Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 16:56:34 Player: WitherScout Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2092) 2092 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7735 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Small Matter Pod (0) Seismic Detector Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Melee Analysis Suite Advanced ECM Suite Improved Point Defense System Improved Point Defense System Improved Point Defense System > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Heavy Siege Treads Small Matter Pod Seismic Detector Heavy Machine Gun [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Hardlight Generator Device Hardlight Generator Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . Power 3 | . . . . 1 . 1 . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 5 | . . 1 . 1 2 . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 84 | 6 5 12 23 12 7 . 1 1 8 . 9 Power 11 | 1 1 1 3 2 1 . . . 1 . 1 Engine 5 | 1 . 1 2 . . . . . 1 . . Core 6 | . 1 . 1 2 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 4 6 7 1 . . . . 3 . . Treads 2 | . . . . . . . . . 2 . . Leg 10 | 2 1 . 6 1 . . . . . . . Wheel 5 | . 2 3 . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 5 | . 1 3 1 . . . . . . . . Utility 22 | . . 2 4 4 3 . . 1 2 . 6 Device 16 | . . 2 1 3 2 . . 1 1 . 6 Storage 1 | . . . 1 . . . . . . . . Processor 3 | . . . . 1 1 . . . 1 . . Hackware 1 | . . . 1 . . . . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 3 . 3 9 5 3 . 1 . 2 . 2 Energy Gun 3 | . . . . . . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 3 . 1 4 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 9 | . . 1 2 4 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 6 | . . 1 2 1 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . . Parts Lost 46 | . 1 5 5 3 16 . 1 1 . . 14 Power 6 | . . 1 . 1 2 . . . . . 2 Propulsion 8 | . . 2 1 1 3 . . . . . 1 Utility 15 | . . . 1 . 6 . . 1 . . 7 Weapon 17 | . 1 2 3 1 5 . 1 . . . 4 Highest Loss Streak 16 | . 1 5 2 2 16 . 1 1 . . 10 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Backups 5 | . 3 3 6 8 6 4 4 4 3 4 4 Power . | . . . 2 . . . . . . . . Propulsion . | . 1 1 1 . . . . . . 1 1 Utility 3 | . . . 2 6 4 3 3 3 2 2 2 Weapon . | . 1 1 . . 1 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . 2 . 6 1 . . . . . . 3 Power . | . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . Utility 7 | . . . 4 1 . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 68 | . 70 61 96 86 61 . . 1 17 36 30 Engine 2 | . 8 6 4 . . . . . 1 5 1 Core 5 | . 5 4 4 13 8 . . . . . 1 Leg 11 | . 22 . 14 22 11 . . . . . . Wheel 1 | . 1 18 . . . . . . . . . Flight 5 | . 3 9 12 . . . . . . . . Device 11 | . . 3 16 15 11 . . 1 2 10 13 Storage 3 | . . . 4 7 4 . . . . . . Processor 2 | . . . . 6 8 . . . 2 5 5 Hackware 1 | . . . 3 . . . . . . . . Ballistic Gun 11 | . 28 17 26 . . . . . . . . Launcher 5 | . . . 4 11 15 . . . . . . Impact Weapon 1 | . . . . 6 . . . . . . . Slashing Weapon 1 | . . 1 3 . . . . . 5 10 5 Peak Build Rating 58 | 5 7 10 25 41 46 1 6 6 47 28 58 Average Rating 20 | 4 5 7 21 29 26 1 1 2 17 28 30 On Entrance 12 | . 5 7 10 22 41 1 1 1 1 28 28 Naked Turns 608 | . . . . . 236 68 112 186 6 . . Heaviest Build 57 | 7 8 8 34 54 57 . . 3 11 11 24 Greatest Support 140 | 20 20 34 39 38 38 3 3 3 140 11 11 Greatest Overweight (x) 8 | . . . 8 1 7 . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 5 5 5 7 10 8 5 5 5 5 5 5 Most Carried 10 | 3 5 5 10 10 9 4 4 5 5 5 5 Average Carried 5 | . 