Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 22:27:14 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (252) 1260 Value Destroyed (13778) 13778 Prototype IDs (250) 5000 Alien Tech Used (3) 600 Bonus (20355) 20355 TOTAL SCORE: 51693 Bonus ------- High Alert Combat Kills 1176 Follower Combat Kills 767 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 3500 Win 3000 Friendly Fire -688 Cogmind --------- Core Integrity 1600/1600 Matter 282/300 Energy 354/360 System Corruption 3% Temperature Cool (8) Movement Hovering (58) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Combat Airjet Combat Airjet Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Small Battery Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Weapon Cycler Improved Powered Armor AEGIS Remote Shield Ghost Barrier Quantum Router > --- WEAPON (4) ------- Heavy Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (4) ---- Armored Heavy Treads Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Phase Shifter Experimental Utility Shielding Layered Medium Armor Plating AEGIS Remote Shield System Shield System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Potential Cannon Phasing Sabre Enhanced Force Lance > --- INVENTORY -------- Cooled Antigrav System Combat Linear Gravjet Experimental Terrain Scanner Experimental Utility Shielding Experimental Weapon Shielding Centrium Light Armor Plating System Purifier Core Regenerator Advanced Variable Charge Gun Enhanced Nova Cannon Linked Autogun Guided Remote Datajack Self-destruct Interrupter [Rating: 167] Favorites ----------- Power Compact Particle Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Layered Medium Armor Plating Weapon Lance Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Gamma Bomb Array Special Weapon Guided Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 . . . . . . . 2 . . . . 2 . . . . . . . . . 1 2 . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 413 | . 2 3 2 4 6 17 8 4 6 2 3 1 24 . 7 15 5 59 7 7 6 6 2 11 35 68 9 27 19 37 11 Power 26 | . . . 1 1 . . 1 1 . . . . 3 . . 1 . 2 . . . . . . 1 4 . 2 4 3 2 Engine 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . Reactor 19 | . . . . . . . 1 . . . . . 1 . . 1 . 2 . . . . . . 1 2 . 2 4 3 2 Propulsion 67 | . . 2 . . . 4 5 . . . . . . . 1 3 . 12 . 1 . . 2 . 6 13 . 6 2 7 3 Treads 20 | . . 2 . . . 1 1 . . . . . . . . 1 . 1 . . . . . . 4 5 . 2 2 1 . Leg 6 | . . . . . . . . . . . . . . . 1 1 . 4 . . . . . . . . . . . . . Wheel 6 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Hover 34 | . . . . . . . 4 . . . . . . . . 1 . 5 . 1 . . 2 . 2 7 . 4 . 5 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 205 | . 2 . 1 . 4 6 . . 4 2 3 1 15 . 2 6 2 29 6 6 4 4 . 7 21 39 5 12 9 12 3 Device 104 | . . . . . . 1 . . 2 1 1 . 7 . 1 1 2 15 1 1 3 3 . 3 12 24 5 6 7 6 2 Storage 22 | . 1 . 1 . 3 . . . . . . . 5 . . 1 . 5 2 . . . . . 1 1 . 1 . 1 . Processor 11 | . 1 . . . . 1 . . 1 . . . 1 . . . . 1 1 . . . . . 1 1 . 2 . 1 . Hackware 9 | . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . 3 . 1 . Protection 59 | . . . . . 1 3 . . 1 1 2 1 2 . 1 4 . 7 2 3 1 1 . 4 6 13 . . 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | . . 1 . 3 2 7 2 3 2 . . . 6 . 4 5 3 16 1 . 2 2 . 4 7 12 4 7 4 15 3 Energy Gun 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 3 . 3 1 Energy Cannon 31 | . . . . . . . . . . . . . 2 . 2 2 . 4 . . . . . . 2 6 2 1 1 7 2 Ballistic Gun 14 | . . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . 3 1 . 1 . 3 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Launcher 21 | . . . . . 1 . 1 . 1 . . . . . . 2 1 5 . . 1 1 . 2 1 3 . 1 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 22 | . . . . . . . . 2 1 . . . 2 . 2 1 2 4 1 . 1 1 . 2 1 1 . . . 1 . Special Melee Weapon 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 4 1 . 3 . Parts Lost 98 | . . . . . 1 3 . . . . . . 2 . 1 6 1 11 . 1 1 . . . 7 24 . 8 10 22 . Power 12 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 2 . 1 3 2 . Propulsion 19 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . . 2 3 . 