Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 01:36:42 Player: Star Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1380) 1380 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5035 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 160/160 System Corruption 1% Temperature Critical (1822) Movement Core (400) Ox7 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (6) ------ Melee Analysis Suite Microactuators Microactuators Microactuators Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (5) ---- Reinforced Deuterium Engine Actuator Array Actuator Array Minigun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Melee Analysis Suite Microactuators Microactuators Microactuators Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Actuator Array Minigun Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 50 | 6 1 8 1 16 3 15 Power 4 | 1 . 1 . 1 . 1 Engine 2 | 1 . 1 . . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 4 2 6 Treads 7 | . . . . 3 2 2 Leg 10 | 2 . 2 1 1 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 2 . 7 1 5 Device 5 | . . 1 . . 1 3 Storage 2 | 1 . . . 1 . . Processor 6 | . 1 1 . 4 . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 12 | 2 . 3 . 4 . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 3 . 1 . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 1 9 . 9 Power 2 | . . . . 1 . 1 Propulsion 8 | . . . . 4 . 4 Utility 6 | . . . 1 2 . 3 Weapon 3 | . . . . 2 . 1 Highest Loss Streak 4 | . . . 1 4 . 4 To Critical Strikes . | . . . . . . . Average Backups 5 | . . 5 7 6 7 5 Power . | . . . . . 1 . Propulsion . | . . 1 1 . . . Utility 1 | . . 1 2 . 2 . Weapon 2 | . . 1 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 8 | . . 1 1 . . 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . 1 1 . . 5 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 97 91 90 89 84 Engine 5 | . 14 11 11 . . . Core 3 | . . . . 7 7 7 Treads 7 | . . . . 13 25 12 Leg 15 | . 28 22 22 8 . 7 Device 6 | . . 11 11 2 1 8 Storage 10 | . 14 11 11 14 7 2 Processor 17 | . 12 19 14 16 23 17 Hackware 2 | . . . . 3 7 7 Protection 1 | . . . . 3 . 4 Ballistic Gun 15 | . 28 22 22 10 . 4 Slashing Weapon 3 | . . . . 5 15 8 Peak Build Rating 51 | 6 7 15 16 26 34 51 Average Rating 19 | 4 6 13 15 21 30 34 On Entrance 14 | . 6 7 15 16 24 34 Avg Prop Armor Cover (%) 7 | . . . . 5 . 12 Naked Turns . | . . . . . . . Heaviest Build 26 | 12 12 19 19 26 20 23 Greatest Support 84 | 20 20 26 28 60 84 84 Greatest Overweight (x) 7 | . . . . 2 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 3 2 8 8 8 8 8 Average Carried 5 | . . 5 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 2 7 8 7 8 5 Class Distribution -------------------- 59% | Mutant 23% | Scavenger-Mutant 15% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1499 | 197 . 339 159 490 . 314 Remotely . | . . . . . . . Salvage Created 1473 | . . 330 94 683 . 366 Parts 75 | . . 20 4 28 . 23 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 30 | . . 5 2 14 . 9 Melee 7 | . . . . 5 . 2 Guns 17 | . . 5 2 6 . 4 Cannons 3 | . . . . 3 . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | . . 4 . 3 . 4 Hauler 2 | . . 1 . 1 . . Recycler 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 3 | . . . . 3 . . Grunt 14 | . . 2 2 6 . 4 Brawler 1 | . . . . . . 1 Sentry 7 | . . 3 . 4 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . . 2 2 4 . 3 Combat Bots Only 4 | . . 1 2 4 . 3 Max Kills in Single Turn 2 | . . 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 344 | . . 26 7 146 . 165 Missed 111 | . . 12 2 35 . 62 Hits 233 | . . 14 5 111 . 103 Projectile 233 | . . 14 5 111 . 103 Critical Strikes 6 | . . . . 5 . 1 Damage Taken 4034 | . . 186 76 1628 . 2144 Core 1094 | . . 11 . 373 . 710 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 100 . 97 32 . . Volleys Fired 104 | . . 21 6 43 . 34 Largest 2 | . . 2 2 2 . 2 Hottest 65 | . . 46 46 65 . 50 Shots Fired 189 | . . 41 13 81 . 54 Gun 158 | . . 41 13 57 . 47 Cannon 24 | . . . . 24 . . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 182 | . . 41 13 81 . 47 Thermal . | . . . . . . . Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . . 10 13 14 . 19 Robot Miss Streak 3 | . . 3 1 3 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . 1 . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 175 | . . 33 10 82 . 50 Core Hits 66 | . . 15 4 26 . 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 3 . 1 Destroy 1 | . . . . 1 . . Sever 3 | . . . . 