Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 00:01:44 Player: Cinder Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (14) 70 Value Destroyed (140) 140 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7830 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 84/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Potential Leg Potential Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg Antigrav System Biomechanical Wings Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Advanced Shield Generator Hacking Suite [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 4 . 1 . 1 . 1 . . Utility 6 | . . . . . . 2 1 1 1 . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 59 | 6 1 12 2 1 8 2 4 5 3 5 4 3 3 Power 8 | 1 . 3 . . 2 . 1 . . 1 . . . Engine 5 | 1 . 3 . . 1 . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 31 | 2 . 5 2 . 4 . 3 2 3 3 2 3 2 Treads . | . . . . . . . . . . . . . . Leg 12 | 2 . 5 . . . . 1 . . 1 1 2 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . 1 1 Flight 16 | . . . 2 . 4 . 2 1 3 2 1 . 1 Utility 11 | 1 1 . . . 1 2 . 2 . 1 2 . 1 Device 5 | . . . . . . 1 . 1 . 1 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . 1 . . . . . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 1 | . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 2 . 4 . 1 1 . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 1 . . . 1 Parts Lost 32 | . . 4 . . . 1 4 6 1 9 . 1 6 Power 3 | . . 2 . . . . . . . 1 . . . Propulsion 18 | . . . . . . . 3 3 . 8 . . 4 Utility 7 | . . . . . . . 1 2 1 . . 1 2 Weapon 4 | . . 2 . . . 1 . 1 . . . . . Highest Loss Streak 6 | . . 2 . . . 1 4 6 1 4 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 3 7 7 8 8 5 7 7 6 5 4 3 4 3 Power 1 | . 1 1 1 1 1 2 2 1 1 . . 1 1 Propulsion 3 | 1 5 5 6 6 2 2 1 2 2 1 1 2 2 Utility . | . . . . . . 1 1 2 2 1 . . . Weapon . | . 1 1 1 1 1 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . 3 4 . . . 1 . 3 . 1 . . . Power 3 | . . . . . . 1 . 1 . 1 . . . Propulsion 6 | . 3 3 . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . Weapon 2 | . . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 92 93 83 75 90 99 84 53 38 41 16 19 16 Engine 3 | . 14 12 . . . . . . . . . . . Core 2 | . . . . . 8 7 6 5 5 3 . . . Leg 9 | . 28 28 19 . . . . . . 1 5 10 5 Hover 1 | . . . . . . . . 4 5 3 . . 3 Flight 19 | . . . 7 28 51 46 44 20 17 27 1 1 3 Device 1 | . . . . . . 6 6 4 5 . 3 1 1 Storage 7 | . 14 14 14 14 8 7 6 1 . . . . . Processor 8 | . 7 14 14 14 9 7 6 5 5 4 . . . Hackware 1 | . . . . . . 7 6 2 . . 1 4 2 Ballistic Gun 11 | . 28 23 28 18 9 6 . . . . . . . Special Melee Weapon 1 | . . . . . 3 7 6 2 . . . . . Peak Build Rating 63 | 6 7 8 9 9 17 23 31 37 51 63 42 49 49 Average Rating 20 | 4 6 7 7 8 14 22 26 31 34 47 27 33 22 On Entrance 20 | . 6 7 7 9 8 16 22 25 30 50 34 20 49 Avg Prop Armor Cover (%) 10 | . . . . . 3 3 4 11 13 17 . 24 21 Naked Turns 7 | . . . . . . . . . . . . . 7 Heaviest Build 19 | 12 12 12 7 7 13 13 13 19 7 17 17 1 2 Greatest Support 118 | 20 20 20 20 8 20 20 30 21 26 60 88 118 60 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 8 8 6 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 3 7 7 7 8 5 7 7 6 5 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 5 5 2 4 5 2 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Sprinter 13% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Armory Mutant | -3/Research Mutant | -3/DSF Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Matter Collected 828 | 170 . 240 . 67 . . . . . 192 116 43 . Remotely . | . . . . . . . . . . . . . . Salvage Created 193 | . . 193 . . . . . . . . . . . Parts 21 | . . 21 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Combat Hostiles Destroyed 14 | . . 14 . . . . . . . . . . . Guns 14 | . . 14 . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . Swarmer 14 | . . 14 . . . . . . . . . . . Best Kill Streak 3 | . . 3 . . . . . . . . . . . Combat Bots Only 3 | . . 