Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 21:53:50

Player: acra

Result: Self-destructed

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (3)        600
Robots Destroyed (14)      70
Value Destroyed (344)      344
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2014

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             419/550
Matter                     240/300
Energy                     83/100
System Corruption          0%
Temperature                Critical (520)
Movement                   Core (250) Ox4
Location                   -8/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (6) ------
   Medium Storage Unit
          Hacking Suite
          Hacking Suite
          Hacking Suite
          Hacking Suite
          Hacking Suite
>         --- WEAPON (2) -------
          Spread Laser
>         --- INVENTORY (10) ---
          Ion Engine
          Ion Engine
          Aluminum Leg
  Compact Wheel
          ECM Suite
          Shock Rifle
          Particle Gun
     Mini Grenade Launcher

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
   Medium Storage Unit
          Hacking Suite
          Hacking Suite
          Hacking Suite
          Hacking Suite
          Hacking Suite
>         --- WEAPON -----------
          Shock Rifle
          Particle Gun
>         --- INVENTORY --------
          Ion Engine
          Ion Engine
          Aluminum Leg
  Compact Wheel
          ECM Suite
          Spread Laser
          Spread Laser
     Mini Grenade Launcher
[Rating: 25]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Hacking Suite
  Storage                  Medium Storage Unit
  Hackware                 Hacking Suite
Weapon                     Shock Rifle
  Energy Gun               Shock Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Slots Evolved              4    | .   .   2   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  4    | .   .   2   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             23   | 9   2   7   5   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 3   1   .   .   
    Treads                 .    | .   .   .   .   
    Leg                    3    | 2   1   .   .   
    Wheel                  1    | 1   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 1   1   3   2   
    Device                 .    | .   .   .   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               5    | .   .   3   2   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 4   .   4   3   
    Energy Gun             8    | 2   .   4   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 2   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 4    | .   .   .   4   
  Power                    1    | .   .   .   1   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      4    | .   .   .   4   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   94  98  97  
  Engine                   11   | .   14  11  7   
  Leg                      23   | .   28  22  16  
  Storage                  15   | .   22  11  9   
  Hackware                 20   | .   .   31  45  
  Energy Gun               17   | .   14  21  15  
  Ballistic Gun            5    | .   14  .   .   
Peak Build Rating          25   | 6   8   20  25  
  Average Rating           13   | 4   6   18  24  
  On Entrance              8    | .   6   8   19  
Naked Turns                .    | .   .   .   .   
Heaviest Build             22   | 12  22  22  19  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  1    | 1   1   1   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         9    | 7   9   10  10  
  Most Carried             10   | 3   9   10  9   
  Average Carried          7    | 2   5   9   8   
  Final Capacity           10   | 8   10  10  10  
  Final Carried            10   | 3   9   10  8   

 Class Distribution 
--------------------
 56% | Hacker-Mutant
 43% | Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hacker-Mutant | -9/Materials
 Hacker-Mutant | -8/Materials

 Resources                      | -11 -10 -9  -8  
-----------                Run  | Yrd Mat Mat Mat 
Matter Collected           411  | 252 63  96  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            554  | 92  206 165 91  
  Parts                    32   | 2   10  12  8   
Haulers Intercepted        1    | .   .   1   .   
Recyclers Shooed           3    | .   3   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Combat Hostiles Destroyed  10   | .   3   2   5   
  Guns                     8    | .   3   2   3   
  AOE                      2    | .   .   .   2   
Classes Destroyed          6    | 1   2   2   1   
  Hauler                   1    | .   .   1   .   
  Recycler                 2    | 1   1   .   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  3    | .   .   .   3   
  Grunt                    4    | .   3   .   1   
  Sentry                   3    | .   .   2   1   
Best Kill Streak           3    | 1   1   1   3   
  Combat Bots Only         3    | .   1   1   3   
Max Kills in Single Turn   2    | 1   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -9  -8  
--------                   Run  | Yrd Mat Mat Mat 
Hostile Shots Fired        65   | .   7   11  47  
  Missed                   16   | .   .   4   12  
Damage Taken               715  | .   78  104 533 
  Core                     155  | .   10  14  131 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         97   | 100 96  96  .   
Volleys Fired              34   | 2   18  5   9   
  Largest                  2    | 2   2   2   2   
  Hottest                  130  | 60  60  115 130 
Shots Fired                66   | 4   36  10  16  
  Gun                      65   | 4   36  10  15  
  Cannon                   .    | .   .   .   .   
  Launcher                 1    | .   .   .   1   
  Special                  .    | .   .   .   .   
  Kinetic                  20   | 2   18  .   .   
  Thermal                  13   | .   .   1   12  
  Explosive                1    | .   .   .   1   
  Electromagnetic          32   | 2   18  9   3   
  Robot Hit Streak         12   | 1   10  12  5   
  Robot Miss Streak        5    | 1   5   2   4   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        1    | .   .   .   1   
    Max Gunslinging Chain  1    | .   .   .   1   
Shots Hit Robots           40   | 2   20  5   13  
  Core Hits                35   | 1   9   5   20  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   1   .   .   
    Corrupt                1    | .   1   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           709  | 27  265 76  341 
  Guns                     598  | 27  264 76  231 
  Cannons                  .    | .   .   .   .   
  Explosions               110  | .   .   .   110 
  Melee                    .    | .   .   .   .   
  Ramming                  1    | .   1   .   .   
  Kinetic                  110  | .   110 .   .   
  Thermal                  215  | .   .   .   215 
  Explosive                110  | .   .   .   110 
  Electromagnetic          273  | 27  154 76  16  
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            30   | .   .   .   30  
  Projectiles              .    | .   .   .   .   
  Explosions               30   | .   .   .   30  
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             2    | .   2   .   .   
  Kicked                   2    | .   2   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        520  | .   18  99  520 
  Average Temperature      109  | .   12  39  264 
  Received Heat Transfer   336  | .   42  42  252 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         265  | .   .   .   265 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Peak Influence             171  | 5   143 171 130 
  Initial                  59   | .   3   59  .   
  Average                  88   | 2   78  116 58  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              19   | .   5   5   9   
  Peak Tracking Total      6    | .   2   3   6   
  Tactical Retreats        3    | .   2   1   .   

