Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 18:30:24 Player: TLL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (562) 562 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3977 Bonus ------- Follower Combat Kills 125 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 150/150 System Corruption 0% Temperature Cool (10) Movement Hovering (120) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (6) ------ Machine Analyzer Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Microactuators Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Sensor Array ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Datajack Katana > --- INVENTORY -------- Light Ion Engine Weight Redist. System Improved Terrain Scanner Seismic Detector Microactuators Improved Light Armor Plating Hacking Suite Proton Missile Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 58 | 11 14 . 12 4 6 9 2 Power 10 | 2 2 . 3 . 1 1 1 Engine 7 | 2 1 . 3 . 1 . . Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 18 | 3 6 . 4 . 1 3 1 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 2 | 1 1 . . . . . . Hover 1 | . . . . . . . 1 Flight 13 | . 5 . 4 . 1 3 . Utility 17 | 4 . . 2 3 4 4 . Device 9 | 2 . . 2 1 2 2 . Storage 2 | 2 . . . . . . . Processor 2 | . . . . 1 1 . . Hackware 3 | . . . . 1 1 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 13 | 2 6 . 3 1 . 1 . Energy Gun 4 | . 3 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 21 | . 5 . 3 1 . 12 . Power 3 | . . . 1 . . 2 . Propulsion 11 | . 3 . 1 1 . 6 . Utility 2 | . . . . . . 2 . Weapon 5 | . 2 . 1 . . 2 . Highest Loss Streak 12 | . 4 . 3 1 . 12 . To Critical Strikes . | . . . . . . . . Average Backups 6 | 6 4 5 6 7 7 6 2 Power . | . . . . . . . . Propulsion . | 3 1 1 . . . . . Utility 4 | 1 3 4 5 7 6 5 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 11 | 3 4 . 1 . 2 . 1 Power . | . . . . . . . . Propulsion 7 | 3 2 . 1 . 1 . . Utility 3 | . 1 . . . 1 . 1 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 94 85 89 90 97 81 53 Engine 6 | . 5 14 10 9 7 4 . Core 3 | . 8 . . . . . 6 Leg 1 | . 2 . . . . . . Wheel 2 | . 7 . . . . . . Flight 21 | . 15 28 33 27 28 22 . Device 20 | . 28 28 24 15 15 12 15 Storage 4 | . . . 7 9 7 5 . Processor 2 | . . . . 3 6 7 7 Hackware 6 | . . . . 8 15 16 23 Energy Gun 3 | . 8 . 1 . . . . Ballistic Gun 5 | . 13 . . 1 . . . Launcher 1 | . 1 14 8 . . . . Slashing Weapon 3 | . . . . 7 7 4 . Special Melee Weapon 4 | . 2 . 2 9 7 4 . Peak Build Rating 31 | 9 11 8 11 18 31 31 25 Average Rating 15 | 7 9 8 9 16 27 25 22 On Entrance 12 | . 9 8 8 10 15 29 18 Avg Prop Armor Cover (%) 4 | 11 4 . . 4 . 5 . Naked Turns . | . . . . . . . . Heaviest Build 16 | 15 9 8 15 14 16 16 8 Greatest Support 20 | 20 20 8 15 20 20 20 7 Greatest Overweight (x) 2 | 2 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 5 5 8 8 8 8 5 Average Capacity 6 | 7 5 5 7 8 8 7 5 Most Carried 8 | 8 5 5 8 8 8 8 3 Average Carried 6 | 6 4 5 6 7 7 6 2 Final Capacity 8 | 5 5 5 8 8 8 5 5 Final Carried 8 | 5 5 5 8 8 8 2 3 Class Distribution -------------------- 55% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 853 | 319 195 10 147 . 101 81 . Remotely . | . . . . . . . . Salvage Created 624 | 98 233 62 130 . 47 54 . Parts 56 | 5 16 1 26 . 5 3 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 25 | . 8 2 13 . . 2 . Melee 2 | . . . . . . 2 . Guns 9 | . 8 . 1 . . . . AOE 14 | . . 2 12 . . . . Classes Destroyed 8 | 2 3 . 3 . . . . Worker 1 | . . . 1 . . . . Builder 2 | . . . 2 . . . . Tunneler 2 | 1 . . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . . . 1 . 1 . . Swarmer 18 | . 5 . 11 . . 2 . Grunt 7 | . 3 2 2 . . . . Best Kill Streak 7 | 1 6 2 7 . 2 2 . Combat Bots Only 6 | . 6 2 5 . . 2 . Max Kills in Single Turn 3 | 1 1 2 3 . 