Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 22:59:53 Player: leiavoia Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (483) 2415 Value Destroyed (20800) 20800 Prototype IDs (47) 940 Alien Tech Used (10) 2000 Bonus (28352) 28352 TOTAL SCORE: 65407 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6082 Follower Combat Kills 1397 Entered Garrisons 600 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1970 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -797 Cogmind --------- Core Integrity 1360/1600 Matter 237/550 Energy 344/350 System Corruption 11% Temperature Cool (12) Movement Hovering (116) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Cooling System Advanced Cooling System Large Storage Unit Matter Compressor Enhanced Optical Array Weapon Mount Experimental Core Analyzer Experimental Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Centrium Light Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Heavy Gauss Cannon Light Antimatter Cannon Compact Linear Accelerator > --- INVENTORY (15) --- Improved Antigrav System Combat Linear Gravjet Advanced Cooling System Advanced Terrain Scanner Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Slug Cannon Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Weapon Mount Experimental Core Analyzer Experimental Reaction Control System Layered Medium Armor Plating Centrium Light Armor Plating Improved Energy Mantle System Mapper System Shield > --- WEAPON ----------- Light Antimatter Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Combat Linear Gravjet Matter Compressor Advanced Terrain Scanner Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Compact Linear Accelerator Micro-nuke Launcher Sigix Containment Pod [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Antigrav Array Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . . 1 . . . 1 . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 575 | 3 27 6 37 1 . 7 16 16 31 4 24 9 20 43 8 8 8 42 14 2 17 9 38 3 7 30 9 18 33 33 25 27 Power 44 | . 2 . 4 . . . 1 . 2 2 1 1 1 2 . . . 6 . . 2 . 3 . . 1 . 2 2 5 3 4 Engine 12 | . 2 . 4 . . . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . 1 . . . . . 5 . . 1 . 3 . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . 1 2 . . . 1 . . 1 . . . . 1 . 2 2 5 3 4 Propulsion 78 | . 12 . 8 . . 2 4 4 8 2 5 1 2 4 . 2 . 1 . . 4 . 1 . 2 2 . 1 . 2 7 4 Treads 39 | . 7 . 2 . . 2 2 4 8 . 5 1 2 3 . 2 . 1 . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 6 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . 1 . . . . . . 4 . 1 . 2 2 . 1 . 2 7 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 272 | 2 5 . 9 1 . 2 7 4 8 . 12 3 5 28 8 3 4 27 9 2 7 5 24 2 2 13 6 10 20 22 9 13 Device 179 | 2 1 . 4 . . . 1 1 6 . 9 1 3 18 6 2 4 19 9 . 3 5 15 2 2 10 6 7 15 16 5 7 Storage 11 | . 2 . 1 . . . . . . . . . . 1 . 1 . 1 . . 2 . . . . . . . . 2 . 1 Processor 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 2 . Hackware 12 | . . . . . . . 1 . 1 . 1 . . 1 . . . 3 . . . . 2 . . . . 1 . . 1 1 Protection 62 | . 2 . 4 1 . 2 4 3 1 . 2 2 2 8 2 . . 4 . 2 2 . 6 . . 2 . 2 3 3 1 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 181 | 1 8 6 16 . . 3 4 8 13 . 6 4 12 9 . 3 4 8 5 . 4 4 10 1 3 14 3 5 11 4 6 6 Energy Gun 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 34 | . . . 9 . . . 2 2 . . . . . 1 . . 2 1 1 . 2 1 2 1 1 3 1 2 1 1 . 1 Ballistic Gun 16 | 1 5 3 . . . . 2 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 75 | . 1 . 3 . . 3 . . 7 . 3 1 7 5 . 3 . 4 3 . 1 2 7 . 1 8 1 2 3 3 3 4 Launcher 45 | . 1 3 4 . . . . 3 3 . 3 3 5 3 . . 2 2 1 . . 1 1 . 1 2 1 1 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . 1 . 2 1 . . . 2 1 . . 2 . 1 4 . 1 . . 7 . 1 9 1 1 . Parts Lost 42 | . 2 . 2 . . 2 3 12 2 . 1 1 2 3 . . . 3 1 . . . 1 . 1 . 1 . . . 1 4 Power 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Propulsion 16 | . . . . . . 2 1 5 1 . 1 . 2 1 . . . 1 . . . . . . 1 . . . . . . 1 Utility 17 | . 1 . 1 . . . 2 5 . . . 1 . 1 . . . 1 1 . . . 1 . . . 1 . . . 1 1 Weapon 5 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 2 . . 2 1 9 2 . 1 1 2 3 . . . 1 1 . . . 1 . 1 . 1 . . . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 100 98 100 100 100 99 98 99 88 97 87 84 84 85 85 86 86 87 83 77 83 88 90 90 89 89 90 86 85 87 85 Engine 4 | . 13 14 11 11 11 11 9 8 8 7 7 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 3 2 . . . . 3 11 11 11 5 12 15 15 14 10 2 . . . . Reactor 3 | . . . . . . . . . . . . . 3 6 6 6 6 6 . . . 5 1 . . . 5 10 13 11 11 10 Treads 17 | . 20 28 6 11 11 17 20 27 35 26 28 33 26 23 20 20 26 22 23 22 16 . . . . . . . . . . . Wheel 4 | . . . 25 22 22 15 15 8 . 7 6 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 1 6 5 . . . . 5 22 25 25 25 24 25 27 27 25 22 22 Device 15 | . 8 . 12 11 11 8 5 . 15 7 6 5 11 14 19 21 26 24 23 27 25 22 18 25 25 23 19 18 17 18 21 18 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 2 | . . . . . . . 3 9 3 . . . . . . . . . . . . . 4 5 5 6 10 9 9 8 7 7 Hackware 2 | . . . . . . . . . 4 7 7 6 6 8 . . . . . . . . 4 . . . . 3 4 4 4 5 Protection 9 | . 4 14 8 11 11 13 17 16 3 7 15 14 12 8 13 10 6 8 10 4 5 11 7 5 5 5 5 4 3 5 7 7 Energy Cannon 3 | . . . 16 22 22 13 4 1 1 . . . . . . . 3 5 1 . 2 3 2 2 2 3 . 2 . . . . Ballistic Gun 2 | . 16 13 1 . . . 12 15 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 3 14 2 . . 8 . . 14 15 14 7 11 12 13 12 5 3 8 11 . 6 6 7 7 6 9 4 1 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 13 31 32 109 109 107 107 108 103 109 113 121 123 143 143 136 135 135 166 154 147 158 75 90 79 89 86 76 92 95 105 118 122 Greatest Support 205 | 20 40 40 60 22 22 22 28 66 85 62 145 165 205 205 175 201 201 201 201 201 201 74 97 83 97 87 87 96 96 96 116 122 Greatest Overweight (x) 8 | . 1 . 4 4 4 8 6 6 1 3 7 . . 1 . . . . . . 2 1 1 . 1 1 . . . 1 1 1 Average Overweight (x) . | . . . 