Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 23:24:02 Player: uwuna Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (6163) 6163 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 12119 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 85 Cogmind --------- Core Integrity 915/1150 Matter 276/300 Energy 68/100 System Corruption 5% Temperature Hot (263) Movement Treading (330) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (4) ------- Heavy Wave Gun > --- INVENTORY (20) --- Light Antimatter Reactor Improved Fusion Compressor Medium Treads Power Amplifier Compact Battery (200) Compact Battery (200) Structural Scanner Improved Weapon Cycler Improved Weapon Cycler Graphene Brace Point Defense System Hacking Suite Authchip [R/NC] Improved Component Analysis Suite Drone Bay (2/2) HERF Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Improved Targeting Computer Improved Targeting Computer Improved Particle Charger Hardened Medium Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Fusion Compressor Improved Treads Armored Treads Power Amplifier Coolant Injector Compact Battery Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Point Defense System Hacking Suite Authchip [R/NC] Improved Component Analysis Suite System Restoration Module Phase Cannon Heavy Plasma Cannon Advanced Plasma Cannon [Rating: 91] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . . 1 Utility 7 | . 1 1 1 2 . . . 2 . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 111 | 7 3 17 13 14 22 1 4 6 24 Power 16 | 1 . 1 3 1 3 . 1 1 5 Engine 4 | 1 . 1 1 . 1 . . . . Core 9 | . . . 2 1 2 . 1 . 3 Reactor 3 | . . . . . . . . 1 2 Propulsion 25 | 2 1 7 3 2 5 . 2 . 3 Treads 21 | . . 6 3 2 5 . 2 . 3 Leg 4 | 2 1 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 2 3 3 3 6 1 1 4 13 Device 14 | . . . 2 . 2 . 1 1 8 Storage 3 | . 1 . . 1 . . . 1 . Processor 5 | 1 . 2 1 . . . . 1 . Hackware 3 | . . . . 1 1 1 . . . Protection 13 | 1 1 1 . 1 3 . . 1 5 Artifact . | . . . . . . . . . . Weapon 32 | 2 . 6 4 8 8 . . 1 3 Energy Gun 4 | . . . 1 . 2 . . . 1 Energy Cannon 16 | . . 2 . 5 6 . . 1 2 Ballistic Gun 5 | 2 . 2 1 . . . . . . Ballistic Cannon 4 | . . 2 2 . . . . . . Launcher 3 | . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 26 | . . . 1 . . . 1 1 23 Power 4 | . . . . . . . . . 4 Propulsion 5 | . . . . . . . . . 5 Utility 12 | . . . 1 . . . 1 1 9 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 11 | . . . 1 . . . 1 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 91 99 100 99 100 99 99 96 Engine 1 | . 12 10 2 . 1 . . . . Core 4 | . . . 5 7 4 6 6 . 4 Reactor 1 | . . . . . . . . 5 4 Treads 22 | . . 18 25 21 24 25 25 22 22 Leg 1 | . 25 4 . . . . . . . Device 7 | . . . 6 7 6 6 11 11 12 Storage 7 | . 3 10 8 11 9 6 6 6 6 Processor 12 | . 12 18 25 16 12 12 6 11 10 Hackware 4 | . . . . 7 6 6 6 5 5 Protection 9 | . 21 8 1 7 8 12 12 14 11 Energy Gun 1 | . . . 4 . 3 . . . . Energy Cannon 19 | . . 5 16 17 20 25 25 22 19 Ballistic Gun 1 | . 25 10 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 8 12 20 24 80 96 94 101 113 118 Greatest Support 136 | 20 20 60 60 68 96 96 116 116 136 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 5 13 20 20 20 20 20 Most Carried 20 | 2 5 5 5 8 20 20 20 19 20 Average Carried 14 | . 3 3 3 6 15 19 19 18 16 Final Capacity 20 | 5 5 5 5 20 20 20 20 20 20 Final Carried 20 | 1 4 4 5 8 18 20 19 18 19 Class Distribution -------------------- 66% | Hacker-Gunner 16% | Scavenger-Tank 10% | Hacker-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 1981 | 250 276 304 211 237 369 10 40 40 244 Remotely . | . . . . . . . . . . Salvage Created 6380 | 44 121 421 869 559 1187 145 263 299 2472 Parts 284 | 1 7 28 43 27 61 7 14 13 83 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 112 | 1 2 12 17 12 18 3 4 5 38 Guns 13 | 1 2 6 4 . . . . . . Cannons 84 | . . 