Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.06 @ 15:27:54 Player: videl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (921) 921 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2641 Bonus ------- None Cogmind --------- Core Integrity 465/550 Matter 314/500 Energy 2/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink High-capacity Matter Pod Weight Redist. System > --- WEAPON (4) ------- Shotgun Minigun Assault Cannon > --- INVENTORY (5) ---- Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Matter Pod Weight Redist. System > --- WEAPON ----------- Assault Rifle Shotgun Minigun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Tractor Beam Storage High-capacity Matter Pod Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 24 | 7 4 8 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 4 2 Treads 3 | . . 3 . Leg 6 | 2 1 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 4 | 1 1 2 . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 3 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | . . . 1 Propulsion 2 | 1 2 2 2 Utility . | . . . 1 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 94 89 90 Engine 10 | . 14 11 4 Treads 4 | . . 4 12 Leg 19 | . 28 17 11 Device 15 | . 18 12 18 Storage 8 | . 4 11 9 Ballistic Gun 29 | . 28 32 26 Launcher 1 | . . . 4 Peak Build Rating 18 | 6 7 10 18 Average Rating 8 | 4 6 8 14 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) 8 | . . 6 8 Naked Turns . | . . . . Heaviest Build 23 | 8 13 15 23 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 5 20 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 40% | Mutant 32% | Gunner 26% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1105 | 288 53 591 173 Remotely 329 | 10 53 266 . Salvage Created 1102 | 79 81 617 325 Parts 57 | 3 5 35 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 12 8 Guns 21 | . 2 11 8 AOE 1 | . . 1 . Classes Destroyed 5 | 1 1 2 1 Recycler 2 | 1 . 1 . Grunt 15 | . 2 7 6 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 4 | 1 1 3 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . 24 55 70 Missed 39 | . 3 17 19 Hits 110 | . 21 38 51 Melee 3 | . . . 3 Projectile 107 | . 21 38 48 Critical Strikes 2 | . . . 2 Damage Taken 1257 | . 205 406 646 Core 204 | . 73 46 85 Absorbed by Shields . | . . . . Ignored by Resistances 365 | . 63 117 185 Core Remaining (%) 86 | 100 70 88 . Volleys Fired 69 | 3 13 34 19 Largest 4 | 2 2 3 4 Hottest 105 | 40 50 70 105 Shots Fired 198 | 6 26 98 68 Gun 181 | 6 25 96 54 Cannon 12 | . . . 12 Launcher 5 | . 1 2 2 Special . | . . . . Kinetic 193 | 6 25 96 66 Thermal . | . . . . Explosive 5 | . 1 2 2 Electromagnetic . | . . . . Robot Hit Streak 27 | 5 8 27 16 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 142 | 5 19 73 45 Core Hits 58 | 2 4 30 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2124 | 59 291 935 839 Guns 1659 | 59 221 812 567 Cannons 169 | . . . 169 Explosions 285 | . 70 116 99 Melee . | . . . . Ramming 11 | . . 7 4 Kinetic 1828 | 59 221 812 736 Thermal . | . . . . Explosive 285 | . 70 116 99 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 2 | . . . 2 Crushed 1 | . . 1 . Highest Temperature 18 | . 2 9 18 Average Temperature 4 | . 1 4 5 Received Heat Transfer 624 | . 150 195 279 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 5 36 115 135 Initial 10 | . . . 10 Average 42 | . 6 67 68 Influence Increases 647 | 5 107 320 215 Destroy 0b10 Robot/C 440 | . 40 240 160 Destroy 0b10 Robot/NC 10 | 5 . 5 . Destroy Leader 90 | . . 60 30 Successful Hack 11 | . 11 . . Destroy Structure 36 | . 11 15 10 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 572 | 5 107 290 170 Entered New Map 20 | . . . 20 Time Decay 502 | 5 107 270 120 Lost Part 50 | . . 20 30 Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 7 15 16 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 4 . Successful 4 | . 2 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Locate Traps 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1430 | 123 456 586 265 Spaces Moved 821 | 88 325 327 81 Core 7 | 7 . . . Treads 117 | . . 75 42 Legs 697 | 81 325 252 39 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 114 120 129 140 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 38 32 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . 10 12 8 Melee . | . . . . Projectile 3 | . . . 3 AOE 27 | . 10 12 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1075 | 101 364 421 189 Wait 128 | . 17 34 77 Move 818 | 87 324 326 81 Hop . | . . . . Pick Up 12 | 4 2 5 1 Fast Attach 13 | 5 2 3 3 Attach 6 | 1 . 4 1 Detach . | . . . . Swap 13 | 1 3 7 2 Drop 13 | . 3 7 3 Fire 69 | 3 13 34 19 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 12) 553 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 662 | -9/Materials | Discovered new exit (range 16) 880 | -9/Materials | Build established: Gunner 891 | -9/Materials | Discovered new exit (range 4) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1222 | -8/Materials | Garrison activated, responded to threat 1338 | -8/Materials | Build established: Scavenger-Gunner 1431 | -8/Materials | Self-destructed Last Messages --------------- Kicked M-13 Machinist. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Assault Rifle. Y-45 Defender destroyed. U-05 Engineer builds a Door. Acquired 43 matter. U-05 Engineer builds a Wall. Electrolysis Chamber disabled. G-47 Trooper destroyed. R-06 Scavenger collects Beam Rifle. Acquired 66 matter. U-05 Engineer builds a Wall. A-02 Transporter destroyed. Assault Rifle destroyed. W-25 Informer distress signal alerts nearby ally. K-01 Serf collects debris. Electrolysis Chamber disabled. Lgt. Treads destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ###########???????????????????? | | ?????????????#! #???????????????????? | | ##############% ! #???????????????????? | | !! % #???????????????????? | | !! *""" """ #???????????????????? | | ! 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