Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 22:38:24 Player: APerTAS Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (1015) 1015 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1219) 1219 TOTAL SCORE: 8549 Bonus ------- Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Tesla Rifle Heavy Shock Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Heavy Siege Treads > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Backup Plating III Makeshift Ablative Armor Improved Focal Shield Improved Focal Shield Thermal Shield Point Defense System Point Defense System > --- WEAPON ----------- Heavy Shock Bomb Launcher Thermoblaster Vortex Lance > --- INVENTORY -------- Improved Kinecellerator Heavy Shock Bomb Launcher Molecular Deconstructor [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Thermoblaster Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . . . . 10 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 6 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 82 | 6 4 9 1 6 12 1 1 5 15 9 . 13 Power 9 | 1 . 2 1 1 . 1 . 1 . 2 . . Engine 4 | 1 . 1 . 1 . 1 . . . . . . Core 4 | . . 1 1 . . . . . . 2 . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 21 | 2 . 3 . 2 2 . . 2 8 1 . 1 Treads 8 | . . 2 . 2 . . . . 3 . . 1 Leg 3 | 2 . 1 . . . . . . . . . . Wheel 3 | . . . . . 2 . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . 1 5 1 . . Utility 32 | 1 2 1 . 2 8 . 1 2 2 5 . 8 Device 12 | . . . . . 5 . . 1 1 . . 5 Storage 2 | 1 . . . 1 . . . . . . . . Processor 10 | . . 1 . 1 2 . 1 . . 3 . 2 Hackware 3 | . . . . . . . . 1 . 2 . . Protection 5 | . 2 . . . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 2 3 . 1 2 . . . 5 1 . 4 Energy Gun 3 | . . . . . 1 . . . 2 . . . Energy Cannon 3 | . . 1 . . 1 . . . 1 . . . Ballistic Gun 6 | 2 2 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 4 2 2 . 1 Parts Lost 15 | . . 1 1 . 3 3 1 . 3 2 . 1 Power 3 | . . . . . . 1 . . 1 . . 1 Propulsion 1 | . . . . . . . . . . 1 . . Utility 3 | . . . . . 1 1 . . 1 . . . Weapon 8 | . . 1 1 . 2 1 1 . 1 1 . . Highest Loss Streak 3 | . . 1 1 . 2 2 1 . 3 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 98 99 74 71 61 65 61 17 . 65 Engine 6 | . 14 9 8 2 5 8 5 5 . . . 9 Core 5 | . . 4 5 11 . . . . . . . . Treads 13 | . . 1 28 28 . . . . 11 . . 4 Leg 5 | . 28 26 . . . . . . . . . . Wheel 1 | . . . . . 11 11 11 11 1 . . . Device 5 | . . . . . 17 17 17 13 6 . . 21 Storage 9 | . 14 14 14 14 5 5 5 5 4 . . . Processor 10 | . . 6 14 14 11 12 14 17 14 4 . 6 Protection 3 | . 12 7 . . 4 . . . 1 . . 9 Ballistic Gun 12 | . 28 26 26 14 5 4 . . . . . . Impact Weapon 5 | . . . . 13 5 5 5 5 4 . . . Peak Build Rating 92 | 6 7 10 11 32 76 73 68 80 88 50 3 92 Average Rating 34 | 4 6 7 9 25 71 69 66 71 62 21 3 73 On Entrance 28 | . 6 7 8 10 32 68 68 68 79 20 3 3 Naked Turns 271 | . . . . . . . . . 24 35 149 63 Heaviest Build 80 | 13 17 20 14 54 77 76 65 70 80 12 . 44 Greatest Support 128 | 20 20 40 40 58 40 40 40 40 128 12 3 70 Greatest Overweight (x) 3 | . . . . 1 1 1 1 3 1 2 . . Average Overweight (x) . | . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 5 5 5 Average Capacity 13 | 6 8 8 8 18 20 20 20 20 17 5 5 5 Most Carried 20 | 4 8 8 8 20 20 16 16 20 18 5 5 5 Average Carried 11 | 2 7 7 8 16 13 15 15 16 11 3 5 3 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 8 8 8 20 15 16 15 19 2 5 5 5 Class Distribution -------------------- 82% | Mutant 11% | Scrapper 3% | Derelict-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scrapper | -5/Factory Derelict-Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Scrapper | -5/Zhirov Mutant | -4/Proximity Caves Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 1104 | 191 89 316 48 60 117 22 10 . . . 136 115 Remotely . | . . . . . . . . . . . . . Salvage Created 1055 | . 89 300 . . 281 339 . . . . . 46 Parts 43 | . 9 19 . . 5 9 . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 9 . . . 5 5 . . . . . Prevented 8 | . . . . . . 