1 2 6 . Utility 41 | . . . . . . . . . . . . . 1 . 1 3 . 6 . 1 1 . . . 2 12 . 2 3 9 . Weapon 26 | . . . . . 1 . . . . . . . 1 . . 2 1 1 . . . . . . 2 7 . 4 2 5 . Highest Loss Streak 13 | . . . . . 1 1 . . . . . . 2 . 1 6 1 8 . 1 1 . . . 6 10 . 4 5 13 . Average Slot Usage (%) 87 | . 94 100 100 98 79 73 80 95 100 100 100 100 97 100 85 79 94 86 92 99 99 100 100 99 83 81 81 80 72 79 56 Engine 2 | . 14 14 14 14 9 3 . . . . . . . 6 6 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . 3 1 . . . . . . . 3 6 4 5 5 5 5 5 5 5 3 5 4 5 6 4 Treads 5 | . . 4 28 28 18 12 1 . . . . . . . . 1 . 2 . . . . . . 3 10 . 5 4 3 . Leg 2 | . 28 23 . . . . . . . . . . . . 1 3 6 3 . . . . . . . . . . . . . Hover 11 | . . . . . . . 11 30 30 30 30 30 26 26 22 17 20 8 23 23 23 23 23 23 14 1 21 6 5 4 12 Device 7 | . . . . . . . . . 4 6 7 2 6 13 6 3 4 8 15 9 6 10 11 15 12 10 13 16 10 11 5 Storage 21 | . 14 14 22 28 33 31 30 30 30 30 30 30 26 33 29 28 33 30 17 17 17 17 17 17 15 14 10 13 10 9 4 Processor 5 | . 8 14 6 . . . . . 4 7 3 . 5 6 6 2 . . 6 11 11 11 11 11 10 10 5 3 8 8 12 Hackware 3 | . . . . . . 5 7 7 2 . . . . . . . . . 5 6 3 . . . 4 5 5 14 13 13 8 Protection 6 | . . . . . 8 6 7 7 2 . 3 12 10 . . 5 13 9 3 10 17 17 17 11 5 4 4 . 2 6 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 6 3 . . . . . . . 1 9 3 . 1 4 Ballistic Gun 4 | . 28 28 28 26 2 1 4 . . . . . . . . . . . . . . . . . 1 8 . . . 1 . Slashing Weapon 1 | . . . . . 7 6 . 3 . . . . . . . . . . . . . . . . . . . . 6 3 . Piercing Weapon 4 | . . . . . . . . 6 14 15 15 15 9 13 9 2 2 5 11 11 10 10 11 8 9 4 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 24 26 42 52 115 115 98 88 85 85 87 87 100 87 112 106 114 147 82 82 83 84 78 118 138 135 115 127 125 131 88 Greatest Support 150 | 20 20 40 40 40 40 40 88 88 88 88 88 88 88 88 88 70 66 82 82 82 112 82 82 82 131 150 92 122 122 120 92 Greatest Overweight (x) 7 | . 1 1 1 1 2 7 4 . . . . . 1 . 1 3 1 4 . . . 1 . 1 1 1 1 1 1 5 . Average Overweight (x) . | . . . . 1 1 2 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 34 | . 10 10 16 16 34 34 28 28 28 28 28 28 28 28 28 28 28 28 22 22 22 22 22 22 22 22 16 22 22 16 4 Average Capacity 22 | . 6 10 13 16 26 29 28 28 28 28 28 28 28 28 25 23 28 27 22 22 22 22 22 22 22 21 16 21 19 15 4 Most Carried 28 | . 9 10 13 16 18 28 28 28 28 28 28 28 28 28 28 28 28 28 22 22 22 22 22 22 22 22 16 22 22 16 4 Average Carried 20 | . 6 9 11 15 14 24 27 27 27 26 27 28 27 27 23 21 27 26 21 21 21 21 21 21 21 20 15 19 18 15 3 Final Capacity 34 | 6 10 10 16 16 34 28 28 28 28 28 28 28 28 28 22 28 28 22 22 22 22 22 22 22 22 16 16 22 16 4 4 Final Carried 28 | 6 9 10 13 16 18 26 28 28 27 26 28 28 27 28 22 28 27 22 22 22 22 22 22 22 21 16 16 19 16 4 4 Class Distribution -------------------- 45% | Hauler-Mutant 28% | Scavenger-Mutant 11% | Hacker-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Matter Collected 9437 | 200 25 185 . 66 122 121 173 29 . 127 75 30 233 177 96 325 66 1174 1750 457 83 206 20 180 608 1625 . 331 419 442 92 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15275 | . 25 285 . 63 132 380 1145 29 36 49 . 61 396 . . 349 289 2475 419 83 173 369 . 452 1977 3140 . 974 630 1182 162 Parts 682 | . 3 20 . . 9 27 20 5 6 3 . 3 29 . . 18 10 130 10 5 10 22 . 17 78 131 . 39 27 48 12 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 3 3 . 3 . . . . . . . . 9 17 25 10 . . . . . . . Prevented 23 | . . . . . . . . . . . . . . . 1 . 6 . . . 1 . 8 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 207 | . . 10 . 7 3 8 4 . 3 1 . 1 6 . . 4 4 34 . 1 5 8 . 11 20 41 . 9 7 18 2 Melee 60 | . . . . . 1 7 . . . 1 . 1 5 . . . . 11 . 1 . 5 . 4 7 10 . . 4 3 . Guns 52 | . . 10 . 7 . 1 3 . . . . . . . . . . . . . . . . . 6 20 . 1 . 3 1 Cannons 22 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 3 . 4 . 10 1 AOE 45 | . . . . . 2 . 1 . 3 . . . . . . 1 2 15 . . 5 3 . 5 1 4 . 2 . 1 . Classes Destroyed 21 | . 1 4 . 1 1 3 1 . . . . 1 . . . . . 3 . . 1 1 . . . 2 . . 1 1 . Worker 14 | . . 1 . . . . . . . . . . . . . . . 8 . . . . . . 1 . . 