Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 18:04:23 Player: UberDoot Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (129) 645 Value Destroyed (3800) 3800 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (296) 296 TOTAL SCORE: 13261 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 419 Aligned with FarCom 300 Friendly Fire -517 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Shield Generator Stealth Drone Bay (2/2) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Biometal Leg Biometal Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Long-range Terrain Scanner Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Reaction Control System Hardened Medium Armor Plating Centrium Light Armor Plating Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- Power Sword Ionic Axe Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Biometal Leg Experimental Cooling System Compact Battery High-capacity Matter Pod Advanced Target Analyzer Microactuators ECM Suite Reaction Control System Hardened Medium Armor Plating Improved Shield Generator Stealth Drone Bay Nova Cannon Improved Proton Missile Launcher Improved Plasma Cutter Power Sword Carbide Saw Enhanced Force Lance [Rating: 148] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Hammer Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . . . 4 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . 1 . . . Utility 11 | . . . 1 . . . 1 . . . 3 . . . 2 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 210 | 7 3 8 14 14 6 . 30 13 1 2 21 11 6 18 14 27 15 Power 15 | 1 . 1 1 . . . 3 . . . 2 1 1 3 1 . 1 Engine 6 | 1 . 1 1 . . . 3 . . . . . . . . . . Core 7 | . . . . . . . . . . . 2 1 1 3 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 29 | 2 . 1 3 3 2 . 5 2 . . 1 1 . 4 . 2 3 Treads 4 | 2 . . 2 . . . . . . . . . . . . . . Leg 20 | . . . . 1 2 . 5 2 . . 1 1 . 4 . 2 2 Wheel 4 | . . 1 1 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 87 | 2 2 1 6 4 . . 10 7 1 2 9 2 2 8 10 15 6 Device 52 | 1 1 1 . 4 . . 6 4 . 1 7 . 2 4 7 9 5 Storage 5 | 1 1 . 1 . . . . . . 1 1 . . . . . . Processor 7 | . . . 1 . . . 1 . . . . 1 . 2 2 . . Hackware 4 | . . . . . . . . . . . 1 . . 1 . 2 . Protection 19 | . . . 4 . . . 3 3 1 . . 1 . 1 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 5 4 7 4 . 12 4 . . 9 7 3 3 3 10 5 Energy Gun 9 | . . 3 . 1 2 . 3 . . . . . . . . . . Energy Cannon 10 | . . . . . . . 1 2 . . 1 2 . . . 2 2 Ballistic Gun 17 | 2 1 . 3 3 1 . 4 1 . . 2 . . . . . . Ballistic Cannon 9 | . . . . . . . 2 1 . . 1 1 . 1 2 1 . Launcher 9 | . . 2 . 2 . . 1 . . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 1 1 . 1 . . . 3 2 1 1 . . . Slashing Weapon 8 | . . . . . . . . . . . . . 1 1 1 5 . Piercing Weapon 6 | . . . . . . . . . . . 1 . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 3 1 1 . 1 1 . 1 2 3 1 Parts Lost 31 | . 2 1 . 2 . . 2 1 . . . 1 . 3 . 4 15 Power 3 | . . . . . . . 1 . . . . . . . . . 2 Propulsion 10 | . . 1 . . . . 1 . . . . . . 1 . 2 5 Utility 14 | . 1 . . 2 . . . . . . . . . 1 . 2 8 Weapon 4 | . 1 . . . . . . 1 . . . 1 . 1 . . . Highest Loss Streak 13 | . 1 1 . 2 . . 1 1 . . . 1 . 1 . 2 13 To Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 81 88 99 99 99 100 98 99 99 99 99 99 89 Engine 5 | . 14 14 10 11 11 11 9 9 9 9 2 . . . . . . Core 2 | . . . . . . . . . . . 3 6 6 10 5 4 1 Treads 3 | . 28 22 10 11 7 . . . . . . . . . . . . Leg 19 | . . . . . 