Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 21:09:56 Player: Pitt Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3236) 3236 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 7774 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 84 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 53/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Improved Terrain Scanner Relay Coupler [Sentry] (23) System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Hacking Suite > --- WEAPON ----------- Advanced EMP Blaster Hammer > --- INVENTORY -------- Cesium-ion Thruster Structural Scanner Sensor Array Improved Terrain Scanner Improved Targeting Computer Microactuators Improved Light Armor Plating System Restoration Module Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . 2 . 1 . Utility 2 | . . 2 . . . . . Weapon . | . . . . . . . . Parts Attached 74 | 8 8 19 . 5 19 4 11 Power 8 | 1 . 3 . 1 3 . . Engine 4 | 1 . 2 . . 1 . . Core 4 | . . 1 . 1 2 . . Reactor . | . . . . . . . . Propulsion 33 | 3 4 6 . 1 12 3 4 Treads 2 | . . . . . 2 . . Leg 16 | . 4 3 . . 6 . 3 Wheel 3 | 3 . . . . . . . Hover . | . . . . . . . . Flight 12 | . . 3 . 1 4 3 1 Utility 14 | 2 3 4 . . 2 1 2 Device 6 | 1 2 2 . . . 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . . 1 . . 1 . . Hackware 3 | . . 1 . . 1 . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 19 | 2 1 6 . 3 2 . 5 Energy Gun 4 | 1 . 1 . . . . 2 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 7 | 1 . 2 . 2 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 13 | . . . . . 13 . . Parts Lost 27 | . . . . . 10 2 15 Power 4 | . . . . . 2 . 2 Propulsion 14 | . . . . . 6 2 6 Utility 3 | . . . . . . . 3 Weapon 6 | . . . . . 2 . 4 Highest Loss Streak 9 | . . . . . 4 2 9 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 7 9 9 8 9 9 8 Power . | . 1 . . . . . . Propulsion 1 | . 2 1 2 . . 2 . Utility 5 | . 2 5 6 6 7 5 6 Weapon . | . 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . 5 3 . . . 2 2 Power 1 | . 1 . . . . . . Propulsion 3 | . 2 1 . . . . . Utility 8 | . 2 2 . . . 2 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 86 88 90 56 Engine 8 | . 14 7 11 8 3 14 1 Core 1 | . . 3 . . 5 . . Leg 11 | . 6 21 . . 19 . 11 Wheel 5 | . 21 . . . . . . Flight 7 | . . . 22 34 4 37 4 Device 9 | . 14 10 11 9 . 6 1 Storage 10 | . 14 11 11 9 9 7 6 Processor 8 | . . 10 11 9 15 7 6 Hackware 7 | . . 11 11 9 10 7 7 Energy Gun 6 | . 13 7 . . . . 2 Energy Cannon 1 | . . 2 11 . . . . Ballistic Gun 7 | . 12 8 2 6 6 . 4 Special Melee Weapon 1 | . . . 8 . . . . Peak Build Rating 38 | 9 10 21 21 33 33 34 38 Average Rating 17 | 5 8 16 20 26 23 33 20 On Entrance 19 | . 9 10 20 20 33 27 34 Naked Turns 4 | . . . . . . . 4 Heaviest Build 27 | 13 18 25 25 25 24 27 27 Greatest Support 45 | 26 20 20 10 26 45 31 40 Greatest Overweight (x) 6 | . 1 4 2 1 6 1 3 Average Overweight (x) . | . . . 2 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 6 10 10 9 10 10 10 10 Average Carried 8 | 2 7 9 9 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 9 10 10 10 4 Class Distribution -------------------- 55% | Scavenger-Mutant 33% | Mutant 6% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Matter Collected 2115 | 316 205 520 33 161 703 . 177 Remotely . | . . . . . . . . Salvage Created 3260 | 157 304 1149 28 266 987 . 369 Parts 210 | 14 32 78 2 15 55 . 14 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 72 | . 7 24 2 6 24 . 9 Melee 7 | . . . . . 4 . 3 Guns 44 | . 7 18 1 2 10 . 6 Cannons 6 | . . 3 1 2 . . . AOE 14 | . . 3 . 2 9 . . Classes Destroyed 13 | 2 4 4 . . 2 . 1 Builder 5 | . 