4 . . . Builder 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 1 . . . Tunneler 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . 1 2 . 1 . . 2 Swarmer 41 | . . 7 . . 2 3 . . 3 . . . . . . . . 5 . . 5 3 . 8 . . . . . 4 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 52 | . . 2 . . 1 . . . . . . . . . . . 4 15 . . . 1 . 1 8 8 . 3 3 6 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . 1 . . . 1 . . . . . . 3 . . . . . . 1 . 1 . 1 4 4 . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 24 | . . . . . . . . . . . . 1 2 . . . . 4 . . . . . . 2 6 . 2 2 5 . Programmer 28 | . . . . . . 4 . . . 1 . . 1 . . . . 3 . . . . . 1 2 10 . 2 . 3 1 Compactor 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 2 . 1 . . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 2 . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 13 | . 1 3 . 7 3 4 2 1 3 1 . 1 1 . . 3 4 13 . 1 5 3 . 4 8 8 . 7 3 5 2 Combat Bots Only 9 | . . 3 . 7 2 4 2 . 3 1 . 1 1 . . 3 4 9 . 1 5 3 . 4 6 7 . 3 3 5 1 Max Kills in Single Turn 5 | . 1 2 . 1 1 2 1 1 2 1 . 1 1 . . 1 2 5 . 1 3 1 . 2 2 1 . 2 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 1 . 2 . . . . . . 1 1 3 . . 3 1 . 2 1 1 . 1 . 1 . Melee 1 | . . . . . 1 1 . . . 1 . 1 1 . . . . 1 . 1 . 1 . 1 1 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Damage Taken 30349 | . . 380 . 78 236 1026 19 . 147 52 . 273 844 . 180 2392 310 3748 . 87 321 103 . 658 2217 7194 78 2944 2898 4064 100 Core 3478 | . . 80 . . 39 79 . . 15 14 . 23 98 . . . 34 507 . . 61 26 . 109 319 503 51 308 386 826 . Absorbed by Shields 1321 | . . . . . . . . . . . . . . . . . . . . . . . . . 234 258 . 101 347 326 55 Reduced by Siege Mode 931 | . . . . . . . . . . . . . . . . 119 . 103 . . . . . . 9 656 . 13 . 31 . Core Remaining (%) 68 | 100 . . . 68 92 . . . . . . 81 . . . . 84 . . . . . . 29 . . 24 67 . 41 100 Volleys Fired 491 | . 4 32 . 1 10 4 1 . 4 . . . 3 . . 26 6 51 . . 3 11 . 10 54 141 5 60 7 39 19 Largest 3 | . 2 2 . 2 2 2 1 . 1 . . . 2 . . 2 1 1 . . 1 1 . 1 1 3 1 2 1 2 1 Hottest 240 | . 40 43 . 43 43 105 30 . 30 . . . 138 . . 82 43 90 . . 46 46 . 46 88 240 120 240 80 200 120 Shots Fired 722 | . 8 64 . 16 16 8 69 . 4 . . . 6 . . 31 6 51 . . 3 10 . 10 53 223 7 61 7 50 19 Gun 422 | . 8 64 . 16 12 8 68 . . . . . . . . . . . . . . . . . 31 161 1 20 . 30 3 Cannon 157 | . . . . . . . . . . . . . 6 . . 14 . 21 . . . . . . 18 27 5 30 . 20 16 Launcher 141 | . . . . . 4 . 1 . 4 . . . . . . 17 6 30 . . 3 10 . 10 4 35 . 10 7 . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kinetic 385 | . 8 64 . 16 12 4 68 . . . . . . . . . . 5 . . . . . . 31 158 . 2 . 17 . Thermal 88 | . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . 20 5 30 . 10 16 Explosive 24 | . . . . . 4 . 1 . 4 . . . . . . 8 . 5 . . . . . . . 2 . . . . . Electromagnetic 223 | . . . . . . . . . . . . . 6 . . 23 6 38 . . 3 10 . 10 22 43 1 28 7 23 3 Robot Hit Streak 35 | . 1 5 . 7 3 6 25 . 16 . . . 4 . . 19 20 12 . . . 3 . 4 35 28 . 10 6 13 10 Robot Miss Streak 6 | . 5 5 . 1 6 3 1 . 2 . . . 1 . . . 1 2 . . . 1 . 1 2 3 . 4 6 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 11 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autonomous 83 | . . . . 14 . . 69 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 803 | . 2 35 . 13 11 30 64 1 2 2 . 4 23 . 4 19 1 111 6 3 7 11 . 18 81 229 . 37 31 48 10 Core Hits 504 | . 1 18 . 8 7 14 11 1 4 1 . 2 11 . 1 23 5 96 4 2 9 12 . 12 49 109 . 45 27 27 5 Critical Hits 61 | . . . . 1 1 3 2 . . . . 1 . . . . . 4 2 . . . . 1 3 30 . 2 3 6 2 Critical Kills 23 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 12 . 1 2 5 . Critical Parts Destroyed 32 | . . . . 1 1 3 1 . . . . 1 . . . . . 2 1 . . . . 1 2 14 . 1 1 1 2 Melee Attacks 601 | . . . . . 12 49 . 7 2 5 . 12 55 3 19 1 13 147 8 21 7 12 10 21 51 78 . . 35 33 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . 12 49 . 5 . . . . . . . . . . . . . . . . . . . . 35 21 . Piercing 478 | . . . . . . . . 2 2 5 . 12 54 3 19 1 13 147 8 21 7 12 10 21 51 78 . . . 12 . Sneak Attacks 17 | . . . . . 1 1 . 1 . . . . 2 . . 1 . 5 . 1 2 1 . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 20 | . . . . . . 