Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 23:01:44 Player: Julianium Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3455) 3455 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 7069 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 172 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 331/340 System Corruption 10% Temperature Cool (24) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core (fused) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Compact Battery (200) Core Analyzer ECM Suite Improved Propulsion Shielding Proton Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Battery Core Analyzer ECM Suite Improved Propulsion Shielding Proton Missile Launcher Missile Launcher Remote Datajack Remote Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 131 | 7 12 5 19 18 66 4 Power 19 | 1 1 1 3 2 10 1 Engine 11 | 1 1 1 2 2 3 1 Core 8 | . . . 1 . 7 . Reactor . | . . . . . . . Propulsion 38 | 2 3 . 4 4 23 2 Treads 16 | 2 . . . 2 12 . Leg 21 | . 3 . 4 2 10 2 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 4 2 8 5 10 1 Device 11 | . 2 . 2 3 3 1 Storage 13 | 1 2 1 3 2 4 . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 4 | . . 1 2 . 1 . Artifact . | . . . . . . . Weapon 43 | 3 4 2 4 7 23 . Energy Gun 18 | . 1 . 1 3 13 . Energy Cannon 5 | . . . 1 . 4 . Ballistic Gun 13 | 3 3 2 1 3 1 . Ballistic Cannon 4 | . . . 1 . 3 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 1 3 4 . Parts Lost 24 | . 5 . 1 2 14 2 Power 5 | . . . . . 4 1 Propulsion 9 | . 2 . . 2 4 1 Utility 3 | . 1 . 1 . 1 . Weapon 7 | . 2 . . . 5 . Highest Loss Streak 5 | . 5 . 1 1 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 92 100 100 93 97 96 Engine 7 | . 14 14 7 8 6 . Core 5 | . . . 3 . 8 13 Treads 10 | . 11 . . 4 20 . Leg 16 | . 15 28 33 17 6 29 Device 5 | . 9 . 1 9 5 5 Storage 8 | . 14 14 11 9 7 7 Processor 8 | . . . 11 9 9 7 Hackware 2 | . . . . . 4 7 Protection 4 | . . 13 9 9 1 . Energy Gun 8 | . 6 . 7 8 9 15 Energy Cannon 2 | . . . 1 1 4 . Ballistic Gun 8 | . 20 28 12 11 2 . Ballistic Cannon 2 | . . . . 2 4 7 Slashing Weapon 1 | . . . . 2 1 . Naked Turns . | . . . . . . . Heaviest Build 86 | 11 86 18 40 40 61 46 Greatest Support 96 | 40 40 20 30 40 96 72 Greatest Overweight (x) 4 | . 4 . 1 3 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 10 25 25 25 15 Average Capacity 13 | 7 8 8 14 15 15 15 Most Carried 16 | 6 8 9 15 15 16 15 Average Carried 13 | 5 6 8 13 14 14 14 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 6 8 9 14 15 15 12 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Scavenger-Gunner 21% | Mutant 19% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 2735 | 204 316 100 279 359 1323 154 Remotely 82 | . 82 . . . . . Salvage Created 3464 | . 345 43 597 439 1866 174 Parts 178 | . 16 4 41 20 89 8 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 80 | . 9 3 16 7 38 7 Melee 3 | . . . . 3 . . Guns 46 | . 9 3 15 2 13 4 Cannons 26 | . . . 1 2 20 3 AOE 5 | . . . . . 5 . Classes Destroyed 11 | . 2 . 2 1 6 . Worker 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Operator 3 | . . . . . 3 . Watcher 7 | . . . 1 3 3 . Swarmer 22 | . 2 3 4 . 7 6 Grunt 40 | . 7 . 10 5 18 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . 2 1 4 1 Hunter 3 | . . . . 1 2 . Programmer 6 | . . . . . 6 . Best Kill Streak 5 | . 3 3 4 3 5 3 Combat Bots Only 4 | . 3 3 4 3 4 3 Max Kills in Single Turn 4 | . 1 1 2 1 4 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 607 | . 104 9 50 36 305 103 Missed 191 | . 34 1 13 13 82 48 Damage Taken 5754 | . 911 76 559 491 2922 795 Core 1140 | . 144 17 78 196 382 323 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 350 | . . . . . 