6 12 7 16 3 4 5 31 AOE 4 | . . . . 4 . . . . . Classes Destroyed 15 | 1 1 3 1 4 2 . 1 . 2 Worker 2 | . . . . 2 . . . . . Builder 5 | . . . 2 1 . . . . 2 Hauler 3 | . . 2 1 . . . . . . Recycler 1 | . . . . . . . . . 1 Operator 2 | . . . . 1 . . . 1 . Watcher 9 | . 1 1 1 . 5 . . . 1 Swarmer 19 | . . 7 2 . . 3 . . 7 Grunt 57 | 1 2 4 10 8 10 . 3 3 16 Brawler 1 | . . . . . . . . . 1 Protector 1 | . . . . 1 . . . . . Sentry 10 | . . 1 5 . 1 . . 1 2 Hunter 8 | . . . . 3 1 . . . 4 Programmer 14 | . . . . . 5 . . 1 8 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 12 | 1 2 5 3 6 5 3 2 4 12 Combat Bots Only 11 | 1 2 5 3 4 5 3 2 4 11 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 752 | 5 13 42 80 33 81 1 18 27 452 Missed 206 | 3 4 15 19 7 25 . 3 6 124 Damage Taken 5992 | 13 80 184 600 314 635 11 209 331 3615 Core 483 | . 20 29 82 29 66 11 . 11 235 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3599 | 9 48 121 364 187 381 7 123 196 2163 Regen/Repaired (Parts) 197 | . . 51 . . 146 . . . . Core Remaining (%) 93 | 100 92 92 85 95 . . 90 98 . Volleys Fired 259 | 4 10 28 45 25 44 4 9 9 81 Largest 4 | 2 2 2 3 3 4 4 4 4 4 Hottest 338 | 40 40 136 201 201 250 245 245 250 338 Shots Fired 732 | 8 20 54 113 69 136 12 36 28 256 Gun 114 | 8 20 36 22 . 23 . . . 5 Cannon 601 | . . 18 91 52 113 12 36 28 251 Launcher 17 | . . . . 17 . . . . . Special . | . . . . . . . . . . Kinetic 86 | 8 20 42 16 . . . . . . Thermal 599 | . . 12 97 52 106 12 36 28 256 Explosive 17 | . . . . 17 . . . . . Electromagnetic 30 | . . . . . 30 . . . . Robot Hit Streak 50 | 6 26 35 32 27 42 26 33 29 50 Robot Miss Streak 2 | 1 . 1 1 2 1 . 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 572 | 6 20 44 88 46 105 5 24 24 210 Core Hits 222 | 2 8 18 33 29 38 4 9 10 71 Critical Kills 5 | . . . . 1 1 . . . 3 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 1 1 1 . . . 4 Burn 2 | . . . 1 . . . . . 1 Meltdown 5 | . . . . 1 1 . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16267 | 46 164 742 1880 1806 2750 138 767 1115 6859 Guns 1365 | 46 164 428 292 . 293 . . . 142 Cannons 13802 | . . 314 1588 979 2442 138 767 874 6700 Explosions 1068 | . . . . 827 . . . 241 . Melee . | . . . . . . . . . . Ramming 32 | . . . . . 15 . . . 17 Kinetic 994 | 46 164 536 248 . . . . . . Thermal 14071 | . . 206 1632 1124 2247 138 767 1115 6842 Explosive 682 | . . . . 682 . . . . . Electromagnetic 488 | . . . . . 488 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 2 . 2 . . . 5 Average Corruption 3 | . . . 1 . 1 . . . 4 Corruption Purged 5 | . . . . . 3 . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 3 . 4 . . . 25 Message Errors 6 | . . . . . 2 . . . 4 Matter Fused 6 | . . . 1 . . . . . 5 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 2 | . . . 1 . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . 2 . . . 4 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 1 | . . . . . 1 . . . . Overflow Damage 398 | . . 4 20 96 51 3 30 68 126 Projectiles 270 | . . 4 20 33 51 3 30 3 126 Explosions 128 | . . . . 63 . . . 65 . Melee . | . . . . . . . . . . Knockbacks 3 | . . 1 1 . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . 1 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 136 | . . . . 77 . . . 59 . Shots 5 | . . . . 4 . . . 1 . Rammed 7 | . . . . . 3 . . . 4 Targets Rammed 7 | . . . . . 3 . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 574 | 12 67 218 508 238 346 120 377 393 574 Average Temperature 148 | 9 23 52 174 72 101 51 184 170 200 Received Heat Transfer 2362 | 12 90 123 441 126 294 . 