6 22 26 27 27 27 26 25 25 26 25 22 17 Wheel 1 | . . 5 11 11 7 . . . . . . . . . . . . Device 15 | . 13 14 11 15 22 22 15 9 9 9 19 18 25 15 16 14 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 5 5 4 3 Processor 7 | . . . 6 3 . . 2 9 9 9 6 11 6 5 15 18 14 Hackware 1 | . . . . . . . . . . . 5 1 . 4 . 6 3 Protection 5 | . . . 4 3 . . 9 9 8 9 6 6 6 5 7 5 6 Energy Gun 3 | . . 7 11 18 4 22 8 . . . . . . . . . . Energy Cannon 3 | . . . . . . . 8 9 9 9 5 2 . . . 1 . Ballistic Gun 7 | . 28 20 21 11 . . 8 8 9 9 5 . . . . . . Ballistic Cannon 2 | . . . . . . . 1 9 9 9 2 . 6 5 5 . . Impact Weapon 2 | . . . . 2 10 . . . . . 3 12 10 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 7 14 10 7 Piercing Weapon 1 | . . . . . . . . . . . . 6 6 5 . 4 7 Peak Build Rating 148 | 7 10 13 18 23 40 38 54 55 61 61 81 86 89 97 108 132 148 Average Rating 64 | 5 8 10 16 21 20 38 51 52 60 60 76 80 86 94 98 120 127 On Entrance 52 | . 7 10 13 18 22 38 38 52 55 61 61 77 84 89 92 96 132 Naked Turns 38 | . . . . . . . . . . . . . . . . . 38 Heaviest Build 118 | 15 30 33 59 62 61 58 76 74 74 69 74 79 87 101 103 108 118 Greatest Support 131 | 40 40 40 16 16 60 60 75 77 75 75 90 95 95 110 110 131 131 Greatest Overweight (x) 6 | . . 3 5 6 6 . 1 1 . . . . . . . . 1 Average Overweight (x) . | . . 1 3 4 3 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 14 18 19 19 19 19 19 20 19 18 18 19 18 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 14 20 20 20 20 20 20 20 20 19 20 20 20 20 20 5 Class Distribution -------------------- 26% | Gladiator 14% | Skirmisher 13% | Mutant 11% | Tank 6% | Infiltrator-Gladiator 5% | Assassin 4% | Scavenger-Tank 4% | Hacker-Gladiator 3% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Assassin | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Gladiator | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Matter Collected 3912 | 300 241 308 257 242 . 91 403 493 56 20 373 213 109 219 160 322 105 Remotely 27 | . . . . . . . 17 . . . . . . 10 . . . Salvage Created 5558 | 82 479 146 365 67 . 99 918 751 . . 545 204 174 486 185 623 434 Parts 317 | 4 29 12 24 . . . 60 47 . . 23 9 10 21 7 39 32 Haulers Intercepted 9 | . 1 . 2 . . . 2 1 . . 1 . . 1 . 1 . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 4 2 . . . . Prevented 7 | . . . . . . . . . . . . 4 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 91 | . 8 6 5 11 . 2 14 15 . . 4 6 4 6 . 7 3 Melee 19 | . . . . . . . . . . . . 4 . 5 . 7 3 Guns 32 | . 8 1 5 5 . 1 6 5 . . 1 . . . . . . Cannons 17 | . . . . . . . 4 9 . . 3 . . 1 . . . AOE 22 | . . 5 . 6 . . 4 1 . . . 2 4 . . . . Classes Destroyed 17 | 2 7 . 2 1 . . 2 . . . 1 1 1 . . . . Worker 8 | . 1 . . . . . 2 . . . 1 . . 2 . 1 1 Builder 7 | . 2 . . . . . 1 1 . . 1 . . 1 . 1 . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 2 . . . 2 1 . . 1 . . 1 . 1 . Recycler 7 | 1 1 . . . . . 1 . . . 1 . . 1 1 . 1 Mechanic 3 | . . . 1 . . . 1 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . . . 3 2 . . 3 . . 1 1 . 2 Swarmer 24 | . 3 3 2 . . . 4 2 . . . 6 4 . . . . Grunt 23 | . 5 3 1 . . 2 4 5 . . 3 . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . . 2 . . . 4 7 . . . . . 1 . 1 . Programmer 10 | . . . . . . . . . . . 1 . . . . 6 3 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Assembled 15 | . . . . 10 . . . . . . . . . 5 . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 6 5 2 8 . 