Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 19:30:15 Player: shapeshifter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4654) 4654 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 12035 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 750 Met Imprinter 300 Was Imprinted 300 Friendly Fire -351 Cogmind --------- Core Integrity 0/1000 Matter 26/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Zionite Composite Leg I Zionite Composite Leg I Thunder Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Improved KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Armored Leg Armored Leg Compact Wheel Armored Wheel Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Zionite Biocell Improved Sensor Array Experimental Terrain Scan Processor Stasis Canceller Zionite Weapon Casing Advanced Shield Generator Improved Component Analysis Suite Tesla Rifle Variable Charge Gun Coil Gun Heavy Flak Cannon Proton Missile Launcher Long-range Missile Launcher Scatter Rocket Array Improved Remote Datajack CR-A16's Pointy Stick [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . 2 . . Utility 6 | . . 2 . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 128 | 7 1 25 . 21 23 5 2 7 1 4 31 1 . Power 11 | 1 . 3 . 2 3 . . . . . 2 . . Engine 9 | 1 . 3 . 2 2 . . . . . 1 . . Core 2 | . . . . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 1 4 . 9 5 3 1 . . . 11 1 . Treads 7 | 2 1 . . . 2 2 . . . . . . . Leg 14 | . . 2 . 5 . . . . . . 6 1 . Wheel 16 | . . 2 . 4 3 1 1 . . . 5 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | 2 . 10 . 6 8 1 1 6 . 3 12 . . Device 16 | 1 . 3 . 3 3 . . . . . 6 . . Storage 7 | 1 . 1 . . 2 . . . . 1 2 . . Processor 12 | . . 2 . 1 1 . 1 5 . 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 13 | . . 4 . 2 2 1 . . . 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 . 8 . 4 7 1 . 1 1 1 6 . . Energy Gun 8 | . . 3 . 2 . 1 . 1 . . 1 . . Energy Cannon 4 | . . . . . 3 . . . . . 1 . . Ballistic Gun 9 | 2 . 3 . . 2 . . . 1 . 1 . . Ballistic Cannon 3 | . . 1 . 1 . . . . . . 1 . . Launcher 5 | . . 1 . 1 1 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 3 . . . 4 . 1 6 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . 9 . . . . . . . Parts Lost 51 | . . 6 1 13 10 1 . . . . 12 8 . Power 3 | . . . . 1 1 . . . . . 1 . . Propulsion 18 | . . 2 . 6 3 1 . . . . 4 2 . Utility 22 | . . 4 1 2 3 . . . . . 7 5 . Weapon 8 | . . . . 4 3 . . . . . . 1 . Highest Loss Streak 8 | . . 2 1 5 3 1 . . . . 5 8 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 11 | 2 7 8 9 7 6 6 8 7 8 12 23 17 2 Power . | . 1 . . . . 1 1 . . . 1 . . Propulsion 2 | . 2 3 4 2 . . . . . 3 5 4 . Utility 4 | . 1 . 1 2 1 1 3 3 6 5 9 5 1 Weapon 3 | . 2 3 4 1 3 3 3 3 2 2 6 5 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | 1 . 4 . 2 6 . 2 7 . 1 5 9 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 7 | 1 . 1 . . . . 1 . . 1 1 1 1 Utility 17 | . . 1 . 1 . . . 5 . . 4 5 1 Weapon 11 | . . 2 . 1 4 . . 2 . . . 2 . Tool/Special 3 | . . . . . 1 . 1 . . . . 1 . Average Slot Usage (%) 89 | . 100 98 91 85 85 98 92 89 92 92 92 68 . Engine 5 | . 14 11 11 6 5 1 . 2 7 6 4 . . Core 1 | . . . . . 1 5 7 4 . . . 3 . Treads 2 | . 28 9 . . . 19 1 . . . . . . Leg 7 | . . 6 22 18 10 . . . . . 13 26 . Wheel 13 | . . 6 . 13 8 8 22 23 23 20 16 . . Device 14 | . 14 14 11 15 19 15 15 15 15 13 13 8 . Storage 7 | . 14 11 11 7 6 7 7 7 7 6 5 8 . Processor 12 | . . 6 11 1 11 15 15 15 15 20 17 8 . Protection 6 | . . 