2 4 4 6 3 5 1 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 21 | 8 12 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Carried 20 | 6 11 14 21 24 25 24 24 23 23 24 24 24 24 24 24 24 25 23 24 25 22 15 14 14 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 7 15 15 25 25 25 24 25 16 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 14 15 15 15 15 15 15 15 Class Distribution -------------------- 49% | Mutant 12% | Generator-Mutant 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Generator-Sprinter 3% | Derelict-Mutant 3% | Hacker-Mutant 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Commander-Mutant | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Sprinter | -3/Research Generator-Sprinter | -3/Quarantine Generator-Sprinter | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 16889 | 254 413 601 898 10 . 121 403 487 1280 . 1169 477 541 2335 275 253 271 1009 353 52 277 212 527 245 324 786 337 132 782 748 313 1004 Remotely 4443 | . . . . . . . . 40 177 . 672 348 318 1239 182 . . 239 142 . . . 237 . . 358 63 113 . . . 315 Salvage Created 19751 | 163 577 223 2099 70 . 515 579 651 1295 . 688 271 412 1814 111 134 611 1277 227 . 326 305 533 215 409 909 542 218 1090 650 1734 1103 Parts 877 | 13 36 19 119 5 . 21 43 33 46 . 34 16 21 65 8 1 8 63 10 . . 7 12 1 14 40 29 11 47 29 84 42 Haulers Intercepted 20 | . 2 . 3 . . . 1 . 4 . . . 1 2 . . . 1 . . . . . . . . . . . 3 3 . Recyclers Shooed 8 | . . . 1 . . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . . 8 2 5 . 8 . . 7 . . 4 . 27 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 369 | . 11 11 41 2 . 9 8 20 16 . 26 11 17 34 4 . 5 25 10 . . 5 12 . 9 17 10 6 12 1 27 20 Melee 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 11 6 Guns 27 | . 8 2 1 . . . 7 8 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 154 | . . 3 29 2 . 7 1 . 10 . 14 3 4 28 4 . . 10 5 . . 1 4 . 2 10 6 2 . 1 . 8 AOE 154 | . 3 6 10 . . . . 12 5 . 12 8 13 6 . . 5 13 5 . . 4 8 . 7 7 4 4 . . 16 6 Classes Destroyed 29 | 2 6 3 4 . . . 1 1 . . 1 . 1 1 . . . . 1 . . . 2 . . 2 2 . . . . 2 Worker 24 | . 1 . 3 . . 1 . . 4 . . . . 3 . . . 3 . . . . 1 . . . . 1 2 2 3 . Builder 12 | . 2 . 1 . . . . . . . . 2 . 2 . . . 1 . . . . . . . . . . . 3 1 . Tunneler 8 | 4 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 . . . 1 . 4 . . . 1 2 . . . 1 . . . . . . . . . . . 3 3 . Recycler 25 | 1 . . 3 . . 1 1 . 7 . . . . 3 . . . 2 . . . . . . . . . . 1 1 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 5 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Operator 7 | . 2 . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 2 . 3 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 1 1 . 1 Swarmer 76 | . . 4 . 1 . . . 3 . . 7 4 8 . . . . 9 5 . . 4 . . . 2 4 5 . . 12 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 160 | . 11 4 27 . . 7 2 13 11 . 7 4 6 19 2 . 3 5 . . . 1 6 . 4 8 6 . 8 . 5 1 Brawler 15 | . . . 3 . . 2 . . . . 1 1 . 4 1 . . . . . . . 1 . 1 . . . . . 1 . Duelist 5 | . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Sentry 42 | . . . 9 1 . . 4 2 4 . 8 . 1 2 . . 1 3 1 . . . 2 . 1 1 . 1 . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . . 2 1 1 . 1 2 . 4 . . 1 2 2 . . . 1 . 2 2 . . . . . 2 Programmer 27 | . . . . . . . . . . . . . 1 3 1 . . 7 1 . . . 1 . . . . . 2 . 8 3 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 3 8 3 8 1 . 4 3 9 6 . 18 14 14 9 2 . 3 14 5 . . 4 10 . 7 4 8 6 4 5 12 4 Combat Bots Only 18 | . 2 3 6 1 . 4 3 9 3 . 18 11 14 9 2 . 3 7 5 . . 4 9 . 7 4 8 5 4 1 10 4 Max Kills in Single Turn 5 | 1 3 3 4 1 . 1 1 3 3 . 2 3 2 3 1 . 2 5 2 . . 3 3 . 4 4 2 2 1 1 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 . . . . 3 2 . 2 3 2 2 . . 2 3 2 . . 3 3 . 4 4 2 2 . . 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 20182 | . 566 226 1571 14 . 627 528 1663 950 . 708 382 1556 2207 289 . 286 1055 1017 84 . 250 805 138 238 45 110 118 540 194 1623 2392 Core 1798 | . 130 59 272 6 . 82 44 187 58 . 72 30 105 133 . . 35 148 16 . . . 62 22 91 11 . 32 32 . 22 149 Absorbed by Shields 3257 | . . . . . . . . . 108 . 431 96 . 282 104 . 10 411 . . . . 23 . 94 45 . . 184 . 398 1071 Reduced by Siege Mode 257 | . . . . . . . . . . . . . . 129 32 . 13 14 69 . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . . . . . . . . . . . . . . . . . 17 95 . . . . . . . . 32 Regen/Repaired (Parts) 4105 | . 81 . 170 . . . . . 357 . . . . 739 . . . 208 . . . . . . . 41 . . 382 57 694 1376 Core Remaining (%) 69 | 100 . 24 . . . 10 . . 47 . 89 . . . . . 64 . . . . 83 . . . . 83 . 81 100 . 85 Volleys Fired 1091 | 14 46 21 119 4 . 32 37 57 76 . 66 19 49 90 20 6 34 72 19 2 10 14 49 24 14 44 15 21 23 16 16 62 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 1 2 2 2 1 1 2 2 2 2 2 2 2 1 1 1 3 Hottest 300 | 60 60 55 136 120 . 120 120 90 96 . 96 96 96 122 122 61 137 164 127 66 98 132 127 164 127 132 132 171 105 60 60 300 Shots Fired 1771 | 28 87 39 229 8 . 64 74 106 144 . 115 25 69 155 38 6 37 123 35 2 10 18 56 30 26 71 24 27 23 16 16 70 Gun 289 | 28 79 16 14 . . . 62 75 15 . . . . . . . . . . . . . . . . . . . . . . . Cannon 1317 | . 4 18 203 8 . 64 12 11 120 . 98 17 52 147 38 6 23 114 30 2 10 16 53 30 23 68 18 25 23 16 5 63 Launcher 165 | . 4 5 12 . . . . 20 9 . 17 8 17 8 . . 14 9 5 . . 2 3 . 3 3 6 2 . . 11 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1137 | 24 64 34 58 . . 14 62 75 122 . 98 17 52 146 38 6 . 52 30 2 . 8 33 6 23 54 18 14 6 16 5 60 Thermal 446 | . . . 159 8 . 50 12 11 13 . . . . 1 . . 23 62 . . 10 8 20 24 . 14 . 11 17 . . 3 Explosive 165 | . 4 5 12 . . . . 20 9 . 17 8 17 8 . . 14 9 5 . . 2 3 . 3 3 6 2 . . 11 7 Electromagnetic 23 | 4 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 6 15 12 27 4 . 11 13 14 15 . 10 3 6 22 10 4 16 17 19 . 12 12 8 9 6 17 22 4 3 8 5 27 Robot Miss Streak 6 | 2 2 2 3 2 . 2 3 3 5 . 6 4 6 4 2 3 1 3 1 . 1 1 1 3 3 1 1 2 . 2 1 2 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1193 | 18 63 24 156 5 . 48 47 70 77 . 63 10 37 106 24 4 25 81 22 . 8 11 19 12 18 46 14 8 33 27 46 71 Core Hits 819 | 7 31 17 70 2 . 14 21 41 46 . 47 24 49 88 5 2 20 60 18 . 5 9 30 6 23 26 14 9 17 9 61 48 Critical Kills 25 | 1 . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . 11 7 2 . . . . Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 5 3 . . . . Critical Strikes 127 | 1 . . 2 . . 3 1 . 7 . 5 2 3 22 5 . . 3 4 . . . 1 . 