Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 02:31:31 Player: BVrutally Odd Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (451) 2255 Value Destroyed (24533) 24533 Prototype IDs (74) 1480 Alien Tech Used (10) 2000 Bonus (33949) 33949 TOTAL SCORE: 73517 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 16517 Follower Combat Kills 164 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 340 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Friendly Fire -172 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 200/200 System Corruption 14% Temperature Cool (0) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Large Storage Unit Advanced Weapon Cycler Long-range Tractor Beam > --- WEAPON (3) ------- Sigix Sheargun Vortex Driver Fusion Bomb Launcher > --- INVENTORY (15) --- Quantum Reactor Cooled Nuclear Pulse Thruster Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Tiamat Missile Launcher Fusion Bomb Launcher Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Weapon Cycler Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Fusion Bomb Launcher Sigix Terminator > --- INVENTORY -------- Quantum Reactor Cooled Nuclear Pulse Thruster Centrium Medium Armor Plating Centrium Medium Armor Plating Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Compact HERF Cannon Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Tiamat Missile Launcher Fusion Bomb Launcher Lance [Rating: 232] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . Utility 10 | . . . . 5 . . . . . . . . . 2 . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 212 | 6 10 16 4 7 10 7 . 13 16 4 3 10 1 8 . 1 5 . 57 12 8 3 6 5 Power 21 | 1 1 1 1 1 1 1 . . 1 . . 2 . 2 . . 1 . 6 1 1 . . . Engine 9 | 1 1 1 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . 2 . . 1 . 6 1 1 . . . Propulsion 53 | 2 . 4 2 1 3 2 . 5 2 1 1 3 . 2 . . 2 . 18 5 . . . . Treads 21 | 2 . 3 2 1 2 2 . . 1 1 1 . . . . . . . 6 . . . . . Leg 13 | . . . . . . . . 4 . . . 3 . 2 . . . . 4 . . . . . Wheel 6 | . . 1 . . 1 . . . . . . . . . . . . . 4 . . . . . Hover 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Flight 10 | . . . . . . . . . 1 . . . . . . . 2 . 2 5 . . . . Utility 77 | 1 4 3 1 4 3 1 . 4 10 2 . 3 1 1 . 1 1 . 21 6 3 2 4 1 Device 33 | . . 1 . 2 1 1 . 3 2 1 . 2 . . . 1 . . 13 2 2 . 2 . Storage 7 | 1 2 . . . . . . . 3 . . . . . . . . . . 1 . . . . Processor 13 | . . . . . . . . 1 3 . . 1 1 . . . . . 2 2 1 . 1 1 Hackware 7 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . 1 1 . Protection 17 | . 2 2 1 2 2 . . . . 1 . . . . . . 1 . 4 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 8 . 1 3 3 . 4 3 1 2 2 . 3 . . 1 . 12 . 4 1 2 4 Energy Gun 15 | 2 3 . . 1 2 1 . . 2 . . 1 . . . . . . 1 . . . 1 1 Energy Cannon 14 | . . 2 . . 1 . . 1 . 1 . 1 . . . . 1 . 4 . 2 . . 1 Ballistic Gun 9 | . 1 4 . . . 1 . 1 . . . . . . . . . . 2 . . . . . Ballistic Cannon 9 | . . 2 . . . . . 1 . . 2 . . 1 . . . . 3 . . . . . Launcher 9 | . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 . . . . 1 . . 7 1 4 . . 5 . 5 2 1 1 . 1 Corrupted Parts 8 | . . . . . 1 3 . 3 . . . . 1 . . . . . . . . . . . System Corruption 24 | . . . . . 5 7 . 7 . . . . 5 . . . . . . . . . . . Parts Lost 83 | . 2 4 . 2 4 12 . 15 . . . . . . . . . . 39 2 . 3 . . Power 12 | . . 3 . . 1 . . 3 . . . . . . . . . . 5 . . . . . Propulsion 26 | . . 1 . . . 5 . 6 . . . . . . . . . . 13 . . 1 . . Utility 26 | . 1 . . 1 1 4 . 2 . . . . . . . . . . 14 1 . 2 . . Weapon 19 | . 1 . . 1 2 3 . 4 . . . . . . . . . . 7 1 . . . . Highest Loss Streak 13 | . 2 2 . 2 3 6 . 10 . . . . . . . . . . 13 2 . 3 . . To Critical Strikes 5 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . Average Backups 19 | 4 16 22 21 18 22 17 16 9 13 18 19 19 19 18 19 19 19 20 16 13 14 13 12 12 Power . | . 1 1 . . . . 1 . . . . . 1 1 1 1 . 1 . . . . 1 1 Propulsion 4 | 2 4 4 5 5 7 5 4 1 . 1 1 2 3 3 3 3 4 6 7 1 1 1 1 1 Utility 7 | . 3 8 8 7 6 5 5 5 8 11 12 11 11 9 10 10 8 8 3 4 4 3 2 2 Weapon 6 | . 7 8 6 6 8 5 6 2 4 6 6 5 4 4 5 5 4 4 5 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 5 . . 2 . . . . . . 3 . 4 . 1 1 . 4 . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . 2 . . . . . . 2 . 4 . 1 1 . 1 . . . . . Weapon 7 | . . 4 . . . . . . . . . 1 . . . . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 99 89 97 76 60 32 65 83 78 83 84 86 90 89 77 85 82 82 89 75 69 70 Engine 8 | . 14 13 13 11 10 12 13 1 3 5 5 9 10 8 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 9 9 5 4 7 7 8 3 . . Treads 16 | . 28 27 28 25 20 17 20 1 2 9 14 9 . . . . . . 7 . . . . . Leg 5 | . . . . . . . . 11 10 10 5 10 21 20 23 23 22 23 6 . . 4 9 9 Device 5 | . . 3 . 9 12 1 . 1 11 5 5 4 5 4 4 4 4 4 12 8 12 9 23 26 Storage 9 | . 14 14 14 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 7 9 9 Processor 7 | . . . . . . . . . 18 15 15 15 15 19 19 19 19 19 20 23 26 14 . . Hackware 3 | . . . . . . . . . 1 10 10 10 10 13 14 14 14 14 6 4 4 2 . . Protection 8 | . 13 10 14 21 26 17 13 . . 4 4 5 5 3 4 4 4 4 3 . . 4 2 . Energy Gun 2 | . 19 . . 3 9 5 . . . 4 4 . . . . . . . 1 . . 9 7 4 Energy Cannon 5 | . . 11 2 . 1 2 . . . 4 5 4 5 4 4 3 . 3 2 . . . . 4 Ballistic Gun 7 | . 8 14 24 8 1 4 . 4 5 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 2 . . . . . 2 . . . 5 5 3 4 3 . 4 1 . . . . . Peak Build Rating 232 | 6 11 17 18 42 56 56 42 46 74 86 93 110 112 143 143 145 151 153 164 159 165 214 230 232 Average Rating 66 | 4 9 14 15 38 49 46 38 30 57 82 89 100 105 125 143 142 133 151 134 144 158 180 221 220 On Entrance 92 | . 