Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 17:35:02 Player: Fazzonamite Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 99/250 System Corruption 1% Temperature Warning (306) Movement Rolling (130) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (25) --- Ion Engine Subdweller Power Source Light Nuclear Core Wheel Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink Small Storage Unit Weight Redist. System Subdweller Optics Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding EM Pulse Gun EM Shotgun EM Shotgun Autobeam Beam Cannon Grenade Launcher Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Nuclear Core Wheel Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink Small Storage Unit Weight Redist. System Subdweller Optics Sensor Array Signal Interpreter Seismic Detector Propulsion Shielding EM Pulse Gun EM Shotgun EM Shotgun Autobeam Beam Cannon Grenade Launcher Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 4 9 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 4 1 Device 4 | 1 1 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 13 | . 14 14 12 Wheel 27 | . 28 27 28 Device 5 | . 7 3 1 Storage 13 | . 13 14 14 Protection 8 | . 7 10 12 Energy Gun 18 | . 13 23 28 Ballistic Gun 9 | . 14 4 . Peak Build Rating 14 | 6 11 13 14 Average Rating 10 | 4 9 12 11 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 94 | 10 93 94 94 Greatest Support 36 | 26 26 36 32 Greatest Overweight (x) 5 | . 3 5 2 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 23 | 5 23 25 25 Most Carried 25 | 5 25 25 24 Average Carried 20 | 3 19 24 23 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 4 25 24 22 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 622 | 290 224 108 . Remotely . | . . . . Salvage Created 1134 | 121 727 286 . Parts 66 | 6 46 14 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 16 | . 8 8 . Guns 16 | . 8 8 . Classes Destroyed 12 | 2 7 3 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 4 | 3 1 . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 7 | . 5 2 . Sentry 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 6 | 3 6 3 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 169 | . 47 97 25 Missed 55 | . 15 37 3 Damage Taken 1170 | . 343 619 208 Core 259 | . 52 155 52 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 108 | 10 63 31 4 Largest 2 | 2 2 2 2 Hottest 130 | 70 85 130 130 Shots Fired 206 | 20 115 63 8 Gun 206 | 20 115 63 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 79 | 10 63 6 . Thermal 127 | 10 52 57 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 8 6 10 Robot Miss Streak 4 | 2 4 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 118 | 13 62 36 7 Core Hits 53 | 5 33 15 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | 1 2 4 . Burn 5 | 1 1 3 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1673 | 163 837 571 102 Guns 1673 | 163 837 571 102 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 590 | 76 470 44 . Thermal 1083 | 87 367 527 102 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 1 6 . Message Errors 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 328 | 56 111 227 328 Average Temperature 50 | 24 34 71 171 Received Heat Transfer 426 | . 135 207 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3182 | 333 1147 1443 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 139 | 20 139 . 98 Initial 98 | . 13 . 98 Average 45 | 8 45 . 96 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 15 14 2 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 . 2 Successful 6 | . 5 . 1 Failed 5 | . 4 . 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 10 | . 9 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Recyclers 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2329 | 83 1216 953 77 Spaces Moved 1395 | 39 694 616 46 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 1389 | 33 694 616 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 129 130 Average Speed 129 | 83 130 131 130 Slowest Speed 175 | 90 135 175 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 80 34 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1712 | 69 893 695 55 Wait 126 | 5 92 26 3 Move 1392 | 38 693 615 46 Hop . | . . . . Pick Up 48 | 10 32 6 . Fast Attach . | . . . . Attach 13 | 6 2 3 2 Detach . | . . . . Swap 8 | . 2 6 . Drop 17 | . 9 8 . Fire 108 | 10 63 31 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Discovered new exit (range 7) 951 | -10/Materials | Discovered new exit (range 8) 1097 | -10/Materials | Discovered new exit (range 11) 1300 | -10/Materials | Entered Subcaves 1300 | -10/Subcaves | Discovered new exit (range 12) 1341 | -10/Subcaves | Learned location of Zion (-6) 1942 | -10/Subcaves | Met a Zionite searching for "candidates" 2170 | -10/Subcaves | Core integrity fell below 50% 2226 | -10/Subcaves | Core integrity fell below 20% 2253 | -10/Subcaves | Entered Recycling 2330 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Autobeam. 02204_ S-10 Pest destroyed. 02213_ Flight Unit fries itself beyond repair. 02218_ Autobeam Turret destroyed. 02240_ Acquired Autobeam. LOCATION=UNKNOWN GOAL=ESCAPE 02264_ Connecting with Terminal... 02264_ Current location identified: Recycling 02291_ Connecting with Recycling Unit... >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 02312_ Y-54 Guardian springs to life. 02316_ Destroyed Imp. Heat Sink. 02319_ Destroyed Aluminum Leg. 02319_ Ion Engine destroyed. 02325_ G-47 Trooper overheating. 02327_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????? ?????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????# #????????????????????? | | ????????## ##???????????????????? | | ????????# #???????????????????? | | ????????# r #???????????????????? | | ????????? +???????????????????? | | ????????? #???????????????????? | | ????????? ????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ??######## #????????????????????? | | ??# # #????????????????????? | | ??# = gY #????????????????????? | | ??#% !! #@ #????????????????????? | | ??# # #????????????????????? | | ??# ?# #???#####????????????? | | ??# ?# #???#"""#????????????? | | ??# ??# #####"Y"###??????????? | | ??# ! ??# # #??????????? | | ??# ???# # #??????????? | | ??#= !???# # """"""" #??????????? | | ??# ????# # """"""" #??????????? | | ??###????# u """"""" #??????????? | | ?????????# # """"""" #??????????? | | ?????????# # """"""" #??????????? | | ??######## # ??????????????? | | ??# # ########?????????????? | | ??#"" # % #??????????????????? | | ??#"" # %#??????r???????????? | | ??#"T # %%#??????????????????? | | ??#"" # ###??????????????????? | | ??#"" # #????????????????????? | | ??# + #????????????????????? | | ??# # #????????????????????? | | #"" # #????????????????????? | | #"Y """ # #????????????????????? | | #"" """ # #????????????????????? | | ### """ # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostGrapheneCannon Manual? 0 Play Time 00:36:23 Cumulative 144.8 hours Start 2025.01.02 @ 16:59:03 End 2025.01.02 @ 17:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97d1cb2-6183-4ee8-a260-937d482a5ad9