Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.21 @ 14:17:48 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (4110) 4110 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3307) 3307 TOTAL SCORE: 15512 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1525/1600 Matter 291/300 Energy 425/430 System Corruption 10% Temperature Cool (0) Movement Rolling (125) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (5) --- Advanced Heavy Siege Treads Armored Huge Wheel High-density Centrium Wheel > --- UTILITY (14) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Layered Heavy Armor Plating Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (4) ------- Chainsword Power Sword Force Lance Force Lance > --- INVENTORY (28) --- Light Particle Reactor Quantum Reactor Quantum Reactor Quantum Reactor Improved Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Coolant Injector High-capacity Storage Unit Energy Well (500) Advanced Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating EM Shield Enhanced Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Mass Driver Heavy Shock Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Armored Huge Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Improved Cloaking Device Layered Heavy Armor Plating Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- AWS/Thermal Chainsword Force Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Coolant Injector High-capacity Storage Unit Energy Well Advanced Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating EM Shield Enhanced Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Mass Driver Heavy Shock Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Power Sword Force Lance Force Lance [Rating: 164] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cloaking Device Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . Utility 12 | . . . . . 3 1 2 1 1 1 1 2 Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 129 | 6 10 . 1 7 18 12 7 18 17 8 14 11 Power 20 | 1 1 . . 1 1 1 1 1 6 2 2 3 Engine 7 | 1 . . . 1 1 1 1 1 1 . . . Core 5 | . 1 . . . . . . . 3 1 . . Reactor 8 | . . . . . . . . . 2 1 2 3 Propulsion 28 | 2 2 . . 2 5 3 1 5 3 2 3 . Treads 12 | 1 . . . 1 3 . 1 3 2 . 1 . Leg . | . . . . . . . . . . . . . Wheel 16 | 1 2 . . 1 2 3 . 2 1 2 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 1 4 . . . 7 6 3 6 7 3 3 4 Device 10 | . . . . . 1 2 1 . 2 3 . 1 Storage 10 | 1 4 . . . . 1 . 3 . . 1 . Processor 7 | . . . . . 2 . 1 1 1 . . 2 Hackware 5 | . . . . . . 1 1 . 1 . 1 1 Protection 12 | . . . . . 4 2 . 2 3 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 3 . 1 4 5 2 2 6 1 1 6 4 Energy Gun 12 | 1 2 . . 2 3 . . 1 . 1 2 . Energy Cannon 3 | . . . . . . 1 1 1 . . . . Ballistic Gun 7 | 1 1 . . 2 1 . . 1 . . 1 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 3 | . . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 2 . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . 1 1 . Parts Lost 10 | . . . . 3 1 . 1 . 3 1 1 . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 . Utility 4 | . . . . . . . . . 3 1 . . Weapon 2 | . . . . 1 . . 1 . . . . . Highest Loss Streak 2 | . . . . 2 1 . 1 . 1 1 1 . Average Slot Usage (%) 92 | . 98 100 100 99 99 99 92 89 93 89 83 85 Engine 4 | . 12 . . 7 8 7 6 5 3 . . . Core 1 | . 1 14 14 6 . . . . 3 3 . . Reactor 2 | . . . . . . . . . 2 4 8 8 Treads 6 | . 14 14 14 13 9 7 6 5 5 4 4 4 Wheel 10 | . 14 14 14 14 18 14 6 8 10 9 9 8 Device 6 | . . . . . 8 7 6 1 5 14 13 12 Storage 15 | . 26 28 28 28 18 15 13 13 15 14 13 12 Processor 9 | . . . . . 3 7 13 17 12 9 8 11 Hackware 7 | . . . . . . 7 13 11 8 9 7 12 Protection 5 | . . . . . 14 7 6 5 8 3 4 4 Energy Gun 3 | . 14 14 14 12 4 . . . . 3 4 2 Energy Cannon 1 | . . . . . . 7 6 1 . . . . Ballistic Gun 2 | . 14 14 7 8 9 3 . . . . . . Impact Weapon 3 | . . . . . . 