3 5 . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 25 | . 3 8 . . 4 9 . . . . . 1 Melee 8 | . . . . . 1 7 . . . . . . Guns 10 | . 3 7 . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 5 | . 3 1 . . 1 . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 9 | . 2 3 . . . 4 . . . . . . Grunt 12 | . 1 2 . . 3 5 . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . Best Kill Streak 4 | . 2 2 . . 3 4 . . . . . 1 Combat Bots Only 4 | . 2 2 . . 3 4 . . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Hostile Shots Fired 469 | . 12 87 27 . 45 70 3 . 102 53 . 70 Missed 145 | . 2 24 8 . 18 18 2 . 31 23 . 19 Damage Taken 5394 | . 83 658 138 . 536 859 19 . 1357 562 . 1182 Core 1690 | . 6 97 20 . 60 92 . . 255 427 . 733 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 134 | . . . . . . . . . . . . 134 Regen/Repaired (Parts) 416 | . . . . 404 2 10 . . . . . . Core Remaining (%) 67 | 100 . . . 50 . . . . 53 . . . Volleys Fired 79 | . 17 33 . . 12 5 . . 12 . . . Largest 2 | . 2 2 . . 2 2 . . 1 . . . Hottest 100 | . 40 100 . . 95 95 . . 100 . . . Shots Fired 131 | . 34 55 . . 23 7 . . 12 . . . Gun 108 | . 34 49 . . 16 7 . . 2 . . . Cannon 23 | . . 6 . . 7 . . . 10 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 100 | . 34 49 . . 12 5 . . . . . . Thermal 20 | . . 6 . . . 2 . . 12 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . . . 11 . . . . . . . Robot Hit Streak 8 | . 3 8 . . 5 1 . . 2 . . . Robot Miss Streak 6 | . 4 3 . . 3 6 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 106 | . 14 33 . . 25 22 . . 12 . . . Core Hits 34 | . 5 13 . . 6 7 . . 1 1 . 1 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 10 | . . . . . 5 2 . . 3 . . . Critical Strikes 11 | . . . . . 5 3 . . 3 . . . Smash 11 | . . . . . 5 3 . . 3 . . . Melee Attacks 51 | . . . . . 16 24 . . 11 . . . Impact 51 | . . . . . 16 24 . . 11 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3145 | . 173 455 . . 772 1082 . . 573 29 . 61 Guns 704 | . 173 372 . . 128 16 . . 15 . . . Cannons 447 | . . 83 . . 143 . . . 221 . . . Explosions 50 | . . . . . . . . . . . . 50 Melee 1904 | . . . . . 501 1066 . . 337 . . . Ramming 40 | . . . . . . . . . . 29 . 11 Kinetic 612 | . 173 372 . . 51 16 . . . . . . Thermal 319 | . . 83 . . . . . . 236 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 270 | . . . . . 220 . . . . . . 50 Impact 1904 | . . . . . 501 1066 . . 337 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 2 2 10 2 2 2 Average Corruption 2 | . . . . . 1 2 2 2 5 1 2 1 Corruption Purged 7 | . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . 1 3 1 2 6 . 3 . Message Errors 4 | . . . . . . 1 . 1 2 . . . Matter Fused 4 | . . . . . . 2 . . 1 . 1 . Heat Flow Errors 5 | . . . . . 1 . . 1 1 . 2 . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 686 | . . . . . 271 212 . . 203 . . . Projectiles 36 | . . . . . . . . . 36 . . . Explosions . | . . . . . . . . . . . . . Melee 650 | . . . . . 271 212 . . 167 . . . Knockbacks 8 | . . . . . 2 5 . . 1 . . . Impact 8 | . . . . . 2 5 . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . 13 . 73 Shots 1 | . . . . . . . . . . . . 1 Rammed 10 | . . . . . . . . . . 9 . 1 Targets Rammed 10 | . . . . . . . . . . 9 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 193 | . 2 1 2 . 98 8 . 66 177 . 193 . Average Temperature 58 | . 2 1 2 . 24 5 . 40 74 . 95 . Received Heat Transfer 900 | . 18 291 36 . 147 183 27 . 120 45 . 33 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 3 2 . . . . . . Combat Hostiles 5 | . . . . . 3 2 . . . . . . Parts Fried 7 | . . . . . 4 3 . . . . . . Impact Corruptions 18 | . . . . . 7 6 . . 5 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . . . Heat Transferred 321 | . . 111 . . . . . . 210 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Peak Influence 413 | . 153 . 50 . 137 . . . . 413 . . Initial 103 | . . . 50 . . . . . . 103 . . Average 43 | . 14 . 39 . 48 . . . . 