87 144 1045 Effects 35 | . . . 5 1 1 . 2 2 24 Shutdowns 11 | . . . 2 . . . . . 9 Energy Bleed 8 | . . . 2 . 1 . 2 1 2 Interference 9 | . . . . 1 . . . . 8 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . 1 Damage (minor) 4 | . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 10 | . . . 1 1 1 . . . 7 Combat Hostiles 10 | . . . 1 1 1 . . . 7 Parts Melted 52 | . . . 6 6 9 . 1 1 29 Heat Transferred 18118 | . . 370 3145 1504 3196 185 888 1075 7755 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 460 | 20 87 357 265 403 191 . . 203 460 Initial 72 | . 9 25 17 51 36 . . 33 72 Average 111 | 3 64 148 98 157 63 . . 101 152 Maximum Alert Level 2 | . . 1 1 2 . . . 1 2 Low Security (%) 81 | 100 100 54 96 71 100 . . 77 64 Level 1 15 | . . 45 3 20 . . . 22 27 Level 2 3 | . . . . 7 . . . . 7 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . . 1 2 5 13 . . 2 10 Investigation 11 | . . 1 1 3 2 . . 1 3 Extermination 10 | . . . . 1 4 . . 1 4 Reinforcement 6 | . . . 1 . 4 . . . 1 Assault 2 | . . . . 1 . . . . 1 Garrison 4 | . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 2 | . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | 1 4 12 21 15 28 1 4 4 54 Peak Tracking Total 9 | 1 2 4 4 5 3 1 3 4 9 Tactical Retreats 5 | . . . 1 2 2 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 4 | . 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 18 | . . . . 8 7 . . 1 2 Max in Single Turn 3 | . . . . 3 1 . . 1 1 Garrison Access 2 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 42 | . 3 2 6 7 12 1 . 2 9 Terminals 28 | . 3 1 5 6 4 . . 2 7 Fabricators 4 | . . . . 1 2 . . . 1 Repair Stations 3 | . . 1 . . 2 . . . . Recycling Units 4 | . . . . . 3 . . . 1 Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 113 | . 9 14 15 17 27 1 . 5 25 Successful 93 | . 8 14 13 13 24 1 . 2 18 Failed 20 | . 1 . 2 4 3 . . 3 7 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 78 | . 9 4 14 14 10 . . 5 22 Fabricators 9 | . . . . 3 5 . . . 1 Repair Stations 16 | . . 10 . . 6 . . . . Recycling Units 7 | . . . . . 5 . . . 2 Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 62 | . 8 4 12 10 9 1 . 2 16 Record 29 | . 3 4 5 7 4 . . . 6 Part Schematic 2 | . . . . 1 . . . . 1 Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . . . 1 Prototype ID Bank 6 | . 1 . 1 1 2 . . . 1 Open Door 1 | . . . . . . 1 . . . Open DSF 3 | . . . . 1 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 Alert Level 5 | . 1 . 2 . . . . 1 1 Unreport Threat 3 | . . . 2 . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . Fabricator Hacks 6 | . . . . 3 3 . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 3 | . . . . 1 2 . . . . Build 2 | . . . . 1 1 . . . . Repair Station Hacks 16 | . . 10 . . 6 . . . . Scan Component 8 | . . 5 . . 3 . . . . Repair 8 | . . 5 . . 3 . . . . Recycling Unit Hacks 7 | . . . . . 5 . . . 2 Report Inventory 4 | . . . . . 3 . . . 1 Retrieve Components 3 | . . . . . 2 . . . 1 Scanalyzer 2 | . . . 1 . 1 . . . . Insert Component 2 | . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 1 2 6 6 . . 2 6 Full Trace Events 11 | . . 1 1 3 2 . . 1 3 Feedback Events 3 | . . . 1 . . . . . 2 Corruption 3 | . . . 1 . . . . . 2 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built 2 | . . . . . 2 . . . . Authchips 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 53 | . . . . 53 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired 8 | . . 5 . . 3 . . . . Time 247 | . . 130 . . 117 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . . . 7 . . . 9 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 2 . . . . 2 Machine Destruction 4 | . . . . 