3 2 . . . . . Tunneler 6 | 5 . 1 . . . . . Hauler 3 | . . 2 . 1 . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . 1 . . . . . Operator 3 | . 1 2 . . . . . Watcher 4 | . . 4 . . . . . Swarmer 19 | . 2 7 2 2 6 . . Cutter 4 | . . . . . 3 . 1 Grunt 36 | . 5 10 . 4 11 . 6 Brawler 1 | . . . . . 1 . . Sentry 11 | . . 7 . . 4 . . Hunter 2 | . . . . . . . 2 Best Kill Streak 10 | 4 6 5 2 5 10 . 3 Combat Bots Only 10 | . 4 4 2 4 10 . 3 Max Kills in Single Turn 3 | 1 2 3 1 3 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . 2 2 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Hostile Shots Fired 464 | . 30 81 19 31 148 . 155 Missed 146 | . 4 28 7 10 48 . 49 Hits 318 | . 26 53 12 21 100 . 106 Melee 32 | . . . . . 4 . 28 Projectile 286 | . 26 53 12 21 96 . 78 AOE 5 | . . . . . 2 . 3 Critical Strikes 24 | . . 1 1 . 3 . 19 Damage Taken 4813 | . 254 592 117 323 1516 246 1765 Core 1415 | . 59 123 42 93 396 . 702 Absorbed by Shields 42 | . . . . . . . 42 Regen/Repaired (Parts) 168 | . 81 54 . 33 . . . Core Remaining (%) 61 | 100 76 . 58 . 11 . . Volleys Fired 254 | 12 41 86 6 15 37 . 57 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 100 | 70 100 100 83 83 50 . 93 Shots Fired 436 | 24 73 167 12 30 55 . 75 Gun 373 | 24 66 135 6 22 46 . 74 Cannon 41 | . . 27 6 8 . . . Launcher 11 | . . 1 . . 9 . 1 Special 11 | . 7 4 . . . . . Kinetic 252 | 12 34 81 6 22 46 . 51 Thermal 173 | 12 39 85 6 8 . . 23 Explosive 1 | . . 1 . . . . . Electromagnetic 10 | . . . . . 9 . 1 Robot Hit Streak 16 | 8 16 8 2 4 7 . 9 Robot Miss Streak 4 | 1 4 3 2 4 4 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 291 | 17 41 92 4 18 63 . 56 Core Hits 143 | 7 18 51 2 11 34 . 20 Critical Kills 3 | . . 1 . . 1 . 1 Critical Parts Destroyed 3 | . . . . . 2 . 1 Critical Strikes 18 | 3 2 5 . . 6 . 2 Burn 9 | 3 2 4 . . . . . Destroy 1 | . . 1 . . . . . Smash 5 | . . . . . 3 . 2 Sever 3 | . . . . . 3 . . Melee Attacks 75 | . . 3 . . 42 2 28 Impact 40 | . . . . . 18 2 20 Slashing 18 | . . . . . 13 . 5 Piercing . | . . . . . . . . Sneak Attacks 12 | . . 3 . . 6 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 5818 | 225 480 1537 64 578 1775 . 1159 Guns 3171 | 225 480 1094 29 214 467 . 662 Cannons 385 | . . 264 35 86 . . . Explosions 1460 | . . 179 . 278 915 . 88 Melee 795 | . . . . . 393 . 402 Ramming 7 | . . . . . . . 7 Kinetic 2071 | 116 243 597 29 214 467 . 405 Thermal 2168 | 109 237 761 35 364 405 . 257 Explosive 179 | . . 179 . . . . . Electromagnetic 598 | . . . . . 510 . 88 Impact 583 | . . . . . 215 . 368 Slashing 212 | . . . . . 178 . 34 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 13 2 2 Average Corruption 2 | . . . . . 11 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 2 1 13 Message Errors 3 | . . . . . . 1 2 Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 226 | . . . . 142 31 . 53 Projectiles . | . . . . . . . . Explosions 142 | . . . . 142 . . . Melee 84 | . . . . . 31 . 53 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 49 | . . . . . 32 . 17 Shots 3 | . . . . . 2 . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . . . . . . 3 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 227 | 45 162 78 98 227 215 31 124 Average Temperature 37 | 16 37 23 36 87 102 11 29 Received Heat Transfer 1779 | . 78 204 45 171 549 . 732 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 8 | . . . . . 6 . 2 Impact Corruptions 5 | . . . . . 2 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | 2 1 5 . 2 . . . Heat Transferred 5040 | 555 851 2109 74 385 650 . 416 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Maximum Alert Level 2 | . . 