1 . . . . . . 1 . 3 . . . 1 1 1 1 . 2 4 . . . 3 2 . Damage Inflicted 37991 | . 26 391 . 408 625 1507 2021 88 179 67 . 137 804 . 137 906 479 6162 715 193 706 1110 . 1305 3724 9397 . 1672 1791 2981 460 Guns 9125 | . 26 391 . 408 67 104 1933 . . . . . . . . . . . . . . . . . 1196 4073 . 240 . 602 85 Cannons 4845 | . . . . . . . . . . . . . 127 . . 250 . 679 . . . . . . 597 1158 . 463 . 1196 375 Explosions 10794 | . . . . . 91 . 88 . 179 . . . . . . 583 479 3010 . . 228 620 . 732 343 2627 . 969 539 306 . Melee 13155 | . . . . . 467 1403 . 88 . 67 . 137 677 . 137 73 . 2473 715 193 478 490 . 573 1588 1539 . . 1193 864 . Ramming 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 13 . Kinetic 8828 | . 26 391 . 408 67 25 1933 . . . . . . . . . . 165 . . . . . . 1196 4073 . 73 . 471 . Thermal 4045 | . . . . . . 79 . . . . . . . . . 47 60 264 . . 55 156 . . . 1063 . 662 . 1284 375 Explosive 2232 | . . . . . 91 . 88 . 179 . . . . . . 306 . 826 . . . . . . . 742 . . . . . Electromagnetic 9659 | . . . . . . . . . . . . . 127 . . 480 419 2434 . . 173 464 . 732 940 1980 . 937 539 349 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3710 | . . . . . 467 1403 . 88 . . . . . . . . . . . . . . . . . . . . 1193 559 . Piercing 9445 | . . . . . . . . . . 67 . 137 677 . 137 73 . 2473 715 193 478 490 . 573 1588 1539 . . . 305 . Highest Corruption 20 | . . . . . 1 6 18 18 18 18 18 . 2 2 2 2 5 14 14 14 14 15 16 . 6 20 20 13 2 11 3 Average Corruption 7 | . . . . . 1 2 11 18 18 18 18 . 1 2 2 2 3 4 14 14 14 14 15 . 4 8 11 3 1 3 2 Corruption Purged 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 21 . . 2 . Effects 399 | . . . . . . 16 5 13 18 19 8 . 3 1 8 4 8 42 18 29 20 24 1 . 15 98 23 8 . 15 3 Message Errors 86 | . . . . . . 5 . 4 3 2 1 . 2 . 4 3 1 11 2 8 3 4 . . 4 15 8 1 . 3 2 Matter Fused 66 | . . . . . . 3 . 1 3 4 1 . . . . . 1 10 6 6 3 4 . . 3 15 3 2 . 1 . Heat Flow Errors 37 | . . . . . . 3 1 1 2 . 1 . 1 1 2 . . 7 . 2 1 2 . . 1 6 3 . . 2 1 Energy Discharges 32 | . . . . . . 1 1 1 1 1 1 . . . 1 1 4 3 1 2 . 1 . . . 7 3 2 . 1 . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Data Loss (minor) 33 | . . . . . . 1 . 1 1 1 . . . . 1 . 1 1 1 4 3 3 . . 2 8 2 2 . 1 . Data Loss (major) 10 | . . . . . . 1 . 1 . 1 . . . . . . . 1 1 1 . . . . 1 2 . . . 1 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Alerts 9 | . . . . . . . . 1 . . . . . . . . . 2 1 1 1 . . . . 1 2 . . . . Misdirections 54 | . . . . . . . 2 2 7 9 4 . . . . . . 4 4 3 6 6 1 . . 6 . . . . . Targeting Errors 55 | . . . . . . 2 . 1 1 1 . . . . . . 1 3 2 2 3 3 . . 3 29 . . . 4 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 6 . . . 1 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . Overflow Damage 1528 | . . . . . 15 275 . . . . . . 38 . 9 . 11 347 118 70 97 118 . 74 29 226 . . 4 97 . Projectiles 144 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . 105 . . . 31 . Explosions 379 | . . . . . . . . . . . . . . . . . 11 155 . . . . . 26 . 117 . . 4 66 . Melee 1005 | . . . . . 15 275 . . . . . . 38 . 9 . . 184 118 70 97 118 . 48 29 4 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 890 | . . . . . . 95 19 . 54 . . . . . . . 23 123 . . . 12 . 58 21 283 . 64 79 59 . Shots 50 | . . . . . . 1 1 . 2 . . . . . . . 4 3 . . . 2 . 5 1 7 . 10 13 1 . Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . 12 . . . 193 262 279 260 . 147 7 229 101 263 123 21 320 . 220 185 263 . 15 247 362 227 444 53 346 324 Average Temperature 92 | . . 7 . . . 62 134 130 118 . 78 7 100 54 116 40 12 68 . 108 107 111 . 7 72 94 60 148 22 99 139 Received Heat Transfer 3170 | . . 108 . 6 72 102 . . . . . 21 132 . 24 306 66 687 . . . . . 27 308 596 . 321 187 207 . Effects 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 18 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 10 . 3 . 1 . Total Turns 492 | . . . . . . . . . . . . . . . . 62 . 43 . . . . . . 15 352 . 13 . 7 . Longest Duration 81 | . . . . . . . . . . . . . . . . 62 . 27 . . . . . . 15 81 . 7 . 7 . Robots Corrupted 29 | . . . . . . . . . . . . . 1 . . 3 2 5 . . . . . 