6 11 13 18 42 56 47 38 46 74 83 90 105 112 143 143 143 151 151 87 151 161 213 220 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 94 102 100 124 145 145 123 102 54 74 77 79 79 93 93 97 119 123 126 56 58 65 63 63 Greatest Support 215 | 40 40 40 40 80 80 80 16 80 65 65 98 121 90 120 120 120 120 120 215 56 56 60 60 60 Greatest Overweight (x) 9 | . 2 5 2 1 5 8 7 2 2 1 1 . . . . . . 1 9 2 1 1 1 1 Average Overweight (x) . | . 1 2 2 1 3 7 7 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 21 | 7 23 25 25 25 25 25 25 14 16 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Most Carried 25 | 6 22 25 25 24 25 25 18 17 20 20 20 20 20 20 20 20 20 20 20 18 15 15 14 15 Average Carried 20 | 4 16 24 23 20 24 18 17 9 14 19 19 19 20 19 20 20 19 20 17 13 14 14 13 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 8 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Final Carried 25 | 6 22 24 25 21 25 16 18 8 20 19 20 20 20 20 20 20 20 20 20 15 15 14 14 12 Class Distribution -------------------- 50% | Mutant 20% | Hacker-Skirmisher 10% | Scavenger-Mutant 4% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Assassin | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scout | -2/Research Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 9555 | 260 245 836 378 174 471 302 . 430 96 144 93 323 . 191 56 73 . 87 2813 356 195 68 574 1390 Remotely 2944 | . . . . . . . . . . . . . . . . . . . 1030 . . . 529 1385 Salvage Created 10172 | 90 523 686 656 98 289 573 . 378 88 141 17 82 . 210 . . . 122 3886 218 75 68 839 1133 Parts 518 | 1 48 45 19 4 16 22 . 5 9 4 . 2 . 5 . . . 4 212 9 3 6 44 60 Haulers Intercepted 8 | . 1 . . . . . . . . . . . . 1 . . . . 4 . . . 2 . Recyclers Shooed 8 | . 1 . 4 . . . . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 22 . . 4 19 . 4 . 1 . . . . 6 4 . 4 . . . . . . Prevented 14 | . . . . . 10 3 . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 363 | . 14 20 6 2 4 13 . 8 . 1 1 2 . 2 . . . 6 63 4 . . 18 199 Melee 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . Guns 33 | . 8 5 6 2 3 2 . 2 . . . . . . . . . . 1 . . . 4 . Cannons 56 | . . 11 . . . 6 . 5 . 1 1 2 . 2 . . . 3 21 . . . . 4 AOE 254 | . 6 4 . . . 4 . . . . . . . . . . . 3 25 4 . . 14 194 Classes Destroyed 29 | 1 7 3 1 . 1 2 . 1 1 1 . 1 . . . . . 1 2 . . . . 7 Worker 19 | . 1 . . . . . . . 1 . . . . . . . . . 7 1 . . 7 2 Builder 12 | . . . . . . . . . 1 . . . . . . . . . 11 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 8 | . 1 . . . . . . . . . . . . 1 . . . . 4 . . . 2 . Recycler 11 | 1 1 . 4 . . . . . . . . . . . . . . . 3 1 . . . 1 Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . . . . . . . . . . . . . 1 . 1 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 2 Swarmer 65 | . 9 4 . . . 2 . . . . . . . . . . . 3 9 4 . . 5 29 Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 110 | . 5 3 1 2 2 6 . 5 . . . 1 . . . . . . 21 . . . 7 57 Brawler 14 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 11 Duelist 16 | . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 12 Protector 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Sentry 16 | . . 1 4 . . 1 . 1 . 1 1 . . . . . . . 5 . . . 1 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 39 | . . . . . . 2 . . . . . . . 2 . . . 2 8 . . . 2 23 Programmer 46 | . . . . . . . . . . . . . . . . . . 1 17 . . . 2 26 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 193 | 1 3 3 4 2 3 4 . 3 1 1 1 1 . 2 . . . 3 9 6 1 1 19 193 Combat Bots Only 173 | . 3 3 3 2 3 4 . 3 . 1 1 1 . 2 . . . 3 5 4 . . 15 173 Max Kills in Single Turn 181 | 1 3 2 1 1 1 2 . 1 1 1 1 1 . 1 . . . 2 4 3 1 1 4 181 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 163 | . 3 2 . . . 2 . . . . . . . . . . . 2 3 2 . . 3 163 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 2161 | . 38 71 6 9 42 216 . 118 . 7 12 33 . 28 . 15 . 39 714 29 2 158 31 593 Missed 767 | . 8 23 1 2 10 71 . 27 . 2 4 14 . 13 . 5 . 17 192 16 1 87 13 261 Hits 1394 | . 30 48 5 7 32 145 . 91 . 5 8 19 . 15 . 10 . 22 522 13 1 71 18 332 Melee 33 | . . . 2 . . 4 . 5 . . . . . . . . . . . . . . . 22 Projectile 1361 | . 30 48 3 7 32 141 . 86 . 5 8 19 . 15 . 10 . 22 522 13 1 71 18 310 AOE 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Critical Strikes 78 | . . 3 1 . 3 5 . 6 . . 2 . . . . . . . 27 . . 3 2 26 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . 5 . . 3 2 25 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage Taken 23015 | . 442 848 81 135 626 1671 . 1816 . 118 190 569 . 222 . 122 . 512 9196 525 . 1030 241 4671 Core 3597 | . 29 165 . . . 208 . 314 . . . 102 . 24 . . . 61 780 132 . 287 73 1422 Absorbed by Shields 2901 | . . . . . 163 140 . . . . . . . . . 23 . 30 2545 . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . 104 . . . . . Ignored by Resistances 6072 | . . . . . 74 110 . . . . . . . . . . . . . . . 811 253 4824 Regen/Repaired (Parts) 436 | . . . . . . . . . . . . 19 . 417 . . . . . . . . . . Core Remaining (%) 66 | 100 . . 22 . . . . 38 . . . . 89 . . . . 92 40 . . 87 . . Volleys Fired 780 | 3 54 142 28 7 21 43 . 37 . 4 16 8 4 27 3 . . 21 218 2 10 8 50 74 Largest 3 | 2 2 2 2 2 2 2 . 2 . 2 2 2 1 2 1 . . 1 2 1 1 2 3 3 Hottest 334 | 80 95 160 110 80 145 145 . 115 . 173 145 145 98 149 51 . . 100 188 46 120 200 320 334 Shots Fired 1139 | 6 101 218 52 14 31 57 . 50 . 8 20 15 4 36 4 . . 23 302 2 10 10 70 106 Gun 462 | 6 98 131 52 14 29 22 . 20 . 4 . . . . . . . . 30 . 1 9 40 6 Cannon 531 | . . 72 . . 2 30 . 29 . 4 20 15 4 36 4 . . 20 239 . 9 1 7 39 Launcher 146 | . 3 15 . . . 5 . 1 . . . . . . . . . 3 33 2 . . 23 61 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | . 36 151 52 11 . 4 . 31 . . 11 7 . 9 4 . . . 99 . 1 . . . Thermal 358 | . 