10 2 5 3 7 7 6 7 12 5 . . Energy Gun 3 | . . 2 22 10 . 5 7 5 9 4 . . . Energy Cannon 1 | . . . . . . 1 . . . . 4 3 . Ballistic Gun 6 | . 28 19 . 2 5 . . . 5 6 4 3 . Slashing Weapon 1 | . . . . . . 7 7 2 . . . . . Peak Build Rating 101 | 7 8 20 20 33 42 44 47 56 54 70 101 94 3 Average Rating 45 | 5 7 13 19 23 35 41 46 46 53 64 85 68 2 On Entrance 34 | . 7 8 20 20 26 40 44 47 54 54 70 91 3 Naked Turns 172 | . . . . . . . . . . . . 23 149 Heaviest Build 123 | 12 12 28 28 35 44 44 29 41 39 121 123 110 . Greatest Support 119 | 40 40 40 26 48 42 32 60 60 60 60 119 119 3 Greatest Overweight (x) 4 | . . 1 1 1 2 1 . . . 2 4 2 . Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 10 10 10 8 8 8 8 8 25 25 25 5 Average Capacity 12 | 7 8 9 10 9 7 8 8 8 8 21 25 20 5 Most Carried 25 | 5 8 10 10 10 8 8 8 8 8 23 25 25 5 Average Carried 11 | 2 7 8 9 7 6 6 7 7 8 12 24 18 4 Final Capacity 25 | 8 8 10 10 5 8 8 8 8 8 25 25 5 5 Final Carried 23 | 5 8 9 10 2 7 8 8 8 8 23 22 5 3 Class Distribution -------------------- 45% | Mutant 24% | Derelict-Skirmisher 8% | Assassin 5% | Skirmisher 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant 4% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Assassin | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -5/Factory Messiah-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 3801 | 240 148 675 218 501 734 148 109 78 118 5 801 . 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 5146 | 22 206 961 53 761 946 321 75 . 161 158 1482 . . Parts 275 | 3 10 48 6 52 56 17 3 . 3 3 74 . . Haulers Intercepted 5 | . . 3 . . 1 . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 6 . . 12 . . . . Prevented 23 | . . . . . . 11 3 . 9 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 106 | . 4 20 3 21 18 7 1 . 4 1 27 . . Melee 5 | . . . . . 5 . . . . . . . . Guns 58 | . 4 16 2 13 6 3 1 . 4 1 8 . . Cannons 17 | . . . . . 5 . . . . . 12 . . AOE 25 | . . 4 1 8 2 4 . . . . 6 . . Classes Destroyed 14 | 1 2 5 . 2 2 . . . . 1 1 . . Worker 4 | . . . . 1 . . . . . . 3 . . Builder 5 | . . . . 3 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 5 | . . 3 . . 1 . . . . . 1 . . Recycler 6 | . . 2 . 1 1 . . . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 3 | . . 1 . 2 . . . . . . . . . Watcher 4 | . 1 . . . 2 . . . . . 1 . . Swarmer 32 | . . 6 3 7 2 3 . . 1 . 10 . . Grunt 49 | . 4 9 . 10 11 3 . . 3 1 8 . . Brawler 3 | . . . . . 1 1 . . . . 1 . . Sentry 14 | . . 5 . 4 1 . 1 . . . 3 . . Programmer 8 | . . . . . 3 . . . . . 5 . . Fireman 2 | . . . . . . . . . . . 2 . . Best Kill Streak 19 | 1 4 6 3 7 5 3 1 . 2 1 19 . . Combat Bots Only 13 | . 2 6 3 5 3 3 1 . 2 1 13 . . Max Kills in Single Turn 6 | 1 1 2 1 3 1 1 1 . 1 1 6 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 1 1 . . . . 3 . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 782 | . 24 125 6 193 133 38 45 . 26 7 162 5 18 Missed 217 | . 6 23 2 57 33 12 19 . 9 4 49 . 3 Hits 565 | . 18 102 4 136 100 26 26 . 17 3 113 5 15 Melee 8 | . . . . . 2 . . . . . 1 5 . Projectile 557 | . 18 102 4 136 98 26 26 . 17 3 112 . 15 Critical Strikes 15 | . 1 2 . 3 3 . . . . . 2 2 2 Damage Taken 8943 | . 254 1216 36 1652 1511 418 189 . 279 51 2537 192 608 Core 2174 | . 80 278 26 221 319 64 50 . 113 . 362 53 608 Absorbed by Shields 54 | . . . . . . . . . . . 54 . . Ignored by Resistances 12 | . . . . . . . . . . 6 6 . . Regen/Repaired (Parts) 697 | . . . . . . . . 697 . . . . . Core Remaining (%) 62 | 100 68 . 