4 2 6 8 6 4 4 4 3 5 5 Final Capacity 10 | 5 5 5 10 10 5 5 5 5 5 5 5 Final Carried 10 | 3 3 4 10 10 4 4 4 4 5 5 5 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Tank 9% | Tank 6% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Matter Collected 2001 | 274 112 292 577 243 120 . 52 . 59 . 272 Remotely . | . . . . . . . . . . . . Salvage Created 2250 | 30 121 359 918 450 220 . . . 51 . 101 Parts 144 | 2 7 22 86 8 7 . . . 4 . 8 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 59 | 1 5 10 25 9 8 . . . . . 1 Melee 4 | . . . 1 1 1 . . . . . 1 Guns 37 | 1 5 9 22 . . . . . . . . AOE 11 | . . 1 2 1 7 . . . . . . Classes Destroyed 12 | 1 1 3 4 2 1 . . . . . . Worker 6 | . . 1 2 1 . . . . 2 . . Builder 2 | . . . 2 . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . Swarmer 24 | . 3 3 15 . 3 . . . . . . Grunt 23 | 1 2 4 5 7 4 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . Sentry 7 | . . 2 4 1 . . . . . . . Programmer 2 | . . . . . 1 . . . . . 1 Best Kill Streak 8 | 1 3 4 8 3 4 . . . 2 . 1 Combat Bots Only 7 | 1 3 3 7 3 4 . . . . . 1 Max Kills in Single Turn 6 | 1 1 1 6 2 3 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 1 1 3 . . . . . . Melee 1 | . . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 760 | 8 32 88 138 58 148 . 5 28 4 . 251 Missed 280 | 3 2 23 40 21 53 . . 14 1 . 123 Hits 480 | 5 30 65 98 37 95 . 5 14 3 . 128 Melee 8 | . . . 2 1 . . 5 . . . . Projectile 472 | 5 30 65 96 36 95 . . 14 3 . 128 AOE 12 | . . . . . 4 . . 7 . . 1 Critical Strikes 21 | . 3 2 3 1 3 . 3 1 . . 5 Damage Taken 7190 | 56 324 811 911 320 1900 79 241 483 62 . 2003 Core 3100 | 11 86 347 108 47 578 79 241 453 39 . 1111 Absorbed by Shields 448 | . . . 296 124 28 . . . . . . Regen/Repaired (Parts) 38 | . . 38 . . . . . . . . . Core Remaining (%) 56 | 95 61 13 80 93 32 . . 22 . . . Volleys Fired 145 | 6 17 41 62 5 11 . 1 . . . 2 Largest 4 | 2 2 2 4 1 4 . 1 . . . 2 Hottest 156 | 40 40 50 91 33 156 . 75 . . . 125 Shots Fired 356 | 12 34 60 220 6 19 . 1 . . . 4 Gun 319 | 12 34 54 214 . . . 1 . . . 4 Cannon 5 | . . . . . 5 . . . . . . Launcher 32 | . . 6 6 6 14 . . . . . . Special . | . . . . . . . . . . . . Kinetic 319 | 12 34 54 214 . 5 . . . . . . Thermal 1 | . . . . . . . 1 . . . . Explosive 32 | . . 6 6 6 14 . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 18 | 4 7 14 18 4 6 . 5 . . . 6 Robot Miss Streak 8 | 2 2 5 8 2 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 232 | 8 23 45 111 18 9 . 1 . 2 . 15 Core Hits 136 | 2 8 25 61 11 16 . 3 . 2 . 8 Critical Kills 3 | . . 1 1 1 . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . . . Critical Strikes 9 | . . 1 1 5 . . . . . . 2 Destroy 2 | . . 1 1 . . . . . . . . Smash 5 | . . . . 5 . . . . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 43 | . . . 1 17 . . . . 3 . 22 Impact 17 | . . . . 17 . . . . . . . Slashing 26 | . . . 1 . . . . . 3 . 22 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 5026 | 82 293 522 1622 751 1012 . 53 . 140 . 551 Guns 1982 | 82 293 316 1218 . . . 22 . . . 51 Cannons 136 | . . . . . 136 . . . . . . Explosions 1643 | . . 206 377 200 860 . . . . . . Melee 1195 | . . . 27 551 . . . . 140 . 477 Ramming 70 | . . . . . 16 . 31 . . . 23 Kinetic 2045 | 82 293 316 1218 . 136 . . . . . . Thermal 22 | . . . . . . . 22 . . . . Explosive 1643 | . . 206 377 200 860 . . . . . . Electromagnetic 51 | . . . . . . . . . . . 51 Impact 551 | . . . . 551 . . . . . . . Slashing 644 | . . . 27 . . . . . 140 . 477 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 7 13 . 8 8 . 7 13 Average Corruption 8 | . . . . 5 10 . 8 8 . 7 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 50 | . . . . 