32 52 . . 2 38 . 18 . 8 9 8 4 27 . . . . 145 . 2 . 3 10 Explosive 145 | . 3 15 . . . 5 . 1 . . . . . . . . . 3 33 2 . . 23 60 Electromagnetic 132 | 6 30 . . 3 29 10 . . . . . . . . . . . . 22 . 6 . . 26 Slashing 55 | . . . . . . . . . . . . . . . . . . . . . . 9 40 6 Entropic 33 | . . . . . . . . . . . . . . . . . . 20 3 . 1 1 4 4 Robot Hit Streak 21 | 2 5 21 13 8 11 8 . 13 . 7 13 14 . 4 1 . . 3 12 4 2 . 10 9 Robot Miss Streak 5 | 1 4 2 4 3 2 2 . 5 . 1 2 2 . 2 2 . . 2 4 . 2 . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 675 | 4 62 88 28 11 24 42 . 35 6 7 13 9 . 14 1 . . 10 239 3 3 4 28 44 Core Hits 674 | 1 29 51 13 7 11 28 . 17 3 4 2 3 . 8 1 . . 6 164 7 2 3 51 263 Critical Kills 8 | . . . . . . 1 . 1 . . . . . . . . . . 6 . . . . . Critical Parts Destroyed 12 | . . . 3 . . . . . . . . . . . . . . . 9 . . . . . Critical Strikes 58 | . . 2 3 . 2 3 . 2 . . . 1 . 2 . . . 7 34 . . 1 . 1 Burn 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . Meltdown 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Destroy 21 | . . . 3 . . . . . . . . . . . . . . . 18 . . . . . Blast 11 | . . 2 . . . . . . . . . 1 . 2 . . . . 6 . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 10 | . . . . . . . . . . . . . . . . . . 7 2 . . . . 1 Melee Attacks 148 | . . . . . . . . . 16 . . . . . . . . . 103 18 . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . . . . . 16 . . . . . . . . . 103 18 . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Sneak Attacks 6 | . . . . . . . . . 2 . . . . . . . . . 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 181404 | 58 1159 2117 595 199 493 1853 . 1067 309 200 440 290 . 478 34 . . 1121 15053 637 288 315 5675 149023 Guns 5272 | 58 869 739 590 199 375 329 . 330 . 68 . . . . . . . . 366 . . . 1349 . Cannons 10745 | . . 948 . . 62 702 . 654 . 132 440 290 . 478 34 . . 759 5180 . 195 . 51 820 Explosions 161613 | . 282 430 . . 56 822 . 83 . . . . . . . . . 362 6714 468 93 . 4243 148060 Melee 3536 | . . . . . . . . . 309 . . . . . . . . . 2790 169 . 268 . . Ramming 238 | . 8 . 5 . . . . . . . . . . . . . . . 3 . . 47 32 143 Kinetic 5613 | . 320 1147 590 176 . 66 . 586 . . 315 94 . 244 34 . . . 2041 . . . . . Thermal 146163 | . 504 540 . . 118 899 . 398 . 200 125 196 . 234 . . . . 3232 . 93 . 51 139573 Explosive 21690 | . 55 430 . . . 715 . 83 . . . . . . . . . 362 6590 468 . . 4243 8744 Electromagnetic 1794 | 58 272 . . 23 375 173 . . . . . . . . . . . . 231 . 195 . . 467 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4617 | . . . . . . . . . 309 . . . . . . . . . 2790 169 . . 1349 . Piercing 268 | . . . . . . . . . . . . . . . . . . . . . . 268 . . Entropic 1021 | . . . . . . . . . . . . . . . . . . 759 166 . . . . 96 Highest Corruption 50 | . 1 1 1 . 5 12 12 19 . . . . 5 2 2 2 2 3 50 2 2 1 . 14 Average Corruption 6 | . 1 1 1 . 5 9 12 18 . . . . 5 1 2 2 2 2 30 2 2 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 350 | . 8 72 8 . 5 28 7 28 . . . . . 1 11 4 3 9 162 . . 1 . 3 Message Errors 88 | . 3 21 1 . 2 8 3 6 . . . . . . 4 . . 2 36 . . . . 2 Matter Fused 76 | . 2 17 4 . 1 8 1 3 . . . . . . 2 3 1 3 31 . . . . . Heat Flow Errors 39 | . 1 6 1 . . 5 1 3 . . . . . . 2 1 . . 19 . . . . . Energy Discharges 34 | . . 8 1 . 1 1 1 4 . . . . . . 2 . . . 15 . . 1 . . Parts Rejected 8 | . . . . . . 1 . 3 . . . . . . . . . . 4 . . . . . Parts Fused 5 | . 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . Data Loss (minor) 39 | . . 12 1 . 1 1 1 2 . . . . . 1 . . 1 . 19 . . . . . Data Loss (major) 21 | . 1 3 . . . 1 . 2 . . . . . . . . 1 1 11 . . . . 1 Misfires 11 | . . 3 . . . 2 . . . . . . . . 1 . . 2 3 . . . . . Alerts 5 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . . Misdirections 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Weapon Failures 20 | . . . . . . 1 . 2 . . . . . . . . . . 17 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13192 | . 47 1 . . . 55 . 14 53 . 31 . . . . . . 190 584 51 19 14 136 11997 Projectiles 246 | . . . . . . 45 . 14 . . 31 . . . . . . 26 111 . 19 . . . Explosions 12782 | . 47 1 . . . 10 . . . . . . . . . . . 164 434 . . . 129 11997 Melee 164 | . . . . . . . . . 53 . . . . . . . . . 39 51 . 14 7 . Knockbacks 26 | . . 3 . . . . . 1 . . . 1 . 1 . . . . 18 . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 23 | . . 3 . . . . . 1 . . . 1 . 1 . . . . 17 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 852 | . 172 . . . . . . 9 . . . . . . . . . . 478 . . . 33 160 Shots 23 | . 5 . . . . . . 1 . . . . . . . . . . 7 . . . 1 9 Rammed 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 15 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . 4 1 5 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . 4 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | 54 273 208 252 169 244 429 269 427 . 171 192 315 161 120 242 245 . 72 492 16 . 70 120 50 Average Temperature 97 | 29 70 49 86 76 137 129 138 159 . 71 101 157 85 43 116 126 . 24 98 6 . 32 70 37 Received Heat Transfer 2717 | . 72 201 36 63 126 337 . 750 . 18 63 39 . 12 . . . 18 640 18 . 36 27 261 Effects 10 | . . . . . . 2 . 3 . . . 3 . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Parts Fried 13 | 2 1 . . . 2 . . . . . . . . . . . . . 1 . 2 . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Combat Hostiles 4 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Parts Melted 12 | . . 1 . . . 3 . 1 . 1 . . . . . . . . 6 . . . . . Heat Transferred 9247 | . 916 740 . . 124 1401 . 750 . 311 200 300 . 350 . . . . 3366 . 50 . 37 702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 . . . 1 1 . . . . . . . . . . . . 2 . 