3 . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Hostile Shots Fired 645 | . . 162 . 16 4 . 30 28 4 246 . 21 134 Missed 323 | . . 52 . 10 2 . 20 17 2 156 . 9 55 Hits 322 | . . 110 . 6 2 . 10 11 2 90 . 12 79 Melee 7 | . . . . . . . 1 1 . 5 . . . Projectile 315 | . . 110 . 6 2 . 9 10 2 85 . 12 79 AOE 3 | . . . . . . . 2 . . 1 . . . Critical Strikes 11 | . . 1 . . . . 1 1 . 4 . 1 3 Damage Taken 5540 | . . 863 . 79 36 59 184 198 42 1846 . 499 1734 Core 2385 | . . 136 . 27 . . . 57 . 851 . 232 1082 Absorbed by Shields 238 | . . . . . . . . . . 150 . 19 69 Core Remaining (%) 79 | 100 . . . 34 100 100 100 94 . 26 . . . Volleys Fired 53 | . . 53 . . . . . . . . . . . Largest 2 | . . 2 . . . . . . . . . . . Hottest 40 | . . 40 . . . . . . . . . . . Shots Fired 82 | . . 82 . . . . . . . . . . . Gun 82 | . . 82 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 82 | . . 82 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . . 6 . . . . . . . . . . . Robot Miss Streak 5 | . . 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 40 | . . 40 . . . . . . . . . . . Core Hits 16 | . . 15 . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 442 | . 4 418 . . . . . . . . . . 20 Guns 410 | . . 410 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 32 | . 4 8 . . . . . . . . . . 20 Kinetic 410 | . . 410 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 . 2 . 2 6 Average Corruption 4 | . . . . . . . . 11 . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . 3 . . . . 1 Matter Fused 1 | . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 5 | . 1 2 . . . . . . . . . . 2 Kicked 3 | . 1 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 10 | . . . . . 10 . 8 . . 5 . . . Average Temperature 2 | . . . . . 2 . 4 . . 3 . . . Received Heat Transfer 563 | . . . . 39 18 . 27 54 . 350 . . 75 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Maximum Alert Level 2 | . . . . . . . . . . 2 1 1 . Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 100 84 . 52 100 Level 1 5 | . . . . . . . . . . 11 100 47 . Level 2 . | . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 548 | . . 170 . 100 54 16 21 52 20 548 287 208 181 Initial 287 | . . . . . 39 1 . . 20 . 287 203 156 Average 61 | . . 88 . 50 19 1 3 17 9 78 277 198 160 Influence Increases 1672 | . . 420 . 180 79 16 31 97 15 740 4 15 75 Destroy 0b10 Robot/C 280 | . . 280 . . . . . . . . . . . Destroy Leader 50 | . . 50 . . . . . . . . . . . Successful Hack 82 | . . . . . 4 16 16 7 . 35 4 . . Partial Spotted 90 | . . . . . 45 . . 30 15 . . . . Lose Combat Pursuer 1170 | . . 90 . 180 30 . 15 60 . 705 . 15 75 Influence Decreases 1501 | . . 266 154 80 175 20 31 55 57 192 281 78 112 Entered New Map 621 | . . . 154 . 61 3 . . 22 . 261 68 52 Time Decay 628 | . . 226 . 80 60 17 20 50 30 125 20 . . Lost Part 198 | . . 40 . . . . 11 5 5 67 . 10 60 Purge Threat 54 | . . . . . 54 . . . . . . . . Squads Dispatched 18 | . . . . . 1 1 4 2 1 8 1 . . Investigation 10 | . . . . . . 1 1 1 1 5 1 . . Extermination 3 | . . . . . . . 1 . . 2 . . . Reinforcement 5 | . . . . . 1 . 2 1 . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Distress Signals 4 | . . . . . . . . 1 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . . 20 . 27 10 . 10 10 8 72 1 2 13 Peak Tracking Total 30 | . 1 6 . 23 8 . 7 6 9 30 1 2 8 Tactical Retreats 30 | . . 3 . 7 2 . 1 2 . 11 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Traps Triggered 14 | . . . . . . 1 1 . 1 6 . 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Machines Accessed 21 | . 1 . 1 1 3 1 3 1 1 6 2 . 1 Terminals 19 | . 1 . . 1 3 1 2 1 1 6 2 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 50 | . 1 . 1 5 9 2 7 3 2 15 4 . 1 Successful 20 | . 1 . 1 1 4 1 5 1 . 4 1 . 1 Failed 30 | . . . . 4 5 1 2 2 2 11 3 . . Catastrophic 8 | . . . . . 2 1 . . 1 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 47 | . 1 . . 