2 . . 2 1 2 Low Security (%) 59 | 100 100 44 100 100 4 10 11 Level 1 29 | . . 51 . . 37 89 55 Level 2 11 | . . 3 . . 57 . 33 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 621 | 15 185 410 153 132 621 325 572 Initial 325 | . 3 74 153 . 82 325 123 Average 175 | 2 36 201 44 40 436 260 332 Influence Increases 2628 | 30 287 743 40 219 679 1 629 Destroy 0b10 Robot/C 1520 | . 140 480 40 120 520 . 220 Destroy 0b10 Robot/NC 115 | 30 20 60 . 5 . . . Destroy Leader 214 | . 30 132 . 12 40 . . Allied During Kill 18 | . . . . . 13 . 5 Successful Hack 55 | . 18 13 . 6 . . 18 Disable Machine 60 | . . 30 . 30 . . . Anti-Garrison Action 150 | . . . . . 50 . 100 Destroy Structure 136 | . 4 13 . 31 11 1 76 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 345 | . 75 15 . . 45 . 210 Influence Decreases 2066 | 25 116 525 434 92 185 446 243 Entered New Map 739 | . 2 102 241 . 45 296 53 Time Decay 977 | 25 114 423 193 92 . 130 . Lost Part 270 | . . . . . 100 20 150 Lost Ally 80 | . . . . . 40 . 40 Squads Dispatched 5 | . 1 2 . 1 . 1 . Investigation 2 | . . . . 1 . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 16 36 5 10 28 . 23 Peak Tracking Total 9 | . 5 5 3 4 9 . 6 Tactical Retreats 11 | . 3 1 . . 2 . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Traps Triggered 11 | . . . . . 6 2 3 Indirectly 4 | . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 1 | . . . . 1 . . . Exploded 1 | . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Disabled 9 | . . 3 . 2 1 . 3 Max in Single Turn 2 | . . 1 . 2 1 . 2 Garrison Relay 2 | . . . . . 1 . 1 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Accessed 20 | . 4 5 . 4 . 4 3 Terminals 13 | . 3 4 . 2 . 1 3 Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . 1 1 . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 53 | . 14 17 . 10 . 7 5 Successful 32 | . 10 9 . 8 . 3 2 Failed 21 | . 4 8 . 2 . 4 3 Catastrophic 6 | . 1 2 . . . 2 1 Database Lockouts . | . . . . . . . . Manual 21 | . 5 9 . 5 . 2 . Terminals 35 | . 10 13 . 5 . 2 5 Fabricators 4 | . . . . . . 4 . Repair Stations 12 | . 4 4 . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 10 | . 4 3 . 1 . . 2 Part Schematic 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Transport Status 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 12 | . 4 4 . 4 . . . Scan Component 6 | . 2 2 . 2 . . . Repair 6 | . 2 2 . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 6 | . 2 2 . 2 . . . Terminals 6 | . 2 2 . 2 . . . Track 1 | . . . . 1 . . . Botnet 1 | . 1 . . . . . . Detonate 1 | . . . . 1 . . . Operators 3 | . 1 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 5 . 3 . 3 2 Full Trace Events 3 | . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 2 2 . 2 . . . Time 212 | . 52 58 . 102 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . 3 . . . . . Non-combat 3 | . . 3 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . no_distress 2 | . . 2 . . . . . find_recycling 1 | . . 1 . . . . . Relay Couplers Released 9 | . . . . . 4 . 5 Machine Destruction 9 | . . . . . 4 . 5 Attached 2 | . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 3 . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total Allies 5 | . . . . . 3 . 2 Largest Group 3 | . . . . . 3 . 1 Highest-Rated Group 31 | . . . . . 30 . 31 Highest-Rated Ally 31 | . . . . . 10 . 31 Total Orders 4 | . . . . . 3 . 1 ROAM 2 | . . . . . 1 . 1 AID 2 | . . . . . 2 . . Ally Attacks 21 | . . . . . 11 . 10 Total Damage 328 | . . . . . 159 . 169 Kills 4 | . . . . . 2 . 