24 59 . . . . 22 100 . . . Volleys Fired 398 | 5 22 94 3 70 62 18 10 . 14 14 86 . . Largest 2 | 2 2 2 2 2 2 1 1 . 2 2 2 . . Hottest 142 | 40 40 100 100 105 138 55 55 . 85 85 142 . . Shots Fired 645 | 10 44 169 6 115 95 18 10 . 28 22 128 . . Gun 501 | 10 44 159 6 92 56 14 10 . 28 20 62 . . Cannon 105 | . . 6 . . 37 . . . . . 62 . . Launcher 39 | . . 4 . 23 2 4 . . . 2 4 . . Special . | . . . . . . . . . . . . . . Kinetic 421 | 10 44 159 . 21 87 . . . 14 12 74 . . Thermal 87 | . . . . 37 . . . . . . 50 . . Explosive 31 | . . 4 . 23 . . . . . . 4 . . Electromagnetic 106 | . . 6 6 34 8 18 10 . 14 10 . . . Robot Hit Streak 16 | 2 11 14 2 12 9 6 5 . 4 5 16 . . Robot Miss Streak 9 | 2 4 3 1 4 5 4 3 . 2 2 9 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 5 | . . 1 . 3 . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 . . . Shots Hit Robots 412 | 5 29 107 3 74 78 8 6 . 14 10 78 . . Core Hits 271 | 2 12 46 3 52 58 9 3 . 5 5 76 . . Critical Kills 3 | . . . . . . . . . . . 3 . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . . . Critical Strikes 6 | . . 1 . 1 . . . . . 1 3 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 4 | . . 1 . . . . . . . 1 2 . . Corrupt 1 | . . . . 1 . . . . . . . . . Melee Attacks 16 | . . . . . 13 . 1 . . . 2 . . Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . 13 . 1 . . . . . . Piercing 2 | . . . . . . . . . . . 2 . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10908 | 55 307 1760 79 2333 1712 337 98 . 270 243 3714 . . Guns 4920 | 55 307 1261 44 1131 553 93 98 . 270 228 880 . . Cannons 1886 | . . . . . 537 . . . . . 1349 . . Explosions 3640 | . . 499 35 1202 160 244 . . . 15 1485 . . Melee 462 | . . . . . 462 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4149 | 55 307 1171 . 227 973 . . . 175 134 1107 . . Thermal 2191 | . . . 35 441 33 . . . . . 1682 . . Explosive 2597 | . . 499 . 1173 . . . . . . 925 . . Electromagnetic 1509 | . . 90 44 492 244 337 98 . 95 109 . . . Impact . | . . . . . . . . . . . . . . Slashing 462 | . . . . . 462 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 4 13 22 22 22 . . 11 11 11 Average Corruption 8 | . . . . 4 5 19 22 11 . . 4 11 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 128 | . . . . 10 40 19 19 6 . . 25 5 4 Message Errors 27 | . . . . 4 6 4 3 2 . . 6 2 . Matter Fused 42 | . . . . 2 12 6 12 . . . 9 1 . Heat Flow Errors 7 | . . . . . 2 1 . 2 . . 2 . . Energy Discharges 12 | . . . . . 4 1 1 1 . . 2 1 2 Parts Rejected 2 | . . . . 2 . . . . . . . . . Parts Fused 4 | . . . . . 2 1 . . . . 1 . . Data Loss (minor) 19 | . . . . 1 9 2 2 . . . 2 1 2 Data Loss (major) 3 | . . . . . . 1 1 1 . . . . . Misfires 6 | . . . . 1 2 1 . . . . 2 . . Alerts 2 | . . . . . 1 1 . . . . . . . Weapon Failures 4 | . . . . . 2 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 210 | . . . . 25 . . . . . . 185 . . Projectiles 58 | . . . . . . . . . . . 58 . . Explosions 152 | . . . . 25 . . . . . . 127 . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . . . . . 16 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . 14 . . . . . 1 . . Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . . . . . 144 . . Shots 4 | . . . . . . . . . . . 4 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 336 | . 27 25 . 336 248 195 . 245 . . 215 . . Average Temperature 45 | . 11 4 . 114 72 113 . 116 . . 57 . . Received Heat Transfer 2535 | . 159 480 . 666 654 126 54 . 45 27 234 . 90 Effects 2 | . . . . 