 Traps                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -8  
----------                 Run  | Yrd Mat Mat Mat 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Machines Accessed          5    | .   2   3   .   
  Terminals                5    | .   2   3   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                10   | .   3   7   .   
  Successful               2    | .   2   .   .   
  Failed                   8    | .   1   7   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   8    | .   1   7   .   
  Terminals                10   | .   3   7   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   2   .   .   
  Reinforcement Status     1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   1   3   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  
------------               Run  | Yrd Mat Mat Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -8  
--------                   Run  | Yrd Mat Mat Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -8  
-------                    Run  | Yrd Mat Mat Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -8  
-------------              Run  | Yrd Mat Mat Mat 
Turns Passed               862  | 62  315 406 79  
Spaces Moved               493  | 36  134 286 37  
  Core                     2    | 2   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     476  | 19  134 286 37  
  Wheels                   15   | 15  .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 
  Average Speed            130  | 109 160 121 120 
  Slowest Speed            190  | 120 190 190 120 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       15   | 4   22  29  6   
  Regions Visited          3
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          9    | .   .   .   9   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      9    | .   .   .   9   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -8  
---------                  Run  | Yrd Mat Mat Mat 
Total                      637  | 50  196 337 54  
  Wait                     58   | .   34  21  3   
  Move                     490  | 35  133 285 37  
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | 4   6   8   .   
  Fast Attach              11   | 5   1   5   .   
  Attach                   3    | 1   .   .   2   
  Detach                   .    | .   .   .   .   
  Swap                     9    | 3   1   2   3   
  Drop                     12   | .   1   11  .   
  Fire                     34   | 2   18  5   9   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     2    | .   2   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   11 | -11/Scrapyard | Discovered new exit (range 16)
   63 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  346 | -10/Materials | Discovered new exit (range 6)
  378 | -10/Materials | Entered another Materials area
  378 | -9/Materials  | Evolved 2 slots: Utility x2
  688 | -9/Materials  | Build established: Hacker-Mutant
  775 | -9/Materials  | Discovered new exit (range 8)
  784 | -9/Materials  | Entered another Materials area
  784 | -8/Materials  | Evolved 2 slots: Utility x2
  863 | -8/Materials  | Self-destructed

 Last Messages 
---------------
Destroyed Flight Unit.
S-10 Pest destroyed. <x2>
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x*>
U-05 Engineer builds a Wall.
U-05 Engineer builds a Door.
Critical hit (Burn: +37).
G-47 Trooper destroyed.
U-05 Engineer builds a Wall.
Aluminum Leg destroyed.
U-05 Engineer lays Concrete. <x2>
Lgt. Ion Engine destroyed.
U-05 Engineer lays Concrete.
Aluminum Leg destroyed.
Critical hit (Burn: +37).
Y-45 Defender destroyed.
Switching to secondary target: Y-45 Defender.
U-05 Engineer builds a Wall.
Spread Laser destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          10
Energy Capacity            125
Matter Stores              290
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Offensive Hacking          50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HoverGhostSpiker
  Manual?         1
Play Time         00:08:11
  Cumulative      31.0 hours
  Start           2025.01.10 @ 21:46:36
  End             2025.01.10 @ 21:53:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          51
  Rogue           33
  Adventurer      17
  Explorer        1
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          34
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e9b93a97-edd9-4b18-94b5-f322f31144f6