240 . . Maximum Alert Level 2 | . . . . . . . . . . 2 . . Low Security (%) 95 | 100 100 . 100 . 100 . . . . 40 . . Level 1 4 | . . . . . . . . . . 58 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 2 . . . . 1 . . Investigation 2 | . . . . . 1 . . . . 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 2 | . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 10 13 1 . 10 9 4 . 13 24 3 12 Peak Tracking Total 11 | . 3 4 1 . 4 4 5 . 11 10 3 10 Tactical Retreats 18 | . 1 2 1 . 1 . 1 . 5 5 1 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 2 | . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 9 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 3 | . . 1 . . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 39 | . 5 1 . 10 3 1 . 8 1 3 . 7 Terminals 11 | . 4 . . . 2 1 . . 1 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 158 | . 18 3 . 57 8 2 . 43 2 10 . 15 Successful 141 | . 11 3 . 57 4 2 . 43 2 4 . 15 Failed 17 | . 7 . . . 4 . . . . 6 . . Catastrophic 3 | . 1 . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 7 . . . 5 . . . 1 7 . . Terminals 36 | . 15 . . . 7 2 . . 2 10 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 132 | . 6 3 . 57 2 2 . 43 2 2 . 15 Record 114 | . . 3 . 57 . 2 . 35 2 2 . 13 Part Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 2 Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 2 . . . . 2 . . Terminals 5 | . 2 . . . 1 . . . . 2 . . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 4 | . 2 . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 5 . . . 2 1 . . . 3 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 9477 | 70 1096 872 500 3552 449 550 170 196 399 177 149 1297 Spaces Moved 6718 | 49 316 629 312 2198 420 579 209 224 259 421 298 804 Core 533 | 1 . . . . . . . . 47 54 298 133 Treads 3275 | . . 14 312 2198 . . . . 80 . . 671 Legs 979 | 48 316 615 . . . . . . . . . . Wheels 1436 | . . . . . 420 579 209 224 4 . . . Hover . | . . . . . . . . . . . . . Flight 495 | . . . . . . . . . 128 367 . . Fastest Speed 32 | 50 120 120 160 160 80 80 80 80 32 32 50 50 Average Speed 121 | 118 120 120 160 160 80 80 80 80 75 35 50 158 Slowest Speed 240 | 120 120 160 160 240 80 80 80 100 160 150 50 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 3 56 38 52 96 13 69 51 62 55 14 37 77 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 7 | . . . . 2 . 1 . 3 . . 1 . Known Exits Taken 6 | . . 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 . . 1 1 1 . Scrap Searched 15 | . . 4 . 7 . 2 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . . 5 . . 19 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . 5 . . . AOE 19 | . . . . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp War Total 7840 | 58 999 683 313 2233 489 625 211 239 429 442 297 822 Wait 837 | . 656 10 . . 25 15 . . 126 5 . . Move 6700 | 48 315 628 311 2197 419 578 208 223 258 414 297 804 Hop 3 | . . . . . . . . . . 3 . . Pick Up 40 | 4 4 1 . 17 3 2 . 5 . 2 . 2 Fast Attach 36 | 6 1 . . 1 . . 1 5 1 9 . 12 Attach 29 | . . 1 . . 10 1 . 2 14 . . 1 Detach 8 | . . . . . 2 . . 1 5 . . . Swap 19 | . 3 8 1 5 2 . . . . . . . Drop 27 | . 3 2 1 13 . . 1 3 2 . . 2 Fire 79 | . 17 33 . . 12 5 . . 12 . . . Melee 51 | . . . . . 16 24 . . 11 . . . Ram 10 | . . . . . . . . . . 9 . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 386 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Discovered new exit (range 2) 1167 | -10/Materials | Entered Subcaves 1224 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1586 | -10/Subcaves | Discovered new exit (range 16) 1613 | -10/Subcaves | Identified exit to Materials 1747 | -10/Subcaves | Visited Clippyterm 1751 | -10/Subcaves | Learned Factory emergency access door positions 1862 | -10/Subcaves | Disturbed a concealed Subdweller 1908 | -10/Subcaves | Disturbed a concealed Subdweller 2001 | -10/Subcaves | Discovered new exit (range 10) 2038 | -10/Subcaves | Identified exit to Recycling 