Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.09 @ 00:28:29 Player: N-m0 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1577) 1577 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2767 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 268/280 System Corruption 0% Temperature Cool (4) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- EM Pulse Gun Great Maul > --- INVENTORY (15) --- Core Shielding Core Shielding Core Shielding Core Shielding Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Core Shielding Core Shielding Core Shielding Core Shielding EM Pulse Gun Mini Grenade Launcher Great Maul [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Core Shielding Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 4 8 20 Power 7 | 1 1 5 Engine 6 | 1 . 5 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 8 | 2 2 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 9 | . 2 7 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 4 | . 1 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power 4 | . . 4 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 97 85 Engine 11 | . 3 16 Core 5 | . 10 1 Treads 22 | . 27 19 Device 3 | . . 6 Storage 12 | . 13 11 Protection 13 | . 12 14 Energy Gun 1 | . . 1 Ballistic Gun 6 | . 13 1 Impact Weapon 12 | . 13 10 Naked Turns . | . . . Heaviest Build 44 | 10 31 44 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 9 | 2 8 9 Average Carried 5 | 1 4 6 Final Capacity 15 | 8 15 15 Final Carried 7 | 2 7 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 606 | 205 180 221 Remotely . | . . . Salvage Created 1804 | . 404 1400 Parts 51 | . 8 43 Haulers Intercepted 5 | . 1 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 40 | . 7 33 Melee 13 | . 3 10 Guns 1 | . 1 . AOE 4 | . . 4 Classes Destroyed 8 | . 3 5 Hauler 5 | . 1 4 Operator 2 | . . 2 Watcher 7 | . 3 4 Swarmer 6 | . . 6 Grunt 22 | . 7 15 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 10 | . . 10 Best Kill Streak 8 | . 3 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2188 | . 295 1893 Core 480 | . 76 404 Absorbed by Shields 215 | . . 215 Redirected to Shielding 95 | . 2 93 Regen/Repaired (Parts) 259 | . 159 100 Core Remaining (%) 84 | 100 69 . Volleys Fired 22 | . 13 9 Largest 1 | . 1 1 Hottest 40 | . 20 40 Shots Fired 24 | . 15 9 Gun 22 | . 15 7 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 17 | . 15 2 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic 5 | . . 5 Robot Hit Streak 10 | . 3 10 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 103 | . 20 83 Core Hits 22 | . 7 15 Critical Kills 4 | . 2 2 Critical Parts Destroyed 30 | . 4 26 Critical Strikes 36 | . 6 30 Smash 36 | . 6 30 Melee Attacks 94 | . 14 80 Impact 94 | . 14 80 Slashing . | . . . Piercing . | . . . Sneak Attacks 7 | . 1 6 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 4186 | . 648 3538 Guns 183 | . 89 94 Cannons . | . . . Explosions 216 | . . 216 Melee 3787 | . 559 3228 Ramming . | . . . Kinetic 113 | . 89 24 Thermal . | . . . Explosive 216 | . . 216 Electromagnetic 70 | . . 70 Impact 3787 | . 559 3228 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 10 . Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 1663 | . 235 1428 Projectiles . | . . . Explosions 18 | . . 18 Melee 1645 | . 235 1410 Knockbacks 16 | . 2 14 Impact 15 | . 2 13 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 21 | . . 21 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | . 186 30 Average Temperature 52 | . 76 11 Received Heat Transfer 1167 | . 237 930 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 45 | . 12 33 Impact Corruptions 61 | . 10 51 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 395 | . 132 395 Initial . | . . . Average 130 | . 36 208 Maximum Alert Level 1 | . . 1 Low Security (%) 65 | 100 100 38 Level 1 34 | . . 61 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . . 6 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 17 51 Peak Tracking Total 10 | . 5 10 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 13 | . 4 9 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 47 | . 24 23 Successful 35 | . 16 19 Failed 12 | . 8 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 15 18 Fabricators . | . . . Repair Stations 12 | . 9 3 Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 23 | . 9 14 Record 7 | . 1 6 Robot Analysis 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 3 | . 2 1 Maintenance Status 1 | . . 1 Surveillance Status 1 | . 1 . Investigation Status 1 | . . 1 Recall Assault 1 | . . 1 Hauler Manifests 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 7 3 Scan Component 6 | . 4 2 Repair 4 | . 3 1 Recycling Unit Hacks 2 | . . 2 Process 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 7 | . 4 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 3 1 Time 116 | . 78 38 Parts Recycled . | . . . Recycled Matter 179 | . . 179 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 4573 | 252 1783 2538 Spaces Moved 2039 | 89 890 1060 Core 9 | 6 . 3 Treads 2030 | 83 890 1057 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 178 | 152 160 195 Slowest Speed 550 | 160 240 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 7 99 78 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . . 19 Melee . | . . . Projectile . | . . . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2763 | 205 1201 1357 Wait 535 | 106 265 164 Move 2037 | 88 889 1060 Hop . | . . . Pick Up 27 | 6 10 11 Fast Attach 10 | 1 3 6 Attach 21 | 3 4 14 Detach 4 | . . 4 Swap 1 | . 1 . Drop 12 | 1 2 9 Fire 22 | . 13 9 Melee 94 | . 14 80 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 253 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Identified exit to Mines 1113 | -10/Materials | Discovered new exit (range 16) 1411 | -10/Materials | Discovered new exit (range 12) 1638 | -10/Materials | Discovered new exit (range 13) 1831 | -10/Materials | Repaired Lgt. Treads 1865 | -10/Materials | Repaired Lgt. Treads 1896 | -10/Materials | Repaired Ion Engine 2036 | -10/Materials | Entered another Materials area 2036 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2061 | -9/Materials | Discovered new exit (range 15) 2539 | -9/Materials | Lost 5 parts (2p2n1w) 2566 | -9/Materials | Destroyed 7 combat bots 2640 | -9/Materials | Repaired Great Maul 2729 | -9/Materials | Core integrity fell below 50% 2768 | -9/Materials | Discovered new exit (range 13) 3025 | -9/Materials | Discovered new exit (range 14) 3073 | -9/Materials | Build established: Scavenger-Mutant 3893 | -9/Materials | Build established: Mutant 3965 | -9/Materials | Discovered new exit (range 10) 4077 | -9/Materials | Core integrity fell below 20% 4574 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- B-36 Bruiser system terminally corrupted. K-01 Serf collects debris. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Connecting with Terminal... >>Enumerate(Maintenance) Found 26 registered maintenance bots. 9 Workers 9 Builders 5 Tunnelers 3 Recyclers Downloaded coordinate data. >>Query(Materials) At the deepest levels of [Complex 0b10], raw materials are processed for use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. 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