3 32 12 5 2 2 4 8 Meltdown 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Destroy 52 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 32 12 5 . . . 1 Blast 62 | . . . 2 . . 2 . . 7 . 5 2 3 22 5 . . 1 4 . . . 1 . 3 . . . . 1 . 4 Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 3 Melee Attacks 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 51 21 56 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 21 56 39 Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58387 | 156 1233 637 4479 125 . 1134 821 2154 2552 . 2643 1312 2671 5377 850 117 1571 4890 1416 . 260 631 2108 466 1258 1585 814 571 2887 2549 6292 4828 Guns 2999 | 156 655 154 106 . . . 704 1014 210 . . . . . . . . . . . . . . . . . . . . . . . Cannons 24687 | . 35 185 3198 125 . 1129 96 123 1849 . 1270 280 825 3799 835 117 620 2996 891 . 260 409 662 466 444 840 254 183 105 581 . 2110 Explosions 20516 | . 543 293 1175 . . . . 1017 484 . 1373 1032 1846 1528 . . 951 1875 525 . . 222 1446 . 814 745 560 388 . . 2734 965 Melee 10061 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2782 1968 3558 1753 Ramming 124 | . . 5 . . . 5 21 . 9 . . . . 50 15 . . 19 . . . . . . . . . . . . . . Kinetic 20068 | 128 524 339 712 . . 277 704 1014 1919 . 1270 280 825 3799 835 117 . 1635 891 . . 244 627 152 444 840 254 147 . 581 . 1510 Thermal 7822 | . 65 . 2771 125 . 852 96 123 140 . . . . . . . 620 1515 . . 260 165 35 314 . . . 36 105 . . 600 Explosive 20062 | . 478 293 996 . . . . 1017 484 . 1373 1032 1846 1472 . . 951 1721 525 . . 222 1446 . 814 745 560 388 . . 2734 965 Electromagnetic 250 | 28 166 . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10061 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2782 1968 3558 1753 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . 1 1 1 . . . . 11 16 16 . 2 2 4 4 4 3 3 3 3 . . 2 . 9 11 Average Corruption 3 | . 2 2 . . . . 1 1 1 . . . . 9 13 16 . 1 2 2 4 4 3 3 3 3 . . 2 . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . 5 14 . . . . 1 4 22 . . . . 14 26 3 . 13 13 5 4 11 2 6 9 1 . . 4 . 5 30 Message Errors 43 | . 2 2 . . . . . 2 7 . . . . 3 8 . . 3 2 1 1 1 . 2 . . . . . . 4 5 Matter Fused 53 | . 1 3 . . . . 1 1 4 . . . . 5 8 . . 4 4 1 1 4 . . 4 1 . . 2 . 1 8 Heat Flow Errors 20 | . 1 1 . . . . . . 3 . . . . 1 2 . . 2 1 1 . 4 1 . 1 . . . . . . 2 Energy Discharges 27 | . 1 3 . . . . . . 2 . . . . 1 4 2 . 3 . 1 2 1 . . 1 . . . 2 . . 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 Data Loss (minor) 14 | . . 2 . . . . . . 3 . . . . 1 . 1 . . 2 1 . 1 . 2 . . . . . . . 1 Data Loss (major) 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 Misfires 13 | . . 2 . . . . . 1 1 . . . . 2 1 . . . 2 . . . . . 1 . . . . . . 3 Alerts 5 | . . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2928 | . 2 29 155 . . 10 . . 37 . 34 16 85 136 30 43 210 209 7 . 31 18 19 47 . 30 6 . 297 693 659 125 Projectiles 781 | . . . 63 . . 10 . . 27 . . 13 . 102 17 43 140 129 1 . 31 18 19 47 . . . . 11 30 . 80 Explosions 568 | . 2 29 92 . . . . . 10 . 34 3 85 34 . . 70 80 6 . . . . . . 30 6 . . . 87 . Melee 1579 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 286 663 572 45 Knockbacks 86 | . 1 . 10 . . 2 . . 12 . 2 . 7 19 6 1 . 7 1 . . 1 4 . . . . 1 . 3 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 81 | . 1 . 6 . . 2 . . 12 . 2 . 7 19 6 1 . 7 1 . . 1 4 . . . . 1 . 2 . 9 Secondary 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 785 | . 35 . 164 . . 2 10 166 30 . . . 70 87 . . . 66 41 . . . . . . . 67 32 . . 15 . Shots 25 | . 1 . 5 . . . . 7 1 . . . 3 3 . . . 1 1 . . . . . . . 1 1 . . 1 . Rammed 11 | . . 1 . . . 1 1 . 2 . . . . 3 1 . . 2 . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . . 1 1 . 2 . . . . 3 1 . . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 425 | 20 95 154 356 24 . 208 60 135 261 . 243 129 12 425 195 . 4 204 176 171 32 166 80 171 150 160 54 156 100 . . 330 Average Temperature 56 | 15 14 38 87 10 . 66 22 43 60 . 71 41 4 119 50 . 2 46 66 102 15 44 16 45 15 29 19 44 33 . . 97 Received Heat Transfer 3907 | . 297 123 648 . . 297 126 360 385 . 207 67 360 536 36 . 15 89 21 . . . 76 49 12 4 12 . 54 27 70 36 Effects 6 | . . . . . . 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . 2 4 1 . 3 3 3 . . . . . . . . . . . . . Total Turns 326 | . . . . . . . . . . . . . 23 124 44 . 44 48 43 . . . . . . . . . . . . . Longest Duration 44 | . . . . . . . . . . . . . 17 33 44 . 27 28 22 . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Melted 19 | . . . 8 . . 2 . 1 1 . . . . . . . 1 6 . . . . . . . . . . . . . . Heat Transferred 10711 | . 100 . 4318 185 . 1369 148 185 222 . . . . . . . 950 2050 . . 286 250 50 450 . . . 37 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 2119 | 25 482 239 925 352 . 135 254 447 439 199 1126 959 1288 1788 . . . 1481 . . . . 734 . . . . 415 760 803 1423 2119 Initial 910 | . 16 83 24 352 . . 3 47 216 199 139 590 671 676 . . . . . . . . 18 . . . . 23 233 427 391 910 Average 568 | 14 225 125 501 300 . 45 87 309 265 199 833 860 1143 1196 . . . 756 . . . . 221 . . . . 189 534 605 684 1430 Maximum Alert Level 5 | . 2 1 3 1 . . 1 2 2 . 4 3 4 5 . . . 4 . . . . 3 . . . . 2 3 3 4 5 Low Security (%) 25 | 100 29 71 24 10 . 100 88 13 19 100 2 . . . . . . 31 . . . . 67 . . . . 62 . . . . Level 1 24 | . 66 28 14 89 . . 11 66 76 . 12 . . . . . . . . . . . 6 . . . . 24 25 . 8 . Level 2 13 | . 3 . 26 . . . . 19 4 . 4 23 6 11 . . . 5 . . . . 24 . . . . 13 58 83 50 . Level 3 18 | . . . 34 . . . . . . . 50 76 12 37 . . . 27 . . . . 1 . . . . . 16 16 35 28 Level 4 13 | . . . . . . . . . . . 30 . 80 25 . . . 35 . . . . . . . . . . . . 5 34 Level 5 2 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 2 . 8 1 . 1 3 . 2 . . 2 . 17 . . . 14 . . . . 9 . 1 . . 4 3 . 9 14 Investigation 21 | . . . 3 1 . 1 1 . 1 . . . . 3 . . . 3 . . . . 3 . . . . 1 1 . 2 1 Extermination 9 | . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . 1 . 2 1 Reinforcement 33 | . 2 . 2 . . . 1 . 1 . . 1 . 7 . . . 6 . . . . 3 . . . . 3 1 . 3 3 Assault 20 | . . . 3 . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . 2 9 Garrison 7 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . 1 . 3 . . . 1 . . . . 1 . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 30 | . 