triggered 3 | . . . . 3 . . . Most Traps Carried 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Disabled 13 | . . 3 . 4 2 1 3 Max in Single Turn 2 | . . 1 . 2 2 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . 2 . 1 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Accessed 17 | . 6 2 1 1 1 2 4 Terminals 14 | . 6 2 . 1 . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 35 | . 16 4 2 1 1 6 5 Successful 18 | . 9 1 1 1 1 3 2 Failed 16 | . 6 3 1 . . 3 3 Catastrophic 3 | . . 1 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 24 | . 14 4 . . . 2 4 Terminals 31 | . 16 4 . 1 . 6 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . 1 . 1 Terminal Hacks 7 | . 3 . . 1 . 3 . Robot Analysis 1 | . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 8 | . 6 1 . . . . 1 Terminals 8 | . 6 1 . . . . 1 Botnet 8 | . 6 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 2 1 1 1 1 3 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . 12 . 4 . Machine Destruction 12 | . . . . 8 . 4 . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Active Infowar (turns) 6113 | 49 1007 539 255 2194 619 861 589 Sensors 835 | . . . . 609 128 . 98 Structural 2263 | . . . 234 1537 491 1 . Seismic 1715 | 49 1007 539 120 . . . . T.N.C. 94 | . . . . . . . 94 Machine Analysis 4205 | . . . 134 2194 619 861 397 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Turns Passed 6539 | 146 1007 539 255 2194 619 861 918 Spaces Moved 3456 | 79 487 258 147 1180 312 264 729 Core 721 | 5 . . . 158 1 . 557 Treads 2545 | 74 487 258 147 1019 311 249 . Legs 187 | . . . . . . 15 172 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Fastest Speed 40 | 50 160 160 160 40 160 160 50 Average Speed 146 | 155 160 160 160 145 162 250 86 Slowest Speed 650 | 160 160 160 160 240 650 330 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 6 63 22 14 61 25 34 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 170 | . . 2 . 77 36 41 14 Melee 7 | . . . . . . . 7 Projectile 7 | . . 2 . . . 3 2 AOE 156 | . . . . 77 36 38 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total 4513 | 92 612 354 166 1570 379 400 940 Wait 654 | . 50 65 8 274 38 84 135 Move 3449 | 78 486 257 146 1178 312 263 729 Hop . | . . . . . . . . Pick Up 55 | 3 13 6 4 19 1 2 7 Fast Attach 39 | 7 1 2 . 7 6 8 8 Attach 25 | . 1 3 3 3 1 5 9 Detach 2 | . . . . 1 . . 1 Swap 13 | . 3 . 1 6 1 1 1 Drop 36 | . 4 6 3 12 1 4 6 Fire 192 | 4 54 15 1 49 19 33 17 Melee 29 | . . . . 2 . . 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . 15 . . . Rewire . | . . . . . . . . Trap 4 | . . . . 4 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Central database locked down 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1403 | -9/Materials | Destroyed 7 combat bots 1459 | -9/Materials | Build established: Gunner 1658 | -9/Materials | Discovered new exit (range 15) 1693 | -9/Materials | Entered another Materials area 1693 | -8/Materials | Evolved 2 slots: Utility x2 1796 | -8/Materials | Identified exit to Garrison 1948 | -8/Materials | Entered Garrison 2006 | -8/Garrison | Build established: Tank 2024 | -8/Garrison | Triggered checkpoint 2067 | -8/Garrison | Garrison Relay disabled 2090 | -8/Garrison | Garrison Relay disabled 2231 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Triggered checkpoint 2802 | -8/Garrison | Triggered checkpoint 2982 | -8/Garrison | Discovered new exit (range 10) 3013 | -8/Garrison | Installed Relay Interface Framework 3068 | -8/Garrison | Triggered checkpoint 3249 | -8/Garrison | Phase Generator disabled 3257 | -8/Garrison | Spotted B-75 Beast 3424 | -8/Garrison | Triggered checkpoint 3517 | -8/Garrison | Lost 5 parts (3n2w) 3564 | -8/Garrison | Core integrity fell below 50% 3774 | -8/Garrison | Build established: Mutant 4142 | -8/Garrison | Entered Materials 4761 | -8/Materials | Identified exit to Garrison 4761 | -8/Materials | Entered Garrison 4823 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Garrison Relay disabled 5083 | -8/Garrison | Triggered checkpoint 5134 | -8/Garrison | Build established: Scavenger-Tank 5225 | -8/Garrison | Triggered checkpoint 5408 | -8/Garrison | Core integrity fell below 20% 5443 | -8/Garrison | Lost 3 parts (2n1w) 5504 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5582 | -8/Garrison | Discovered new exit (range 14) 5622 | -8/Garrison | Entered Factory 5622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5922 | -7/Factory | Build established: Scavenger-Mutant 6076 | -7/Factory | Lost 12 parts (1p2n4u5w) 6141 | -7/Factory | Core integrity fell below 50% 6187 | -7/Factory | Core integrity fell below 20% 6236 | -7/Factory | Discovered new exit (range 9) 6251 | -7/Factory | Identified exit to Lower Caves 6400 | -7/Factory | Build established: Hacker-Mutant 6540 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06417_ U-05 Engineer works on Subcomponent Replicator. 06422_ U-05 Engineer completes Subcomponent Replicator. 06426_ Acquired 11 matter. 06451_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 06470_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Q. 06476_ TF Node disabled. 06476_ Imp. Sensor Array tumbles out of TF Node. 06476_ Imp. Signal Interpreter tumbles out of TF Node. 06479_ Acquired Imp. Sensor Array. 06480_ Discarded Signal Interpreter. 06482_ Acquired Imp. Signal Interpreter. 06494_ RVI6 HG<:,ILB&>F=UGN|51A 06517_ Discarded Imp. Melee Analysis Suite. 06534_ System corrupted: IFF burst signal emitted. 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