2 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . 1 . 5 . 2 1 . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . 1 1 . . Heat Transferred 3064 | . . . . 864 50 . . . . . 2150 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Maximum Alert Level 3 | . . 1 . 1 1 . . . . 1 3 1 . Low Security (%) 71 | 100 100 54 100 70 99 . . . . 97 38 18 100 Level 1 21 | . . 45 . 29 . . . . . 2 34 81 . Level 2 3 | . . . . . . . . . . . 11 . . Level 3 4 | . . . . . . . . . . . 15 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 948 | 5 62 263 101 366 219 . . . . 213 948 323 153 Initial 323 | . . 9 76 . 158 . . . . 17 51 323 128 Average 150 | . 26 138 53 130 61 . . . . 63 314 274 121 Influence Increases 4489 | 5 122 616 75 719 574 175 20 . 234 285 1589 . 75 Destroy 0b10 Robot/C 2520 | . 80 400 60 420 360 140 20 . 160 120 760 . . Destroy 0b10 Robot/NC 160 | 5 5 30 . 35 30 . . . 10 10 35 . . Destroy Leader 510 | . 22 106 10 80 86 20 . . . 32 154 . . Allied During Kill 349 | . . . . . . . . . 64 91 194 . . Successful Hack 50 | . . 30 . 12 8 . . . . . . . . Disable Machine 225 | . . . . 15 60 . . . . 30 120 . . Destroy Structure 390 | . . 20 5 97 30 . . . . 2 236 . . Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 270 | . 15 30 . 60 . 15 . . . . 90 . 60 Influence Decreases 4356 | 5 100 442 271 370 704 252 152 10 206 207 771 741 125 Entered New Map 1166 | . . 13 120 . 191 82 28 10 . 11 55 601 55 Time Decay 2516 | 5 100 369 141 240 423 160 124 . 186 196 442 60 70 Lost Part 500 | . . 60 10 130 90 10 . . . . 120 80 . Lost Ally 174 | . . . . . . . . . 20 . 154 . . Squads Dispatched 20 | . . 2 . 3 7 . . . . 2 6 . . Investigation 4 | . . . . 1 2 . . . . . 1 . . Extermination 7 | . . . . . 2 . . . . 2 3 . . Reinforcement 8 | . . 2 . 2 3 . . . . . 1 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 13 | . 1 4 . 5 . . . . . . 2 . 1 Communications Jammed 8 | . . . . . 8 . . . . . . . . Distress Signals 8 | . . . . . 8 . . . . . . . . Times Spotted 178 | . 6 33 3 27 22 8 1 . 9 9 48 6 6 Peak Tracking Total 9 | . 2 8 3 5 3 4 1 . 2 5 9 6 4 Tactical Retreats 14 | . 1 2 . 4 . 1 . . . . 4 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 9 | . . . . . 4 . . . . 3 2 . . Indirectly 3 | . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 15 | . . . . 1 4 . . . . 2 8 . . Max in Single Turn 5 | . . . . 1 3 . . . . 1 5 . . Garrison Access 2 | . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 24 | . 1 9 . 2 6 . . . . 3 2 . 1 Terminals 13 | . 1 8 . 1 3 . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . . 1 . . 1 . . . . 1 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . 1 Total Hacks 50 | . 2 23 . 7 10 . . . . 4 2 . 2 Successful 24 | . 1 12 . 4 2 . . . . 3 2 . . Failed 26 | . 1 11 . 3 8 . . . . 1 . . 2 Catastrophic 11 | . 1 3 . 2 3 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 2 10 . 3 6 . . . . 17 20 . . Terminals 35 | . 2 22 . 5 6 . . . . . . . . Fabricators 4 | . . . . . 2 . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . . 1 . . 1 . . . . 1 1 . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 . 2 Terminal Hacks 10 | . . 7 . 2 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . 1 . . . . 1 1 . . Report Inventory 4 | . . 1 . . 1 . . . . 1 1 . . Scanalyzer 1 | . . . . 1 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 6 | . 1 4 . 1 . . . . . . . . . Terminals 6 | . 1 4 . 1 . . . . . . . . . Botnet 6 | . 1 4 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 8 . 