1 . 2 . . . . . 1 . . . . 2 . . . 2 . . . . 2 . . . . . 1 12 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 642 | . 21 11 61 6 . 15 14 21 26 . 31 14 24 51 7 . 4 38 7 1 . 8 37 4 11 29 13 15 21 24 41 87 Peak Tracking Total 21 | . 3 3 6 4 . 5 3 6 3 . 8 4 7 6 4 . 3 10 5 1 . 4 10 4 11 8 4 7 5 10 11 21 Tactical Retreats 53 | . 1 . 4 . . . 1 1 1 . 4 . 1 3 2 . . . . . . 1 5 1 1 . 2 2 3 2 4 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 27 | . 5 . . . . . . 8 . . 1 . . . . . . 2 . . . . 3 . . . . . 1 . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Triggered 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 10 1 . 3 . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 66 | . 5 1 4 1 . . 1 . 3 . 1 2 1 15 1 1 . 13 . . 1 . 2 . 1 1 . . 10 1 1 . Max in Single Turn 4 | . 2 1 2 . . . 1 . 1 . . 1 1 1 1 1 . 4 . . 1 . 1 . 1 . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 117 | . 9 . 12 1 2 1 4 1 6 1 4 3 2 8 . . 1 13 . . 4 . 4 1 . 7 . 7 9 2 6 9 Terminals 74 | . 6 . 10 . . 1 3 1 4 . 4 2 2 3 . . 1 5 . . . . 2 1 . . . 5 9 1 6 8 Fabricators 8 | . . . . . . . . . . . . . . 2 . . . 4 . . . . 2 . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 Recycling Units 9 | . 2 . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Total Hacks 325 | . 32 . 37 1 2 7 20 3 21 1 9 5 6 21 . . 1 39 . . 17 . 18 1 . 14 . 13 18 4 8 27 Successful 177 | . 14 . 24 1 2 2 10 1 10 1 4 2 2 13 . . 1 18 . . 17 . 12 1 . 14 . 3 8 1 3 13 Failed 145 | . 17 . 12 . . 5 10 2 10 . 5 3 4 8 . . . 21 . . . . 6 . . . . 10 10 3 5 14 Catastrophic 23 | . 1 . 1 . . 1 1 . 1 . . 1 . 2 . . . 6 . . . . 1 . . . . 4 1 . 1 2 Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 11 . 10 . . 6 9 . 6 . . . 4 8 . . . 4 . . . . 6 . . . . 6 3 2 2 11 Terminals 205 | . 23 . 29 . . 7 17 3 14 . 9 4 6 10 . . 1 14 . . . . 11 1 . . . 9 18 2 8 19 Fabricators 27 | . . . . . . . . . . . . . . 4 . . . 16 . . . . 7 . . . . . . . . . Repair Stations 28 | . 4 . 4 . . . . . 7 . . . . 5 . . . . . . . . . . . . . . . . . 8 Recycling Units 21 | . 5 . 4 . . . . . . . . . . 2 . . . 4 . . . . . . . . . 4 . 2 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 112 | . 9 . 17 1 2 2 9 1 5 . 4 1 2 4 . . 1 4 . . 17 . 5 1 . 14 . 1 7 . 3 2 Record 23 | . . . . . 2 . . . . . . . . . . . 1 . . . 5 . . 1 . 13 . . 1 . . . Part Schematic 7 | . . . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . . . . 1 . . . Robot Analysis 18 | . 2 . 3 . . 1 5 . 1 . . . . . . . . 1 . . 4 . 1 . . . . . . . . . Prototype ID Bank 12 | . 2 . 4 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Open Door 8 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . 2 . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Emergency Access Points 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . . . 3 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 3 . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . . . . . . . . 3 . . . 10 . . . . 4 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . 1 . . . 6 . . . . 2 . . . . . . . . . Build 7 | . . . . . . . . . . . . . . 1 . . . 4 . . . . 2 . . . . . . . . . Repair Station Hacks 23 | . 4 . 4 . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . 6 Scan Component 12 | . 2 . 2 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 3 Repair 11 | . 2 . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 3 Recycling Unit Hacks 6 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Retrieve Components 6 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 1 . . . . . . . . . . 2 . . . 1 . . . . 3 . . . . 1 1 . . 5 Terminals 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . 5 Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 Botnet 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Mask 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 9 . 12 . . 1 4 1 6 . 4 2 2 7 . . . 13 . . . . 4 . . . . 7 8 2 4 9 Full Trace Events 26 | . 3 . 4 . . 1 2 . 3 . 1 . . 3 . . . 3 . . . . 3 . . . . 1 . . 1 1 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Time 333 | . . . . . . . . . . . . . . . . . . 333 . . . . . . . . . . . . . . Total Robot Build Rating 81 | . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . . . 1 . 15 . 1 . . 4 . . . . . . . 1 . . . Parts Built 8 | . . . . . . . . . . . . . . 2 . . . 2 . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . . . . . . 47 . . . 64 . . . . 192 . . . . . . . . . Total Part Build Rating 58 | . . . . . . . . . . . . . . 10 . . . 16 . . . . 32 . . . . . . . . . Parts Repaired 11 | . 2 . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 3 Time 423 | . 62 . 64 . . . . . 54 . . . . 130 . . . . . . . . . . . . . . . . . 113 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 31 | . . . . 4 . . . 1 . . 2 . 2 . . . . 11 . . . 1 2 . 1 5 . . . . . 2 Largest Group 9 | . . . . 3 1 1 . 1 . . 2 . 2 2 . . . 9 . . . 1 1 . . 5 1 . . . . 1 Highest-Rated Group 522 | . . . . 55 16 16 . 31 . . 70 . 190 190 . . . 522 . . . 12 48 . . 275 65 . . . . 45 Highest-Rated Ally 95 | . . . . 31 16 16 . 31 . . 39 . 95 95 . . . 58 . . . 12 48 . . 65 65 . . . . 45 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . 2 . . 5 . 11 . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . . 2 . . 3 . 8 . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . Ally Attacks 227 | . . . . 28 . 8 . 4 . . 30 . 5 35 . . . 64 . . . 2 8 . 1 42 . . . . . . Total Damage 6926 | . . . . 290 . 83 . 82 . . 491 . 286 1814 . . . 2000 . . . 13 350 . 13 1504 . . . . . . Kills 41 | . . . . 7 . 1 . 1 . . 3 . 3 10 . . . 12 . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 18 | . 2 . 3 . . 1 5 . 1 . . . . . . . . 1 . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . . . . . . . . 2 1 . 2 2 . 1 . 2 2 . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . 2 . . 3 . 11 2 . . . . . . . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 27467 | 116 1185 1159 1689 851 660 928 509 938 1726 86 1725 350 894 1442 660 1574 843 1782 1100 446 266 526 610 338 390 992 657 258 623 471 795 878 Spaces Moved 18984 | 36 569 580 865 565 456 450 218 381 558 44 794 183 446 621 365 994 434 739 646 280 192 615 861 696 609 942 729 512 819 914 928 943 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7073 | . 