Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.13 @ 22:13:48 Player: drewww Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (532) 532 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 2422 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 376/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Critical (539) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Power Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Experimental Sensor Array Heavy Particle Cannon Heavy Assault Rifle Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Experimental Sensor Array Heavy Particle Cannon Heavy Assault Rifle Improved Grenade Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 35 | 7 3 2 13 10 Power 6 | 2 . . 3 1 Engine 6 | 2 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 2 4 5 Device 5 | . 1 . 4 . Storage 1 | 1 . . . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 10 | 2 2 . 3 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 9 5 Power 2 | . . . 2 . Propulsion 3 | . . . 1 2 Utility 7 | . . . 5 2 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 98 100 80 78 Engine 10 | . 14 11 10 9 Wheel 22 | . 28 22 21 17 Device 10 | . 12 11 12 7 Storage 11 | . 14 11 11 9 Processor 2 | . . 11 . 4 Hackware 1 | . . . . 5 Protection 4 | . . 11 3 6 Energy Gun 2 | . . . . 10 Ballistic Gun 10 | . 14 . 14 5 Ballistic Cannon 6 | . 14 22 3 . Launcher 1 | . . . 2 1 Naked Turns . | . . . . . Heaviest Build 29 | 12 17 22 21 29 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 7 6 8 Average Carried 6 | 2 6 6 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 895 | 240 99 . 393 163 Remotely 153 | . . . 153 . Salvage Created 678 | . 88 16 265 309 Parts 34 | . 3 2 17 12 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 3 1 12 6 Guns 9 | . . . 3 6 Cannons 6 | . 3 1 2 . AOE 7 | . . . 7 . Classes Destroyed 9 | . 1 1 4 3 Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 1 | . . 1 . . Grunt 10 | . 3 . 3 4 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Assembled 9 | . . . 9 . Best Kill Streak 11 | . 3 1 11 4 Combat Bots Only 9 | . 3 1 9 4 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1378 | . 31 214 596 537 Core 271 | . . 28 69 174 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . . 17 Core Remaining (%) 91 | 100 100 . 75 . Volleys Fired 59 | . 8 5 28 18 Largest 2 | . 2 2 2 2 Hottest 126 | . 70 70 65 126 Shots Fired 106 | . 16 10 45 35 Gun 54 | . . . 21 33 Cannon 39 | . 16 10 13 . Launcher 13 | . . . 11 2 Special . | . . . . . Kinetic 64 | . 16 10 34 4 Thermal 29 | . . . . 29 Explosive 13 | . . . 11 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 1 7 11 Robot Miss Streak 7 | . 3 7 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 10 2 23 27 Core Hits 47 | . 3 1 27 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . . 3 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1703 | . 199 31 825 648 Guns 653 | . . . 212 441 Cannons 359 | . 199 31 129 . Explosions 691 | . . . 484 207 Melee . | . . . . . Ramming . | . . . . . Kinetic 625 | . 199 31 341 54 Thermal 387 | . . . . 387 Explosive 691 | . . . 484 207 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 39 | . . . 28 11 Projectiles . | . . . . . Explosions 39 | . . . 28 11 Melee . | . . . . . Knockbacks 8 | . 5 1 2 . Impact . | . . . . . Kinetic 6 | . 3 1 2 . Secondary 2 | . 2 . . . Self-Inflicted Damage 272 | . . . 224 48 Shots 8 | . . . 7 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 541 | . 90 66 228 541 Average Temperature 79 | . 44 28 42 145 Received Heat Transfer 342 | . 18 63 90 171 Effects 8 | . . . . 8 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 999 | . . . . 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 233 | . 107 124 199 233 Initial 48 | . . 44 48 . Average 84 | . 35 67 136 71 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 96 Level 1 1 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 3 13 13 14 Peak Tracking Total 13 | . 3 13 5 7 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 4 2 . 2 Terminals 8 | . 4 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 9 2 . 2 Successful 7 | . 7 . . . Failed 6 | . 2 2 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 7 | . 4 2 . 1 Terminals 13 | . 9 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 7 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 49 | . . . 49 49 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1248 | 55 277 125 464 327 Spaces Moved 1057 | 49 268 106 367 267 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1053 | 45 268 106 367 267 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 90 | 83 90 90 90 92 Slowest Speed 110 | 90 90 90 100 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 54 24 69 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 9 | . . . 9 . Terrain Destroyed 103 | . . . 72 31 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 102 | . . . 71 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1236 | 59 288 125 455 309 Wait 61 | . . 13 43 5 Move 1053 | 48 267 105 366 267 Hop . | . . . . . Pick Up 15 | 4 5 . 2 4 Fast Attach 18 | 5 3 . 4 6 Attach 11 | 1 . 2 6 2 Detach 6 | . 2 . 3 1 Swap 6 | 1 . . 3 2 Drop 7 | . 3 . . 4 Fire 59 | . 8 5 28 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Materials 155 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Utility x2 446 | -9/Materials | Discovered new exit (range 13) 458 | -9/Materials | Entered Mines 482 | -9/Mines | Assembled infested the area 487 | -9/Mines | Assisted by a Guerilla fighting off Assembled 572 | -9/Mines | Lost 3 parts (1p2u) 576 | -9/Mines | Destroyed 9 combat bots 589 | -9/Mines | Discovered new exit (range 14) 644 | -9/Mines | Lost 4 parts (1n2u1w) 843 | -9/Mines | Discovered new exit (range 10) 910 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 911 | -9/Mines | Found Prototype Device 922 | -9/Mines | Entered Materials 922 | -8/Materials | Accompanied by 2 allies 922 | -8/Materials | Evolved 2 slots: Utility x2 927 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1249 | -8/Materials | Self-destructed Last Messages --------------- 01213_ Acquired Power Shielding. 01226_ Lgt. Armor Plating melted. 01226_ B-36 Bruiser destroyed. 01230_ G-47 Trooper destroyed. 01231_ Acquired 52 matter. 01236_ G-47 Trooper destroyed. 01237_ Acquired 14 matter. 01239_ G-47 Trooper destroyed. 01241_ Overheating: Matter decay (-36). 01241_ Acquired 35 matter. 01242_ G-47 Trooper suffers critical hit (Burn). 01242_ Critical hit (Destroy). 01243_ Hacking Suite destroyed. 01245_ Wheel destroyed. 01247_ Overheating: Wheel damaged (-7). 01247_ Overheating: Power Shielding damaged (-21). 01247_ Overheating: Field Laser damaged (-10). 01247_ Field Laser destroyed. 01248_ Overheating: Core damaged (-110). 01249_ Overheating: Power Shielding damaged (-6). 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