1 4 . . . . 2 1 . 1 Full Trace Events 5 | . . 2 . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 16 | . . . . . . . . 4 . 6 6 . . Largest Group 13 | . . . . . . . . 4 4 9 13 . . Highest-Rated Group 576 | . . . . . . . . 157 157 406 576 . . Highest-Rated Ally 85 | . . . . . . . . 40 40 70 85 . . Zionite Dispatches 5 | . . . . . . . . . . 2 3 . . Heavy 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . 1 1 . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . 1 . . Ally Attacks 114 | . . . . . . . . . 28 43 43 . . Total Damage 2213 | . . . . . . . . . 446 721 1046 . . Kills 23 | . . . . . . . . . 6 6 11 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Active Infowar (turns) 8433 | 57 271 922 . 391 1498 334 374 1218 591 838 1845 94 . Optics 6805 | . . . . 13 1498 334 374 1218 591 838 1845 94 . Sensors 6908 | . . . . 390 1351 334 374 1218 591 838 1721 91 . Terrain 393 | . . 393 . . . . . . . . . . . Seismic 1250 | 57 271 922 . . . . . . . . . . . Decoding 2388 | . . . . . . . . . . 838 1550 . . Jamming 951 | . . . . . 951 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 67 | . . . . . . . . . . 22 45 . . Traps 10 | . . . . . . . . . . . 10 . . Emergency Access 3 | . . . . . . . . . . 3 . . . Items 45 | . . . . . . . . . . 18 27 . . Machines 7 | . . . . . . . . . . . 7 . . Guards 1 | . . . . . . . . . . . 1 . . Exits 1 | . . . . . . . . . . 1 . . . Zionite Intel Received 4 | . . . . . . . . . . 2 2 . . Emergency Access 1 | . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 9396 | 137 271 1096 301 619 1498 334 374 1218 591 838 1845 125 149 Spaces Moved 6531 | 73 119 536 221 358 918 237 341 1134 430 610 1178 134 242 Core 313 | 12 . . . . . . . . . . . 59 242 Treads 342 | 61 119 159 . . 3 . . . . . . . . Legs 982 | . . 160 221 161 82 . . . . . 283 75 . Wheels 4894 | . . 217 . 197 833 237 341 1134 430 610 895 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 120 90 93 100 100 100 100 100 109 50 50 Average Speed 110 | 141 160 130 132 99 120 113 100 100 100 113 118 89 50 Slowest Speed 260 | 160 160 190 190 190 240 115 100 100 100 130 155 260 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 24 59 65 44 20 47 64 91 66 17 36 83 6 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 19 | . . . 1 . . . . 3 . 15 . . . Known Exits Taken 7 | . . 1 1 . 1 . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . . . . . Scrap Searched 13 | . . . 1 . . 1 6 2 3 . . . . Spaces Dug 9 | . . . . . 1 . 1 . . 3 4 . . Terrain Destroyed 284 | . . 28 5 100 30 . 1 . . 3 117 . . Melee 4 | . . . . . 1 . 1 . . . 2 . . Projectile 22 | . . . . . . . . . . 3 19 . . AOE 258 | . . 28 5 100 29 . . . . . 96 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total 8022 | 98 160 775 224 509 1186 280 364 1223 563 734 1497 139 270 Wait 659 | . 14 72 . 24 135 10 . 45 118 88 126 2 25 Move 6519 | 72 118 535 220 357 917 236 340 1133 429 609 1178 133 242 Hop . | . . . . . . . . . . . . . . Pick Up 144 | 13 4 23 1 13 20 5 4 15 . 17 26 1 2 Fast Attach 30 | . . 2 . 8 13 . 2 . 1 . 4 . . Attach 76 | 7 . 8 . 18 7 3 . 8 . 2 22 1 . Detach 13 | . . 1 . 2 . . . 3 . . 7 . . Swap 71 | . 1 20 . 5 4 6 . 5 . 3 27 . . Drop 96 | 1 1 20 . 12 15 2 7 14 1 1 19 2 1 Fire 398 | 5 22 94 3 70 62 18 10 . 14 14 86 . . Melee 16 | . . . . . 13 . 1 . . . 