2 . 1 Melee Attacks 31 | . . . . 27 . 4 Impact . | . . . . . . . Slashing 31 | . . . . 27 . 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 1 . 1 Damage Inflicted 4030 | . . 512 154 1674 . 1690 Guns 2098 | . . 512 154 734 . 698 Cannons 400 | . . . . 400 . . Explosions 862 | . . . . . . 862 Melee 670 | . . . . 540 . 130 Ramming . | . . . . . . . Kinetic 2498 | . . 512 154 1134 . 698 Thermal . | . . . . . . . Explosive 862 | . . . . . . 862 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 670 | . . . . 540 . 130 Piercing . | . . . . . . . Highest Corruption 6 | . . 6 6 . . 1 Average Corruption 4 | . . 5 6 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . 1 14 . . 3 Message Errors 5 | . . . 4 . . 1 Matter Fused 6 | . . 1 4 . . 1 Energy Discharges 2 | . . . 1 . . 1 Data Loss (minor) 3 | . . . 3 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . 48 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 48 | . . . . 48 . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 5 | . . . . 5 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 31 | . . . . . . 31 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1822 | . . 2 2 25 . 1822 Average Temperature 478 | . . 1 2 12 . 693 Received Heat Transfer 1008 | . . 84 42 684 . 198 Effects 31 | . . . . . . 31 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . . 3 Interference 4 | . . . . . . 4 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (major) 9 | . . . . . . 9 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 59 Level 1 6 | . . . . . . 40 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 221 | . 15 49 40 81 18 221 Initial 18 | . . 1 3 . 18 . Average 33 | . . 12 2 34 5 119 Influence Increases 965 | . 15 166 50 433 . 301 Destroy 0b10 Robot/C 600 | . . 100 40 280 . 180 Destroy 0b10 Robot/NC 30 | . . 15 . 10 . 5 Destroy Leader 188 | . . 46 10 92 . 40 Successful Hack 9 | . . 5 . 4 . . Disable Machine 30 | . . . . 15 . 15 Destroy Structure 48 | . . . . 2 . 46 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 45 | . . . . 30 . 15 Influence Decreases 744 | . 10 162 59 390 43 80 Entered New Map 35 | . . 4 6 . 25 . Time Decay 549 | . 10 158 43 320 18 . Lost Part 160 | . . . 10 70 . 80 Squads Dispatched 9 | . . 2 1 4 . 2 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . . 2 . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 2 12 2 21 . 11 Peak Tracking Total 5 | . 2 4 2 5 . 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 4 | . . 3 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 15 | . 2 4 1 7 1 . Terminals 9 | . 2 2 . 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access . | . . . . . . . Total Hacks 40 | . 3 14 1 21 1 . Successful 30 | . 1 11 1 16 1 . Failed 9 | . 2 3 . 4 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . 1 . . Manual 11 | . 1 2 . 8 . . Terminals 21 | . 3 5 . 12 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 16 | . . 8 . 8 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 2 1 4 1 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . 2 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . Report Inventory 2 | . . 1 . 1 . . Scanalyzer 13 | . . 6 . 7 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Retrieve Study 7 | . . 6 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 1 2 . 4 . . Terminals 7 | . 1 2 . 4 . . Botnet 7 | . 1 2 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 1 . 5 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 7 | . . 6 . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 1356 | . . 582 534 240 . . Sensors 1356 | . . 582 534 240 . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2754 | 68 175 582 534 857 97 441 Spaces Moved 1699 | 46 143 454 448 369 60 179 Core 19 | 12 . . . . . 7 Treads 450 | . . . . 268 60 122 Legs 1230 | 34 143 454 448 101 . 50 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 110 152 90 Average Speed 129 | 101 120 107 110 164 153 166 Slowest Speed 400 | 120 120 120 112 245 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 30 41 95 37 2 80 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . . 3 . 55 Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 55 | . . . . . . 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2029 | 67 146 505 477 498 64 272 Wait 71 | 10 . 8 15 18 . 20 Move 1693 | 45 142 453 447 368 59 179 Hop . | . . . . . . . Pick Up 55 | 6 3 11 3 17 2 13 Fast Attach 5 | . . . . . 2 3 Attach 30 | 6 1 2 . 12 1 8 Detach . | . . . . . . . Swap 25 | . . 