2 8 6 . . 3 3 4 5 1 3 5 Combat Bots Only 8 | . 2 5 2 8 . 2 8 6 . . 2 3 4 5 . 3 3 Max Kills in Single Turn 3 | 1 3 2 2 3 . 1 3 2 . . 2 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . 2 1 . . . 1 2 . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Hostile Shots Fired 641 | . 45 21 14 23 . 4 75 58 . . 12 37 20 36 22 42 232 Missed 202 | . 6 3 4 8 . 2 20 22 . . 2 12 9 6 11 13 84 Damage Taken 7600 | . 379 221 132 307 . 27 826 561 . . 212 375 171 422 186 617 3164 Core 1809 | . 40 42 49 29 . 13 48 77 . . 29 . . 32 . . 1450 Absorbed by Shields 36 | . . . . 20 . . . . . . 16 . . . . . . Regen/Repaired (Parts) 344 | . . . 154 . . . 102 88 . . . . . . . . . Core Remaining (%) 89 | 100 . 67 . . . 77 . . . 77 . . 96 96 100 100 . Volleys Fired 228 | 5 39 9 13 14 . 4 36 36 . . 32 10 9 9 3 3 6 Largest 3 | 2 2 2 3 3 . 2 3 3 . . 3 1 1 1 1 1 1 Hottest 230 | 40 40 40 118 173 . 150 230 159 . . 164 90 57 57 65 113 113 Shots Fired 495 | 10 78 14 39 35 . 8 98 96 . . 76 10 9 9 3 4 6 Gun 285 | 10 78 10 39 31 . 8 51 31 . . 27 . . . . . . Cannon 185 | . . . . . . . 43 65 . . 49 5 1 9 3 4 6 Launcher 25 | . . 4 . 4 . . 4 . . . . 5 8 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 293 | 10 78 10 26 13 . . 40 59 . . 44 . 1 9 3 . . Thermal 177 | . . . 13 18 . 8 54 37 . . 32 5 . . . 4 6 Explosive 8 | . . 4 . 4 . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . 4 . . . . 5 8 . . . . Robot Hit Streak 12 | 4 9 7 12 4 . 6 7 12 . . 9 . 2 3 . . . Robot Miss Streak 5 | 1 4 1 3 5 . 1 2 3 . . 3 . 3 5 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 336 | 8 48 7 23 11 . 6 54 46 . . 37 10 4 27 3 35 17 Core Hits 199 | 3 24 9 13 17 . 2 39 26 . . 15 8 7 14 1 10 11 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . 1 . . . Critical Strikes 19 | . 1 . 2 . . 3 1 2 . . 1 1 . 3 . 5 . Burn 5 | . . . 2 . . 3 . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . . 1 . . . . . . Blast 3 | . . . . . . . 1 2 . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . . . . 2 . 2 . Impale 4 | . . . . . . . . . . . . 1 . . . 3 . Melee Attacks 247 | . . . 2 3 . . 1 . . . 28 30 2 46 12 83 40 Impact 47 | . . . 2 3 . . 1 . . . 28 9 . 4 . . . Slashing 93 | . . . . . . . . . . . . . 2 35 12 36 8 Piercing 107 | . . . . . . . . . . . . 21 . 7 . 47 32 Sneak Attacks 21 | . . . . . . . . . . . 1 4 1 5 1 6 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . 2 . 6 . 8 7 Damage Inflicted 11777 | 111 927 225 414 694 . 125 1500 1150 . . 1054 738 244 1327 166 1946 1156 Guns 2776 | 111 682 79 414 223 . 125 553 335 . . 254 . . . . . . Cannons 2275 | . . . . . . . 704 734 . . 697 . . 140 . . . Explosions 1459 | . 245 146 . 471 . . 243 45 . . . 146 163 . . . . Melee 5231 | . . . . . . . . . . . 103 592 81 1187 166 1946 1156 Ramming 36 | . . . . . . . . 36 . . . . . . . . . Kinetic 2838 | 111 682 79 162 33 . . 397 726 . . 508 . . 140 . . . Thermal 2458 | . 245 . 252 190 . 125 860 343 . . 443 . . . . . . Explosive 662 | . . 146 . 471 . . . 45 . . . . . . . . . Electromagnetic 552 | . . . . . . . 243 . . . . 146 163 . . . . Impact 216 | . . . . . . . . . . . 103 65 . 48 . . . Slashing 2042 | . . . . . . . . . . . . . 81 1075 166 623 97 Piercing 2973 | . . . . . . . . . . . . 527 . 64 . 1323 1059 Highest Corruption 8 | . . . . 3 3 3 7 8 8 . 1 1 1 1 . 7 3 Average Corruption 3 | . . . . 3 3 3 6 7 8 . 1 1 1 1 . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 121 | . . . . 