Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 11:33:35 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (4244) 4244 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 9623 Bonus ------- High Alert Combat Kills 87 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 75/850 Matter 60/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Autogun Plasma Cutter > --- INVENTORY (5) ---- Light Angular Momentum Engine Coolant Injector Compact Battery (200) Large Matter Pod (150) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Core Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Wheel Wheel Compact Battery Large Matter Pod Advanced Sensor Array Transmission Jammer Gatling Laser EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Heavy Machine Gun Improved Grenade Launcher Improved Grenade Launcher Precision Grenade Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . 2 1 1 . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 143 | . 10 22 24 21 15 2 . 10 33 6 Power 12 | . . 2 2 . 1 . . 1 5 1 Engine 11 | . . 2 2 . 1 . . 1 4 1 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | . 3 6 1 2 1 . . . 5 . Treads 9 | . 1 2 1 2 1 . . . 2 . Leg . | . . . . . . . . . . . Wheel 9 | . 2 4 . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | . 1 6 3 11 3 . . . 8 3 Device 12 | . . 1 1 3 1 . . . 4 2 Storage 1 | . 1 . . . . . . . . . Processor 9 | . . 2 1 4 1 . . . . 1 Hackware 2 | . . . . 1 . . . . 1 . Protection 11 | . . 3 1 3 1 . . . 3 . Artifact . | . . . . . . . . . . . Weapon 78 | . 6 8 18 8 10 2 . 9 15 2 Energy Gun 9 | . 3 1 3 1 . . . . 1 . Energy Cannon 23 | . . 4 6 1 4 1 . 3 4 . Ballistic Gun 25 | . . . 4 5 4 . . 4 7 1 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 19 | . 2 3 5 1 2 1 . 2 3 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 2 . . . . . . Parts Lost 52 | . 1 7 4 4 4 . . 2 24 6 Power 7 | . . 1 . . 1 . . . 4 1 Propulsion 13 | . 1 4 . 1 1 . . . 5 1 Utility 13 | . . 1 2 2 1 . . 1 4 2 Weapon 19 | . . 1 2 1 1 . . 1 11 2 Highest Loss Streak 19 | . 1 2 1 1 2 . . 2 19 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 93 92 90 89 92 76 89 88 61 Engine 8 | . 14 8 9 7 4 7 7 7 9 4 Treads 12 | . 13 8 17 14 14 15 15 15 10 . Wheel 8 | . 13 12 9 7 7 7 7 7 6 4 Device 7 | . . 6 9 6 7 7 7 7 13 9 Storage 8 | . 14 11 9 7 7 7 7 7 6 4 Processor 10 | . . 14 14 13 15 15 15 13 4 5 Hackware 5 | . . . . 6 7 7 7 7 12 13 Protection 6 | . . 9 6 6 6 7 7 7 5 4 Energy Gun 3 | . 10 9 1 . . . . . . . Energy Cannon 4 | . . 7 11 . . 6 . 6 6 4 Ballistic Gun 7 | . 11 . 5 14 13 7 . 6 10 5 Peak Build Rating 58 | . 7 23 34 40 37 35 33 38 58 45 Average Rating 30 | . 6 19 28 38 34 35 30 35 48 32 On Entrance 25 | 6 6 6 23 32 40 35 35 30 35 36 Naked Turns . | . . . . . . . . . . . Heaviest Build 122 | 12 90 98 103 100 106 106 97 114 122 106 Greatest Support 22 | 20 20 22 16 16 16 16 16 16 20 10 Greatest Overweight (x) 12 | . 8 9 6 6 6 6 6 7 12 12 Average Overweight (x) 6 | . 7 6 5 5 5 6 6 6 9 6 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 18 Most Carried 25 | . 11 21 25 25 24 18 20 20 20 7 Average Carried 16 | . 8 15 20 23 19 18 19 17 15 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 19 25 23 18 18 20 18 7 5 Class Distribution -------------------- 78% | Mutant 10% | Hacker-Gunner 7% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 3300 | 200 257 560 308 495 188 128 . 363 705 96 Remotely . | . . . . . . . . . . . Salvage Created 4332 | . 