1 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 299 | . 66 3 31 3 9 186 1 Missed 109 | . 14 1 10 2 9 73 . Hits 190 | . 52 2 21 1 . 113 1 Projectile 190 | . 52 2 21 1 . 113 1 AOE 1 | . 1 . . . . . . Critical Strikes 1 | . . . . . . 1 . Damage Taken 2213 | . 492 22 193 18 . 1468 20 Core 942 | . 172 22 37 . . 694 17 Absorbed by Shields 40 | . . . . . . 40 . Core Remaining (%) 78 | 100 . 22 90 100 . . . Volleys Fired 60 | 5 36 1 14 3 . 1 . Largest 2 | 2 2 1 1 1 . 1 . Hottest 60 | 40 60 30 45 20 . 39 . Shots Fired 86 | 9 58 1 14 3 . 1 . Gun 74 | 9 58 . 4 3 . . . Cannon . | . . . . . . . . Launcher 12 | . . 1 10 . . 1 . Special . | . . . . . . . . Kinetic 50 | 9 38 . . 3 . . . Thermal 20 | . 20 . . . . . . Explosive 11 | . . 1 10 . . . . Electromagnetic 5 | . . . 4 . . 1 . Robot Hit Streak 6 | 5 5 1 6 2 . . . Robot Miss Streak 4 | 2 4 . 3 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 65 | 5 39 1 6 2 10 2 . Core Hits 63 | 4 18 3 28 . 2 7 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks 43 | . 5 . . 3 30 5 . Impact . | . . . . . . . . Slashing 30 | . . . . 2 23 5 . Piercing . | . . . . . . . . Sneak Attacks 12 | . 4 . . 1 7 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1592 | 44 308 75 816 7 129 205 8 Guns 371 | 44 308 . 12 7 . . . Cannons . | . . . . . . . . Explosions 1015 | . . 75 804 . . 136 . Melee 190 | . . . . . 129 61 . Ramming 16 | . . . . . . 8 8 Kinetic 225 | 44 174 . . 7 . . . Thermal 134 | . 134 . . . . . . Explosive 879 | . . 75 804 . . . . Electromagnetic 148 | . . . 12 . . 136 . Impact . | . . . . . . . . Slashing 190 | . . . . . 129 61 . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 1 | . 1 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 9 2 . . . . . Message Errors 3 | . 3 . . . . . . Matter Fused 4 | . 3 1 . . . . . Energy Discharges 2 | . 1 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . . 11 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 11 | . . . . . 11 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 1 3 Shots . | . . . . . . . . Rammed 10 | . . . . . . 8 2 Targets Rammed 10 | . . . . . . 8 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 83 | . 83 7 14 . . 30 . Average Temperature 22 | . 25 5 6 . . 15 . Received Heat Transfer 432 | . 117 12 27 . . 267 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 300 | . 300 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 36 100 100 96 100 Level 1 5 | . . . 63 . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 320 | 5 135 89 320 134 52 231 121 Initial 121 | . . 4 30 113 2 . 121 Average 41 | . 28 34 198 32 9 36 82 Influence Increases 1419 | 10 340 89 420 47 122 391 . Destroy 0b10 Robot/C 580 | . 160 40 260 . 20 100 . Destroy 0b10 Robot/NC 50 | 10 5 . 20 . 15 . . Destroy Leader 86 | . 22 10 32 . 12 10 . Allied During Kill 7 | . . . . . 2 5 . Successful Hack 61 | . 18 . 15 15 13 . . Disable Machine 15 | . . . 15 . . . . Destroy Structure 65 | . . 9 33 2 15 6 . Partial Spotted 135 | . 15 . 45 30 45 . . Lose Combat Pursuer 420 | . 120 30 . . . 270 . Influence Decreases 1378 | 10 328 22 229 310 129 160 190 Entered New Map 329 | . . 8 49 157 5 . 110 Time Decay 782 | 10 288 14 140 143 107 . 80 Lost Part 190 | . 30 . 30 10 . 120 . Lost Ally 77 | . 10 . 10 . 17 40 . Squads Dispatched 7 | . 2 . 1 2 2 . . Investigation 3 | . 1 . 1 . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 6 | . 2 . 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 31 6 34 6 7 32 3 Peak Tracking Total 16 | . 8 2 10 5 5 16 1 Tactical Retreats 24 | . 4 1 9 2 3 5 . ECM-based Alert Blocks 28 | . . . 20 2 5 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 26 | . 8 . 7 6 5 . . Terminals 19 | . 6 . 5 5 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 70 | . 24 . 19 18 9 . . Successful 42 | . 