2039 | -10/Subcaves | Entered Recycling 2040 | -7/Recycling | Met a Zionite searching for Scraptown 2487 | -7/Recycling | Scanned before Scraplab entrance 2513 | -7/Recycling | Entered Scraplab 2534 | -7/Recycling | Discovered new exit (range 3) 2535 | -7/Recycling | Identified exit to Scraptown 2539 | -7/Recycling | Entered Scraptown 2996 | -7/Scraptown | Discovered new exit (range 5) 3006 | -7/Scraptown | Identified exit to Factory 3141 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3148 | -7/Scraptown | Learned Factory trap positions 3149 | -7/Scraptown | Learned Factory security intel 3344 | -7/Scraptown | Visited CR-KLE's Repair Center 3356 | -7/Scraptown | CR-KLE repaired 6 parts 3376 | -7/Scraptown | Visited Cave Peace 3907 | -7/Scraptown | Visited Awakened 3944 | -7/Scraptown | Visited TADAMA 4046 | -7/Scraptown | Visited Spacefarers 4158 | -7/Scraptown | Visited Assassins FH 4206 | -7/Scraptown | Visited Cyclists 4272 | -7/Scraptown | Visited UFD Registry 4272 | -7/Scraptown | Registered with UFD as "Carbonsplitter" 4315 | -7/Scraptown | Entered Cyclist Reading Room 4320 | -7/Scraptown | Learned location of Zion (-7) 4489 | -7/Scraptown | Visited LU-1G1's Boring Crew 4713 | -7/Scraptown | Visited Abandonware Association 4737 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4737 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 5017 | -7/Scraptown | Visited Derelict Rescue Squad 5030 | -7/Scraptown | Found DRS Beacon 5060 | -7/Scraptown | Visited Research Penetration Think Tank 5093 | -7/Scraptown | Visited Supply Room 5132 | -7/Scraptown | Visited Modified Component R&D 5216 | -7/Scraptown | Visited Science Testing Area 5401 | -7/Scraptown | Visited Scrap Suit Storage 5412 | -7/Scraptown | Found Scrap Suit 5463 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5472 | -7/Scraptown | Found DCF Scrap (28 items) 6071 | -7/Scraptown | Discovered exit to Factory (range 5) 6091 | -7/Scraptown | Entered Factory 6091 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6092 | -5/Factory | Loaded intel: 73 trap records 6391 | -5/Factory | Build established: Scrapper 6521 | -5/Factory | Discovered new exit (range 10) 6528 | -5/Factory | Identified exit to Upper Caves 6540 | -5/Factory | Entered Upper Caves 7076 | -5/Upper Caves | Discovered new exit (range 14) 7090 | -5/Upper Caves | Entered another Upper Caves area 7121 | -5/Upper Caves | Discovered new exit (range 6) 7171 | -5/Upper Caves | Activated DRS Beacon 7175 | -5/Upper Caves | Encountered a Warlord checkpoint 7250 | -5/Upper Caves | Discovered new exit (range 15) 7258 | -5/Upper Caves | Identified exit to Zhirov 7260 | -5/Upper Caves | Entered Zhirov 7260 | -5/Zhirov | Discovered new exit (range 3) 7263 | -5/Zhirov | Identified exit to Proximity Caves 7277 | -5/Zhirov | Met Zhirov 7301 | -5/Zhirov | Learned location of Quarantine (-2) 7301 | -5/Zhirov | Learned location of Testing (-3) 7301 | -5/Zhirov | Learned location of Command (-1) 7318 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7330 | -5/Zhirov | Found Alien Artifact 7332 | -5/Zhirov | Identified Transdimensional Reconstructor 7332 | -5/Zhirov | Warped through subspace 7412 | -5/Zhirov | Found Alien Artifact 7432 | -5/Zhirov | Identified Integrated Reactor 7432 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7456 | -5/Zhirov | Entered Proximity Caves 7496 | -4/Proximity Caves | System corruption reached 10% 7526 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 7695 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7707 | -4/Proximity Caves | Found Prototype Special Weapon 7707 | -4/Proximity Caves | Identified Molecular Deconstructor 7766 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 7787 | -4/Proximity Caves | Build established: Mutant 7787 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 7787 | -4/Proximity Caves | Released all parts (13) 7833 | -4/Proximity Caves | Learned location of 