350 . Core Remaining (%) 69 | 100 . 35 80 64 . . Volleys Fired 250 | . 53 8 39 22 112 16 Largest 3 | . 2 2 2 3 3 3 Hottest 172 | . 60 40 133 172 164 164 Shots Fired 570 | . 99 16 76 53 278 48 Gun 404 | . 99 16 75 30 151 33 Cannon 164 | . . . 1 23 125 15 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 298 | . 87 16 54 29 97 15 Thermal 228 | . 12 . 22 24 137 33 Explosive 1 | . . . . . 1 . Electromagnetic 43 | . . . . . 43 . Robot Hit Streak 18 | . 6 9 10 6 18 5 Robot Miss Streak 5 | . 4 4 2 3 5 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 354 | . 57 11 55 36 174 21 Core Hits 174 | . 19 6 27 20 92 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | . 1 . . 2 9 1 Burn 6 | . . . . 2 3 1 Destroy 1 | . 1 . . . . . Blast 5 | . . . . . 5 . Corrupt 1 | . . . . . 1 . Melee Attacks 8 | . . . . 8 . . Impact . | . . . . . . . Slashing 8 | . . . . 8 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6965 | . 600 85 724 766 4318 472 Guns 3903 | . 600 85 703 314 1893 308 Cannons 2471 | . . . 21 297 1989 164 Explosions 436 | . . . . . 436 . Melee 155 | . . . . 155 . . Ramming . | . . . . . . . Kinetic 2932 | . 545 85 408 339 1391 164 Thermal 3176 | . 55 . 316 272 2225 308 Explosive 179 | . . . . . 179 . Electromagnetic 523 | . . . . . 523 . Impact . | . . . . . . . Slashing 155 | . . . . 155 . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 10 Average Corruption 7 | . . . . . 6 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 127 | . . . . . 95 32 Message Errors 27 | . . . . . 23 4 Matter Fused 24 | . . . . . 21 3 Heat Flow Errors 17 | . . . . . 9 8 Energy Discharges 15 | . . . . . 11 4 Parts Rejected 3 | . . . . . 1 2 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 19 | . . . . . 16 3 Data Loss (major) 6 | . . . . . 4 2 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . 2 . Misdirections 3 | . . . . . 2 1 Weapon Failures 7 | . . . . . 5 2 Overload Shots . | . . . . . . . Overflow Damage 76 | . . . . . 52 24 Projectiles 52 | . . . . . 28 24 Explosions 24 | . . . . . 24 . Melee . | . . . . . . . Knockbacks 8 | . . . . 2 6 . Impact . | . . . . . . . Kinetic 7 | . . . . 2 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 6 | . . . . . 6 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 718 | . 40 12 288 718 617 606 Average Temperature 126 | . 16 6 79 208 127 162 Received Heat Transfer 1632 | . 486 . 153 153 780 60 Effects 58 | . . . 1 19 29 9 Shutdowns 14 | . . . . 3 7 4 Energy Bleed 5 | . . . 1 2 2 . Interference 9 | . . . . 4 5 . Matter Decay 3 | . . . . 2 1 . Short Circuit 4 | . . . . 3 1 . Damage (minor) 2 | . . . . 1 1 . Damage (major) 18 | . . . . 3 11 4 Damage (core) 3 | . . . . 1 1 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . . . 2 1 14 . Heat Transferred 6541 | . 125 . 740 740 4270 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 520 | . 130 106 282 104 520 . Initial 44 | . . 36 . 44 31 . Average 138 | . 65 74 156 48 188 . Maximum Alert Level 2 | . . . 1 . 2 . Low Security (%) 77 | 100 100 100 67 100 65 . Level 1 12 | . . . 32 . 14 . Level 2 9 | . . . . . 19 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 4 . 2 . 15 . Investigation 10 | . 2 . 1 . 7 . Extermination 6 | . . . . . 6 . Reinforcement 5 | . 2 . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 5 | . . 1 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 19 3 25 19 51 11 Peak Tracking Total 6 | . 5 2 6 3 4 3 Tactical Retreats 6 | . . . 1 1 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . 2 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 9 | . 1 . . 1 7 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 27 | . 