2 5 5 . 2 3 1 . Combat Hostiles 28 | . . . . . . . . . . . . . 1 . . 3 2 5 . . . . . 2 5 4 . 2 3 1 . Parts Fried 70 | . . . . . . . . . . . . . 2 . . 4 . 13 . . . 1 . 2 14 15 . 7 5 6 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Heat Transferred 3064 | . . . . . . 175 . . . . . . . . . 100 50 250 . . 50 150 . . . 723 . 546 . 761 259 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen 6 | . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . 1 1 3 . . 2 3 . . . 2 . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Peak Influence 841 | . 30 166 . 15 144 204 49 79 . . . . 147 . . . . 841 281 388 . . . . 556 663 . 258 242 750 477 Average Influence 184 | . 15 69 . 4 67 62 14 66 . . . . 78 . . . . 244 281 265 . . . . 363 336 . 90 123 342 347 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . . 3 1 1 . . . . 2 2 . 1 1 3 2 Low Security (%) 65 | . 100 100 . 100 100 99 100 100 . . . . 100 . . . . 57 . 4 . . . . 24 15 . 86 96 48 . Level 1 23 | . . . . . . . . . . . . . . . . . . 21 100 95 . . . . 33 59 . 13 3 7 88 Level 2 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 42 24 . . . 30 11 Level 3 2 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . . 1 1 6 . 1 . . . . 1 . . . . 13 . 2 . . . . 7 10 . 5 3 9 1 Investigation 10 | . . . . 1 . 2 . . . . . . . . . . . 2 . 1 . . . . 2 1 . 1 . . . Extermination 14 | . . . . . . 4 . . . . . . . . . . . 2 . . . . . . 1 5 . 1 . 1 . Reinforcement 17 | . . . . . 1 . . 1 . . . . 1 . . . . 4 . 1 . . . . 1 1 . 1 1 5 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 19 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 3 . 2 2 3 1 Construction Impeded 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Distress Signals 22 | . 1 . . . 2 1 . 1 . . . . . . . . . 3 . . . . . . 3 4 . 2 5 . . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 16 . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 16 . Times Spotted 383 | . 3 16 . 9 17 17 6 3 6 3 . 4 11 . 3 4 5 47 . 7 8 15 . 18 28 65 1 31 17 31 8 Peak Tracking Total 9 | . 2 3 . 6 5 5 3 2 7 2 . 4 3 . 2 3 4 9 . 3 5 5 . 5 7 8 1 9 8 7 5 Tactical Retreats 44 | . . . . . 7 6 . . 2 . . 1 . . 1 . 1 4 . . . 1 . 3 4 8 . 2 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 12 | . . . . . 1 4 . . . . . . . . . . . 3 . . . . . . 1 . . 3 . . . Indirectly 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . Trap Hack Attempts 47 | . . . . . . 23 . . . . . . 24 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . 1 . . 4 . . . . . 2 . 9 1 . . . 2 . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 21 | . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . 2 8 1 1 . 4 . Max in Single Turn 3 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 82 | . 2 . 1 1 2 9 . 3 . . . . 6 1 1 3 . 11 . 6 . . 5 . 6 3 2 7 4 3 6 Terminals 35 | . 2 . . . 1 3 . 1 . . . . 4 . . . . 5 . 3 . . . . 3 2 . 5 2 . 4 Fabricators 13 | . . . . . . 3 . 1 . . . . . . . . . 2 . 1 . . . . . 1 . 1 1 2 1 Repair Stations 8 | . . . . . . 2 . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 1 . Total Hacks 254 | . 2 . 1 1 8 32 . 4 . . . . 15 1 1 22 . 30 . 28 . . 7 . 11 13 13 22 6 9 28 Successful 166 | . 1 . 1 1 4 23 . 4 . . . . 8 1 1 22 . 12 . 24 . . 7 . 6 8 13 11 3 4 12 Failed 87 | . 1 . . . 4 9 . . . . . . 7 . . . . 18 . 3 . . . . 5 5 . 11 3 5 16 Catastrophic 17 | . 1 . . . 1 1 . . . . . . 4 . . . . 1 . . . . . . 1 1 . 3 1 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 70 | . 2 . 1 . 5 8 . 1 . . . . 5 . . . . 8 . 7 . . 1 . 6 8 . 10 2 . 6 Terminals 92 | . 2 . . . 5 10 . 2 . . . . 10 . . . . 13 . 11 . . . . 6 6 . 14 4 . 9 Fabricators 53 | . . . . . . 11 . 1 . . . . . . . . . 7 . 3 . . . . . 7 . 1 1 5 17 Repair Stations 30 | . . . . . . 9 . . . . . . 2 . . . . 7 . 9 . . . . 3 . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 Scanalyzers 20 | . . . . . 3 2 . . . . . . . . . . . 3 . 5 . . . . . . . 7 . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 4 . Terminal Hacks 70 | . 1 . 1 1 2 4 . 1 . . . . 2 1 1 22 . 1 . 5 . . 7 . . 1 13 5 1 . 1 Record 24 | . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . 13 . . . . Part Schematic 8 | . . . . . 1 1 . . . . . . . . . 5 . . . 1 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . 1 . . . 1 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . 7 . 1 . . . . . . . . . 3 . 3 . . . . . 3 . . . 3 5 Load Schematic 14 | . . . . . . 4 . . . . . . . . . . . 2 . 2 . . . . . 2 . . . 1 3 Build 11 | . . . . . . 3 . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . 2 2 Repair Station Hacks 23 | . . . . . . 8 . . . . . . 1 . . . . 4 . 9 . . . . 1 . . . . . . Scan Component 15 | . . . . . . 5 . . . . . . 1 . . . . 3 . 5 . . . . 1 . . . . . . Repair 8 | . . . . . . 3 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzer 12 | . . . . . 2 1 . . . . . . . . . . . 1 . 5 . . . . . . . 3 . . . Insert Component 9 | . . . . . 1 1 . . . . . . . . . . . 1 . 3 . . . . . . . 3 . . . Analyze 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . Unauthorized Hacks 28 | . . . . . . 3 . 1 . . . . 2 . . . . 3 . 2 . . . . 4 4 . 3 1 . 5 Terminals 25 | . . . . . . 3 . 1 . . . . 2 . . . . 3 . 2 . . . . 4 2 . 3 1 . 4 Track 14 | . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . 2 2 . 2 . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 10 | . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 1 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 . . . 2 9 . 2 . . . . 5 . . . . 11 . 4 . . . . 5 3 . 7 2 1 5 Full Trace Events 6 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 1 . . . . . . . . . 5 . . . 2 . . . . . . . . . . . Parts Built 15 | . . . . . . 5 . 2 . . . . . . . . . 1 . 1 . . . . . 1 . . . 2 3 Matter 2493 | . . . . . . 416 . 190 . . . . . . . . . 285 . 285 . . . . . 213 . . . 702 402 Time 829 | . . . . . . 144 . 95 . . . . . . . . . 76 . 152 . . . . . 152 . . . 161 49 Total Part Build Rating 70 | . . . . . . 15 . 10 . . . . . . . . . 5 . 5 . . . . . 5 . . . 14 16 Parts Repaired 8 | . . . . . . 3 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Time 443 | . . . . . . 155 . . . . . . . . . . . 28 . 260 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Total Allies 9 | . . 3 . . . . 1 . . . . . . . . . . . 1 . . 2 . . 1 . . 1 . . . Largest Group 3 | . . 3 . . . . 1 . . . . . . . . . . . 1 1 1 3 . . 1 . . 1 . . . Highest-Rated Group 160 | . . 40 . . . . 31 . . . . . . . . . . . 99 99 98 160 . . 26 . . 64 . . . Highest-Rated Ally 99 | . . 16 . . . . 31 . . . . . . . . . . . 99 99 98 98 . . 26 . . 64 . . . Total Orders 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Ally Attacks 96 | . . 28 . . . . 6 . . . . . . . . . . . . 17 15 23 . . . . . 7 . . . Total Damage 3399 | . . 303 . . . . 125 . . . . . . . . . . . . 1122 715 784 . . . . . 350 . . . Kills 26 | . . 5 . . . . . . . . . . . . . . . . . 8 3 7 . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Robot Analysis Total 115 | . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 1 2 . . . 1 . 1 . . . 1 . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Turns Passed 18406 | . 134 1219 420 237 622 2077 136 265 184 227 693 153 802 159 433 309 378 1681 282 675 339 404 322 284 656 1879 820 725 691 903 297 Spaces Moved 11924 | 1 91 734 216 109 257 831 135 211 231 270 1003 165 588 212 463 145 208 766 260 327 444 425 663 306 389 655 184 431 504 443 257 Core 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 15 Treads 2625 | . . 116 216 109 257 730 . . . . . . . . . 15 . 23 . . . . . . 90 508 . 163 188 210 . Legs 795 | 1 91 618 . . . . . . . . . . . . . . . 85 . . . . . . . . . . . . . Wheels 400 | . . . . . . 101 69 . . . . . . . . . . 230 . . . . . . . . . . . . . Hover 8070 | . . . . . . . 66 211 231 270 1003 165 588 212 463 130 208 428 260 327 444 425 663 306 299 147 184 268 316 214 242 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 120 120 150 160 180 180 100 68 68 68 68 68 68 68 68 68 82 152 45 45 45 30 45 45 45 45 40 40 27 27 50 50 Average Speed 98 | 120 125 151 169 180 198 196 86 68 68 68 68 68 85 68 74 123 152 115 45 45 43 48 45 45 72 125 79 102 106 137 63 Slowest Speed 300 | 120 150 160 180 180 200 260 120 68 68 68 68 68 138 68 142 290 152 226 45 45 45 100 45 100 165 165 102 190 190 300 80 Overloaded Moves 186 | . . . . . . . . . . . . . . . . . . 