257 1255 675 708 174 104 . 180 931 48 Parts 245 | . 27 74 36 40 10 . . 9 49 . Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 5 . . 8 . . Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 105 | . 13 31 15 9 8 2 . 9 16 2 Guns 28 | . 2 4 3 9 3 . . 1 5 1 Cannons 30 | . 2 12 7 . . . . 1 8 . AOE 45 | . 9 13 5 . 5 2 . 7 3 1 Classes Destroyed 15 | . 3 7 1 2 . . . . 2 . Worker 8 | . . 2 2 4 . . . . . . Builder 5 | . . 3 . . . . . . 2 . Tunneler 1 | . . . . . . . . . 1 . Hauler 2 | . . 1 1 . . . . . . . Recycler 5 | . . 2 . 2 . . . . 1 . Operator 1 | . . 1 . . . . . . . . Watcher 10 | . 3 5 . 1 . . . . 1 . Swarmer 34 | . 9 11 3 . 4 1 . 4 . 2 Grunt 44 | . 4 11 9 4 2 . . 5 9 . Brawler 3 | . . . . 1 . . . . 2 . Duelist 3 | . . 1 1 . 1 . . . . . Sentry 12 | . . 8 1 . . 1 . . 2 . Hunter 4 | . . . 1 2 1 . . . . . Programmer 4 | . . . . 2 . . . . 2 . Behemoth 1 | . . . . . . . . . 1 . Packrat 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 5 7 6 3 4 2 . 4 4 1 Combat Bots Only 6 | . 3 6 4 3 4 2 . 4 4 1 Max Kills in Single Turn 5 | . 3 5 2 1 2 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 4 2 . 2 1 . 2 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 751 | . 63 135 72 43 38 21 . 72 242 65 Missed 237 | . 18 33 29 15 13 11 . 30 67 21 Damage Taken 8784 | . 468 1256 817 545 511 93 . 777 3657 660 Core 1361 | . 66 210 73 63 99 10 . 65 672 103 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 73 47 86 . . . . 66 . . Volleys Fired 344 | . 31 100 32 45 27 6 . 20 70 13 Largest 3 | . 2 2 2 2 2 2 . 2 3 2 Hottest 150 | . 85 118 136 86 86 83 . 83 150 99 Shots Fired 610 | . 52 163 57 89 39 9 . 25 159 17 Gun 338 | . 37 63 14 88 17 3 . 5 99 12 Cannon 214 | . 5 94 38 1 14 2 . 6 50 4 Launcher 57 | . 10 6 5 . 8 4 . 14 10 . Special 1 | . . . . . . . . . . 1 Kinetic 277 | . 21 40 8 82 17 3 . 5 89 12 Thermal 250 | . 21 117 38 . 10 2 . 6 55 1 Explosive 57 | . 10 6 5 . 8 4 . 14 10 . Electromagnetic 26 | . . . 6 7 4 . . . 5 4 Robot Hit Streak 14 | . 9 14 10 12 9 6 . 6 10 2 Robot Miss Streak 4 | . 3 4 2 4 1 1 . 2 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 385 | . 33 108 41 60 17 5 . 13 101 7 Core Hits 228 | . 25 51 31 30 16 5 . 18 49 3 Critical Kills 3 | . . . 2 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 18 | . 1 11 2 2 . . . . 1 1 Burn 10 | . 1 9 . . . . . . . . Destroy 5 | . . . 2 2 . . . . 1 . Blast 2 | . . 2 . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12225 | . 858 2720 1515 1037 892 260 . 1344 3365 234 Guns 3757 | . 267 536 164 1000 181 13 . 38 1476 82 Cannons 3209 | . 95 1287 622 28 51 46 . 115 916 49 Explosions 5199 | . 496 897 729 . 660 201 . 1181 943 92 Melee . | . . . . . . . . . . . Ramming 49 | . . . . 9 . . . 10 30 . Kinetic 3292 | . 188 546 83 952 181 13 . 38 1209 82 Thermal 3632 | . 174 1348 730 . . 46 . 115 1116 103 Explosive 4928 | . 496 826 621 . 660 201 . 1181 943 . Electromagnetic 324 | . . . 81 76 51 . . . 67 49 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 4 . 4 4 4 4 4 4 8 8 Average Corruption 4 | . 3 . 4 4 4 4 4 4 5 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 133 | . 11 . 6 19 24 11 2 10 27 23 Message Errors 37 | . 2 . 2 7 6 1 . 5 8 6 Matter Fused 27 | . 3 . 1 4 7 1 . 2 4 5 Heat Flow Errors 12 | . 1 . 1 2 2 2 1 . . 3 Energy Discharges 16 | . . . . 4 2 1 1 1 4 3 Data Loss (minor) 15 | . 4 . 1 . 1 3 . . 3 3 Data Loss (major) 10 | . 1 . 1 . 3 . . 