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 2 . . . . 1 . . . . . . . . . 4 4 2 5 5 5 Low Security (%) 50 | 100 100 . 91 . . . . . 74 . . . . 100 . . . . 11 . . . . . Level 1 5 | . . . 8 . . . . . 25 . . . . . . . . . 6 . . 20 . . Level 2 17 | . . . . 100 . . . . . . . . . . . . . . 39 . 100 39 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . 27 94 . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . 15 5 . . 30 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 84 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . 40 69 . Peak Influence 2828 | 5 143 . 242 535 . . . . 300 . . . . 63 . . . . 1443 1151 691 2458 2649 2828 Initial 1684 | . . . 242 535 . . . . 300 . . . . . . . . . 50 808 647 342 1474 1684 Average 509 | . 54 . 95 484 . . . . 123 . . . . 9 . . . . 657 1009 651 1046 2165 2275 Influence Increases 17054 | 5 534 585 462 500 100 290 . 170 350 20 20 175 . 154 . . . 195 2464 473 112 1150 1238 8057 Destroy 0b10 Robot/C 7340 | . 280 200 120 40 80 260 . 140 . 20 20 40 . 40 . . . 120 1240 80 . . 380 4280 Destroy 0b10 Robot/NC 405 | 5 40 . 35 . . . . 5 15 . . . . 10 . . . . 145 15 10 10 50 65 Destroy Leader 638 | . 56 10 . 10 20 30 . 10 2 . . . . 14 . . . 30 260 12 2 2 66 114 Allied During Kill 113 | . . . . . . . . . . . . . . . . . . . . . . . 54 59 Successful Hack 201 | . 38 . 28 . . . . . . . . . . 20 . . . . 27 21 24 43 . . Select Force Hacks 270 | . . . 270 . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . 60 . . . . . . . 15 . . . . 30 . . . . 120 . 30 120 90 90 Destroy Structure 4022 | . 60 . 9 . . . . . 18 . . . . 40 . . . . 642 105 31 120 583 2414 Advance Influence 750 | . . . . 450 . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . . . . . . . . . . . . . . 75 . 75 . 30 Lose Combat Pursuer 2580 | . . 375 . . . . . 15 . . . 135 . . . . . 45 30 165 15 780 15 1005 Influence Decreases 8840 | 5 497 117 763 279 525 290 . 170 350 20 20 74 101 154 . . . 120 1101 760 654 427 1204 1209 Entered New Map 4018 | . . 18 263 119 158 . . . . . . . 101 . . . . . 25 630 504 267 984 949 Time Decay 3782 | 5 477 69 500 140 327 180 . 110 350 20 20 74 . 154 . . . 120 686 110 140 120 120 60 Lost Part 710 | . 20 30 . 20 40 100 . 60 . . . . . . . . . . 390 20 . 30 . . Lost Ally 330 | . . . . . . 10 . . . . . . . . . . . . . . 10 10 100 200 Squads Dispatched 83 | . 2 . . 1 . . . . 2 . . . . 3 . . . . 18 3 1 15 34 4 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Extermination 14 | . . . . . . . . . 2 . . . . 2 . . . . 6 1 1 1 1 . Reinforcement 15 | . 1 . . . . . . . . . . . . 1 . . . . 6 2 . 2 1 2 Assault 50 | . . . . . . . . . . . . . . . . . . . 5 . . 12 32 1 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 17 | . 1 . . . . . . . . . . 2 . . . . . . 5 1 . 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 28 28 3 2 4 13 . 10 3 1 1 62 . 4 2 3 . 8 71 21 5 72 20 135 Peak Tracking Total 66 | . 4 4 3 2 3 5 . 4 1 1 1 22 . 2 3 3 . 3 7 8 1 23 5 66 Tactical Retreats 43 | . . 4 . . . . . 1 . . . 4 . . . . . 1 2 2 1 10 1 17 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 15 | . 2 1 . . . . . . 1 . . . . 2 . . . 1 2 2 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 42 | . 4 4 . . . . . . 1 . . . . 2 . . . . 8 . 2 9 6 6 Max in Single Turn 2 | . 2 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 2 2 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 78 | . 6 4 15 1 1 . 4 . 3 . . 7 . 8 . 2 4 . 5 3 5 8 1 1 Terminals 38 | . 4 . 6 . 1 . . . 2 . . . . 5 . . . . 5 1 4 8 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 14 | . 2 . 9 . . . . . 1 . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . Total Hacks 178 | . 15 6 18 3 1 . 30 . 8 . . 14 . 22 . 4 17 . 11 5 8 14 1 1 Successful 121 | . 9 6 16 . 1 . 30 . 1 . . 14 . 12 . 4 17 . 2 1 4 4 . . Failed 57 | . 6 . 2 3 . . . . 7 . . . . 10 . . . . 9 4 4 10 1 1 Catastrophic 13 | . 2 . . . . . . . 1 . . . . 2 . . . . 2 1 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . 16 . . . . . 3 . . 1 . 5 . . . . 6 . 2 4 . . Terminals 79 | . 12 . 8 . 1 . . . 6 . . . . 17 . . . . 11 1 7 14 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 18 | . 3 . 10 . . . . . 2 . . . . 1 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . . . . 1 . . . . . 2 1 . . . Terminal Hacks 97 | . 8 6 1 . 1 . 30 . 1 . . 14 . 7 . 4 17 . 1 1 3 3 . . Record 33 | . . 4 . . 1 . 11 . . . . 8 . . . 3 5 . . . 1 . . . Part Schematic 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 16 | . 2 . . . . . 3 . . . . 5 . 1 . . 4 . . . 1 . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . . . 15 . . . . . . . . . . 1 . . . . 1 . 1 1 . . Terminals 10 | . . . 6 . . . . . . . . . . 1 . . . . 1 . 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Skim 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 2 1 . . . . 2 . . . . 6 . . . . 5 3 4 8 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 72 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 42 27 Largest Group 11 | . . . 1 1 1 1 . . . . . . . . . . . . . . 1 1 5 11 Highest-Rated Group 153 | . . . 27 27 27 27 . . . . . . . . . . . . . . 26 10 73 153 Highest-Rated Ally 27 | . . . 27 27 27 27 . . . . . . . . . . . . . . 26 10 15 15 Total Orders 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . . . . . . . . . . . . . . . . . . 14 79 Total Damage 1522 | . . . . . . . . . . . . . . . . . . . . . . . 189 1333 Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Active Infowar (turns) 14646 | . . 2835 . . 300 . . 40 872 1082 948 1410 282 801 790 484 290 682 3102 228 284 216 . . Optics 11392 | . . . . . . . . . 808 1082 948 1395 282 801 790 484 290 682 3102 228 284 216 . . Sensors 11093 | . . 