83 . . 63 . . . . . . 14 26 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 2 22 99 61 23 26 19 74 7 45 46 84 48 22 42 57 78 36 22 78 8 48 61 85 46 12 41 96 18 15 51 8 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 31 | . . . . . . . . . . 1 1 . . . . 28 . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . 1 1 . . 1 . . 1 . . . . 1 1 . . . . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 15 | 1 . . 1 1 . . . . 1 1 1 1 . . 1 1 1 . . . 1 1 1 . . 1 1 . . . . Scrap Searched 16 | . . 1 . . . . . . . 2 3 . . 6 1 . . . . . 2 . . 1 . . . . . . . Spaces Dug 235 | . . . . . 3 15 . 4 1 2 . 4 22 3 8 . 22 38 . 13 . 19 7 6 13 14 . 18 5 12 6 Terrain Destroyed 497 | . . . . 10 15 28 15 4 27 2 . 4 22 3 8 38 22 68 . 13 4 28 7 6 13 68 . 29 5 49 9 Melee 183 | . . . . . 3 15 . 4 1 2 . 4 22 3 8 . 12 38 . 13 . 3 7 6 13 12 . . 5 12 . Projectile 72 | . . . . 10 . . 15 . . . . . . . . . . 3 . . . . . . . 8 . 20 . 7 9 AOE 242 | . . . . . 12 13 . . 26 . . . . . . 38 10 27 . . 4 25 . . . 48 . 9 . 30 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Res Tes Acc Total 17143 | . 104 782 271 153 328 1180 154 325 249 304 1014 184 785 224 544 241 241 1361 420 819 573 597 679 420 672 1396 854 658 600 635 376 Wait 3144 | . . 8 48 20 38 220 1 94 7 16 . 9 65 9 28 35 3 265 133 460 109 107 2 65 116 380 643 112 14 48 89 Move 11893 | . 90 733 215 108 256 831 134 210 230 269 1002 164 587 211 462 144 206 766 259 326 443 424 662 305 388 654 183 430 503 442 256 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | . 5 3 4 9 5 19 2 6 . 4 6 . 11 1 7 14 2 27 5 6 4 2 2 4 10 28 4 6 10 6 1 Fast Attach 116 | . 1 . . 1 2 6 3 1 . . . . 2 . . 3 . 10 2 3 1 . . 1 9 22 5 9 7 19 9 Attach 169 | . . . 1 2 3 6 3 2 1 . 1 . 8 . 5 10 4 26 3 . . . . 3 14 34 4 15 9 13 2 Detach 125 | . . . 1 2 1 6 3 . 1 . 1 . 1 . 6 4 3 18 4 1 . . . 3 13 21 4 16 5 11 . Swap 131 | . 1 3 1 1 1 5 2 1 5 2 2 1 14 . 2 2 1 23 2 4 5 6 2 7 12 12 . 5 3 6 . Drop 205 | . 3 3 1 9 . 13 5 6 . 5 2 . 17 . 14 2 2 30 7 3 2 2 4 5 12 26 6 5 4 17 . Fire 491 | . 4 32 . 1 10 4 1 . 4 . . . 3 . . 26 6 51 . . 3 11 . 10 54 141 5 60 7 39 19 Melee 552 | . . . . . 12 47 . 5 1 5 . 10 52 3 16 1 13 145 5 16 6 9 7 17 44 78 . . 29 31 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Trap 54 | . . . . . . 23 . . . 3 . . 24 . 4 . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 173 | -10/Mines | Learned Materials non-interactive machine intel 316 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 10) 338 | -10/Mines | Identified exit to Materials 653 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 820 | -10/Mines | Discovered exit to Materials (range 13) 847 | -10/Mines | Learned Materials emergency access door positions 1051 | -10/Mines | Found a hidden stash of uninstalled traps 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Identified exit to Exiles 1354 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Met 8R-AWN 1420 | -10/Exiles | Met EX-HEX 1463 | -10/Exiles | Met EX-BIN 1486 | -10/Exiles | Aligned with FarCom system 1487 | -10/Exiles | Given EX-Vault access code 1527 | -10/Exiles | Opened EX-Vault 1542 | -10/Exiles | Found Potential Leg 1545 | -10/Exiles | Found Potential Leg 1553 | -10/Exiles | Found AWS/Gauss 1556 | -10/Exiles | Found PSU Rigger 1593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1607 | -10/Exiles | Exiles lab attacked by MAIN.C 1708 | -10/Exiles | Discovered new exit (range 11) 1774 | -10/Exiles | Stole three prototypes: Potential Leg, PSU Rigger, AWS/Gauss 1774 | -10/Exiles | Entered Mines 1776 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1836 | -9/Mines | Met a Derelict shopkeep closing up shop 1912 | -9/Mines | Assembled infested the area 1928 | -9/Mines | Discovered new exit (range 6) 1982 | -9/Mines | Destroyed 7 combat bots 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Evolved 4 slots: Utility x4 2012 | -8/Materials | Identified exit to Factory 2014 | -8/Materials | Loaded intel: 40 non-interactive machine locations 2343 | -8/Materials | Build established: Hauler-Mutant 2633 | -8/Materials | Entered Factory 2633 | -7/Factory | Evolved 2 slots: Propulsion x2 2635 | -7/Factory | FarCom data flow suspended 3276 | -7/Factory | Discovered new exit (range 15) 3363 | -7/Factory | Repaired Broken Greatsword 3414 | -7/Factory | Repaired Cmb. Airjet 3685 | -7/Factory | Discovered new exit (range 16) 3740 | -7/Factory | Identified exit to Storage 3787 | -7/Factory | Identified exit to Lower Caves 3902 | -7/Factory | Fabricated Cmb. Airjet? 