14 9 3 12 29 9 . 5 9 4 2 . 19 6 Message Errors 33 | . . . . 4 3 . 4 6 4 . 2 1 1 . . 7 1 Matter Fused 24 | . . . . 3 3 . 3 5 1 . . 2 1 1 . 4 1 Heat Flow Errors 17 | . . . . 2 2 1 3 5 1 . 1 1 . . . . 1 Energy Discharges 18 | . . . . 2 1 2 . 3 1 . . 3 1 1 . 3 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . . . . 1 . . 2 . . . . . Data Loss (minor) 7 | . . . . 2 . . . 3 1 . . . 1 . . . . Data Loss (major) 9 | . . . . . . . . 2 . . 2 . . . . 3 2 Misfires 4 | . . . . 1 . . . 2 . . . . . . . 1 . Alerts 3 | . . . . . . . 1 1 . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 687 | . 56 . . 30 . . . 20 . . 37 71 74 120 40 178 61 Projectiles 13 | . . . . . . . . 6 . . . . . 7 . . . Explosions 86 | . 56 . . 30 . . . . . . . . . . . . . Melee 588 | . . . . . . . . 14 . . 37 71 74 113 40 178 61 Knockbacks 12 | . . . . . . . 3 3 . . 4 1 . 1 . . . Impact 3 | . . . . . . . . 1 . . 1 1 . . . . . Kinetic 9 | . . . . . . . 3 2 . . 3 . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 114 . . 39 . . . . . . . . . . Shots 5 | . . . . 4 . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 2 7 144 260 119 78 346 375 155 . 382 260 2 48 66 128 439 Average Temperature 103 | . 2 3 48 90 69 26 130 147 85 . 97 91 1 21 34 50 137 Received Heat Transfer 1722 | . 123 111 18 74 . 36 297 207 . . 64 . . 327 9 9 447 Effects 12 | . . . . 1 . . 4 2 . . 3 2 . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . 1 . . 3 . . . 3 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 2 . . . . . Impact Corruptions 4 | . . . . . . . . 1 . . 1 1 . 1 . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 8 | . 1 . . . . 3 1 3 . . . . . . . . . Heat Transferred 4390 | . 200 . 592 333 . 444 1592 637 . . 592 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Peak Influence 861 | 10 246 292 198 58 . 55 361 861 300 . 157 . . 83 60 93 203 Initial 300 | . 6 . 113 6 . . 13 . 300 . . . . . 14 13 42 Average 104 | 2 79 165 101 13 . 33 118 521 264 . 49 . . 28 24 34 91 Maximum Alert Level 3 | . 1 1 . . . . 1 3 1 . . . . . . . 1 Low Security (%) 87 | 100 92 57 100 100 . 100 86 21 . . 100 . . 100 100 100 94 Level 1 7 | . 7 42 . . . . 13 15 100 . . . . . . . 5 Level 2 1 | . . . . . . . . 22 . . . . . . . . . Level 3 3 | . . . . . . . . 40 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 1 1 . . . . 7 . . 9 . . 1 1 4 4 Investigation 7 | . 1 . . . . . . 2 . . 2 . . . . . 2 Extermination 7 | . . . . . . . . . . . 2 . . . 1 2 2 Reinforcement 11 | . 2 . 1 . . . . 1 . . 4 . . 1 . 2 . Assault 2 | . . 1 . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Distress Signals 10 | . 2 . . . . . 2 2 . . 2 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 12 7 7 21 . 3 22 22 . . 13 6 5 14 8 12 26 Peak Tracking Total 20 | . 4 3 3 20 . 3 5 6 . . 4 3 4 4 5 4 12 Tactical Retreats 23 | . . . . 2 . . 2 1 . . 4 1 1 1 2 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Traps Triggered 16 | . 1 . . . . . 3 3 . . 2 . . 4 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Machines Disabled 15 | . 2 1 . . . . 4 6 . . 1 . . 1 . . . Max in Single Turn 2 | . 2 1 . . . . 2 2 . . 1 . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Machines Accessed 65 | . 3 . 6 . 2 . 8 10 3 1 11 1 1 10 . 7 2 Terminals 36 | . 1 . 3 . . . 4 8 1 . 5 . 1 7 . 6 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 8 | . . . 2 . . . 2 1 . . 1 . . . . . 2 Recycling Units 9 | . 