14 11 . 5 5 . 1 14 Message Errors 7 | . . . . 2 1 . 2 1 . . 1 Matter Fused 17 | . . . . 4 4 . . 3 . 1 5 Heat Flow Errors 4 | . . . . 1 2 . . 1 . . . Energy Discharges 8 | . . . . 4 . . 1 . . . 3 Parts Rejected 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 5 | . . . . . . . 2 . . . 3 Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . Misdirections 3 | . . . . . 2 . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 188 | . . . . 150 14 . . . . . 24 Projectiles 4 | . . . . . 4 . . . . . . Explosions 10 | . . . . . 10 . . . . . . Melee 174 | . . . . 150 . . . . . . 24 Knockbacks 2 | . . . . 1 1 . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 182 | . . 28 89 . 41 . 15 . . . 9 Shots 4 | . . 1 2 . 1 . . . . . . Rammed 24 | . . . . . 1 . 10 . . . 13 Targets Rammed 25 | . . . 1 . 1 . 10 . . . 13 Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | 6 20 34 273 173 212 . . 245 . . . Average Temperature 55 | 6 10 14 64 78 60 . . 125 . . . Received Heat Transfer 1012 | 30 156 276 241 108 106 . . 83 12 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . 7 . . . . . . . Combat Hostiles 7 | . . . . 7 . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions 7 | . . . . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . . . . . . Low Security (%) 67 | 100 100 100 50 6 100 100 100 100 100 100 100 Level 1 25 | . . . 29 93 . . . . . . . Level 2 6 | . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 496 | 10 81 166 496 392 179 . . 40 5 . 30 Initial 214 | . . 8 69 214 118 . . . . . . Average 125 | 1 29 64 195 278 54 . . 10 . . 4 Influence Increases 2151 | 20 128 306 782 414 327 . . 60 10 . 104 Destroy 0b10 Robot/C 1180 | 20 100 200 500 180 160 . . . . . 20 Destroy 0b10 Robot/NC 75 | . . 5 45 10 . . . . 10 . 5 Destroy Leader 236 | . 20 40 106 40 30 . . . . . . Successful Hack 28 | . 7 3 11 . 7 . . . . . . Disable Machine 120 | . . . 30 60 30 . . . . . . Destroy Structure 197 | . 1 28 45 49 70 . . . . . 4 Partial Spotted 90 | . . 30 . . 15 . . 30 . . 15 Lose Combat Pursuer 225 | . . . 45 75 15 . . 30 . . 60 Influence Decreases 2141 | 20 107 161 475 645 569 . . 60 10 . 94 Entered New Map 493 | . . 13 97 259 124 . . . . . . Time Decay 1316 | 20 97 108 328 356 285 . . 60 10 . 52 Lost Part 332 | . 10 40 50 30 160 . . . . . 42 Squads Dispatched 17 | . 1 . 4 4 2 . . 4 1 . 1 Investigation 2 | . . . 2 . . . . . . . . Extermination 3 | . . . . 1 1 . . . 1 . . Reinforcement 10 | . 1 . 2 2 1 . . 3 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Distress Signals 5 | . . 1 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | 1 7 13 38 18 13 . 6 14 5 5 13 Peak Tracking Total 7 | 1 3 5 7 5 5 . 6 5 6 5 5 Tactical Retreats 12 | . . . 2 4 1 . . 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Traps Triggered 10 | . . . 1 3 . 3 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Machines Disabled 8 | . . . 2 4 2 . . . . . . Max in Single Turn 4 | . . . 1 4 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Machines Accessed 7 | . 1 1 4 . 1 . . . . . . Terminals 5 | . 1 . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 18 | . 3 2 9 . 4 . . . . . . Successful 9 | . 2 2 4 . 1 . . . . . . Failed 9 | . 1 . 5 . 3 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . 3 . 7 . 4 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 7 | . 2 . 4 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . 2 . 1 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . . Total Damage 83 | . . . . . . . 83 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Active Infowar (turns) 2087 | . . 