1 . 3 2 21 . Terminals 16 | . . . 3 1 12 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . . . . 4 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 4 | . . . . 1 3 . Garrison Access . | . . . . . . . Total Hacks 90 | . 3 . 12 7 68 . Successful 52 | . 1 . 6 7 38 . Failed 37 | . 2 . 6 . 29 . Catastrophic 6 | . 2 . . . 4 . Database Lockouts 1 | . . . . . 1 . Manual 10 | . . . 4 . 6 . Terminals 52 | . . . 12 4 36 . Fabricators 1 | . . . . . 1 . Repair Stations 22 | . . . . . 22 . Recycling Units 5 | . 3 . . . 2 . Scanalyzers 10 | . . . . 3 7 . Garrison Access . | . . . . . . . Terminal Hacks 28 | . . . 6 4 18 . Record 18 | . . . 2 4 12 . Open DSF 3 | . . . . . 3 . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 1 . 2 . Dispatch Records 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 16 | . . . . . 16 . Scan Component 9 | . . . . . 9 . Repair 7 | . . . . . 7 . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Matter 2 | . 1 . . . 1 . Scanalyzer 5 | . . . . 3 2 . Insert Component 3 | . . . . 2 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used 1 | . . . . . 1 . Hacking Detections 23 | . 1 . 2 2 18 . Full Trace Events 10 | . 1 . 1 2 6 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . . . 7 . Time 169 | . . . . . 169 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 . . . Highest-Rated Group 85 | . . 85 85 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 52 | . . . 52 . . . Total Damage 610 | . . . 610 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 7726 | 272 465 515 1244 1069 3469 692 Spaces Moved 4260 | 161 213 392 612 470 1881 531 Core 2 | 2 . . . . . . Treads 1717 | 159 64 . . 116 1378 . Legs 2533 | . 149 392 612 354 495 531 Wheels 8 | . . . . . 8 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 120 Average Speed 152 | 158 138 120 174 184 153 120 Slowest Speed 400 | 160 400 120 190 330 320 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 11 37 75 47 27 50 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . . 1 20 7 Melee . | . . . . . . . Projectile 16 | . . . . 1 8 7 AOE 12 | . . . . . 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 5029 | 175 292 425 721 623 2242 551 Wait 199 | . 4 14 18 79 84 . Move 4254 | 160 212 391 611 469 1880 531 Hop . | . . . . . . . Pick Up 95 | 8 7 2 17 12 49 . Fast Attach 33 | 4 4 2 . 2 20 1 Attach 35 | 2 4 . 3 6 17 3 Detach 5 | . 1 . . 3 1 . Swap 63 | 1 4 3 16 10 29 . Drop 87 | . 3 5 17 12 50 . Fire 250 | . 53 8 39 22 112 16 Melee 8 | . . . . 8 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 484 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Lost 5 parts (2n1u2w) 642 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Entered Mines 753 | -10/Mines | Learned location of Mines (-9) 945 | -10/Mines | Discovered new exit (range 16) 955 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1222 | -10/Mines | Discovered new exit (range 5) 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Accompanied by 5 allies 1253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1415 | -9/Materials | Lost 5 allies 2023 | -9/Materials | Build established: Scavenger-Mutant 2094 | -9/Materials | Discovered new exit (range 13) 2495 | -9/Materials | Identified exit to Materials 2497 | -9/Materials | Entered another Materials area 2497 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3088 | -8/Materials | Build established: Scavenger-Tank 3495 | -8/Materials | Discovered new exit (range 14) 3564 | -8/Materials | Identified exit to Factory 3566 | -8/Materials | Entered Factory 3566 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3609 | -7/Factory | Build established: Scavenger-Mutant 3611 | -7/Factory | Discovered new exit (range 5) 3621 | -7/Factory | Identified exit to Factory 3751 | -7/Factory | Discovered exit to Factory (range 11) 4215 | -7/Factory | Repaired Lgt. Treads 4241 | -7/Factory | Repaired Lgt. Treads 4271 | -7/Factory | Repaired Lgt. Treads 4655 | -7/Factory | Build established: Scavenger-Gunner 4935 | -7/Factory | Discovered exit to Factory (range 13) 5004 | -7/Factory | Repaired Lgt. Treads 5326 | -7/Factory | Repaired Lgt. Treads 5326 | -7/Factory | Repaired Lgt. Treads 5352 | -7/Factory | Repaired Lgt. Treads 5456 | -7/Factory | System corruption reached 10% 6242 | -7/Factory | Build established: Gunner 6314 | -7/Factory | Core integrity fell below 50% 6356 | -7/Factory | Lost 5 parts (1p2n2w) 6795 | -7/Factory | Central database locked down 7018 | -7/Factory | Discovered new exit (range 9) 7035 | -7/Factory | Entered Lower Caves 7061 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7198 | -7/Lower Caves | Spotted B-75 Beast 7357 | -7/Lower Caves | Identified exit to Lower Caves 7595 | -7/Lower Caves | Core integrity fell below 20% 7727 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Autogun fries itself beyond repair. Power failure, Mic. Nuclear Core shutdown. Overheating: Imp. Carbon-fiber Leg damaged (-34). Overheating: Hacking Suite damaged (-1). Overheating: Lrg. Storage Unit damaged (-67). Overheating: Mni. Assault Cannon damaged (-36). S-27 Virus destroyed. Overheating: Core damaged (-133). Lgt. Nuclear Core fries itself beyond repair. Power failure, Mic. Nuclear Core shutdown. System corrupted: Heat flow error (+294). Acquired Adv. Heat Sink. Acquired 24 matter. Acquired 6 matter. #|A8 B=WXA#GDJMIAFMG:NH7XEVT6AOHIHN=FVR= Acquired 14 matter. System corrupted: Component data lost. Critical hit (Burn: +37). System corrupted: Heat flow error (+266). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????#######??????? ??????????? | | ?????????????????????? #??????? ##????????? | | ???????????????????????? ##?????# ####?????? | | ?????????????????????????? ####??# ##????? | | ???????????????????????????# ##### ##???? | | ????????????????????????##### ### ##??? | | ???????????????????????## ;# g ## #??? | | ???????????????????????# @ g### ## #??? | | ???????????????????????# #?## ### #??? | | ???????????????????????# ##??# ### ##?? | | ?????????????????????? ##???# ### ### | | ???????????????????? % #????# "#% | | ?????????????????? ####?# % ## | | ?????????????????## ## ### % ### | | ??????????????????### ### #?## | | ????????????????????#### #??### | | ??????????????????????# ## #??## | | ??????????????????????# ### #?# | | ??????????????????????# #?## #?# | | ??????????????????????# #??##### ### | | ??????????????????????## #???????#### | | ???????????????????????# #?????????## % | | ???????????????????????# #?????????# % | | ???????????????????????## ####?????## % | | ????????????????????????### ##????# % | | ??????????????????????????## ##???# # | | ???????????????????????????# #???# ### | | ?????????????????????????### ##???## ###?? | | ????????????????????????## #?????# #?### | | ????????????????????????# ####### ## # | | ????????????????????????## # ## ## # | | ?????????????????????????## ## ###?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Librarian Loot Pinata Part-time Mechanic Party Time Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed SurveybotDecoyBattery Manual? 0 Play Time 01:58:09 Cumulative 5.3 hours Start 2024.05.08 @ 17:10:40 End 2024.05.08 @ 23:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5fc6ede7-ed58-461c-8410-159aa6bd9a4e