2 . 1 . . . . . 2 . 3 . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . 1 . . 2 . 1 . Total Hacks 162 | . 5 . 24 . 2 . 30 28 6 2 20 1 1 25 . 16 2 Successful 83 | . 3 . 13 . 2 . 20 14 4 2 5 1 1 9 . 9 . Failed 79 | . 2 . 11 . . . 10 14 2 . 15 . . 16 . 7 2 Catastrophic 13 | . . . 2 . . . . 2 . . 4 . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 1 . 10 . 2 . 3 15 . . 2 . . 7 . 4 . Terminals 97 | . 2 . 11 . . . 13 23 3 . 10 . 1 19 . 15 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 24 | . . . 11 . . . 8 2 . . 1 . . . . . 2 Recycling Units 15 | . 3 . 2 . . . . . 3 . 4 . . 3 . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 3 . . 4 . . 3 . 1 . Terminal Hacks 41 | . 1 . 3 . 2 . 8 8 2 2 1 1 1 5 . 7 . Record 5 | . . . . . 1 . . . . 2 1 . 1 . . . . Part Schematic 2 | . . . 1 . . . . 1 . . . . . . . . . Robot Analysis 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . Prototype ID Bank 6 | . . . 1 . . . 2 1 1 . . . . . . 1 . Open Door 5 | . . . . . . . . 3 . . . 1 . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . 7 . . . 5 2 . . 1 . . . . . . Scan Component 9 | . . . 4 . . . 3 1 . . 1 . . . . . . Repair 6 | . . . 3 . . . 2 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . . . . . 2 . 1 . . 1 . . . Retrieve Components 8 | . 2 . 2 . . . . . 2 . 1 . . 1 . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 9 | . . . 1 . . . . 4 . . 1 . . 2 . 1 . Terminals 9 | . . . 1 . . . . 4 . . 1 . . 2 . 1 . Botnet 6 | . . . 1 . . . . 1 . . 1 . . 2 . 1 . Skim 3 | . . . . . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 6 . . . 8 7 1 . 10 . 1 8 . 6 2 Full Trace Events 3 | . . . . . . . . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 2 1 . . . . . . . . . Time 214 | . . . 84 . . . 70 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 13 . 1 . . . . . 5 . 10 . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Total Allies 14 | . . 1 . 3 . . . 10 . . . . . . . . . Largest Group 9 | . . 1 1 3 2 2 . 9 5 3 3 . . . . . . Highest-Rated Group 157 | . . 31 31 40 24 24 . 157 89 57 57 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . 29 25 25 25 . . . . . . Total Orders 11 | . . . . . . . . . . . . . 10 . 1 . . EXPLORE 7 | . . . . . . . . . . . . . 6 . 1 . . RETURN 4 | . . . . . . . . . . . . . 4 . . . . Ally Attacks 133 | . . 17 . 25 . 16 . 69 . . 6 . . . . . . Total Damage 1504 | . . 317 . 167 . 155 . 815 . . 50 . . . . . . Kills 22 | . . 4 . 4 . 1 . 13 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Robot Analysis Total 5 | . . . 1 . . . 2 . 1 . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . 1 . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Turns Passed 14306 | 107 811 379 827 973 430 54 1601 855 262 1134 1524 950 850 979 633 1403 534 Spaces Moved 9720 | 50 386 221 403 390 306 41 1020 554 238 1098 1076 809 371 801 465 1053 438 Core 84 | 8 . . . . . . . . . . . . . . . . 76 Treads 529 | 42 386 101 . . . . . . . . . . . . . . . Legs 7990 | . . . . . 125 41 1020 554 238 1098 1076 809 371 801 465 1053 339 Wheels 1094 | . . 120 403 390 181 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . . . . . . . . 23 Fastest Speed 40 | 50 160 125 125 145 90 90 100 100 100 100 105 105 105 105 108 102 40 Average Speed 111 | 142 160 141 145 160 135 90 103 100 100 100 105 105 105 108 108 106 92 Slowest Speed 240 | 160 160 240 155 170 170 90 176 170 100 100 105 105 105 112 108 108 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 68 56 32 70 62 10 79 75 31 60 35 81 92 30 7 28 20 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . . Scrap Searched 10 | . . 