42 1594 25 411 . . 5 10 . . Sensors 2069 | . . 42 1594 25 408 . . . . . . ECM 18 | . . . . . 3 . . 5 10 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Turns Passed 4818 | 137 292 274 1602 800 708 68 114 252 171 50 350 Spaces Moved 3635 | 95 182 210 615 423 629 136 184 428 288 99 346 Core 1409 | 15 . . 1 . 461 136 184 428 10 . 174 Treads 2 | . . . . . . . . . 2 . . Legs 1349 | 80 173 . 505 423 168 . . . . . . Wheels 125 | . 9 116 . . . . . . . . . Hover 547 | . . . . . . . . . 276 99 172 Flight 203 | . . 94 109 . . . . . . . . Fastest Speed 34 | 50 80 34 34 120 50 50 50 50 50 50 50 Average Speed 85 | 108 118 60 118 128 90 50 50 50 50 50 72 Slowest Speed 450 | 120 120 90 450 190 400 50 50 50 180 50 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 6 24 22 58 10 20 4 85 12 6 69 10 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . 4 Terrain Destroyed 230 | . . 30 50 59 87 . . . . . 4 Melee 4 | . . . . . . . . . . . 4 Projectile 1 | . . . . . 1 . . . . . . AOE 225 | . . 30 50 59 86 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Total 5040 | 115 226 305 1386 644 751 136 204 465 306 98 404 Wait 979 | 5 9 29 617 171 94 . 9 33 . . 12 Move 3624 | 94 181 207 614 422 628 136 183 427 288 98 346 Hop 1 | . . 1 . . . . . . . . . Pick Up 51 | 4 6 6 26 5 . . . 2 2 . . Fast Attach 55 | 4 2 6 18 5 1 . 1 1 7 . 10 Attach 36 | 1 2 7 8 6 9 . . . 3 . . Detach 14 | . . 3 4 3 3 . . . 1 . . Swap 12 | 1 2 2 5 1 1 . . . . . . Drop 52 | . 7 3 30 4 3 . . 2 2 . 1 Fire 145 | 6 17 41 62 5 11 . 1 . . . 2 Melee 41 | . . . 1 17 . . . . 3 . 20 Ram 24 | . . . . . 1 . 10 . . . 13 Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 5) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Core integrity fell below 50% 562 | -9/Materials | Lost 5 parts (1p2n2w) 610 | -9/Materials | Repaired Wheel 689 | -9/Materials | Core integrity fell below 20% 699 | -9/Materials | Discovered new exit (range 16) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Weapon x2 1011 | -8/Materials | Build established: Scavenger-Tank 1529 | -8/Materials | Destroyed 7 combat bots 2273 | -8/Materials | Discovered new exit (range 15) 2306 | -8/Materials | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2409 | -7/Factory | Build established: Mutant 2713 | -7/Factory | Garrison activated, responded to threat 3089 | -7/Factory | Discovered new exit (range 10) 3106 | -7/Factory | Entered another Factory area 3106 | -6/Factory | Evolved 2 slots: Utility x2 3304 | -6/Factory | Build established: Tank 3453 | -6/Factory | Spotted B-75 Beast 3558 | -6/Factory | System corruption reached 10% 3604 | -6/Factory | Lost 16 parts (2p3n6u5w) 3804 | -6/Factory | Discovered new exit (range 16) 3810 | -6/Factory | Core integrity fell below 50% 3814 | -6/Factory | Entered another Factory area 3814 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3846 | -5/Factory | Build established: Mutant 3882 | -5/Factory | Sucked down chute 3882 | -5/Factory | Entered Waste 3883 | -5/Waste | Met a frightened Derelict 3897 | -5/Waste | EMP discharged 3897 | -5/Waste | Spotted C-40 Crusher 3907 | -5/Waste | Spotted C-40 Crusher 3913 | -5/Waste | Spotted C-40 Crusher 3947 | -5/Waste | Crushed by Compactor (1 part destroyed) 3968 | -5/Waste | Spotted C-40 Crusher 3969 | -5/Waste | Spotted C-40 Crusher 3988 | -5/Waste | Spotted C-40 Crusher 3988 | -5/Waste | Discovered new exit (range 11) 3996 | -5/Waste | Entered Factory 4220 | -5/Factory | Assembled infested ambush trap array 4227 | -5/Factory | Garrison activated, responded to threat 4230 | -5/Factory | Core integrity fell below 50% 4241 | -5/Factory | Discovered new exit (range 13) 4248 | -5/Factory | Entered another Factory area 4248 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4419 | -4/Factory | Sucked down chute 4419 | -4/Factory | Entered Waste 4423 | -4/Waste | Spotted C-40 Crusher 4434 | -4/Waste | EMP discharged 4436 | -4/Waste | Spotted C-40 Crusher 4437 | -4/Waste | Spotted C-40 Crusher 4441 | -4/Waste | Spotted C-40 Crusher 4443 | -4/Waste | Spotted C-40 Crusher 4450 | -4/Waste | Discovered new exit (range 16) 4458 | -4/Waste | Spotted C-40 Crusher 4469 | -4/Waste | Entered Factory 4597 | -4/Factory | System corruption reached 10% 4605 | -4/Factory | Build established: Gladiator 4633 | -4/Factory | Lost 4 parts (1p3u) 4726 | -4/Factory | Core integrity fell below 50% 4764 | -4/Factory | Lost 10 parts (1p1n4u4w) 4788 | -4/Factory | Core integrity fell below 20% 4819 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). Slug penetrates Wall. K-01 Serf suffers critical hit (Destroy). Penetrated by Slug. K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. Neutrino Reactor explodes. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # + #??# ???????????????????????? | | # # #??# ????"??????????????????? | | # ####### ######### """ "??????????????????? | | # # ???????????????????? | | # # """ ???????????????????? | | "" + # """????????????????????? | | "" # # """????????????????????? | | "" # #? ?????????????????????? | | "" ###### = #? ?????????????????????? | | "" #????# % ###+####??????????????????? | | "" #????# #??????????????????? | | #????# #??????????????????? | | ####????# #??????????????????? | | ##??????# #??????????????????? | | #??????# #??????????????????? | | #??????################# #??????????????????? | | #?????????# # #??????????????????? | | #?????????# # #??????????????????? | | #?????????# + #??????????????????? | | #?????????# # #??????????????????? | | #?????????# """ """ # #??????????????????? | | #?????????#? ? """ """?# #??????????????????? | | #?????????# """ """ # #??????????????????? | | #??????????? # ########???????????? | | #????????????? """ ; ????????? | | #????????????? """ ;@ ????????? | | #????????????? """ ; ????????? | | #??????????? ;/ ????????? | | #???????????#######;;;;; ?????????? | | ##????######???????### # ###?????????? | | ??????# #?????????#### #???????????? | | ??????# #????????????# #???????????? | | ####??# #????????????# #???????????? | | #T #### #????????????# #???????????? | | + #?????????????! """ """k #???????????? | | # !#????????????? """ """ ????????????? | | # #????????????? "???""???????????????? | | #????????????? ????????????????????? | | ##### # #????????????? "????????????????????? | | ????# ######????????????? "????????????????????? | | ????# #?????????????????? ?????????????????????? | | ?####+#####??????????????????????????????????????? | | ?#! #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# Y" #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 60 Armor Coverage 150 Point Defense Rating 320 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Below Crack Shot First Step to Greatness Fist Fight Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Risk Taker Serviceable Loadout Storm Trooper Streaker System Compromised Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed FieldMatterDoomcannon Manual? 0 Play Time 01:57:44 Cumulative 1.9 hours Start 2025.08.09 @ 14:53:56 End 2025.08.09 @ 16:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: bbfeebb3-f6d6-4078-80ef-b7e68299ced6