2835 . . 300 . . 39 756 1046 849 1163 280 749 790 423 287 668 528 . 266 114 . . Terrain 608 | . . . . . . . . . . . . . . . . . . . 407 201 . . . . Structural 1551 | . . . . . . . . . 460 85 . 230 . . . . . . 297 82 284 113 . . Cloaking 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . 2 . 1 1 . . . 1 1 . . . . . . . . Drone Launches 7 | . . . . . . . . 1 . . 6 . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 29734 | 79 2206 10033 1811 291 753 864 171 551 872 1082 948 1410 282 801 790 484 290 682 3102 228 284 408 817 495 Spaces Moved 15219 | 39 649 2130 524 106 331 339 83 282 543 531 460 762 273 677 690 424 244 517 1267 712 675 1033 1035 893 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5133 | 33 649 2129 524 106 143 13 . . . . 425 376 . . . . . . 735 . . . . . Legs 7303 | . . . . . . . . 282 543 531 35 386 273 677 690 424 244 517 282 . . 491 1035 893 Wheels 762 | . . 1 . . 188 326 83 . . . . . . . . . . . 164 . . . . . Hover 86 | . . . . . . . . . . . . . . . . . . . 86 . . . . . Flight 1929 | . . . . . . . . . . . . . . . . . . . . 712 675 542 . . Fastest Speed 13 | 50 160 175 320 240 150 165 205 120 125 125 160 100 100 100 105 105 105 105 105 17 17 13 30 30 Average Speed 147 | 143 289 333 320 240 194 209 205 142 134 189 162 134 100 100 105 105 105 105 156 20 17 23 31 31 Slowest Speed 400 | 160 320 340 320 240 240 400 205 260 260 195 195 160 100 105 105 105 105 175 270 176 92 92 90 90 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 53 | 3 94 93 82 3 56 45 70 52 14 66 71 87 48 21 79 65 61 79 37 22 60 69 30 41 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 16 | . . 2 9 . . . 1 . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 16 | . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 24 | . . 13 . . 3 . . 2 . . 3 . . . 1 2 . . . . . . . . Spaces Dug 203 | . . 5 . . . 9 . . 9 . 5 . 4 14 . . . 24 47 31 2 15 22 16 Terrain Destroyed 2194 | . 67 40 8 . . 37 . 14 9 . 9 5 4 21 3 . . 67 377 36 8 49 252 1188 Melee 50 | . . . . . . . . . 9 . . . . . . . . . 21 16 . 4 . . Projectile 243 | . . 10 8 . . 8 . 7 . . 9 5 4 21 3 . . 22 70 . 3 13 48 12 AOE 1901 | . 67 30 . . . 29 . 7 . . . . . . . . . 45 286 20 5 32 204 1176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 21270 | 54 869 4843 602 129 412 433 85 378 664 601 640 1135 277 763 754 462 280 631 1976 761 830 1165 1483 1043 Wait 4394 | . 136 2509 20 4 20 28 . 35 63 57 147 323 . 30 60 28 . 90 226 1 115 82 374 46 Move 15182 | 38 648 2129 523 105 330 338 82 281 542 530 459 761 272 676 689 423 243 516 1266 706 674 1024 1034 893 Hop 6 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Pick Up 140 | 7 16 11 4 3 16 2 1 2 14 1 3 5 . 8 1 1 8 . 16 4 2 12 2 1 Fast Attach 130 | 5 2 2 . 3 4 8 . 9 10 1 2 9 . 4 . 2 6 . 38 7 6 8 2 2 Attach 88 | 1 2 4 1 6 4 11 . 11 . 1 1 1 . 2 . . 2 . 20 10 4 1 2 4 Detach 31 | . 1 2 . . . . 1 . 1 1 1 3 . 1 . . 2 . 10 2 4 . . 2 Swap 203 | . 7 30 6 . 7 3 . 2 7 4 6 10 1 7 . 3 6 4 58 4 8 6 11 13 Drop 126 | . 1 14 4 1 9 . 1 1 6 2 5 15 . 8 1 3 13 . 20 5 7 5 2 3 Fire 780 | 3 54 142 28 7 21 43 . 37 . 4 16 8 4 27 3 . . 21 218 2 10 8 50 74 Melee 148 | . . . . . . . . . 16 . . . . . . . . . 103 18 . 11 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . 4 1 5 Crush 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 10 | . . . . . . . . . 5 . . . . . . . . . . . . . 5 . Rewire 16 | . . . 14 . . . . . . . . . . . . 2 . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Discovered new exit (range 12) 912 | -10/Materials | Discovered new exit (range 8) 1222 | -10/Materials | Discovered new exit (range 13) 2266 | -10/Materials | Discovered new exit (range 7) 2286 | -10/Materials | Entered Subcaves 3264 | -10/Subcaves | Visited 4L-MR0's lab 3303 | -10/Subcaves | Found Cargo Legs 3628 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3667 | -10/Subcaves | Visited Clippyterm 3677 | -10/Subcaves | Learned location of Deep Caves (-7) 4371 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4371 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5088 | -10/Subcaves | Core integrity fell below 50% 5145 | -10/Subcaves | Disturbed a concealed Subdweller 5279 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5403 | -10/Subcaves | Learned location of Storage (-8) 5459 | -10/Subcaves | Disturbed a concealed Subdweller 5734 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 7409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7871 | -10/Subcaves | Discovered new exit (range 13) 10031 | -10/Subcaves | Identified exit to Materials 11385 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 12086 | -10/Subcaves | Learned Materials emergency access door positions 12265 | -10/Subcaves | Discovered new exit (range 14) 12319 | -10/Subcaves | Entered Recycling 13251 | -8/Recycling | Identified exit to Factory 13295 | -8/Recycling | Learned location of 3 exits from Factory 13331 | -8/Recycling | Learned Factory fabricator intel 13358 | -8/Recycling | Learned Factory security intel 13377 | -8/Recycling | Learned Storage emergency access door positions 13385 | -8/Recycling | Learned Factory scanalyzer intel 13386 | -8/Recycling | Learned 4 Lower Caves zone layouts 13435 | -8/Recycling | Learned location of 2 exits from Factory 13474 | -8/Recycling | Learned Factory emergency access door positions 14130 | -8/Recycling | Entered Factory 14130 | -6/Factory | Accompanied by 1 ally 14130 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 14131 | -6/Factory | Identified exit to Factory 14131 | -6/Factory | Identified exit to Lower Caves 14135 | -6/Factory | Loaded intel: 6 fabricator