2 . 2 . . . . . 3 . 2 1 . . . . Spaces Dug 97 | . . . 2 3 . . 1 2 . . 18 12 1 13 7 26 12 Terrain Destroyed 270 | . 14 21 2 46 . . 11 52 . . 25 14 13 18 8 30 16 Melee 86 | . . . 2 3 . . 1 . . . 16 11 1 11 5 26 10 Projectile 70 | . . . . 2 . . 10 25 . . 9 3 1 7 3 4 6 AOE 114 | . 14 21 . 41 . . . 27 . . . . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Res Total 12536 | 72 506 273 613 702 323 50 1504 791 262 1134 1364 868 820 882 590 1257 525 Wait 1860 | 5 49 27 157 272 . 2 358 134 23 31 179 4 430 7 67 80 35 Move 9700 | 49 385 220 402 389 305 40 1019 553 237 1097 1075 808 370 800 464 1052 435 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 142 | 6 20 4 13 5 4 2 28 9 . 1 11 4 . 5 11 15 4 Fast Attach 75 | 7 . . 6 1 2 . 11 6 1 2 4 3 1 11 7 11 2 Attach 60 | . 2 1 3 3 2 . 5 1 . . 7 8 1 6 6 7 8 Detach 36 | . . . 3 . 1 . 1 1 . . 4 8 2 6 7 2 1 Swap 77 | . 1 7 5 10 2 . 14 6 . . 10 1 4 2 1 9 5 Drop 144 | . 10 5 9 5 7 2 31 14 1 3 14 1 1 4 16 18 3 Fire 228 | 5 39 9 13 14 . 4 36 36 . . 32 10 9 9 3 3 6 Melee 179 | . . . 2 3 . . 1 . . . 28 21 2 32 8 57 25 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . Rewire 30 | . . . . . . . . 30 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / *Ext x2) -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Discovered new exit (range 4) 851 | -10/Materials | Discovered new exit (range 6) 919 | -10/Materials | Entered Mines 920 | -10/Mines | Met a Derelict testing a Signal Generator 929 | -10/Mines | Met a Derelict bent on vengeance 1178 | -10/Mines | Discovered new exit (range 5) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Accompanied by 1 ally 1298 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -9/Materials | Repaired Lgt. Treads 1388 | -9/Materials | Repaired Ion Engine 1421 | -9/Materials | Repaired Shield Generator 1597 | -9/Materials | Build established: Tank 1918 | -9/Materials | Build established: Gunner 2000 | -9/Materials | Discovered new exit (range 11) 2125 | -9/Materials | Entered Mines 2126 | -9/Mines | Assembled infested the area 2469 | -9/Mines | Destroyed 8 combat bots 2579 | -9/Mines | Destroyed YI-UF0 2667 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2697 | -9/Mines | Discovered new exit (range 10) 2716 | -9/Mines | Build established: Scavenger-Tank 3038 | -9/Mines | Learned location of Storage (-8) 3089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3091 | -9/Mines | Discovered new exit (range 5) 3098 | -9/Mines | Entered Exiles 3098 | -9/Exiles | Accompanied by 2 allies 3121 | -9/Exiles | Discovered new exit (range 15) 3169 | -9/Exiles | Met 8R-AWN 3192 | -9/Exiles | Met EX-HEX 3238 | -9/Exiles | Met EX-BIN 3277 | -9/Exiles | Met EX-DEC 3288 | -9/Exiles | Learned location of Zion (-6) 3337 | -9/Exiles | Aligned with FarCom system 3339 | -9/Exiles | Given EX-Vault access code 3378 | -9/Exiles | Opened EX-Vault 3388 | -9/Exiles | Found Potential Leg 3391 | -9/Exiles | Found Potential Leg 3416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3431 | -9/Exiles | Build established: Mutant 3513 | -9/Exiles | Discovered new exit (range 12) 3528 | -9/Exiles | Left Exiles lab with Potential Leg 3528 | -9/Exiles | Entered Mines 3528 | -8/Mines | Accompanied by 2 allies 3563 | -8/Mines | Discovered new exit (range 13) 3582 | -8/Mines | Entered Materials 3582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3868 | -8/Materials | Destroyed 8 combat bots 4144 | -8/Materials | Build established: Scavenger-Skirmisher 4440 | -8/Materials | Identified exit to Storage 4489 | -8/Materials | Discovered new exit (range 16) 4522 | -8/Materials | Build established: Skirmisher 4930 | -8/Materials | Discovered new exit (range 16) 5048 | -8/Materials | Repaired Cooling System? 5103 | -8/Materials | Repaired Carbon-fiber Leg? 5183 | -8/Materials | Entered Storage 5184 | -8/Storage | Identified exit to Recycling 5480 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5540 | -8/Storage | Garrison activated, responded to threat 5823 | -8/Storage | Met 01-MTF 5949 | -8/Storage | Repaired Enh. Autogun? 5983 | -8/Storage | First assault squad dispatched 6038 | -8/Storage | Entered Recycling 6038 | -8/Recycling | Accompanied by 6 allies (01-MTF) 6048 | -8/Recycling | Lost 3 allies 6053 | -8/Recycling | Scanned before Scraplab entrance 6099 | -8/Recycling | Lost 3 allies 6269 | -8/Recycling | Entered Scraplab 6277 | -8/Recycling | Discovered new exit (range 2) 6300 | -8/Recycling | Entered Scraptown 6300 | -8/Scraptown | Accompanied by 3 allies 6300 | -8/Scraptown | System corruption cleaned by C-Scrubber 6357 | -8/Scraptown | Build established: Tank 6561 | -8/Scraptown | Discovered new exit (range 5) 6642 | -8/Scraptown | Visited Red Mages 6700 | -8/Scraptown | Visited Shadow of the Wyrm 6722 | -8/Scraptown | Visited SPCMW 6776 | -8/Scraptown | Visited Assassins FH 7007 | -8/Scraptown | Visited Fellowship of the Rings 7029 | -8/Scraptown | Visited Scrapoid Research Area 7056 | -8/Scraptown | Visited Spacefarers 7143 | -8/Scraptown | Turned away by UFD registrar 7434 | -8/Scraptown | Entered Factory 7434 | -6/Factory | Accompanied by 3 allies 7434 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7548 | -6/Factory | Garrison activated, responded to threat 7728 | -6/Factory | Build established: Skirmisher 8168 | -6/Factory | Build established: Assassin 8813 | -6/Factory | Discovered new exit (range 7) 8872 | -6/Factory | Discovered new exit (range 10) 8958 | -6/Factory | Entered Lower Caves 9170 | -6/Lower Caves | Build established: Gladiator 9211 | -6/Lower Caves | Identified exit to Lower Caves 9272 | -6/Lower Caves | Found Alien Artifact 9272 | -6/Lower Caves | Identified Core Expander 9272 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9908 | -6/Lower Caves | Entered another Lower Caves area 10289 | -6/Lower Caves | Discovered new exit (range 25) 10410 | -6/Lower Caves | Discovered new exit (range 106) 10684 | -6/Lower Caves | Learned Factory terminal intel 10758 | -6/Lower Caves | Entered Factory 10758 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10759 | -5/Factory | Loaded intel: 28 terminal locations 11017 | -5/Factory | Identified exit to Upper Caves 11017 | -5/Factory | Identified exit to Extension 11048 | -5/Factory | Assembled infested ambush trap array 11584 | -5/Factory | Discovered new exit (range 12) 11737 | -5/Factory | Entered another Factory area 11737 | -4/Factory | Evolved 2 slots: Utility x2 11879 | -4/Factory | Discovered new exit (range 5) 11986 | -4/Factory | Identified exit to Research 12127 | -4/Factory | Build established: Infiltrator-Gladiator 