3 5 9 6 . . . Slashing Weapon 4 | . . . . . 4 7 6 3 5 4 3 5 Piercing Weapon 1 | . . . . . . . . . 3 4 4 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 176 | 11 72 72 74 77 94 94 104 125 156 150 173 176 Greatest Support 80 | 10 16 10 10 10 26 32 28 38 44 44 64 80 Greatest Overweight (x) 7 | 1 7 7 7 7 4 3 3 4 4 5 4 3 Average Overweight (x) 3 | . 4 7 7 7 3 2 3 2 3 3 2 2 Largest Inventory Capacity 28 | 6 20 20 20 20 20 20 20 28 28 28 28 28 Average Capacity 23 | 4 16 20 20 20 20 20 20 23 28 28 28 28 Most Carried 28 | 4 20 20 20 20 20 20 20 26 28 28 28 28 Average Carried 22 | 1 14 20 19 19 19 19 19 20 27 27 27 27 Final Capacity 28 | 6 20 20 20 20 20 20 20 28 28 28 28 28 Final Carried 28 | 4 20 20 20 20 20 20 20 26 28 28 26 28 Class Distribution -------------------- 61% | Hauler-Mutant 33% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1840 | 234 176 . . 140 258 132 65 241 135 110 148 201 Remotely . | . . . . . . . . . . . . . Salvage Created 4954 | . 450 . . 171 484 122 334 882 809 194 492 1016 Parts 241 | . 35 . . 11 23 7 10 28 28 5 33 61 Haulers Intercepted 6 | . 1 . . . 4 . . 1 . . . . Recyclers Shooed 6 | . 1 . . . 2 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 61 | . 7 . . 6 6 2 1 7 10 2 7 13 Melee 37 | . . . . . 3 2 1 7 10 1 3 10 Guns 21 | . 7 . . 5 3 . . . . 1 4 1 Cannons 1 | . . . . 1 . . . . . . . . Classes Destroyed 12 | . 6 . . 2 1 1 . 1 . . . 1 Worker 5 | . 1 . . . . . . 3 1 . . . Builder 2 | . . . . . . . . 1 . . . 1 Tunneler 3 | . 2 . . . . . . 1 . . . . Hauler 6 | . 1 . . . 4 . . 1 . . . . Recycler 7 | . . . . 1 1 . 2 2 1 . . . Operator 3 | . 2 . . . . . 1 . . . . . Watcher 8 | . 2 . . . 1 1 1 1 1 . . 1 Swarmer 7 | . . . . 4 3 . . . . . . . Grunt 13 | . 7 . . 2 1 . . . 3 . . . Sentry 9 | . . . . . 2 . . . 1 2 2 2 Hunter 2 | . . . . . . . . . . . . 2 Programmer 30 | . . . . . . 2 1 7 6 . 5 9 Best Kill Streak 5 | . 3 . . 2 4 1 2 3 5 1 2 3 Combat Bots Only 4 | . 3 . . 2 3 1 1 2 4 1 2 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 5777 | . 302 . . 431 300 539 96 1435 1151 184 519 820 Core 582 | . 66 . . 33 27 45 . 224 58 . 54 75 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . 36 Core Remaining (%) 91 | 100 . . . 60 95 93 100 77 94 100 96 95 Volleys Fired 114 | . 50 . . 23 29 3 5 . . . . 4 Largest 2 | . 2 . . 2 2 1 1 . . . . 1 Hottest 100 | . 70 . . 100 94 69 69 . . . . 46 Shots Fired 263 | . 100 . . 45 56 4 5 . . 5 24 24 Gun 232 | . 100 . . 27 56 . . . . 5 24 20 Cannon 27 | . . . . 18 . 4 5 . . . . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 110 | . 50 . . 31 29 . . . . . . . Thermal 140 | . 50 . . 14 27 . . . . 5 24 20 Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . 4 5 . . . . 4 Robot Hit Streak 43 | . 16 . . 6 16 2 2 . . 7 31 43 Robot Miss Streak 5 | . 2 . . 3 5 1 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Autonomous 50 | . . . . . . . . . . 5 24 21 Shots Hit Robots 395 | . 68 . . 27 52 16 12 68 41 8 36 67 Core Hits 167 | . 33 . . 15 28 6 5 14 19 6 15 26 Critical Hits 13 | . . . . . . . 1 3 2 . . 7 Critical Kills 8 | . . . . . . . . 3 2 . . 3 Critical Parts Destroyed 5 | . . . . . . . 1 . . . . 4 Melee Attacks 495 | . . . . . 24 33 24 127 72 16 80 119 Impact 55 | . . . . . . 1 4 39 11 . . . Slashing 330 | . . . . . 24 32 20 88 29 10 54 73 Piercing 110 | . . . . . . . . . 32 6 26 46 Sneak Attacks 31 | . . . . . 4 . 6 13 4 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 44 | . . . . . . . 1 14 14 . 2 13 Damage Inflicted 13332 | . 758 . . 327 1096 456 826 3276 1797 272 1321 3203 Guns 2964 | . 695 . . 209 494 . . . . 147 842 577 Cannons 252 | . . . . 118 . 11 123 . . . . . Explosions 373 | . 63 . . . . . . . . . . 310 Melee 9743 | . . . . . 602 445 703 3276 1797 125 479 2316 Ramming . | . . . . . . . . . . . . . Kinetic 600 | . 