6 3 10 . 6 Drop 18 | . . 4 3 5 . 6 Fire 104 | . . 21 6 43 . 34 Melee 28 | . . . . 25 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 688 | -9/Materials | Discovered new exit (range 11) 826 | -9/Materials | Entered Mines 879 | -9/Mines | Met a Derelict shopkeep closing up shop 962 | -9/Mines | Discovered new exit (range 11) 975 | -9/Mines | Met a Derelict bent on vengeance 1106 | -9/Mines | Learned Materials terminal intel 1106 | -9/Mines | Discovered new exit (range 7) 1297 | -9/Mines | Build established: Scavenger-Mutant 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -8/Materials | Loaded intel: 12 terminal locations 1501 | -8/Materials | Lost 4 parts (1p2n1w) 1583 | -8/Materials | Garrison activated, responded to threat 1681 | -8/Materials | Core integrity fell below 50% 1820 | -8/Materials | Central database locked down 2183 | -8/Materials | Discovered new exit (range 9) 2217 | -8/Materials | Entered Factory 2217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -7/Factory | Identified exit to Storage 2313 | -7/Factory | Identified exit to DSF 2314 | -7/Factory | Entered DSF 2350 | -7/DSF | Additional patrols routed to DSF 2437 | -7/DSF | Lost 4 parts (3n1u) 2488 | -7/DSF | Lost 3 parts (1n1u1w) 2617 | -7/DSF | Sterilization system engaged 2637 | -7/DSF | Ambient heat levels rising (+10) 2652 | -7/DSF | Ambient heat levels rising (+10) 2652 | -7/DSF | Discovered new exit (range 15) 2667 | -7/DSF | Ambient heat levels rising (+10) 2682 | -7/DSF | Ambient heat levels rising (+10) 2697 | -7/DSF | Ambient heat levels rising (+10) 2712 | -7/DSF | Ambient heat levels rising (+10) 2722 | -7/DSF | Core integrity fell below 50% 2727 | -7/DSF | Ambient heat levels rising (+10) 2742 | -7/DSF | Ambient heat levels rising (+10) 2753 | -7/DSF | Core integrity fell below 20% 2756 | -7/DSF | Core destroyed Last Messages --------------- 02730_ Overheating: Broken Imp. VSS Leg damaged (-74). 02730_ Overheating: Imp. VSS Leg damaged (-27). 02731_ Overheating: System interference. 02731_ Microactuators temporarily disabled. 02733_ Power failure, Lgt. Nuclear Core shutdown. 02739_ Overheating: Matter decay (-25). 02741_ Power failure, Lgt. Nuclear Core shutdown. 02741_ Overheating: Matter decay (-22). 02742_ Overheating: Energy bleed (-30). 02742_ ALERT: Ambient heat levels +10. 02745_ Overheating: Matter decay (-14). 02746_ Overheating: Core damaged (-105). 02749_ Power failure, Lgt. Nuclear Core shutdown. 02749_ Overheating: Microactuators damaged (-15). 02749_ Overheating: Lgt. Nuclear Core damaged (-11). 02753_ Overheating: Core damaged (-98). 02755_ Overheating: Scythe damaged (-1). 02755_ Overheating: Imp. VSS Leg damaged (-33). 02755_ Overheating: Broken Imp. VSS Leg damaged (-18). 02756_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????### | | ???????????????????????????????### # | | ????????????????????#########??# ## | | ????????????????????# !! #### # | | ????????????????????#|! !! #[[[ ]]## | | ????????????????????# % | | ????????????????????# ! | | ????????????????????## # [[ # | | ????????????????????## ##| [[ # | | ????????????????????#!! #### ### | | ????????????????????#! #?# ##[ | | ????????????????????#!! #?#####[ | | ????????????????????# ###?????## | | ????????????????????#[[ ! #?????#[ | | ????????????????????#[[ ##?????#[ | | ????????????????????#[[ = ##?????#[ | | ??????################ *% ########## | | ??????# ## !!#!!!##" !# #!!!#!!!" | | ??????# ## !!#!!!##% %##!!!#!!!" | | ??????# = !!! [ | | ??????# @ ! !] ! | | ??????# % % [ = ! | | ??????#!! ##!!!# ==##^^^^ ##!!!#===# | | ??????#!! ##!!!# ==### % ###!!!#===# | | ??????### ##########?# #?######### | | ???????? =?????????!! !!????????? | | ???????# =????????#!! !!#???????? | | ???????# =????????#!! !!#???????? | | ???????## #????????### ###???????? | | ????????= =??????????[ ]?????????? | | ????????= =??????????[ ]?????????? | | ????????# #?????????[[ ]]????????? | | ????????# ??????????## ##????????? | | ????????" ???????????# #?????????? | | ????????" ??????????? ?????????? | | ?????????< ??????????? ?????????? | | ?????????""????????????!!!??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Melee Speed Boost 50 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed FlightVariableExoskeleton Manual? 0 Play Time 00:35:21 Cumulative 10.5 hours Start 2025.11.14 @ 01:02:15 End 2025.11.14 @ 01:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edcd73ce-a1e6-4734-b616-b868dc2a1772