12370 | -4/Factory | Entered Research 12370 | -3/Research | Evolved 2 slots: Utility x2 12463 | -3/Research | Identified exit to Armory 12463 | -3/Research | Identified exit to Testing 12757 | -3/Research | Build established: Hacker-Gladiator 13754 | -3/Research | Discovered new exit (range 15) 13770 | -3/Research | Identified exit to Research 13773 | -3/Research | Entered another Research area 13773 | -2/Research | Evolved 2 slots: Utility x2 13795 | -2/Research | Build established: Gladiator 13856 | -2/Research | Found Prototype Device 13857 | -2/Research | Identified Exp. Thermal Shield 14254 | -2/Research | Released all parts (14) 14260 | -2/Research | Spotted B-90 Cyclops 14264 | -2/Research | Core integrity fell below 50% 14284 | -2/Research | Lost 13 parts (2p4n7u) 14298 | -2/Research | Core integrity fell below 20% 14307 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14254_ Released ECM Suite. 14254_ Released Biometal Leg. 14254_ Penetrated by Slug. 14254_ Slug penetrates Wall. 14256_ Penetrated by Slug. 14256_ S-43 Plague destroyed. 14256_ K-01 Serf collects debris. 14256_ Penetrated by Slug. 14256_ Slug penetrates Wall. 14257_ Penetrated by Slug. 14260_ System corrupted: Heat flow error (+108). 14260_ K-01 Serf collects debris. 14261_ Critical hit (Meltdown: +420). 14273_ ALERT: Rogue bot located, Programmers report to Research Zone 5E. 14282_ Acquired Q-thruster. 14292_ Slug penetrates Wall. 14295_ Penetrated by Slug. 14296_ Slug penetrates Wall. 14297_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ????#?##+## # ???? ???????##* ##??#??? ?? | | ?????? # # ???? ???????## ##??????? ?# | | ??????? ? # # ??? ?????#?###""" ##??#######+## | | ????????? # # ?? ?????????##""" + ??"T" | | ??? ??? ? # # ?? ? ???#??###""" # ? | | ????????? # + ?? ?????????## # ? ! | | ????????? # ???????#??????## + ? | | ??????????????? ????? ???## # ? !! | | ?????? ???????? ?? ? ????#####?+#### ? !! | | ? ????? ???????????????????## ? ? !! | | ?? ?????????????????????????? ????? # """ | | ???? ???????#??????? ???????# ?????????# ### | | ???????????????#????? ??????# ? ???????#????# | | ????????????????????????#???# #?????+????????# | | ?????????? ?????????##????#?# #????? ????????# | | ??????????????? ?????# ???#?# #??????????????# | | ????????????????????## ?????# #??????????????# | | ?????????????????????# ?????# A #??????????????# | | ?????????????????????# ?????# u #?#????????????# | | ?????????????????????# ###### ##?????????????# | | ????????????#????????# g #??????????????# | | ???????????# ?????# #??????????????# | | ???????????#[[ ??# #??????????????# | | ???????????#[[ ! = # ############???# | | ????????s????? R #???# | | ???????s?????????????# @ #???# | | ?????????????????????# #???# | | ?????????????????????######## #???# | | ????????????????????????????# #???# | | ????????????????????????????# !/ ##### | | ????????????????????????? // s | | ???????????????????????? | | ??????????????????????? g | | ??????????????????????? | | ??????????????????????#+######+############+###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Cryofiber Web | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerLinkedShockpuncher Manual? 0 Play Time 02:29:24 Cumulative 85.9 hours Start 2024.11.17 @ 16:12:04 End 2024.11.18 @ 18:04:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed2ce80-b9b3-4b50-a466-b6f11fc52b5b