5 9 2 5 3 2 15 4 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . 1 1 4 1 4 1 . 4 1 . 1 Record 1 | . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . 1 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 . 1 . . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . 1 1 . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 1 2 1 3 1 1 5 1 . . Full Trace Events 9 | . . . . 1 . 1 1 1 1 3 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 47 | . . . . . . . 47 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Active Infowar (turns) 245 | . . . . . . . . 173 69 . 2 . 1 Seismic 242 | . . . . . . . . 173 69 . . . . Cloaking 2 | . . . . . . . . . . . 2 . . ECM 1 | . . . . . . . . . . . . . 1 Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Turns Passed 2488 | 76 83 527 220 192 142 229 169 180 69 379 58 63 101 Spaces Moved 4203 | 54 62 297 299 393 310 439 580 428 157 771 112 63 238 Core 26 | 4 . . . . . . . . . 1 . . 21 Treads . | . . . . . . . . . . . . . . Legs 671 | 50 62 297 126 . . . 1 . . 66 32 34 3 Wheels . | . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 8 5 Flight 3493 | . . . 173 393 310 439 579 428 157 704 80 21 209 Fastest Speed 18 | 50 120 120 37 37 28 28 22 27 19 18 25 25 25 Average Speed 41 | 114 120 120 71 37 28 28 25 32 30 25 44 76 32 Slowest Speed 120 | 120 120 120 120 37 31 28 90 37 34 90 96 110 100 Overloaded Moves 35 | . . . . . . . . . . 33 . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 69 | . . . . 8 2 1 10 11 2 19 1 . 15 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 21 45 75 82 31 14 21 18 9 55 6 85 38 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res DSF Gar Total 4776 | 65 71 396 304 431 362 543 592 456 173 938 120 76 249 Wait 410 | . . 8 . 40 37 100 10 32 6 169 . 5 3 Move 4067 | 53 61 296 298 376 305 436 559 408 152 739 109 62 213 Hop 52 | . . . . 8 2 1 10 8 2 12 1 . 8 Pick Up 40 | 6 5 11 2 . 6 3 2 1 . 2 . 2 . Fast Attach 28 | 6 1 2 . 1 2 . 1 4 3 2 2 3 1 Attach 33 | . . 1 2 . 6 2 2 1 . 6 2 2 9 Detach 16 | . . . . . 1 . 1 . . 2 5 1 6 Swap 11 | . . 9 . . 1 . 1 . . . . . . Drop 31 | . 3 14 2 2 2 1 1 2 . 1 1 . 2 Fire 53 | . . 53 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 3 | . 1 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 5 . 10 5 . . 5 Rewire 1 | . . . . . . . . . . . . 1 . Trap 4 | . . . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -6/Factory -5/Factory -4/Factory -4/Armory -3/Research -3/DSF -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Entered Mines 169 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 291 | -10/Mines | Discovered new exit (range 10) 300 | -10/Mines | Identified exit to Materials 309 | -10/Mines | Build established: Mutant 520 | -10/Mines | Learned location of Mines (-9) 535 | -10/Mines | Discovered exit to Materials (range 4) 646 | -10/Mines | Core integrity fell below 50% 681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 682 | -10/Mines | Discovered new exit (range 5) 686 | -10/Mines | Identified exit to Exiles 687 | -10/Mines | Entered Exiles 716 | -10/Exiles | Met 8R-AWN 738 | -10/Exiles | Met EX-HEX 776 | -10/Exiles | Met EX-BIN 793 | -10/Exiles | Aligned with FarCom system 794 | -10/Exiles | Given EX-Vault access code 825 | -10/Exiles | Opened EX-Vault 842 | -10/Exiles | Found Potential Leg 844 | -10/Exiles | Found Potential Leg 852 | -10/Exiles | Warned to stay clear of 0b10 Research branches 864 | -10/Exiles | Met EX-DEC 878 | -10/Exiles | Visited The Gauntlet 903 | -10/Exiles | Discovered new exit (range 12) 907 | -10/Exiles | Identified exit to Mines 907 | -10/Exiles | Left Exiles lab with Potential Leg 907 | -10/Exiles | Entered Mines 974 | -9/Mines | Found a hidden stash of uninstalled traps 1023 | -9/Mines | Assembled infested the area 1025 | -9/Mines | Learned Materials terminal intel 1028 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1096 | -9/Mines | Discovered new exit (range 6) 1098 | -9/Mines | Identified exit to Materials 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Evolved 4 slots: Propulsion x4 1100 | -8/Materials | Loaded intel: 10 terminal locations 1237 | -8/Materials | Discovered new exit (range 8) 1241 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Utility x2 1272 | -7/Factory | Identified exit to Factory 1308 | -7/Factory | Discovered new exit (range 11) 1400 | -7/Factory | Build established: Scavenger-Sprinter 1458 | -7/Factory | Discovered new exit (range 14) 1462 | -7/Factory | Identified exit to Storage 1470 | -7/Factory | Entered another Factory area 1470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -6/Factory | Discovered new exit (range 14) 1639 | -6/Factory | Identified exit to Factory 1639 | -6/Factory | Entered another Factory area 1639 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1668 | -5/Factory | Lost 4 parts (3n1u) 1728 | -5/Factory | System corruption reached 10% 1758 | -5/Factory | Lost 6 parts (3n2u1w) 1814 | -5/Factory | Discovered new exit (range 16) 1819 | -5/Factory | Identified exit to Factory 1819 | -5/Factory | Entered another Factory area 1819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -4/Factory | Discovered new exit (range 11) 1888 | -4/Factory | Identified exit to Armory 1888 | -4/Factory | Entered Armory 1889 | -4/Armory | Met VL-GR5, who suggested a friendly competition 2149 | -4/Armory | Spotted Armor Guard 2149 | -4/Armory | Spotted Armor Guard 2155 | -4/Armory | Spotted Armor Guard 2155 | -4/Armory | Spotted Armor Guard 2194 | -4/Armory | Lost 4 parts (1p3n) 2227 | -4/Armory | Core integrity fell below 50% 2265 | -4/Armory | Discovered new exit (range 3) 2267 | -4/Armory | Entered Research 2267 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -3/Research | Identified exit to DSF 2325 | -3/Research | Entered DSF 2345 | -3/DSF | Additional patrols routed to DSF 2370 | -3/DSF | Discovered new exit (range 15) 2388 | -3/DSF | Entered Garrison 2411 | -3/Garrison | Spotted B-86 Titan 2422 | -3/Garrison | Triggered checkpoint 2451 | -3/Garrison | QS Assembler disabled 2452 | -3/Garrison | Core integrity fell below 50% 2456 | -3/Garrison | Discovered new exit (range 10) 2459 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2470 | -3/Garrison | Triggered checkpoint 2479 | -3/Garrison | Core integrity fell below 20% 2489 | -3/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 02433_ Field strength at 94. 02434_ Field strength at 58. 02435_ Field strength at 28. 02436_ Stasis field depleted. 02436_ Hacking Suite destroyed. 02445_ Storage Shell breached. 02446_ Acquired Prototype Flight Unit. 02446_ Identified Electron Diverter. 02451_ QS Assembler disabled. 02455_ Adv. Surge Thruster destroyed. 02456_ EXIT=FOUND 02459_ Attempting to access garrison exit controls... 02459_ Remote lockdown engaged. 02464_ P-80 Master resets S-43 Plague, system corruption cleaned. 02470_ Beams of light sweep through the air. An alarm sounds. 02475_ Electron Diverter destroyed. 02477_ Slammed into S-43 Plague. 02478_ Slammed into P-80 Master. 02486_ S-43 Plague destroyed. 02489_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######""""######?? | | ???????????????????????????????## ### | | ??????????????????????????????? ? | | ???????????????????????????????? ?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????" "?+ | | ???????????????????????????????g" "?? | | ????????????????????????????????" 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"??????????# #??????????????????????? | | " """#" ! * #?????????# #??????????????????????? | | ######""""""#?????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 73 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSwordBeacon Manual? 0 Play Time 00:57:48 Cumulative 66.6 hours Start 2026.05.13 @ 23:04:01 End 2026.05.14 @ 00:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd7013e9-2d11-4d8f-bdd8-35364e8fb53b