2 2 1 Misfires 9 | . . . . 1 3 1 . . 3 1 Alerts 2 | . . . . . . 2 . . . . Weapon Failures 5 | . . . . 1 . . . . 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 236 | . . 82 62 . 19 24 . 11 38 . Projectiles 34 | . . 13 . . . 14 . . 7 . Explosions 202 | . . 69 62 . 19 10 . 11 31 . Melee . | . . . . . . . . . . . Knockbacks 6 | . 1 5 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . 1 5 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 523 | . 28 33 270 4 64 . . 82 42 . Shots 16 | . 2 2 6 . 3 . . 2 1 . Rammed 5 | . . . . 1 . . . 1 3 . Targets Rammed 5 | . . . . 1 . . . 1 3 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 462 | . 232 140 118 186 183 250 257 105 462 210 Average Temperature 58 | . 70 32 18 48 45 90 140 57 83 84 Received Heat Transfer 2196 | . 132 426 252 99 72 24 . 249 933 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 10 | . 1 6 3 . . . . . . . Heat Transferred 7551 | . 497 3689 1223 . . 74 . 185 1796 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Peak Influence 564 | . 282 564 409 189 . . . . 214 . Initial 237 | . . 24 237 159 . . . . 44 . Average 180 | . 116 282 309 89 . . . . 87 . Maximum Alert Level 2 | . 1 2 2 . . . . . 1 . Low Security (%) 62 | . 90 24 . 100 . . . . 98 . Level 1 29 | . 9 56 79 . . . . . 1 . Level 2 8 | . . 18 20 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 5 2 2 . . . . 5 . Investigation 5 | . 1 3 . . . . . . 1 . Extermination 4 | . . . . 2 . . . . 2 . Reinforcement 6 | . . 2 2 . . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 8 | . 1 3 1 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 16 44 21 21 8 2 . 10 25 7 Peak Tracking Total 5 | . 4 5 4 4 4 2 . 4 5 4 Tactical Retreats 8 | . . 2 . 1 . . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 13 | . 4 3 . 2 . . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 11 | . 2 4 3 . . . . . 2 . Max in Single Turn 2 | . 1 2 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 15 | . . 5 . 3 . . 3 . 3 1 Terminals 9 | . . 5 . 1 . . . . 3 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . . 10 . 4 . . 23 . 6 1 Successful 31 | . . 1 . 4 . . 23 . 2 1 Failed 13 | . . 9 . . . . . . 4 . Catastrophic 9 | . . 7 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . 9 . 3 . . . . 2 . Terminals 18 | . . 10 . 2 . . . . 6 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . . 1 . 1 . . 23 . 2 1 Record 7 | . . . . . . . 6 . . 1 Part Schematic 10 | . . 1 . . . . 9 . . . Robot Schematic 5 | . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Branch Access Points 2 | . . . . 1 . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . Haulers 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 4 . 1 . . . . 3 . Full Trace Events 3 | . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . 9 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 1 1 1 1 . 1 Highest-Rated Group 127 | . . . . 10 10 10 10 10 . 127 Highest-Rated Ally 127 | . . . . 10 10 10 10 10 . 127 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 11169 | . 1152 2382 975 1598 1173 578 150 751 1634 776 Spaces Moved 5015 | 1 526 1078 438 719 561 291 77 337 583 404 Core 175 | . . . . . . . . . . 175 Treads . | . . . . . . . . . . . Legs 7 | 1 6 . . . . . . . . . Wheels 4833 | . 