2 exits from Research 7837 | -4/Proximity Caves | Spotted B-86 Titan 7841 | -4/Proximity Caves | Learned Research emergency access door positions 7851 | -4/Proximity Caves | Discovered new exit (range 6) 7855 | -4/Proximity Caves | Entered Factory 7855 | -4/Factory | Evolved 2 slots: Utility x2 7997 | -4/Factory | Released all parts (6) 8028 | -4/Factory | Discovered new exit (range 7) 8032 | -4/Factory | Entered Upper Caves 8152 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8181 | -4/Upper Caves | Entered Warlord 8211 | -4/Warlord | System corruption cleaned by Quarantine Array 8844 | -4/Warlord | Warlord's base attacked by MAIN.C 8912 | -4/Warlord | Found Prototype Piercing Weapon 8912 | -4/Warlord | Identified Vortex Lance 9114 | -4/Warlord | Learned Research security intel 9114 | -4/Warlord | Learned Factory scanalyzer intel 9114 | -4/Warlord | Learned 4 Research zone layouts 9114 | -4/Warlord | Learned 4 Access zone layouts 9114 | -4/Warlord | Learned 4 Testing zone layouts 9118 | -4/Warlord | Learned Armory trap positions 9118 | -4/Warlord | Learned Quarantine trap positions 9194 | -4/Warlord | Warlord forces counterattacked 9438 | -4/Warlord | Opened side exit 9472 | -4/Warlord | Released all parts (14) 9473 | -4/Warlord | Spotted Executioner 9474 | -4/Warlord | Core integrity fell below 50% 9475 | -4/Warlord | Spotted Executioner 9477 | -4/Warlord | Core integrity fell below 20% 9478 | -4/Warlord | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09472_ Released Hvy. Siege Treads. 09472_ Released Mak. Ablative Armor. 09472_ Released Backup Plating III. 09472_ Released Point Defense System. 09472_ Released Adv. Melee Analysis Suite. 09472_ Released Hvy. Shock Bomb Launcher. 09472_ Penetrated by Slug. 09473_ Triggered Dirty Bomb Trap. 09473_ An explosion rips through the floor. 09473_ G-67 Veteran destroyed. 09474_ Penetrated by Slug. 09474_ Slug penetrates P-70 Sage. 09474_ Penetrated by Slug. 09474_ Slug penetrates Wall. 09474_ Penetrated by Slug. 09475_ Slug penetrates Wall. 09475_ Penetrated by Slug. 09477_ Acquired 67 matter. 09477_ Penetrated by Slug. 09478_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????##?;#?????????? | | ??????????????????????? #;; ????????? | | ???????????????????????;;; ????????? | | ??????????????????????? =%* ????????? | | ???????????????????????#!%! #????????? | | ???????????????????????[[!%!#????????? | | ???????????????????????!=!E[##???????? | | ??""???????????????????%[%[ ;##??????? | | ?#""#??????????????????#*!!%;;#????#?? | | ?#""#???????????????####;h=[*;#?? ##? | | ##""#####??????????## =![%E!%;### #? | | "" "############ [ ![%[%[*; #?? | | "" """"=*"""""" **=!=s/[=[ #??? | | "" """=![["" [**]h%%= ##??? | | %%=*=%=! %%*%pppsg! ;#??? | | ==!%%/!== =!=%@*!!!= #??? | | ^ !%[!%*=![! %==!%%%%;;; #??? | | [%!=[!=%!%= * * [=*#### #??? | | "" "" [!=%[ != ! ; #?? #??? | | "" "" * """"" # ;###? ??? | | "" "############ # ; ;;#? # ??? | | ##""#####??????????## # ; #? ??? | | ?#""#???????????????### ###? ???? | | ?#""#?????????????#### #??? ???? | | ??""??????????????# ""] ;#??? ???? | | ??????????????????# "!=! #??? #???? | | ??????????????????# "* ;##??? #???? | | ??????????????????# "!/;; #??? #???? | | ??????????????????##"]!; ##???# ##??? | | ???????????????????#"!!;##???## #??? | | ??????????????????## =% "##?## #??? | | ??????????????????# "#?# #??? | | ??????????????##### "" ""# #??? | | ?????????????## # ""## "# #??? | | ?????????????# ###" %=" #??? | | ?????????????# ##?" " % ##??? | | ?????????????# ## #?"" #???? | | ?????????????###### #??""" ##???? | | ?????????????????# ##??##### "#????? | | ?????????????????# ##????????###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ConstructGravitonLauncher Manual? 0 Play Time 01:28:20 Cumulative 30.6 hours Start 2024.10.06 @ 14:24:44 End 2024.10.06 @ 22:38:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d958283b-c7b3-4772-91d1-0f878bbc5bb4