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 963 | -9/Materials | Discovered new exit (range 11) 981 | -9/Materials | Core integrity fell below 50% 998 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Identified exit to Storage 1505 | -9/Materials | Entered Mines 1589 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1591 | -9/Mines | Found Prototype Device 1706 | -9/Mines | Discovered exit to Materials (range 9) 1732 | -9/Mines | Learned location of Zion (-7) 1806 | -9/Mines | Entered Materials 1806 | -8/Materials | Evolved 2 slots: Propulsion x2 2005 | -8/Materials | Identified Exp. Sensor Array 2164 | -8/Materials | Lost 4 parts (3n1w) 2268 | -8/Materials | Lost 3 parts (1p1u1w) 2357 | -8/Materials | Lost 5 parts (3n1u1w) 2387 | -8/Materials | Discovered new exit (range 5) 2425 | -8/Materials | Entered Factory 2425 | -7/Factory | Evolved 2 slots: Utility x2 2894 | -7/Factory | Discovered new exit (range 6) 3066 | -7/Factory | Discovered new exit (range 5) 3649 | -7/Factory | Lost 3 parts (1p1u1w) 3673 | -7/Factory | Identified exit to Lower Caves 3851 | -7/Factory | System corruption reached 10% 3881 | -7/Factory | Lost 3 parts (2n1w) 3923 | -7/Factory | Entered Lower Caves 4005 | -7/Lower Caves | Core integrity fell below 50% 4160 | -7/Lower Caves | Build established: Scavenger-Mutant 4221 | -7/Lower Caves | Discovered new exit (range 8) 4257 | -7/Lower Caves | Entered another Lower Caves area 4305 | -7/Lower Caves | Discovered new exit (range 12) 4318 | -7/Lower Caves | Identified exit to Factory 4567 | -7/Lower Caves | Build established: Assassin 4585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4624 | -7/Lower Caves | Discovered new exit (range 8) 4630 | -7/Lower Caves | Identified exit to Zion 4631 | -7/Lower Caves | Entered Zion 4686 | -7/Zion | Discovered new exit (range 15) 4731 | -7/Zion | System corruption cleaned by Quarantine Array 4858 | -7/Zion | Learned location of Data Miner (-6) 4980 | -7/Zion | Learned Factory machine intel 5052 | -7/Zion | Given the Hacking Drone Bay 5052 | -7/Zion | Found Prototype Device 5085 | -7/Zion | Visited the Megawrench Repair Shop 5087 | -7/Zion | Megawrench repaired 12 parts 5138 | -7/Zion | Found CR-A16's Pointy Stick 5240 | -7/Zion | Met Imprinter 5256 | -7/Zion | Imprinted 5258 | -7/Zion | Declared Zion's savior 5361 | -7/Zion | Learned location of Armory (-3) 5386 | -7/Zion | Build established: Skirmisher 5390 | -7/Zion | Received a hallucinogenic algorithm 5573 | -7/Zion | Found Prototype Processor 5574 | -7/Zion | Identified Spectral Analyzer 5578 | -7/Zion | Found Spectral Analyzer 5581 | -7/Zion | Found Prototype Processor 5582 | -7/Zion | Identified Exp. Terrain Scan Processor 5588 | -7/Zion | Found Prototype Processor 5589 | -7/Zion | Identified Exp. Melee Analysis Suite 5598 | -7/Zion | Found Exp. Terrain Scan Processor 5739 | -7/Zion | System corruption cleaned by Quarantine Array 5819 | -7/Zion | Identified exit to Proximity Caves 5849 | -7/Zion | Entered Proximity Caves 5849 | -6/Proximity Caves | Accompanied by 4 allies 6083 | -6/Proximity Caves | Build established: Derelict-Skirmisher 6224 | -6/Proximity Caves | Learned Factory trap positions 6369 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6414 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6440 | -6/Proximity Caves | Entered Factory 6440 | -6/Factory | Accompanied by 3 allies 6440 | -6/Factory | Evolved 2 slots: Utility x2 6441 | -6/Factory | Loaded intel: 81 trap records 6442 | -6/Factory | Loaded intel: 308 machine locations 6535 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6589 