520 1078 438 719 561 291 77 337 583 229 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 130 175 175 175 190 190 190 140 50 Average Speed 192 | 120 199 185 187 189 185 190 190 193 225 173 Slowest Speed 650 | 120 200 215 190 190 190 190 190 205 260 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 1 82 90 51 25 73 48 68 48 17 55 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 1 . . 1 Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . 1 . . 3 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 369 | . 49 60 71 . 64 41 . 47 34 3 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 368 | . 49 60 71 . 64 41 . 47 33 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Total 5971 | . 583 1292 532 879 657 308 82 411 767 460 Wait 338 | . 5 65 17 71 53 10 4 37 46 30 Move 5005 | . 525 1077 437 718 560 290 76 336 582 404 Hop . | . . . . . . . . . . . Pick Up 61 | . 7 23 12 7 . . . 3 8 1 Fast Attach 45 | . 1 7 8 12 . . . 1 13 3 Attach 60 | . 5 10 5 6 6 . . 5 20 3 Detach 13 | . . . 2 3 1 . 2 1 2 2 Swap 39 | . 4 5 11 4 9 2 . 4 . . Drop 44 | . 5 5 8 12 1 . . 3 7 3 Fire 344 | . 31 100 32 45 27 6 . 20 70 13 Melee . | . . . . . . . . . . . Ram 5 | . . . . 1 . . . 1 3 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 13) 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Utility x2 1643 | -9/Materials | Discovered new exit (range 8) 2172 | -9/Materials | Discovered new exit (range 4) 2245 | -9/Materials | Discovered new exit (range 15) 3355 | -9/Materials | Core integrity fell below 50% 3434 | -9/Materials | Discovered new exit (range 11) 3535 | -9/Materials | Entered another Materials area 3535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4060 | -8/Materials | Discovered new exit (range 8) 4483 | -8/Materials | Discovered new exit (range 7) 4510 | -8/Materials | Entered Factory 4510 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4973 | -7/Factory | Discovered new exit (range 8) 4990 | -7/Factory | Identified exit to Factory 5896 | -7/Factory | Identified exit to Lower Caves 6108 | -7/Factory | Entered Lower Caves 6108 | -7/Lower Caves | Accompanied by 1 ally 6402 | -7/Lower Caves | Learned location of 1 exit from Factory 7266 | -7/Lower Caves | Discovered new exit (range 5) 7274 | -7/Lower Caves | Identified exit to Lower Caves 7281 | -7/Lower Caves | Entered another Lower Caves area 7281 | -7/Lower Caves | Accompanied by 1 ally 7305 | -7/Lower Caves | Discovered exit to Factory (range 8) 7666 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7830 | -7/Lower Caves | Discovered new exit (range 8) 7848 | -7/Lower Caves | Identified exit to Data Miner 7859 | -7/Lower Caves | Entered Data Miner 7859 | -7/Data Miner | Accompanied by 1 ally 7861 | -7/Data Miner | Discovered new exit (range 6) 7897 | -7/Data Miner | Met Data Miner 7931 | -7/Data Miner | Learned location of Section 7 (-2) 7931 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7961 | -7/Data Miner | Received God Mode back door access code from Data Miner 8001 | -7/Data Miner | Identified exit to Proximity Caves 8009 | -7/Data Miner | Entered Proximity Caves 8009 | -6/Proximity Caves | Accompanied by 1 ally 8035 | -6/Proximity Caves | Learned Factory terminal intel 8714 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8755 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8760 | -6/Proximity Caves | Entered Factory 8760 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8761 | -6/Factory | Identified exit to Factory 8762 | -6/Factory | Loaded intel: 28 terminal locations 8776 | -6/Factory | Identified exit to Lower