Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.22 @ 19:07:44 Player: Ramborex Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (329) 329 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 1815 Bonus ------- Follower Combat Kills 114 Friendly Fire -38 Cogmind --------- Core Integrity 359/400 Matter 238/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Rocket Launcher > --- INVENTORY (10) --- Improved Ion Engine Small Storage Unit Medium Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 6 2 2 3 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 92 | . 91 100 84 88 Engine 12 | . 14 14 11 11 Leg 28 | . 28 28 29 33 Storage 12 | . 14 14 11 11 Protection 11 | . 5 14 11 11 Energy Gun 18 | . 28 22 11 11 Launcher 7 | . . 5 11 11 Naked Turns . | . . . . . Heaviest Build 37 | 11 18 22 37 30 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 Average Capacity 7 | 5 6 8 8 10 Most Carried 4 | 4 2 2 4 4 Average Carried 1 | 1 1 1 2 4 Final Capacity 10 | 6 8 8 10 10 Final Carried 4 | 1 2 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 429 | 240 . 82 107 . Remotely . | . . . . . Salvage Created 338 | 58 . 37 220 23 Parts 35 | 1 . 7 23 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . . 3 12 4 Guns 1 | . . . 1 . AOE 18 | . . 3 11 4 Classes Destroyed 7 | 1 . 2 4 . Worker 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Swarmer 15 | . . 3 8 4 Grunt 1 | . . . 1 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 9 | 1 . 3 9 4 Combat Bots Only 8 | . . 3 8 4 Max Kills in Single Turn 6 | 1 . 2 6 3 Gunslinging . | . . . . . Exploded 5 | . . 2 5 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 395 | . . 133 199 63 Core 82 | . . 41 41 . Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 31 | 4 . 14 10 3 Largest 2 | 2 . 2 2 2 Hottest 80 | 80 . 80 73 73 Shots Fired 60 | 8 . 26 20 6 Gun 45 | 8 . 24 10 3 Cannon . | . . . . . Launcher 15 | . . 2 10 3 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 15 | . . 2 10 3 Electromagnetic 45 | 8 . 24 10 3 Robot Hit Streak 10 | 2 . 4 10 1 Robot Miss Streak 6 | 1 . 6 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | 3 . 8 16 1 Core Hits 33 | 2 . 7 20 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1398 | 38 . 330 808 222 Guns 206 | 38 . 90 78 . Cannons . | . . . . . Explosions 1188 | . . 240 730 218 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic . | . . . . . Thermal 74 | . . 74 . . Explosive 1114 | . . 166 730 218 Electromagnetic 206 | 38 . 90 78 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 33 30 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 90 | 36 . 90 45 36 Average Temperature 26 | 20 . 33 20 19 Received Heat Transfer 45 | . . . 45 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 247 | 5 3 221 247 186 Initial 96 | . 3 . . 96 Average 52 | 1 3 78 41 184 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 97 | 100 100 98 93 100 Level 1 2 | . . 1 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 1 8 14 1 Peak Tracking Total 10 | . 1 3 10 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 3 | . 2 . 1 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 76 | . . 76 62 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 25 | . . 22 3 . Total Damage 336 | . . 272 64 . Kills 7 | . . 6 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1534 | 131 240 567 518 78 Spaces Moved 1121 | 98 197 399 371 56 Core 16 | 16 . . . . Treads . | . . . . . Legs 1105 | 82 197 399 371 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 108 120 131 129 120 Slowest Speed 150 | 120 120 150 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 6 30 76 27 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . . 24 76 14 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . . 24 76 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1181 | 114 200 417 390 60 Wait 2 | . . . 2 . Move 1117 | 97 196 398 370 56 Hop . | . . . . . Pick Up 14 | 7 2 1 4 . Fast Attach . | . . . . . Attach 11 | 6 1 2 2 . Detach 1 | . . . 1 . Swap 2 | . 1 . 1 . Drop 2 | . . 2 . . Fire 31 | 4 . 14 10 3 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 14) 616 | -10/Mines | Discovered new exit (range 11) 699 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 803 | -10/Mines | Received a Mining Laser from a helpful Derelict 939 | -10/Mines | Entered Materials 939 | -9/Materials | Accompanied by 2 allies 939 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 944 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1439 | -9/Materials | Discovered new exit (range 13) 1449 | -9/Materials | Destroyed 8 combat bots 1457 | -9/Materials | Entered Mines 1535 | -9/Mines | Self-destructed Last Messages --------------- 01449_ R-06 Scavenger collects Lgt. Ion Engine. 01449_ K-01 Serf collects debris. 01450_ U-05 Engineer lays Concrete. 01450_ R-06 Scavenger collects Arm. Wheel. 01451_ U-05 Engineer lays Concrete. 01452_ R-06 Scavenger collects Lgt. Ion Engine. 01452_ R-06 Scavenger collects Shotgun. 01452_ U-05 Engineer lays Concrete. 01452_ K-01 Serf collects debris. 01453_ U-05 Engineer lays Concrete. 01454_ K-01 Serf collects debris. 01455_ U-05 Engineer lays Concrete. 01455_ R-06 Scavenger collects Lgt. Assault Rifle. 01456_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01457_ Destroyed Flight Unit. 01457_ S-10 Pest destroyed. 01530_ Kicked U-05 Engineer out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####????????#????????????????????????????????????? | | # ##?####? #????????????????????????????????????? | | ### ## #### ????????????????????????????????? | | ?????????????????????????????????? | | ##???????????######## #????????????????? | | #???????????# @ u u #????????????????? | | ##??????????# ########????????????????? | | # ########???# #???????????????????????? | | ##??# #???????????????????????? | | ##?# #???###?????????????????? | | ## ### #### ##????????????????? | | ### ##???????????????? | | ?## #### #???????????????? | | ## ##??## #???????????????? | | # ##???## ## ##???????????????? | | # ##???## ##??##????????????????? | | ## #????# ##????????????????????? | | ?# #### ##??## """ ##???????????????????? | | # ##??## #### """ #???????????????????? | | # ##????# """ #???????????????????? | | ####??????# """ ##???????????????????? | | ??????????## #????????????????????? | | ???????????### #????????????????????? | | ?????????????## ### ##????????????????????? | | ??????????????# ##?## ##?????????????????????? | | ??????????????####???## ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed SmallBurstSuperbattery Manual? 0 Play Time 00:16:54 Cumulative 18.2 hours Start 2022.01.20 @ 07:56:53 End 2022.01.22 @ 19:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3424d58f-bdba-468f-bdb3-ab564bc3dd09