15 . 8 13 6 . . Failed 28 | . 9 . 11 5 3 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 30 | . 13 . 7 6 4 . . Terminals 51 | . 19 . 13 14 5 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 8 | . 5 . . . 3 . . Scanalyzers 7 | . . . 3 4 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . 4 . 2 5 1 . . Record 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 4 | . 2 . . 2 . . . Zone Layout 5 | . 1 . 2 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 6 | . 3 . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 3 | . 2 . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 6 | . . . 2 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 8 . 3 4 1 . . Terminals 15 | . 7 . 3 4 1 . . Assimilate 4 | . 1 . 1 2 . . . Botnet 11 | . 6 . 2 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 . 7 4 2 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 74 | . . . . . 74 . . Retrieved Matter 74 | . . . . . 74 . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . 2 . . 1 3 . . Non-combat 6 | . 2 . . 1 3 . . Combat . | . . . . . . . . Robot Hacks Applied 10 | . 5 . . 1 4 . . parse_system 2 | . 1 . . . 1 . . no_distress 3 | . 1 . . . 2 . . find_fabricator 1 | . . . . . 1 . . find_recycling 2 | . 2 . . . . . . check_alert 2 | . 1 . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 5 | . 1 . 1 . 1 2 . Largest Group 2 | . 1 . 1 . 1 2 . Highest-Rated Group 59 | . 10 . 10 . 32 59 . Highest-Rated Ally 32 | . 10 . 10 . 32 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . 5 6 . Total Damage 261 | . . . . . 153 108 . Kills 5 | . . . . . 2 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) 3116 | 215 1155 52 281 560 501 179 173 Sensors 200 | . . . . . 25 2 173 Terrain 1799 | 215 1155 52 20 186 . . 171 Structural 71 | . . . 71 . . . . Seismic 2553 | 41 1155 52 281 374 476 174 . Machine Analysis 679 | . . . . . 500 179 . ECM 1271 | . . . 254 373 501 143 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 3253 | 311 1155 52 281 560 501 220 173 Spaces Moved 3500 | 183 1303 125 523 364 675 211 116 Core 142 | 10 3 . . . . 38 91 Treads . | . . . . . . . . Legs 209 | 146 63 . . . . . . Wheels 551 | 27 524 . . . . . . Hover 25 | . . . . . . . 25 Flight 2573 | . 713 125 523 364 675 173 . Fastest Speed 28 | 50 37 37 34 31 29 28 50 Average Speed 50 | 115 59 37 34 33 30 36 134 Slowest Speed 205 | 150 205 37 34 34 34 100 150 Overloaded Moves 16 | . . . . . . 16 . Propulsion Burnouts 1 | . . . . . . 1 . Robots Hopped 25 | . 14 . 5 2 3 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 12 99 39 43 36 16 34 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . . . 2 18 1 . Terrain Destroyed 69 | . . 9 39 2 18 1 . Melee 21 | . . . . 2 18 1 . Projectile . | . . . . . . . . AOE 48 | . . 9 39 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 4812 | 273 1615 129 605 792 928 340 130 Wait 1077 | 59 247 4 50 407 211 92 7 Move 3445 | 182 1275 124 513 359 668 208 116 Hop 23 | . 13 . 4 2 3 1 . Pick Up 36 | 11 9 . 6 4 5 . 1 Fast Attach 23 | 8 7 . 3 . 1 2 2 Attach 19 | 2 2 . 3 4 2 6 . Detach 4 | 1 1 . . 2 . . . Swap 31 | 1 6 . 8 6 4 4 2 Drop 33 | 4 14 . 4 2 4 5 . Fire 60 | 5 36 1 14 3 . 1 . Melee 43 | . 5 . . 3 30 5 . Ram 10 | . . . . . . 