2 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 64 | . . . . . 64 . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . Total Damage 576 | . . . . . 576 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 9970 | 94 322 457 748 957 2342 1948 561 283 2258 Spaces Moved 5036 | 68 233 192 354 423 1224 1168 317 152 905 Core 17 | 17 . . . . . . . . . Treads 4689 | . . 146 354 423 1224 1168 317 152 905 Legs 330 | 51 233 46 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 162 165 160 160 162 Average Speed 169 | 102 120 150 160 199 162 165 160 160 200 Slowest Speed 246 | 120 120 160 160 243 165 165 165 160 246 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 6 38 21 33 7 33 98 50 4 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 5 | . . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 223 | . . . . 174 5 1 9 11 23 Melee . | . . . . . . . . . . Projectile 40 | . . . . 1 5 1 9 1 23 AOE 183 | . . . . 173 . . . 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 5931 | 86 260 316 445 480 1483 1181 349 170 1161 Wait 349 | . 7 50 12 . 146 . 8 . 126 Move 5027 | 67 232 191 353 422 1223 1167 316 151 905 Hop . | . . . . . . . . . . Pick Up 122 | 8 6 19 13 13 30 6 6 3 18 Fast Attach . | . . . . . . . . . . Attach 46 | 7 2 7 3 2 7 . 1 3 14 Detach 1 | . . . . . 1 . . . . Swap 65 | . 1 10 10 12 15 1 3 3 10 Drop 55 | . 2 11 9 6 14 3 6 1 3 Fire 259 | 4 10 28 45 25 44 4 9 9 81 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 3 . . . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Identified exit to Materials 63 | -11/Scrapyard | Discovered exit to Materials (range 8) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Discovered exit to Materials (range 8) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 663 | -9/Materials | Repaired Lgt. Treads 663 | -9/Materials | Repaired Lgt. Treads 663 | -9/Materials | Repaired Lgt. Armor Plating 689 | -9/Materials | Repaired Lgt. Treads 729 | -9/Materials | Repaired Lgt. Treads 844 | -9/Materials | Identified exit to Materials 844 | -9/Materials | Discovered exit to Materials (range 9) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -8/Materials | Build established: Scavenger-Gunner 1418 | -8/Materials | Identified exit to Factory 1418 | -8/Materials | Discovered exit to Factory (range 13) 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Utility x2 1631 | -7/Factory | Identified exit to DSF 1647 | -7/Factory | Identified exit to Factory 1647 | -7/Factory | Discovered exit to Factory (range 11) 1921 | -7/Factory | Build established: Hacker-Gunner 2031 | -7/Factory | Fabricated Imp. Arc Projector? 2579 | -7/Factory | Entered another Factory area 2579 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3044 | -6/Factory | Repaired Med. Treads 3544 | -6/Factory | Fabricated Y-54 Guardian (x2) 3604 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 3875 | -6/Factory | Garrison activated, responded to threat 4148 | -6/Factory | Cargo convoy interrupted 4593 | -6/Factory | Identified exit to Lower Caves 4593 | -6/Factory | Discovered exit to Lower Caves (range 5) 4715 | -6/Factory | Repaired Lgt. Fission Core 4815 | -6/Factory | Repaired Cld. Particle Cannon 4921 | -6/Factory | Entered Lower Caves 6360 | -6/Lower Caves | Encountered a Warlord checkpoint 6430 | -6/Lower Caves | Identified exit to Lower Caves 6430 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 6590 | -6/Lower Caves | Learned 8 Factory zone layouts 6869 | -6/Lower Caves | Entered another Lower Caves area 6893 | -6/Lower Caves | Spotted B-75 Beast 6901 | -6/Lower Caves | Destroyed B-75 Beast 7334 | -6/Lower Caves | Identified exit to Factory 7334 | -6/Lower