Caves 8776 | -6/Factory | Identified exit to Extension 9208 | -6/Factory | Build established: Hacker-Gunner 9989 | -6/Factory | Spotted B-75 Beast 10093 | -6/Factory | Core integrity fell below 50% 10108 | -6/Factory | Destroyed B-75 Beast 10139 | -6/Factory | Lost 19 parts (3p3n3u10w) 10394 | -6/Factory | Entered Lower Caves 10509 | -6/Lower Caves | Build established: Scavenger-Mutant 10925 | -6/Lower Caves | Core integrity fell below 20% 10996 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 11076 | -6/Lower Caves | CL-ANK showed up to help 11078 | -6/Lower Caves | CL-ANK revealed a hidden path 11170 | -6/Lower Caves | Self-destructed Last Messages --------------- 10973_ S-27 Virus Autogun severed. 10976_ Acquired Autogun. 11004_ Dismantling WAR.Sys with Plasma Cutter. 11007_ Connecting with WAR.Sys... >>Record "Event 261966056826" SOMETHING is tearing through the walls. 11011_ System corrupted: Heat flow error (+133). 11033_ System corrupted: FCS attempts to trigger Autogun. 11033_ System corrupted: Autogun misfires. 11070_ :AXD3G5UE DQQN>WNWQCVK|RJ#,: 9GDXR4 CL-ANK: "I heard there was danger around here, I'd suggest staying clear until it cools off." CL-ANK: "There's a hidden path right here." 11080_ CL-ANK: "Gotta help the little guy..." 11083_ CL-ANK exits level. 11098_ System corrupted: Matter fused (-10). 11129_ ZRNDOOTB3GKHNXM8EQ%|LEA6&Q :ZL 11148_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????# ######????????#???????????????????? | | ??????????## ###?????? ?????????????????? | | ?????????## ##????? ##??????????????? | | ????????## #???## #??????????????? | | ???????## #???# #??????????????? | | ???????# ## ##???# ##?????????????? | | ???????# #?# #???## ??????????????? | | ???????## ### ##??## ???????????????? | | ????????### #???# #???????????????? | | ??????????## ##??# ##??????????????? | | ???????????# #### ##?????????????? | | ???????????# ## #?????????????? | | ???????????# ## ##????????????? | | ???????????### ##?# ##???????????? | | ?????????????# ##?# #???????????? | | ?????????????## ### #?????? ?? | | ??????????????#### # #????? ## | | ?????????????????# # #????? | | ???????????????? ## >@ ##???? | | ??????????????? #### #????# | | ?????????????? ??### ##???## | | ???????????? ???# ##### ##????# | | ????????##### ???# #????# ##?????? | | ??????## ##?## ##????##???????? # | | ?????? # ######## #?# #??????####????# # | | ?????? #?#"" #### #?# #?????## ##?### # | | ??????# ??##"X ### ### ##?????# ### # | | ?????# ?? # "## ##" ##?????# ## | | ?????# #? ### "# ##" ##????# ## ## | | ????# #? ### ##" ###??# ### | | ????# #? #### #### #?## | | ?### #" ## # #??# | | ## # # !!* # #?# | | ## ### ##########?## | | ""# #?## ##???????????#### # | | ### # ###"""""## #??####???????????????# # | | ??##### ####### ##?????????????????????# # # | | ??????## #??????????????????????# ### | | ???????###############??????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????????????????? #?? | | ???????????????????????????????????????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 45 Target Analysis 7 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingDynamicTreads Manual? 0 Play Time 00:51:29 Cumulative 155.8 hours Start 2024.11.10 @ 10:36:01 End 2024.11.10 @ 11:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 257 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 88c491ec-6de3-4b42-96d4-6f70ee10bf0c