Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 14:49:41 Player: SnaveSutit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (599) 599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1614 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Targeting Computer Targeting Computer Targeting Computer Improved EM Shotgun Improved EM Shotgun Beam Rifle Beam Rifle Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Seismic Detector > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Targeting Computer Targeting Computer Targeting Computer Beam Rifle Beam Rifle EMP Blaster [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Seismic Detector Storage High-capacity Matter Pod Weapon Small Laser Energy Gun Small Laser Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 7 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | . . 3 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 3 | . 2 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 3 | . . 3 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 4 | 1 2 6 Power . | . 1 . Propulsion . | . . . Utility 1 | . 1 2 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 91 | . 99 86 Engine 11 | . 14 10 Treads 13 | . . 22 Leg 14 | . 28 4 Device 6 | . 2 8 Storage 21 | . 24 18 Energy Gun 16 | . 28 8 Launcher 6 | . . 11 Peak Build Rating 13 | 6 7 13 Average Rating 8 | 3 6 10 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 38 | 12 31 38 Greatest Support 63 | 20 20 63 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 10 12 Most Carried 10 | 4 5 10 Average Carried 4 | 1 2 6 Final Capacity 15 | 8 5 15 Final Carried 9 | 1 4 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 714 | 233 266 215 Remotely . | . . . Salvage Created 673 | . 86 587 Parts 47 | . 5 42 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 2 11 Guns 4 | . 2 2 AOE 9 | . . 9 Classes Destroyed 8 | . 1 7 Worker 1 | . . 1 Builder 3 | . . 3 Recycler 1 | . . 1 Mechanic 1 | . . 1 Watcher 4 | . . 4 Swarmer 3 | . . 3 Grunt 6 | . 2 4 Sentry 4 | . . 4 Best Kill Streak 8 | . 2 8 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 144 | . 11 133 Missed 37 | . 2 35 Hits 107 | . 9 98 Projectile 107 | . 9 98 Critical Strikes 2 | . . 2 Part Disruptions 1 | . . 1 Damage Taken 1825 | . 110 1715 Core 423 | . 13 410 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 38 | . 9 29 Largest 2 | . 2 2 Hottest 100 | . 80 100 Shots Fired 68 | . 18 50 Gun 38 | . 18 20 Cannon . | . . . Launcher 30 | . . 30 Special . | . . . Kinetic . | . . . Thermal 38 | . 18 20 Explosive 9 | . . 9 Electromagnetic 21 | . . 21 Robot Hit Streak 7 | . 7 3 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | . 10 20 Core Hits 37 | . 5 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1250 | . 106 1144 Guns 220 | . 106 114 Cannons . | . . . Explosions 1030 | . . 1030 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 228 | . 106 122 Explosive 389 | . . 389 Electromagnetic 633 | . . 633 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 60 | . . 60 Projectiles . | . . . Explosions 60 | . . 60 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 412 | . . 412 Shots 21 | . . 21 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 168 | . 168 121 Average Temperature 52 | . 71 41 Received Heat Transfer 588 | . 66 522 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 707 | . 250 457 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 97 Level 1 1 | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | . 50 220 Initial . | . . . Average 66 | . 5 116 Influence Increases 593 | . 50 543 Destroy 0b10 Robot/C 260 | . 40 220 Destroy 0b10 Robot/NC 50 | . . 50 Destroy Leader 78 | . 10 68 Disable Machine 90 | . . 90 Destroy Structure 85 | . . 85 Lose Combat Pursuer 30 | . . 30 Influence Decreases 437 | . 50 387 Time Decay 316 | . 50 266 Lost Part 121 | . . 121 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 6 22 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 518 | . 36 482 Structural 155 | . 36 119 Seismic 363 | . . 363 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1127 | 67 436 624 Spaces Moved 545 | 45 185 315 Core 15 | 5 . 10 Treads 225 | . . 225 Legs 305 | 40 185 80 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 147 | 112 149 151 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 33 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 85 | . . 85 Melee . | . . . Projectile . | . . . AOE 85 | . . 85 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 796 | 61 325 410 Wait 150 | 4 112 34 Move 543 | 44 184 315 Hop . | . . . Pick Up 29 | 7 5 17 Fast Attach 2 | . 2 . Attach 20 | 6 3 11 Detach 2 | . 2 . Swap 7 | . 5 2 Drop 4 | . 3 1 Fire 38 | . 9 29 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 11) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Core integrity fell below 50% 676 | -9/Materials | Lost 7 parts (1p3n1u2w) 1117 | -9/Materials | Core integrity fell below 20% 1128 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01081_ Chain reaction triggered in Corrupted Ion Engine. 01086_ Acquired 38 matter. 01089_ System corrupted: Component data lost. 01092_ EMP Blaster destroyed. 01092_ Destroyed EMP Blaster. 01098_ Imp. Treads destroyed. 01099_ Lgt. Treads destroyed. 01100_ G-47 Trooper IFF system glitched. 01101_ U-05 Engineer lays Concrete. 01102_ EMP Blaster destroyed. 01102_ U-05 Engineer lays Concrete. 01116_ Hcp. Matter Pod destroyed. 01122_ Lgt. Treads destroyed. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 01125_ 6GO2161E7IT6MQN3PP#ZIF X<3 01128_ Lgt. Ion Engine destroyed. 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