470 580 88 . . . . 27 558 16 519 183 446 621 365 994 434 739 646 280 107 . . . . . . . . . . . Legs 135 | 36 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3123 | . . . 777 565 456 450 218 354 . 28 275 . . . . . . . . . . . . . . . . . . . . . Hover 8653 | . . . . . . . . . . . . . . . . . . . . . 85 615 861 696 609 942 729 512 819 914 928 943 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 160 105 145 145 145 140 190 235 145 145 157 152 152 155 155 156 155 156 156 43 43 24 38 24 38 38 33 33 33 33 33 Average Speed 107 | 120 153 160 131 145 145 179 149 193 239 177 179 157 152 154 155 155 156 155 156 156 108 51 41 38 42 70 38 33 33 33 57 39 Slowest Speed 243 | 120 240 160 160 145 145 210 190 243 243 235 235 157 157 240 155 156 156 156 156 156 156 93 88 38 88 90 38 33 33 83 92 116 Overloaded Moves 87 | . . . . . . . . . . . . . . . . . . . . . . . 54 . 15 . . . . . . 18 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 59 | 4 98 99 95 93 90 83 30 58 50 3 71 6 47 22 52 86 73 29 81 69 60 78 27 83 85 94 77 20 96 35 20 37 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . . . . . . . . 1 1 . . . . 3 . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 . 1 . . . . 1 1 1 . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 . . . 1 1 1 . 1 1 1 1 1 . 1 . . Scrap Searched 27 | . . 1 . 2 . 1 . . . . . . . . . 3 2 . 4 2 . 3 . 5 3 . 1 . . . . . Spaces Dug 306 | . . . 8 . . . . . . . 27 9 4 4 . . 19 11 . 2 . 31 21 7 . 11 29 42 22 5 37 17 Terrain Destroyed 1673 | . 28 25 96 1 . 5 1 66 140 . 85 15 89 86 17 . 135 151 66 2 . 33 95 18 47 56 84 45 24 6 140 117 Melee 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 5 9 17 Projectile 327 | . . . 9 1 . 5 1 . 63 . 4 2 8 38 17 . 4 29 8 2 . 5 37 18 6 11 . 10 8 1 3 37 AOE 1297 | . 28 25 87 . . . . 66 77 . 80 13 81 48 . . 131 122 58 . . 28 58 . 41 44 84 35 . . 128 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 23900 | 84 799 772 1194 598 455 505 352 503 818 51 976 224 595 942 417 1023 561 1230 700 287 246 803 1055 738 714 1185 1080 566 1048 1025 1057 1297 Wait 2347 | 31 129 161 117 9 . 16 61 22 97 . 59 1 49 155 20 . 84 352 17 1 . 162 56 12 56 108 327 12 73 4 17 139 Move 18937 | 35 568 579 864 564 455 450 218 380 557 44 791 182 443 620 364 993 433 728 645 279 191 614 859 695 608 941 728 510 818 913 927 941 Hop 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Pick Up 202 | . 14 2 30 8 . . 8 . 29 1 8 6 16 14 1 5 . 13 2 . 4 . 9 2 . 8 1 2 8 4 2 5 Fast Attach 188 | 2 11 . 7 . . . 4 . 9 1 4 2 1 7 2 4 . 7 1 2 9 2 13 1 1 14 . 1 25 30 12 16 Attach 88 | . 7 . 6 . . 2 6 9 4 1 3 3 3 4 1 1 . 7 . . 8 . 4 . 1 . 1 3 3 3 2 6 Detach 20 | 1 3 . 1 . . . 1 . . . . . . 1 . . . . . . 3 . 3 . . 1 . . 3 2 . 1 Swap 307 | 1 9 6 24 1 . 5 6 7 18 2 17 4 16 32 6 3 8 29 13 1 1 7 21 2 5 16 8 14 9 . 11 5 Drop 335 | . 12 2 26 9 . . 10 . 26 2 13 7 18 16 2 11 2 15 2 2 20 2 18 2 . 22 . 2 34 32 14 14 Fire 1091 | 14 46 21 119 4 . 32 37 57 76 . 66 19 49 90 20 6 34 72 19 2 10 14 49 24 14 44 15 21 23 16 16 62 Melee 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 51 21 56 39 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 1 . . . . . . 2 . . . . 3 1 . . 3 . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . . . 28 . . . . . . . . . . . . . . 7 . . . . 1 . . . 66 Rewire 91 | . . . . . . . . . . . 15 . . . . . . . 1 . . 2 16 . 29 25 . . . . . 3 Trap 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Qua) -3/Quarantine -2/Research -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Central database locked down 468 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Repaired Corrupted Lgt. Treads 669 | -10/Materials | Repaired Assault Rifle 731 | -10/Materials | Discovered new exit (range 10) 806 | -10/Materials | Discovered new exit (range 3) 1101 | -10/Materials | Discovered new exit (range 8) 1302 | -10/Materials | Entered Mines 1331 | -10/Mines | Met a Derelict bent on vengeance 1489 | -10/Mines | Assembled infested the area 2099 | -10/Mines | Discovered new exit (range 16) 2217 | -10/Mines | Discovered new exit (range 13) 2461 | -10/Mines | Entered Materials 2461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2897 | -9/Materials | Discovered new exit (range 8) 2971 | -9/Materials | Central database locked down 3246 | -9/Materials | Discovered new exit (range 7) 3261 | -9/Materials | First assault squad dispatched 3603 | -9/Materials | Discovered new exit (range 13) 3680 | -9/Materials | Repaired Arm. Wheel 3714 | -9/Materials | Repaired Hrd. Light Armor Plating 3721 | -9/Materials | Core integrity fell below 50% 3935 | -9/Materials | Discovered new exit (range 5) 4150 | -9/Materials | Entered Mines 4187 | -9/Mines | Met a Derelict shopkeep closing up shop 4290 | -9/Mines | Discovered new exit (range 6) 4347 | -9/Mines | Learned Materials security intel 4383 | -9/Mines | Found a hidden stash of uninstalled traps 4472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4600 | -9/Mines | Discovered new exit (range 10) 4707 | -9/Mines | Received a Mining Laser from a helpful Derelict 4843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4991 | -9/Mines | Discovered new exit (range 5) 5001 | -9/Mines | Entered Exiles 5001 | -9/Exiles | Found Exiles lab abandoned 5001 | -9/Exiles | Accompanied by 1 ally 5648 | -9/Exiles | Discovered new exit (range 10) 5661 | -9/Exiles | Entered Mines 5661 | -8/Mines | Accompanied by 1 ally 6009 | -8/Mines | Core integrity fell below 20% 6574 | -8/Mines | Discovered new exit (range 3) 6579 | -8/Mines | Discovered new exit (range 19) 6589 | -8/Mines | Entered Materials 6589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6622 | -8/Materials | Discovered new exit (range 14) 6928 | -8/Materials | Discovered new exit (range 4) 6951 | -8/Materials | Discovered new exit (range 10) 6989 | -8/Materials | Garrison activated, responded to threat 7098 | -8/Materials | Identified exit to Garrison 7098 | -8/Materials | Entered Garrison 7217 | -8/Garrison | Triggered checkpoint 7254 | -8/Garrison | Destroyed 9 combat bots 7282 | -8/Garrison | Triggered checkpoint 7457 | -8/Garrison | Discovered new exit (range 8) 7487 | -8/Garrison | Rescued a captive Derelict 7518 | -8/Garrison | Triggered checkpoint 7678 | -8/Garrison | Triggered checkpoint 7766 | -8/Garrison | Discovered new exit (range 8) 7822 | -8/Garrison | Triggered checkpoint 7884 | -8/Garrison | Heavy support dispatched to Materials 7937 | -8/Garrison | Heavy support dispatched to Materials 8024 | -8/Garrison | Lost 9 parts (1p4n3u1w) 8036 | -8/Garrison | Entered Materials 8414 | -8/Materials | Build established: Scavenger-Mutant 8854 | -8/Materials | Discovered new exit (range 9) 8929 | -8/Materials | Repaired Arm. Treads 9142 | -8/Materials | Build established: Mutant 9177 | -8/Materials | Repaired Imp. Ion Engine 9282 | -8/Materials | Core integrity fell below 50% 9633 | -8/Materials | Central database locked down 9708 | -8/Materials | Discovered new exit (range 5) 9762 | -8/Materials | Entered Factory 9762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9848 | -7/Factory | Identified exit to Garrison 9848 | -7/Factory | Entered Garrison 9946 | -7/Garrison | Triggered checkpoint 10150 | -7/Garrison | Triggered checkpoint 10200 | -7/Garrison | Build established: Scavenger-Mutant 10224 | -7/Garrison | Triggered checkpoint 10250 | -7/Garrison | Destroyed 18 combat bots 10306 | -7/Garrison | Triggered checkpoint 10400 | -7/Garrison | Discovered new exit (range 10) 10413 | -7/Garrison | Discovered new exit (range 8) 10413 | -7/Garrison | Discovered new exit (range 57) 10413 | -7/Garrison | Discovered new exit (range 74) 10512 | -7/Garrison | Learned Factory security intel 10852 | -7/Garrison | Build established: Mutant 11179 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11356 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11573 | -7/Garrison | Entered Factory 11573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11658 | -6/Factory | Garrison activated, responded to threat 11692 | -6/Factory | Identified exit to Factory 11698 | -6/Factory | Destroyed 11 combat bots 11719 | -6/Factory | Identified exit to Garrison 11877 | -6/Factory | Build established: Scavenger-Mutant 11923 | -6/Factory | Entered Garrison 11941 | -6/Garrison | Discovered new exit (range 54) 11941 | -6/Garrison | Discovered new exit (range 75) 11941 | -6/Garrison | Discovered new exit (range 46) 11941 | -6/Garrison | Discovered new exit (range 53) 11990 | -6/Garrison | Spotted B-75 Beast 12011 | -6/Garrison | Triggered checkpoint 12014 | -6/Garrison | Triggered checkpoint 12015 | -6/Garrison | Triggered checkpoint 12119 | -6/Garrison | Destroyed 14 combat bots 12207 | -6/Garrison | Found embedded Infiltrators 12258 | -6/Garrison | Found Enh. Force Lance 12289 | -6/Garrison | Triggered checkpoint 12308 | -6/Garrison | Build established: Mutant 12555 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12683 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12817 | -6/Garrison | Entered Factory 12817 | -6/Factory | Accompanied by 2 allies 12895 | -6/Factory | Discovered exit to Factory (range 4) 13018 | -6/Factory | Found Prototype Launcher 13018 | -6/Factory | Identified Rocket Array 13167 | -6/Factory | First assault squad dispatched 13212 | -6/Factory | Discovered exit to Factory (range 15) 13336 | -6/Factory | Repaired Imp. Heavy Treads 13559 | -6/Factory | Build established: Hacker-Mutant 13654 | -6/Factory | Destroyed 9 combat bots 13764 | -6/Factory | Lost 3 parts (1p1n1u) 13806 | -6/Factory | Fabricated Weapon Mount? 13877 | -6/Factory | System corruption reached 10% 14122 | -6/Factory | Build established: Mutant 14159 | -6/Factory | Repaired Adv. Heavy Treads? 14205 | -6/Factory | Discovered new exit (range 15) 14259 | -6/Factory | Entered Lower Caves 14265 | -6/Lower Caves | Met a Warlord Commander 14266 | -6/Lower Caves | Learned location of Warlord (-4) 14267 | -6/Lower Caves | Found Encrypted Comm Array 14522 | -6/Lower Caves | Found Alien Artifact 14522 | -6/Lower Caves | Identified Dimensional Node Initializer 14522 | -6/Lower Caves | Initialized slip node 14905 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14919 | -6/Lower Caves | Entered Zion 14978 | -6/Zion | System corruption cleaned by Quarantine Array 15186 | -6/Zion | Discovered new exit (range 10) 15652 | -6/Zion | Received a hallucinogenic algorithm 16024 | -6/Zion | Learned Factory stockpile data 16493 | -6/Zion | Entered Proximity Caves 16753 | -5/Proximity Caves | Build established: Derelict-Mutant 17233 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17260 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17336 | -5/Proximity Caves | Entered Factory 17336 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17337 | -5/Factory | Identified exit to Upper Caves 17487 | -5/Factory | Fabricated G-73 Enforcer (x3) 17599 | -5/Factory | Fabricated G-73 Enforcer (x3) 17711 | -5/Factory | Fabricated G-73 Enforcer (x3) 17884 | -5/Factory | Build established: Commander-Skirmisher 17890 | -5/Factory | Garrison activated, responded to threat 17915 | -5/Factory | Fabricated Linear Accelerator? 18171 | -5/Factory | Joined by Warlord Infantry squad 18375 | -5/Factory | Build established: Scavenger-Mutant 18483 | -5/Factory | Destroyed 7 combat bots 18744 | -5/Factory | Discovered new exit (range 12) 18878 | -5/Factory | Joined by Warlord Infantry squad 18978 | -5/Factory | Discovered new exit (range 7) 19055 | -5/Factory | Joined by Warlord Geek squad 19118 | -5/Factory | Entered Upper Caves 19435 | -5/Upper Caves | Spotted B-75 Beast 19453 | -5/Upper Caves | Destroyed B-75 Beast 19540 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19923 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19989 | -5/Upper Caves | Identified exit to Upper Caves 20218 | -5/Upper Caves | Entered another Upper Caves area 20223 | -5/Upper Caves | Learned Factory stockpile data 20226 | -5/Upper Caves | Discovered new exit (range 15) 20297 | -5/Upper Caves | Found Alien Artifact 20297 | -5/Upper Caves | Identified Core Expander 20297 | -5/Upper Caves | Installed Core Expander, added new Power slot 20364 | -5/Upper Caves | Learned Factory security intel 20546 | -5/Upper Caves | Discovered new exit (range 57) 20664 | -5/Upper Caves | Entered Zhirov 20664 | -5/Zhirov | Discovered new exit (range 3) 20694 | -5/Zhirov | Met Zhirov 20728 | -5/Zhirov | Learned location of Quarantine (-3) 20728 | -5/Zhirov | Learned location of Testing (-2) 20728 | -5/Zhirov | Learned location of Command (-1) 20737 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20763 | -5/Zhirov | Found Alien Artifact 20763 | -5/Zhirov | Identified Integrated Reactor 20763 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20785 | -5/Zhirov | Found Alien Artifact 20930 | -5/Zhirov | Entered Proximity Caves 21064 | -4/Proximity Caves | Build established: Generator-Mutant 21276 | -4/Proximity Caves | Learned Research security intel 21437 | -4/Proximity Caves | Discovered new exit (range 15) 21456 | -4/Proximity Caves | Entered Factory 21456 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21593 | -4/Factory | Fabricated Linear Accelerator? 21737 | -4/Factory | Fabricated Linear Accelerator? 21864 | -4/Factory | Garrison activated, responded to threat 21900 | -4/Factory | Destroyed 9 combat bots 21913 | -4/Factory | Discovered new exit (range 8) 21913 | -4/Factory | Crushed by falling debris 21999 | -4/Factory | Identified exit to Upper Caves 22066 | -4/Factory | Entered Upper Caves 22095 | -4/Upper Caves | Learned location of 2 exits from Research 22197 | -4/Upper Caves | Learned Research garrison access intel 22299 | -4/Upper Caves | Encountered a Warlord checkpoint 22337 | -4/Upper Caves | Ambushed by wild Derelicts 22346 | -4/Upper Caves | Build established: Generator-Scout 22402 | -4/Upper Caves | Discovered new exit (range 8) 22404 | -4/Upper Caves | Entered another Upper Caves area 22405 | -4/Upper Caves | Encountered a Warlord checkpoint 22593 | -4/Upper Caves | Learned Research stockpile data 22603 | -4/Upper Caves | Spotted B-86 Titan 22668 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22691 | -4/Upper Caves | Discovered new exit (range 16) 22697 | -4/Upper Caves | Destroyed 7 combat bots 22794 | -4/Upper Caves | Entered Warlord 22822 | -4/Warlord | System corruption cleaned by Quarantine Array 22923 | -4/Warlord | Learned Armory terminal intel 22923 | -4/Warlord | Learned Factory fabricator intel 22923 | -4/Warlord | Learned Quarantine security intel 22924 | -4/Warlord | Learned 4 Research zone layouts 22925 | -4/Warlord | Learned Armory emergency access door positions 22925 | -4/Warlord | Learned Quarantine emergency access door positions 22944 | -4/Warlord | Build established: Generator-Mutant 23256 | -4/Warlord | Visited the Vortex Lab 23265 | -4/Warlord | Met EX-DEC 23274 | -4/Warlord | Warlord's base attacked by MAIN.C 23288 | -4/Warlord | Build established: Commander-Mutant 23385 | -4/Warlord | Met Warlord 23426 | -4/Warlord | Found Prototype Device 23426 | -4/Warlord | Identified Exp. Focal Shield 23428 | -4/Warlord | Found Prototype Processor 23428 | -4/Warlord | Identified Exp. Core Analyzer 23445 | -4/Warlord | Found Prototype Hackware 23515 | -4/Warlord | Spotted B-90 Cyclops 23551 | -4/Warlord | Allies destroyed B-90 Cyclops 23624 | -4/Warlord | Warlord forces counterattacked 23638 | -4/Warlord | Spotted Striker 23646 | -4/Warlord | Allies destroyed Striker 23709 | -4/Warlord | Spotted Striker 23727 | -4/Warlord | Spotted Executioner 23730 | -4/Warlord | Destroyed Executioner 23733 | -4/Warlord | Spotted Executioner 23762 | -4/Warlord | Discovered new exit (range 14) 23786 | -4/Warlord | Entered Proximity Caves 23786 | -3/Proximity Caves | Accompanied by 1 ally 23823 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23978 | -3/Proximity Caves | Destroyed 8 combat bots 24187 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24233 | -3/Proximity Caves | Build established: Generator-Mutant 24408 | -3/Proximity Caves | Discovered new exit (range 14) 24443 | -3/Proximity Caves | Entered Research 24443 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24444 | -3/Research | Identified exit to Armory 24445 | -3/Research | Identified exit to Research 24449 | -3/Research | Loaded intel: 4 garrison access locations 24498 | -3/Research | Identified System Mapper 24662 | -3/Research | Spotted B-86 Titan 24699 | -3/Research | Discovered new exit (range 7) 24701 | -3/Research | Entered Quarantine 24747 | -3/Quarantine | Build established: Generator-Sprinter 24748 | -3/Quarantine | Found Alien Artifact 24767 | -3/Quarantine | Found Alien Artifact 24767 | -3/Quarantine | Identified Phase Armor 24800 | -3/Quarantine | Found Dimensional Node Initializer 24800 | -3/Quarantine | Initialized slip node 24811 | -3/Quarantine | Found Alien Artifact 24811 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24811 | -3/Quarantine | Warped through subspace to slip node 24813 | -3/Quarantine | Found Alien Artifact 24813 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 24813 | -3/Quarantine | Warped through subspace to slip node 24819 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24853 | -3/Quarantine | Found Alien Slashing Weapon 24853 | -3/Quarantine | Identified Sigix Broadsword 24894 | -3/Quarantine | Met incapacitated Sigix Warrior 24894 | -3/Quarantine | Lockdown squad dispatched 24896 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 24896 | -3/Quarantine | Unlocked Sigix quarantine chamber 24937 | -3/Quarantine | Spotted Lightning 24951 | -3/Quarantine | Found Alien Artifact 24951 | -3/Quarantine | Identified Phase Redirector 24964 | -3/Quarantine | Cryocooling Duct disabled 24979 | -3/Quarantine | Ambient heat levels rising (+20) 24979 | -3/Quarantine | Non-combat units ordered to evacuate 24980 | -3/Quarantine | Cryocooling Duct disabled 24995 | -3/Quarantine | Ambient heat levels rising (+20) 24995 | -3/Quarantine | Combat units ordered to evacuate 25002 | -3/Quarantine | Cryocooling Duct disabled 25017 | -3/Quarantine | Ambient heat levels rising (+20) 25047 | -3/Quarantine | Spotted Lightning 25095 | -3/Quarantine | Quarantine Guard activated 25109 | -3/Quarantine | Found Alien Energy Cannon 25167 | -3/Quarantine | Spotted Quarantine Guard 25191 | -3/Quarantine | Destroyed Quarantine Guard 25197 | -3/Quarantine | Spotted Quarantine Guard 25224 | -3/Quarantine | Destroyed Quarantine Guard 25287 | -3/Quarantine | Discovered exit to Research (range 5) 25291 | -3/Quarantine | Found Alien Artifact 25291 | -3/Quarantine | Identified Core Reset Matrix 25291 | -3/Quarantine | Identified Subatomic Replicator 25291 | -3/Quarantine | Identified Core Cannon 25291 | -3/Quarantine | Used Core Reset Matrix 25294 | -3/Quarantine | Discovered exit to Research (range 3) 25295 | -3/Quarantine | Sensed 8 artifacts in vicinity 25300 | -3/Quarantine | Found Unknown Launcher 25300 | -3/Quarantine | Identified Gamma Bomb Array 25324 | -3/Quarantine | Entered Research 25324 | -2/Research | Warlord forces began assault on 0b10 25324 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25349 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 25404 | -2/Research | Met up with Warlord 25431 | -2/Research | Spotted B-90 Cyclops 25434 | -2/Research | Research machine network offline 25440 | -2/Research | Destroyed B-90 Cyclops 25486 | -2/Research | Found Prototype Device 25486 | -2/Research | Identified Exp. Thermal Shield 25553 | -2/Research | Spotted B-90 Cyclops 25782 | -2/Research | Discovered new exit (range 17) 25795 | -2/Research | Entered Access 25795 | -1/Access | Evolved 2 slots: Utility x2 26307 | -1/Access | Build established: Generator-Mutant 26331 | -1/Access | First assault squad dispatched 26380 | -1/Access | Identified exit to Command 26584 | -1/Access | Destroyed 10 combat bots 26590 | -1/Access | Entered Command 26601 | -1/Command | Spotted B-99 Colossus 26660 | -1/Command | Repaired Lyr. Medium Armor Plating 26716 | -1/Command | Repaired Centrium Light Armor Plating 26751 | -1/Command | Repaired Antigrav Array 27036 | -1/Command | Spotted Striker 27036 | -1/Command | Spotted Executioner 27036 | -1/Command | Spotted Executioner 27042 | -1/Command | System corruption reached 10% 27079 | -1/Command | Destroyed Striker 27082 | -1/Command | Spotted Alpha 7 27124 | -1/Command | First assault squad dispatched 27173 | -1/Command | Lost 3 parts (1p1u1w) 27198 | -1/Command | Disengaged cave seal 27198 | -1/Command | Derelicts emerged from the dark tunnel 27200 | -1/Command | Welcomed Warlord to Command 27227 | -1/Command | High security lockdown imminent 27257 | -1/Command | Destroyed Alpha 7 27307 | -1/Command | High security lockdown engaged 27309 | -1/Command | Spotted Executioner 27309 | -1/Command | Spotted Executioner 27310 | -1/Command | Spotted Striker 27310 | -1/Command | Spotted Alpha 7 27312 | -1/Command | Spotted B-99 Colossus 27330 | -1/Command | Destroyed Executioner 27344 | -1/Command | Destroyed B-99 Colossus 27387 | -1/Command | Spotted B-99 Colossus 27392 | -1/Command | Spotted Striker 27393 | -1/Command | Destroyed B-99 Colossus 27400 | -1/Command | Destroyed Striker 27414 | -1/Command | Spotted Striker 27423 | -1/Command | Warlord destroyed during the assault 27424 | -1/Command | Discovered new exit (range 8) 27468 | *** | Destroyed 0B10! Last Messages --------------- 27441_ Field strength at 2. 27442_ Stasis field depleted. 27443_ 3QNCPGZHT#Z:2NXED285GRX>RDCV81MRC 27450_ Triggered Stasis Trap. 27450_ A bubble of rippling energy engulfs the area. 27450_ Field strength at 93. 27452_ Field strength at 86. 27453_ Field strength at 79. 27454_ Field strength at 72. 27455_ Field strength at 65. 27456_ Field strength at 58. 27457_ Field strength at 51. 27458_ Field strength at 44. 27459_ Field strength at 37. 27460_ Field strength at 30. 27461_ Field strength at 23. 27462_ Field strength at 16. 27463_ Field strength at 9. 27464_ Field strength at 2. 27465_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #############????????????????????????????????????? | | """T""" ######???????????????????????????????? | | ! """ """ #* #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | #+####+###### #?##############?? #????????????? | | + #?# #? ??? ????????? | | # ### #? #?" ?????????? | | ##+######+#####"## ^ ^ #" # " ??????????? | | # #### ^ #;# ????????????? | | # #??# ;;# #????????????? | | # "" #??# ^ @" ;# #????????????? | | # """" #??# ^ "" ^ ;; #?????????????? | | # """" #??# ^ #;##?????????????? | | # "" #??# ^ ;#???????????????? | | # #??# ^^^ ^^ ;#???????????????? | | # #??# ! ##???????????????? | | #####"##"######??# = #????????????????? | | # #???????#### ^^^^^;;##????????????????? | | # #?????????#]^ ^^^ ##?????????????????? | | # !!! #?????????# ^ ^ ^^##??????????????????? | | # !!! #?????????# ^^ ^ #??????????????????? | | / !!! #?????????# ! ^ ^^##??????????????????? | | # #?????????# ^^ ^ #??????????????????? | | # #?????????# ^^ ^^##??????????????????? | | # #?????????# ^^ ^^ #??????????????????? | | # #?????????# ^ ^^^;#??????????????????? | | #####+##+#?????????#;^ ^ ;#??????????????????? | | #???# #?????????#; % ;##??????????????????? | | #???# #????????? ##???????????????????? | | #???# ########## = #????????????????????? | | #???# [%= / #????????????????????? | | #???############# *%=/ =[ ##########???##??????? | | #??????#"""T"""##%%==!= = ## ? #??????? | | ##???###""" """##! *!! [= # #??????? | | ##### = */=[[= ## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 71 Energy Capacity 580 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory G-73 Enforcer | x3 | -5/Factory | Authchip G-73 Enforcer | x3 | -5/Factory | Authchip G-73 Enforcer | x3 | -5/Factory | Authchip Linear Accelerator | x2 | -5/Factory Linear Accelerator | x2 | -4/Factory Linear Accelerator | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Phase Armor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Sigix Broadsword Phase Redirector Core Reset Matrix Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumInsulationCannon Manual? 0 Play Time 07:01:25 Cumulative 829.1 hours Start 2022.08.27 @ 02:30:51 End 2022.08.27 @ 22:59:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 160 Adventurer 31 Explorer 1 Win Type 3 Total 39 Types 28/0/5/5/0/0/1/0/0 Lore% 85 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93fedb29-1c84-4d73-b7bc-e241eceeacf8