Caves | Discovered exit to Factory (range 16) 7430 | -6/Lower Caves | Entered Factory 7430 | -5/Factory | Evolved 2 slots: Utility x2 7431 | -5/Factory | Identified exit to Factory 7528 | -5/Factory | Identified exit to Upper Caves 7528 | -5/Factory | Discovered exit to Upper Caves (range 6) 7669 | -5/Factory | Discovered exit to Factory (range 5) 7713 | -5/Factory | Entered another Factory area 7713 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8239 | -4/Factory | Lost 4 parts (2p1n1u) 8243 | -4/Factory | Destroyed 11 combat bots 8517 | -4/Factory | Build established: Scavenger-Tank 8560 | -4/Factory | Identified exit to Upper Caves 8560 | -4/Factory | Discovered exit to Upper Caves (range 11) 8881 | -4/Factory | Lost 5 parts (1n3u1w) 9946 | -4/Factory | Cargo convoy interrupted 9946 | -4/Factory | Spotted Striker 9949 | -4/Factory | Garrison activated, responded to threat 9971 | -4/Factory | Self-destructed Last Messages --------------- 09964_ Overheating: Energy bleed (-15). 09964_ Imp. Treads destroyed. 09964_ Lgt. Antimatter Reactor destroyed. 09965_ U-05 Engineer builds a Wall. 09965_ Slammed into Striker. 09965_ Penetrated by Slug. 09965_ Slug penetrates Wall. 09966_ Critical hit (Impale). 09967_ Arm. Treads destroyed. 09968_ U-05 Engineer builds a Wall. 09968_ System corrupted: Hvy. Wave Gun failed to cycle. 09968_ Penetrated by Slug. 09968_ Slug penetrates Wall. 09968_ Penetrated by Slug. 09968_ Slug penetrates Wall. 09968_ Phase Cannon destroyed. 09971_ Adv. Heat Sink destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????# """"" + ## | | ????????????# """"" # ######T | | ????????????# # #????## | | ????????????# # #?????# | | ????????????# # #?????# | | ????????????# # #?????# | | ????###################### #?????#+# | | ????#= ############ #???????? | | ????# ] ! # #???????? | | ????# " # #???????? | | ????# """ + """ +% ""???? | | ????# G """ # """ # ??? | | ????# """ """ # """ % # "?"??? | | ????# " """ ### #???????? | | ????# #?# % #???????? | | ????############# #???????? | | ??????" # ######### | | ??????# """ # """"""""" # | | ??????# ""F"" # """"""""" # ####### | | ??????# "" "" # """"""""" # #?????# | | ??????# ! # """"""""" # #??#### | | ??????# # """"""""" # #?? # | | ??????# % # """"""""" # #?"" # | | ??????#= % # x # #?"" [# | | ?????####;##;+### """"""""" # # "T # | | ????#; u @ """"""""" # # "" # | | ????## Kh x """"""""" + "" # | | ?????# u """"""""" # =# | | ?????###;#;##+## """"""" " ####### | | ?????# # """""" # | | ?????# """" # # % | | ?????# """" # % +% | | ?????# """" # # % | | ?????# """" # #%% | | ?????# """" ###### #+### | | ?????# """" #????# ### | | ?????# #????# | | ?????################ % | | ?????# ## # | | ?????# """" """" ## ####### | | ?????# """" """" + #?????? | | ?????# """" """" # #?????? | | ?????# """" """" # #?????? | | ?????# # #?????? | | ?????############### #?????? | | ???????????????##### % #?????? | | ???????????????# ####+######### | | ???????????????# # | | ???????????????# # | | ???????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 34 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Imp. Arc Projector | -7/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Imp. Arc Projector | x1 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club GoHome() It's Just You Just What I Needed Librarian Made in Tau Ceti IV My Command Is Your Wish One Hack Too Far Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed AssemblyFactorySpoofer Manual? 0 Play Time 02:12:21 Cumulative 3.4 hours Start 2024.03.31 @ 20:24:45 End 2024.03.31 @ 23:24:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6bb5155-5762-44fe-9b8d-0c71fdbfee37