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Active Infowar (turns) 6404 | 32 1710 2005 592 399 768 262 636 Sensors 1551 | . . 1389 23 139 . . . Terrain 2611 | 32 1428 555 347 249 . . . Structural 42 | . 26 16 . . . . . Seismic 534 | . 256 45 222 11 . . . Machine Analysis 1666 | . . . . . 768 262 636 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Turns Passed 6917 | 138 1710 2078 592 560 908 268 663 Spaces Moved 2590 | 106 346 631 147 165 504 336 355 Core 25 | 16 . . . . . . 9 Treads 138 | . . . . . 138 . . Legs 1343 | . 204 598 . . 264 . 277 Wheels 232 | 90 142 . . . . . . Hover . | . . . . . . . . Flight 852 | . . 33 147 165 102 336 69 Fastest Speed 24 | 50 80 107 177 31 31 24 24 Average Speed 110 | 79 103 163 177 37 119 25 103 Slowest Speed 320 | 90 190 320 177 101 295 66 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 29 | 4 44 51 37 16 41 9 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . 4 3 . . . 1 . Terrain Destroyed 121 | . 4 10 . 30 7 1 69 Melee 1 | . . . . . . 1 . Projectile 7 | . 4 3 . . . . . AOE 113 | . . 7 . 30 7 . 69 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total 6084 | 132 1610 1498 466 638 705 511 524 Wait 2893 | . 1192 714 309 434 80 126 38 Move 2578 | 105 345 630 146 165 503 329 355 Hop 3 | . . . . . . 3 . Pick Up 37 | 7 9 10 . 2 1 6 2 Fast Attach 56 | 6 4 9 . 5 16 2 14 Attach 16 | 1 . 2 . 4 1 3 5 Detach 15 | . 2 1 . 5 3 1 3 Swap 53 | 1 8 24 5 6 9 . . Drop 42 | . 9 19 . 2 8 3 1 Fire 254 | 12 41 86 6 15 37 . 57 Melee 73 | . . 3 . . 40 2 28 Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis 60 | . . . . . 6 36 18 Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 1617 | -10/Materials | Discovered new exit (range 11) 1686 | -10/Materials | Discovered new exit (range 9) 1746 | -10/Materials | Repaired Med. Laser 1778 | -10/Materials | Repaired Assault Rifle 1849 | -10/Materials | Entered another Materials area 1849 | -9/Materials | Evolved 2 slots: Utility x2 2145 | -9/Materials | Build established: Scavenger-Mutant 2651 | -9/Materials | Repaired Sensor Array 2691 | -9/Materials | Repaired Hvy. Assault Rifle 3282 | -9/Materials | Discovered new exit (range 14) 3927 | -9/Materials | Entered Mines 3928 | -9/Mines | Learned location of Storage (-8) 4110 | -9/Mines | Discovered new exit (range 13) 4393 | -9/Mines | Learned Materials machine intel 4519 | -9/Mines | Entered Materials 4519 | -8/Materials | Evolved 2 slots: Propulsion x2 4520 | -8/Materials | Loaded intel: 53 machine locations 4819 | -8/Materials | Build established: Sprinter 4979 | -8/Materials | Repaired Imp. Flight Unit 5032 | -8/Materials | Repaired Imp. Flight Unit 5068 | -8/Materials | Discovered new exit (range 15) 5079 | -8/Materials | Identified exit to Garrison 5079 | -8/Materials | Entered Garrison 5087 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Destroyed 8 combat bots 5431 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Triggered checkpoint 5460 | -8/Garrison | Core integrity fell below 50% 5487 | -8/Garrison | Lost 3 allies 5496 | -8/Garrison | Destroyed 10 combat bots 5502 | -8/Garrison | Build established: Scavenger-Mutant 5609 | -8/Garrison | Triggered checkpoint 5646 | -8/Garrison | Core integrity fell below 20% 5697 | -8/Garrison | Lost 4 parts (1p2n1w) 5711 | -8/Garrison | Installed Relay Interface Framework 5762 | -8/Garrison | Discovered new exit (range 14) 5794 | -8/Garrison | Garrison Relay disabled 5950 | -8/Garrison | System corruption reached 10% 5987 | -8/Garrison | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6226 | -7/Factory | Crushed by falling debris 6255 | -7/Factory | Identified exit to Garrison 