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6590 | -6/Factory | Zion Light squad teleported in 6875 | -6/Factory | Found Prototype Launcher 7014 | -6/Factory | Identified exit to Factory 7034 | -6/Factory | Zion Fire squad teleported in 7119 | -6/Factory | Identified Scatter Rocket Array 7278 | -6/Factory | Entered another Factory area 7278 | -5/Factory | Accompanied by 9 allies 7278 | -5/Factory | Evolved 2 slots: Propulsion x2 7626 | -5/Factory | Zion Heavy squad teleported in 7655 | -5/Factory | Zion Fire squad teleported in 7732 | -5/Factory | Lost 5 allies 7769 | -5/Factory | Discovered new exit (range 4) 7772 | -5/Factory | Identified exit to Factory 7872 | -5/Factory | Discovered exit to Factory (range 10) 7980 | -5/Factory | P-70 Sage assimilated allied DK-WDB(z) 8052 | -5/Factory | Retrieved Zion intel report: Emergency Access 8053 | -5/Factory | Zion Hacking Resupply teleported in 8425 | -5/Factory | Found Prototype Protection 8429 | -5/Factory | Identified Zio. Weapon Casing 8480 | -5/Factory | Build established: Scavenger-Skirmisher 8520 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8605 | -5/Factory | Terminal network hard line cut 8829 | -5/Factory | System corruption reached 10% 8875 | -5/Factory | Lost 5 parts (1p4u) 8907 | -5/Factory | Destroyed 13 combat bots 9078 | -5/Factory | First assault squad dispatched 9123 | -5/Factory | Sucked down chute 9123 | -5/Factory | Entered Waste 9126 | -5/Waste | Build established: Messiah-Mutant 9133 | -5/Waste | Spotted C-40 Crusher 9159 | -5/Waste | Spotted C-40 Crusher 9200 | -5/Waste | Spotted C-40 Crusher 9200 | -5/Waste | Spotted C-40 Crusher 9201 | -5/Waste | Spotted C-40 Crusher 9210 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9211 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9214 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9217 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9219 | -5/Waste | Spotted C-40 Crusher 9225 | -5/Waste | Crushed by Compactor (1 part destroyed) 9243 | -5/Waste | Discovered new exit (range 10) 9248 | -5/Waste | Entered Factory 9256 | -5/Factory | Lost 8 parts (2n5u1w) 9335 | -5/Factory | Core integrity fell below 50% 9392 | -5/Factory | Core integrity fell below 20% 9397 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09318_ ALERT: All DSF locations entering lockdown mode. 09334_ Critical hit (Burn: +37). 09339_ System corrupted: Energy discharge (-23). 09381_ Connecting with Garrison Access... 09381_ Current location identified: Factory 09387_ Knocked back. 09391_ Slug penetrates TF Node. 09391_ TF Node disabled. 09391_ Imp. Sensor Array tumbles out of TF Node. 09391_ Imp. Signal Interpreter tumbles out of TF Node. 09392_ Dropped Hvy. Armored Exoskeleton. 09393_ Acquired Imp. Signal Interpreter. 09393_ Knocked back. 09394_ Acquired 9 matter. 09395_ Knocked back. 09396_ Acquired Imp. Sensor Array. 09397_ System corrupted: Component data lost. 09397_ Acquired 17 matter. 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[ "" ???????????????????????? | | ???????# #??????????????????????? | | ???????#######???########????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 890 Matter Stores 300 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedGyrokineticSteel Manual? 0 Play Time 01:29:07 Cumulative 154.1 hours Start 2025.08.16 @ 17:27:15 End 2025.08.16 @ 19:30:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cc144e9-feb2-4345-a44d-946d894b8188