locations 14136 | -6/Factory | Loaded intel: 4 scanalyzer locations 14225 | -6/Factory | Garrison activated, responded to threat 14421 | -6/Factory | Entered Lower Caves 14421 | -6/Lower Caves | Accompanied by 1 ally 14450 | -6/Lower Caves | Build established: Scavenger-Mutant 14488 | -6/Lower Caves | Encountered a Warlord checkpoint 14722 | -6/Lower Caves | Spotted B-75 Beast 14775 | -6/Lower Caves | Destroyed B-75 Beast 14795 | -6/Lower Caves | Lost 3 parts (1p1u1w) 15129 | -6/Lower Caves | Discovered new exit (range 13) 15174 | -6/Lower Caves | Entered another Lower Caves area 15174 | -6/Lower Caves | Accompanied by 1 ally 15397 | -6/Lower Caves | Lost 5 parts (1n2u2w) 15402 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15442 | -6/Lower Caves | System corruption reached 10% 15498 | -6/Lower Caves | Lost 6 parts (3n2u1w) 16020 | -6/Lower Caves | Discovered new exit (range 10) 16038 | -6/Lower Caves | Entered Data Miner 16041 | -6/Data Miner | Discovered new exit (range 6) 16079 | -6/Data Miner | Met Data Miner 16114 | -6/Data Miner | Learned location of Section 7 (-2) 16114 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16157 | -6/Data Miner | Received God Mode back door access code from Data Miner 16209 | -6/Data Miner | Entered Proximity Caves 16262 | -5/Proximity Caves | Core integrity fell below 50% 16287 | -5/Proximity Caves | Attached Cargo Legs, gained temporary slots: Utility x2 16294 | -5/Proximity Caves | Lost 10 parts (2p4n2u2w) 16373 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16435 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 16459 | -5/Proximity Caves | Spotter reported a threat 16526 | -5/Proximity Caves | Build established: Mutant 16548 | -5/Proximity Caves | Spotted B-75 Beast 16633 | -5/Proximity Caves | Spotter reported a threat 16677 | -5/Proximity Caves | Learned 8 Factory zone layouts 16680 | -5/Proximity Caves | Learned Factory terminal intel 16724 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16760 | -5/Proximity Caves | Entered Factory 16760 | -5/Factory | Evolved 2 slots: Propulsion x2 16761 | -5/Factory | Identified exit to Factory 16763 | -5/Factory | Loaded intel: 24 terminal locations 16994 | -5/Factory | Build established: Derelict-Mutant 17085 | -5/Factory | Discovered new exit (range 21) 17115 | -5/Factory | Identified exit to Upper Caves 17182 | -5/Factory | Discovered exit to Upper Caves (range 6) 17455 | -5/Factory | Build established: Assassin 17632 | -5/Factory | Entered Upper Caves 17712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17767 | -5/Upper Caves | Spotted B-75 Beast 17806 | -5/Upper Caves | Learned Factory terminal intel 18019 | -5/Upper Caves | Build established: Hacker-Skirmisher 18674 | -5/Upper Caves | Discovered new exit (range 22) 18713 | -5/Upper Caves | Identified exit to Upper Caves 18714 | -5/Upper Caves | Entered another Upper Caves area 18721 | -5/Upper Caves | Discovered exit to Factory (range 8) 19502 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19587 | -5/Upper Caves | Learned location of Warlord (-5) 19653 | -5/Upper Caves | Discovered new exit (range 8) 19661 | -5/Upper Caves | Identified exit to Warlord 19662 | -5/Upper Caves | Entered Warlord 19957 | -5/Warlord | Met Warlord 19962 | -5/Warlord | Warlord's base attacked by MAIN.C 20240 | -5/Warlord | Opened Warlord's prototype stash 20245 | -5/Warlord | Found Prototype Processor 20245 | -5/Warlord | Identified Exp. Target Analyzer 20248 | -5/Warlord | Found Prototype Device 20248 | -5/Warlord | Identified System Purifier 20258 | -5/Warlord | Found Prototype Reactor 20258 | -5/Warlord | Identified Vortex Chain Reactor 20312 | -5/Warlord | Warlord forces counterattacked 20370 | -5/Warlord | Found Prototype Energy Gun 20370 | -5/Warlord | Identified Vortex Rifle 20378 | -5/Warlord | Found Prototype Energy Cannon 20378 | -5/Warlord | Identified Vortex Driver 20383 | -5/Warlord | Found Vortex Driver 20637 | -5/Warlord | Warlord base infiltrated, sounded retreat 20763 | -5/Warlord | Spotted Striker 20771 | -5/Warlord | Spotted Striker 20793 | -5/Warlord | Spotted Executioner 20802 | -5/Warlord | Spotted B-86 Titan 20816 | -5/Warlord | Spotted Executioner 20842 | -5/Warlord | Spotted Executioner 20854 | -5/Warlord | P-70 Sage assimilated allied NZ-NJV(c) 20880 | -5/Warlord | Found Corrupted Prototype Processor 20883 | -5/Warlord | Lost 33 allies 20974 | -5/Warlord | Spotted Executioner 21014 | -5/Warlord | Destroyed Executioner 21054 | -5/Warlord | Spotted Striker 21062 | -5/Warlord | Spotted B-86 Titan 21064 | -5/Warlord | Discovered new exit (range 11) 21068 | -5/Warlord | Spotted Executioner 21071 | -5/Warlord | Identified exit to Proximity Caves 21072 | -5/Warlord | Entered Proximity Caves 21347 | -4/Proximity Caves | Discovered exit to Factory (range 5) 21352 | -4/Proximity Caves | Identified Exp. Core Analyzer 21354 | -4/Proximity Caves | Entered Factory 21354 | -4/Factory | Evolved 2 slots: Utility x2 21355 | -4/Factory | Loaded intel: 28 terminal locations 21629 | -4/Factory | Spotted B-86 Titan 21679 | -4/Factory | Identified exit to Research 21713 | -4/Factory | Identified exit to Upper Caves 21713 | -4/Factory | Identified exit to Extension 21982 | -4/Factory | Repaired Imp. Heavy Armor Plating 22155 | -4/Factory | Entered Upper Caves 22163 | -4/Upper Caves | Encountered a Warlord checkpoint 22229 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22818 | -4/Upper Caves | Entered a destroyed Warlord outpost 22858 | -4/Upper Caves | Learned Research stockpile data 22931 | -4/Upper Caves | Discovered