6255 | -7/Factory | Entered Garrison 6259 | -7/Garrison | Triggered checkpoint 6303 | -7/Garrison | Build established: Scavenger-Sprinter 6390 | -7/Garrison | Lost 9 parts (2p5n1u1w) 6517 | -7/Garrison | Discovered new exit (range 44) 6517 | -7/Garrison | Discovered new exit (range 59) 6517 | -7/Garrison | Discovered new exit (range 40) 6570 | -7/Garrison | Triggered checkpoint 6662 | -7/Garrison | Build established: Scavenger-Mutant 6714 | -7/Garrison | Garrison Relay disabled 6811 | -7/Garrison | Phase Generator disabled 6871 | -7/Garrison | Core integrity fell below 50% 6898 | -7/Garrison | Core integrity fell below 20% 6918 | -7/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 06873_ Blade Saw severed. 06873_ Acquired Blade Saw. 06876_ System corrupted: IFF burst signal emitted. 06888_ Blade Saw destroyed. 06889_ Hacking Suite severed. 06890_ Slammed into C-17 Slicer. 06891_ Machine Analyzer severed. 06891_ Acquired Beamcaster. 06894_ Beamcaster severed. 06895_ Acquired Beamcaster. 06898_ Beamcaster severed. 06898_ Acquired Beamcaster. 06900_ System corrupted: FCS attempts to trigger Beamcaster. 06900_ System corrupted: Beamcaster misfires. 06900_ Beamcaster severed. 06900_ Acquired Beamcaster. 06901_ Beamcaster severed. 06908_ Acquired Assault Rifle. 06914_ Assault Rifle severed. Map ----- +----------------------------------------------------+ | ?????????????????????# " " #????????? | | ?????????????????????# " " #????????? | | ?????????????????????# " " #????????? | | ?????????????????????### ## ## ###????????? | | ???????????????????????#^^^## ## ############ | | ???????????????????????# | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????## ^##%[""############# # | | ????????????????????????# ##%! ## #??# #??# # | | ????????????????????????# ## ##### #??# #??# # | | ????????????????????????# ##[#???# #??# #??# # | | ????????????????????????# T#=#???# #??# #??# # | | ????????????????????????# ## #???# #??# #??# # | | ????????????????????????# ## #???# #### #### # | | ######################### ## #???# # | | #/##[% % [ ! #???# # | | %%!=![= [ ####???############ # | | !!##!!#### ##############cc#?????????????????# # | | #### =#??# #????????????# #?????????????????# # | | #??# #??# #????????????# #?????????????????# # | | #??# #??# ######???????# #?????????????????# # | | ???# #??# "#???????# #?????????????????# # | | ???# #??# ##"T"###?????# #?????????????????# # | | ???# #??# ###########??# #?????????????????# # | | ???# #??# # # # ##?#@ #?????????????????# # | | ???# #### # # ### #?????????????????# # | | ???# ## ## #?????????????????# # | | ???# + #?????????????????# # | | ???# ## # #?????????????????# # | | ???# #### ## #?????????????????# # | | ???# #?# # #?????????????????# # | | #### #?## ## #?????????????????# # | | # #??# # #?????????????????# # | | #### #??# ## #?????????????????# # | | ##?# #??# # ## #?????????????????# # | | #?# #??## ### #?????????????????# # | | ### ###### #### #?????????????????# | | " #?????????????????# < | | ^ # #?????????????????# | | ############################?????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 37% | -10/Materials Assault Rifle | 63% | -10/Materials Sensor Array | 60% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Imp. Flight Unit | 55% | -8/Materials Imp. Flight Unit | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixCompanionSegregator Manual? 0 Play Time 01:08:42 Cumulative 239.5 hours Start 2025.09.02 @ 19:56:52 End 2025.09.02 @ 21:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22bba526-b176-48f9-bf06-32ea90fef8ea