8 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 312 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Lost 4 parts (2n2w) 732 | -10/Materials | Build established: Scavenger-Mutant 1007 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Discovered new exit (range 6) 1406 | -10/Materials | Discovered new exit (range 14) 1467 | -10/Materials | Entered Mines 1483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1485 | -10/Mines | Learned Materials trap positions 1487 | -10/Mines | Assembled infested the area 1492 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1517 | -10/Mines | Discovered new exit (range 6) 1519 | -10/Mines | Entered Materials 1519 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -9/Materials | Loaded intel: 14 trap records 1521 | -9/Materials | Discovered new exit (range 15) 1602 | -9/Materials | Discovered new exit (range 11) 1689 | -9/Materials | Discovered new exit (range 16) 1786 | -9/Materials | Lost 3 parts (1p1n1w) 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2184 | -8/Materials | Discovered new exit (range 9) 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Evolved 2 slots: Utility x2 2772 | -7/Factory | Build established: Hacker-Sprinter 2861 | -7/Factory | Identified exit to Garrison 2861 | -7/Factory | Entered Garrison 2911 | -7/Garrison | Triggered checkpoint 3003 | -7/Garrison | Triggered checkpoint 3006 | -7/Garrison | Triggered checkpoint 3006 | -7/Garrison | Triggered checkpoint 3020 | -7/Garrison | Rescued a captive Derelict 3041 | -7/Garrison | Core integrity fell below 50% 3062 | -7/Garrison | Core integrity fell below 20% 3077 | -7/Garrison | Discovered new exit (range 10) 3081 | -7/Garrison | Entered Factory 3087 | -7/Factory | Lost 12 parts (2p6n2u2w) 3254 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03057_ Field strength at 94. 03057_ Field strength at 88. 03058_ Field strength at 82. 03059_ Field strength at 71. 03060_ Field strength at 61. 03061_ Field strength at 51. 03064_ Field strength at 31. 03065_ Field strength at 15. 03066_ Field strength at 8. 03067_ Stasis field depleted. 03070_ S-27 Virus destroyed. 03077_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03090_ Acquired Mic. Nuclear Core. 03121_ Acquired Component Analysis Suite. 03156_ ALERT: All DSF locations entering lockdown mode. 03165_ Slammed into W-25 Informer. 03223_ Acquired Imp. Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????????????? ??????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????????#?????????????????????????????? | | ?????????????############## ?????????????????????? | | ??????#???#?## #??????????????????????? | | ?????????????# # ?????##+####?????????? | | ?????????????# " " " " " #???? gg ?????????? | | ???????#?????# " " " " " #?? ????????? | | ?????????????# " " " " " # ????????? | | ????????#????# " " " " "@/ ????????? | | ?????????????# " " " " " # ????????? | | ?????????????# " " " " " #??/ """" ??????????? | | ??????????#??# " " " " " #???? """????????????? | | ?#??????#?#??# " " " " " #?? ??? ""?????????????? | | ???????#?????# " " " " " # ??????? ????????????? | | #??#????#???## #???????????? ?????????? | | ???????????######+#########? ????????????????????? | | ???#????#???????# #??#???????????????????????????? | | ??????????????#?# #?#????????????????????????????? | | ?????????????#??# ##???#??????????????#??????????? | | #################+#########??????????????????????? | | # # #? ????????????????????? | | # # #?? ???????????????????? | | # """""" # #??????????????????????? | | # """""" # #??????????????????????? | | # """""" # """ """ #??????????????????????? | | # """""" + """ """ #??????????????????????? | | # # """ """ #??????????????????????? | | # """""" # #??????????????????????? | | # """""" # """ """ #??????????????????????? | | + """""" # """ """ +??????????????????????? | | # """""" # """ """ ??????????????????????????? | | # # ??????????????????????????? | | #######+#############????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Ghost 'Em Junior Dev Slippery One Challenges ------------ None Game ------ Seed ExoskeletonAntimatterMatter Manual? 0 Play Time 02:03:36 Cumulative 19.2 hours Start 2025.10.22 @ 15:56:27 End 2025.10.22 @ 18:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e98014-a153-453f-a5f5-1964e91053cb