new exit (range 17) 22944 | -4/Upper Caves | Identified exit to Upper Caves 22945 | -4/Upper Caves | Entered another Upper Caves area 22969 | -4/Upper Caves | Discovered exit to Research (range 13) 23049 | -4/Upper Caves | Entered an active Warlord outpost 23064 | -4/Upper Caves | Learned 8 Research zone layouts 23064 | -4/Upper Caves | Learned Research security intel 23099 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23401 | -4/Upper Caves | Learned Research terminal intel 23414 | -4/Upper Caves | Discovered new exit (range 15) 23417 | -4/Upper Caves | Encountered a Warlord checkpoint 23428 | -4/Upper Caves | Identified exit to Zhirov 23429 | -4/Upper Caves | Entered Zhirov 23430 | -4/Zhirov | Discovered new exit (range 3) 23449 | -4/Zhirov | Met Zhirov 23474 | -4/Zhirov | Found Alien Artifact 23474 | -4/Zhirov | Identified Integrated Dissipator 23474 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23489 | -4/Zhirov | Found Alien Artifact 23573 | -4/Zhirov | Learned location of Quarantine (-2) 23573 | -4/Zhirov | Learned location of Testing (-3) 23583 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23718 | -4/Zhirov | Identified exit to Proximity Caves 23719 | -4/Zhirov | Entered Proximity Caves 24390 | -3/Proximity Caves | Discovered exit to Research (range 10) 24393 | -3/Proximity Caves | Spotted B-86 Titan 24401 | -3/Proximity Caves | Entered Research 24401 | -3/Research | Evolved 2 slots: Utility x2 24405 | -3/Research | Loaded intel: 22 terminal locations 24450 | -3/Research | Crushed by falling debris 24450 | -3/Research | System corruption reached 10% 24481 | -3/Research | Lost 3 parts (2u1w) 24993 | -3/Research | Lost 9 parts (1p3n3u2w) 25413 | -3/Research | System corruption reached 30% 25486 | -3/Research | Found Unknown Launcher 25486 | -3/Research | Identified Fusion Bomb Launcher 25638 | -3/Research | Found Prototype Device 25638 | -3/Research | Identified Adv. Kinecellerator 26313 | -3/Research | Build established: Scavenger-Mutant 26325 | -3/Research | Found Exp. Targeting Computer 26651 | -3/Research | First assault squad dispatched 26668 | -3/Research | Incoming assault squad redirected 26928 | -3/Research | Incoming assault squad redirected 26984 | -3/Research | Spotted B-86 Titan 27019 | -3/Research | Destroyed B-86 Titan 27020 | -3/Research | Core integrity fell below 50% 27209 | -3/Research | Identified exit to Research 27351 | -3/Research | Lost 13 parts (2p5n4u2w) 27503 | -3/Research | Entered another Research area 27503 | -2/Research | Evolved 2 slots: Propulsion x2 27535 | -2/Research | Spotted B-90 Cyclops 27654 | -2/Research | Spotted B-90 Cyclops 27709 | -2/Research | Crushed by falling debris 27728 | -2/Research | Discovered new exit (range 6) 27729 | -2/Research | Identified exit to Quarantine 27729 | -2/Research | Found Exp. Core Analyzer 27731 | -2/Research | Entered Quarantine 27764 | -2/Quarantine | Found Alien Artifact 27764 | -2/Quarantine | Identified Core Reset Matrix 27764 | -2/Quarantine | Identified Transdimensional Reconstructor 27764 | -2/Quarantine | Used Core Reset Matrix 27768 | -2/Quarantine | Detected hypermatrix surge 27768 | -2/Quarantine | Sensed 6 artifacts in vicinity 27789 | -2/Quarantine | Found Sigix Terminator 27795 | -2/Quarantine | Found Exp. Core Analyzer 27949 | -2/Quarantine | Spotted Fortress 27986 | -2/Quarantine | Discovered new exit (range 5) 27986 | -2/Quarantine | Discovered new exit (range 6) 27986 | -2/Quarantine | Identified exit to Section 7 28014 | -2/Quarantine | Identified exit to Protoforge 28015 | -2/Quarantine | Entered Section 7 28016 | -2/Section 7 | Detected hypermatrix surge 28016 | -2/Section 7 | Sensed 20 artifacts in vicinity 28022 | -2/Section 7 | Build established: Scout 28032 | -2/Section 7 | Discovered new exit (range 22) 28052 | -2/Section 7 | Found Integrated Mediator 28052 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28067 | -2/Section 7 | Found Prototype Launcher 28067 | -2/Section 7 | Identified Tactical Quantum Warhead 28075 | -2/Section 7 | Spotted S7 Guard 28090 | -2/Section 7 | Spotted Alpha 7 28090 | -2/Section 7 | Spotted Alpha 7 28117 | -2/Section 7 | Spotted S7 Guard 28123 | -2/Section 7 | Found Integrated Reactor 28123 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28131 | -2/Section 7 | Spotted S7 Guard 28140 | -2/Section 7 | Spotted Executioner 28140 | -2/Section 7 | Spotted Executioner 28145 | -2/Section 7 | Spotted B-99 Colossus 28173 | -2/Section 7 | Lost 3 parts (1n2u) 28231 | -2/Section 7 | Integrated with Sigix Exoskeleton 28259 | -2/Section 7 | Spotted Executioner 28259 | -2/Section 7 | Spotted Executioner 28295 | -2/Section 7 | Spotted S7 Guard 28299 | -2/Section 7 | Found Core Regenerator 28299 | -2/Section 7 | Used Core Regenerator, restored core integrity (+237) 28331 | -2/Section 7 | Spotted B-90 Cyclops 28366 | -2/Section 7 | Found Integrated Thermoelectric Network 28366 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28423 | -2/Section 7 | Entered Access 28423 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28424 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 28428 | -1/Access | Emitted hypermatrix ping 28433 | -1/Access | Assembled emerged from beneath the floor 28478 | -1/Access | Assembled emerged from beneath the floor 28581 | -1/Access | Build established: Alien-Sigix 28673 | -1/Access | First assault squad dispatched 28733 | -1/Access | Assembled emerged from beneath the floor 28755 | -1/Access | Destroyed 15 combat bots 28774 | -1/Access | Assembled emerged from beneath the floor 28820 | -1/Access | Assembled