223 . . 196 181 . . . . . . . Thermal 2482 | . 472 . . 131 313 . . . . 147 842 577 Explosive . | . . . . . . . . . . . . . Electromagnetic 507 | . 63 . . . . 11 123 . . . . 310 Impact 1506 | . . . . . . . . 1186 320 . . . Slashing 5387 | . . . . . 602 445 703 2090 527 43 71 906 Piercing 2850 | . . . . . . . . . 950 82 408 1410 Highest Corruption 10 | . 1 1 1 1 . 9 . 9 3 . 9 10 Average Corruption 4 | . 1 1 1 1 . 8 . 6 2 . 5 4 Corruption Purged . | . . . . . . . . . . . . . Effects 128 | . . . . 3 . 15 . 38 9 . 30 33 Message Errors 29 | . . . . 1 . 4 . 9 3 . 7 5 Matter Fused 25 | . . . . . . 5 . 6 1 . 5 8 Heat Flow Errors 20 | . . . . . . 1 . 8 3 . 6 2 Energy Discharges 13 | . . . . . . . . 4 . . 2 7 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . 2 . 1 . 4 . . 5 2 Data Loss (major) 7 | . . . . . . 1 . 2 . . 1 3 Misfires 1 | . . . . . . 1 . . . . . . Targeting Errors 18 | . . . . . . 2 . 4 2 . 4 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1680 | . . . . . . 19 217 903 236 . 24 281 Projectiles 5 | . . . . . . . 5 . . . . . Explosions . | . . . . . . . . . . . . . Melee 1675 | . . . . . . 19 212 903 236 . 24 281 Knockbacks 12 | . . . . 2 . . . 8 2 . . . Impact 10 | . . . . . . . . 8 2 . . . Kinetic 2 | . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 52 . . . . 32 . . . . . . Shots 3 | . 2 . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 310 | . 204 . . 310 83 204 42 172 277 . 208 235 Average Temperature 81 | . 57 . . 142 34 77 21 70 115 . 85 100 Received Heat Transfer 711 | . 147 . . 204 90 . 9 . 198 36 27 . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . 7 Robots Corrupted 2 | . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 13 | . . . . . . . 4 6 1 . . 2 Impact Corruptions 23 | . . . . . . . . 21 2 . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 12 | . . . . . 1 . . . . . 5 6 Heat Transferred 3835 | . 1264 . . 287 545 . . . . 185 888 666 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 196 | . 171 15 . 159 93 104 50 88 196 109 109 186 Average Influence 47 | . 63 15 . 79 37 26 26 23 53 56 40 91 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 3 1 . . . 2 1 5 6 . 4 8 Investigation 4 | . . . . . . . . . 3 . 1 . Extermination 19 | . . . . . . 2 1 5 3 . 3 5 Reinforcement 5 | . 3 . . . . . . . . . . 2 Assault 1 | . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . . . . 1 . . . . . . 1 Communications Jammed 32 | . . . . . . . . . . . 19 13 Distress Signals 32 | . . . . . . . . . . . 19 13 Times Spotted 121 | . 18 . . 9 13 5 5 16 14 5 14 22 Peak Tracking Total 4 | . 3 . . 4 4 3 2 3 4 1 3 3 Tactical Retreats 6 | . . . . 1 1 . . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 17 | . . . . . . . 1 5 2 . 2 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . 3 . . 2 . 1 . . . . . 1 Max in Single Turn 2 | . 2 . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 2 . 1 . 8 4 2 11 7 5 8 5 Terminals 41 | . 2 . . . 6 3 1 8 5 4 7 5 Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 1 1 . Total Hacks 120 | . 5 . 1 . 19 9 5 29 14 11 17 10 Successful 53 | . 3 . 1 . 14 4 2 10 5 5 5 4 Failed 67 | . 2 . . . 5 5 3 19 9 6 12 6 Catastrophic 16 | . 1 . . . . . 1 2 6 1 4 1 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 4 . 1 . 10 5 3 15 6 7 6 4 Terminals 100 | . 5 . . . 16 8 3 23 10 10 15 10 Fabricators 3 | . . . . . . . 2 1 . . . . Repair Stations 7 | . . . . . . . . 5 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 7 | . . . . . 1 1 . . 2 1 2 . Terminal Hacks 23 | . 1 . 1 . 6 2 1 3 2 1 3 3 Prototype ID Bank 3 | . . . . . 2 . . . . . 1 . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 . . 1 . . . Unreport Threat 5 | . . . . . 1 . . 2 . 1 . 1 Locate Traps 3 | . . . . . 2 . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . 3 2 . . . Scan Component 3 | . . . . . . . . 2 1 . . . Repair 2 | . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 51 | . 4 . . . 12 5 . 11 4 8 5 2 Terminals 21 | . 2 . . . 6 2 . 4 1 3 2 1 Track 2 | . . . . . 2 . . . . . . . Assimilate 3 | . . . . . . . . 1 . 2 . . Botnet 16 | . 2 . . . 4 2 . 3 1 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 6 4 2 10 5 3 7 4 Full Trace Events 2 | . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Matter 234 | . . . . . . . 234 . . . . . Time 58 | . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . Time 60 | . . . . . . . . 22 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . 1 . . . . 3 1 . 1 . . Largest Group 3 | . . 1 1 1 . . 3 1 . 1 1 . Highest-Rated Group 93 | . . 31 31 31 . . 93 26 . 26 26 . Highest-Rated Ally 31 | . . 31 31 31 . . 31 26 . 26 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . 9 . . 18 . . . . . Total Damage 378 | . . . . 107 . . 271 . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13342 | 46 899 86 317 570 1334 1135 850 2619 1422 596 1488 1980 Spaces Moved 7735 | 37 465 54 208 324 683 728 489 1421 857 397 925 1147 Core 1 | 1 . . . . . . . . . . . . Treads 23 | . . . . . . . . 13 . . . 10 Legs . | . . . . . . . . . . . . . Wheels 7711 | 36 465 54 208 324 683 728 489 1408 857 397 925 1137 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 150 150 150 120 120 130 110 120 130 116 125 Average Speed 126 | 84 126 150 150 150 120 120 130 122 126 130 122 125 Slowest Speed 240 | 90 150 150 150 150 120 130 130 240 130 150 135 220 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 59 15 61 62 53 22 14 39 21 15 26 27 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 167 | . . . . . 10 6 8 31 18 9 39 46 Terrain Destroyed 190 | . . . . . 10 29 8 31 18 9 39 46 Melee 167 | . . . . . 10 6 8 31 18 9 39 46 Projectile . | . . . . . . . . . . . . . AOE 23 | . . . . . . 23 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10703 | 48 690 59 214 371 1133 940 678 2147 1127 465 1233 1598 Wait 2026 | 2 136 6 3 4 328 148 152 549 178 35 181 304 Move 7722 | 36 464 53 207 323 682 727 488 1420 856 396 924 1146 Hop . | . . . . . . . . . . . . . Pick Up 121 | 4 19 . 1 7 24 6 3 18 11 4 16 8 Fast Attach 37 | 6 2 . . 1 2 3 . 8 5 3 6 1 Attach 32 | . . . . 3 5 2 3 4 5 2 3 5 Detach 2 | . . . . . . . . . 1 1 . . Swap 60 | . 8 . 1 3 11 7 4 6 7 3 5 5 Drop 135 | . 11 . 2 7 28 12 3 20 12 8 24 8 Fire 114 | . 50 . . 23 29 3 5 . . . . 4 Melee 395 | . . . . . 24 32 20 103 52 13 66 85 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 19 . . 8 32 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 5) 817 | -10/Materials | Build established: Hauler-Mutant 931 | -10/Materials | Discovered new exit (range 11) 946 | -10/Materials | Entered Mines 947 | -10/Mines | Met a Derelict testing a Signal Generator 1020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1020 | -10/Mines | Discovered new exit (range 5) 1032 | -10/Mines | Entered Exiles 1032 | -10/Exiles | Accompanied by 1 ally 1052 | -10/Exiles | Discovered new exit (range 15) 1073 | -10/Exiles | Met 8R-AWN 1094 | -10/Exiles | Met EX-HEX 1137 | -10/Exiles | Met EX-BIN 1157 | -10/Exiles | Aligned with FarCom system 1158 | -10/Exiles | Given EX-Vault access code 1193 | -10/Exiles | Opened EX-Vault 1206 | -10/Exiles | Found AWS/Thermal 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1282 | -10/Exiles | Met EX-DEC 1334 | -10/Exiles | Discovered new exit (range 10) 1349 | -10/Exiles | Left Exiles lab with AWS/Thermal 1349 | -10/Exiles | Entered Mines 1349 | -9/Mines | Accompanied by 1 ally 1417 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1517 | -9/Mines | Learned location of 1 exit from Materials 1902 | -9/Mines | Discovered new exit (range 5) 1908 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -9/Mines | Entered Materials 1919 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1920 | -8/Materials | Identified exit to Factory 3220 | -8/Materials | Discovered exit to Factory (range 13) 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4328 | -7/Factory | Discovered new exit (range 7) 4359 | -7/Factory | Identified exit to Factory 4388 | -7/Factory | Entered another Factory area 4388 | -6/Factory | Evolved 2 slots: Utility x2 4576 | -6/Factory | Allied Derelicts emerged from ambush trap array 4683 | -6/Factory | Build established: Hacker-Mutant 5042 | -6/Factory | Discovered new exit (range 16) 5052 | -6/Factory | Identified exit to Factory 5220 | -6/Factory | Fabricated Hvy. Neutron Cannon (x2) 5238 | -6/Factory | Entered another Factory area 5238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7137 | -5/Factory | Build established: Hauler-Mutant 7213 | -5/Factory | Repaired Arm. Huge Wheel 7846 | -5/Factory | Discovered new exit (range 8) 7855 | -5/Factory | Identified exit to Factory 7857 | -5/Factory | Entered another Factory area 7857 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7920 | -4/Factory | Repaired Hrd. Medium Armor Plating 8185 | -4/Factory | Discovered new exit (range 5) 8198 | -4/Factory | Identified exit to Upper Caves 9185 | -4/Factory | Discovered new exit (range 8) 9195 | -4/Factory | Identified exit to Research 9279 | -4/Factory | Entered Research 9279 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9820 | -3/Research | Discovered new exit (range 12) 9863 | -3/Research | Identified exit to Research 9875 | -3/Research | Entered another Research area 9875 | -2/Research | Accompanied by 1 ally 9875 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10792 | -2/Research | Discovered new exit (range 15) 10814 | -2/Research | Identified exit to Testing 11239 | -2/Research | Identified exit to Access 11363 | -2/Research | Entered Access 11363 | -1/Access | Evolved 2 slots: Utility x2 11445 | -1/Access | Garrison activated, responded to threat 11671 | -1/Access | Build established: Hacker-Mutant 11801 | -1/Access | Found Fusion Bomb Launcher 11804 | -1/Access | Found Fusion Bomb Launcher 13185 | -1/Access | System corruption reached 10% 13336 | -1/Access | Discovered new exit (range 6) 13343 | *** | Escaped! Last Messages --------------- 13312_ Stasis field depleted. 13312_ Triggered Stasis Trap. 13312_ A bubble of rippling energy engulfs the area. 13312_ Field strength at 90. 13313_ Field strength at 80. 13314_ Field strength at 70. 13315_ Field strength at 60. 13316_ Field strength at 50. 13317_ Field strength at 40. 13318_ Field strength at 30. 13319_ Field strength at 20. 13320_ Field strength at 10. 13321_ Stasis field depleted. 13328_ U-05 Engineer lays Concrete. 13333_ Connecting with Terminal... >>Open Sealed Barrier opened. 13336_ The Access Shell folds into the floor. 13336_ EXIT=FOUND 13343_ YUSJ IK92QI:V CUV H99M2MN,E&F Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????? | | ????????# ] #????????????????????????????? | | ???????# #????????????????????????????? | | ?????######+###########?????????????????????? | | ###### ?????????????????? | | ?????????????????? | | ############+###????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ###### #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 1200 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 44 Melee Accuracy 16 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaDamperLeg Manual? 0 Play Time 01:18:12 Cumulative 655.6 hours Start 2020.01.21 @ 13:01:16 End 2020.01.21 @ 14:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 592 Rogue 552 Adventurer 40 Explorer 0 Win Type 0 Total 52 Types 38/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddc07b3b-82b9-4562-a888-2ed3783963dc