emerged from beneath the floor 28872 | -1/Access | Found Fusion Bomb Launcher 28886 | -1/Access | Assembled emerged from beneath the floor 28904 | -1/Access | Discovered new exit (range 17) 29240 | -1/Access | Entered Command 29240 | -1/Command | Accompanied by 3 allies 29245 | -1/Command | Emitted hypermatrix ping 29250 | -1/Command | Assembled emerged from beneath the floor 29337 | -1/Command | Destroyed 8 combat bots 29366 | -1/Command | High security lockdown imminent 29441 | -1/Command | Fired Sigix Terminator 29441 | -1/Command | MAIN.C activated Command garrisons 29462 | -1/Command | Destroyed 173 combat bots 29492 | -1/Command | Assembled emerged from beneath the floor 29514 | -1/Command | Spotted Alpha 7 29514 | -1/Command | Spotted Alpha 7 29515 | -1/Command | Spotted Executioner 29515 | -1/Command | Spotted Executioner 29551 | -1/Command | Spotted B-99 Colossus 29555 | -1/Command | Assembled emerged from beneath the floor 29594 | -1/Command | Found Prototype Processor 29594 | -1/Command | Identified Exp. Terrain Scan Processor 29626 | -1/Command | Assembled emerged from beneath the floor 29655 | -1/Command | Spotted Executioner 29656 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 29665 | -1/Command | Lost 3 allies 29670 | -1/Command | Spotted Striker 29670 | -1/Command | Spotted B-99 Colossus 29671 | -1/Command | Core integrity fell below 50% 29671 | -1/Command | Spotted Executioner 29673 | -1/Command | Spotted Striker 29674 | -1/Command | Spotted Combat Programmer 29675 | -1/Command | Spotted M Guard 29675 | -1/Command | Spotted M Guard 29676 | -1/Command | Spotted Combat Programmer 29676 | -1/Command | Spotted B-99 Colossus 29681 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 29708 | -1/Command | Met MAIN.C 29712 | -1/Command | 0b10 Conduit disabled 29713 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 29719 | -1/Command | System corruption reached 10% 29720 | -1/Command | Core integrity fell below 20% 29725 | -1/Command | Destroyed 8 combat bots 29729 | -1/Command | Failed to warp due to unstable space 29735 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 29731_ Striker destroyed. 29731_ EMDS Slug penetrates S-43 Plague. 29731_ S-43 Plague destroyed. 29732_ Acquired 9 matter. 29732_ Acquired 26 matter. 29732_ Penetrated by Slug. 29732_ Slug penetrates Reinforced Barrier. 29732_ Penetrated by Slug. 29732_ P-80 Master resets H-88 Terminator, system corruption cleaned. 29732_ Kicked G-73 Enforcer out of the way. 29732_ G-73 Enforcer knocked back. 29733_ Acquired 3 matter. 29733_ Kicked G-73 Enforcer out of the way. 29733_ G-73 Enforcer knocked back. 29734_ Penetrated by EMDS Slug. 29734_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 29734_ Kicked G-73 Enforcer. 29735_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#???##???????????????????????? | | ???????????????################??????????????????? | | ????????????########################?????????????? | | ????????#################################????????? | | ????##################################### ?????? | | ?######################################## #????? | | ######################################### ###??? | | ######################################### ####?? | | ######################################### #####? | | ######################################### ###### | | ######################################### ###### | | #########################################b ###### | | ######################################### ###### | | ######################################### ###### | | ######################################### ###### | | " """" ########################## ###### | | " ####### ################## ###### | | " ########################## ###### | | """"" p lK %XgYh ####b ###### | | """ s =pExgpBBYgE #### ###### | | """" p p! /% h / BBpp /g g#### ###### | | """" p ###################pgg#### ###### | | """" MMM ###################xBB#### ###### | | MMM ###################xBB#### ###### | | MMM ""###################=n T### ### | | " """""""###################///####g ### | | """""""""################### l | | """""""""""################### h | | " " " " ################### | | " " " " ################### | | " " " """" " ################### | | "" " " """" ################### ### #"" | | " " " " ########################## ### | | """"""" " ########################## ###### | | "" " """"""""########################## ###### | | "" " " " ########################## ###### | | ######################################### ###### | | ######################################### ###### | | ######################?################## ###### | | ###################?????################# ###### | | ################?????????################ ###### | | ############??????????????############### ###### | | ###########????????????????############## ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 54 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 30% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Mediator Integrated Reactor Sigix Exoskeleton Sigix Sheargun Core Regenerator Integrated Thermoelectric Network Sigix Terminator Transdimensional Reconstructor Achievements -------------- WMD Challenges ------------ None Game ------ Seed GatlingSurveybotWings Manual? 0 Play Time 03:48:37 Cumulative 283.9 hours Start 2025.05.19 @ 03:29:49 End 2025.05.20 @ 02:31:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 73 Adventurer 16 Explorer 46 Win Type - Total 37 Types 21/5/4/1/0/1/2/1/1/1 Lore% 89 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b9d9ad-3d1c-46a4-8584-beac23e7f3ff