4223 | -7/Factory | Fabricated Trap Extractor? 4333 | -7/Factory | Fabricated Datajack (x1) 4624 | -7/Factory | Repaired Greatsword? 4710 | -7/Factory | Sucked down chute 4710 | -7/Factory | Entered Waste 4711 | -7/Waste | Met a frightened Derelict 4720 | -7/Waste | Spotted C-40 Crusher 4721 | -7/Waste | Spotted C-40 Crusher 4722 | -7/Waste | Spotted C-40 Crusher 4725 | -7/Waste | EMP discharged 4725 | -7/Waste | System corruption reached 10% 4736 | -7/Waste | Destroyed C-40 Crusher 4741 | -7/Waste | Found Damper Plating 4752 | -7/Waste | Destroyed C-40 Crusher 4770 | -7/Waste | Spotted C-40 Crusher 4778 | -7/Waste | Destroyed C-40 Crusher 4792 | -7/Waste | Destroyed C-40 Crusher 4815 | -7/Waste | Spotted C-40 Crusher 4825 | -7/Waste | EMP discharged 4831 | -7/Waste | Spotted C-40 Crusher 4836 | -7/Waste | Discovered new exit (range 16) 4846 | -7/Waste | Entered Factory 5075 | -7/Factory | Fabricated Hvy. Pick (x2) 5111 | -7/Factory | Entered Lower Caves 5287 | -7/Lower Caves | Discovered new exit (range 12) 5293 | -7/Lower Caves | Spotted VV-WZI(f) 5294 | -7/Lower Caves | Encountered a Master Thief 5295 | -7/Lower Caves | Entered another Lower Caves area 5313 | -7/Lower Caves | Learned location of Extension (-4) 5324 | -7/Lower Caves | Spotted B-75 Beast 5330 | -7/Lower Caves | Encountered a Warlord checkpoint 5421 | -7/Lower Caves | Spotted 3A-0MO(f) 5423 | -7/Lower Caves | Encountered a Master Thief 5427 | -7/Lower Caves | Spotted 0V-GNF(f) 5428 | -7/Lower Caves | Encountered a Master Thief 5428 | -7/Lower Caves | PSU Rigger stolen by Master Thief 5519 | -7/Lower Caves | Discovered new exit (range 4) 5522 | -7/Lower Caves | Entered Zion 5550 | -7/Zion | Discovered new exit (range 14) 5586 | -7/Zion | Learned 4 Factory zone layouts 5595 | -7/Zion | Received a visual enhancement algorithm 5636 | -7/Zion | System corruption cleaned by Quarantine Array 5656 | -7/Zion | Learned location of 1 exit from Lower Caves 5765 | -7/Zion | Learned location of Testing (-2) 5823 | -7/Zion | Discovered new exit (range 20) 5889 | -7/Zion | Visited the Megawrench Repair Shop 5892 | -7/Zion | Megawrench repaired 11 parts 6215 | -7/Zion | Entered Proximity Caves 6363 | -6/Proximity Caves | Discovered new exit (range 9) 6365 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6368 | -6/Proximity Caves | Entered Factory 6368 | -6/Factory | Evolved 2 slots: Utility x2 6599 | -6/Factory | Identified exit to Lower Caves 6643 | -6/Factory | Discovered new exit (range 13) 7170 | -6/Factory | Entered Lower Caves 7171 | -6/Lower Caves | Identified exit to Lower Caves 7329 | -6/Lower Caves | Entered another Lower Caves area 7330 | -6/Lower Caves | Encountered a Warlord checkpoint 7334 | -6/Lower Caves | Learned location of 1 exit from Factory 7360 | -6/Lower Caves | Discovered new exit (range 17) 7361 | -6/Lower Caves | Spotted B-75 Beast 7529 | -6/Lower Caves | Spotted WA-AV9(f) 7531 | -6/Lower Caves | Encountered a Master Thief 7531 | -6/Lower Caves | Spotted VI-O6X(f) 7532 | -6/Lower Caves | Encountered a Master Thief 7537 | -6/Lower Caves | Cmb. Airjet stolen by Master Thief 7548 | -6/Lower Caves | Magnetic Acceleration Cannon stolen by Master Thief 7687 | -6/Lower Caves | Found Prototype Device 7756 | -6/Lower Caves | Discovered new exit (range 8) 7762 | -6/Lower Caves | Entered Data Miner 7762 | -6/Data Miner | Discovered new exit (range 6) 7778 | -6/Data Miner | Met Data Miner 7799 | -6/Data Miner | Learned location of Section 7 (-2) 7799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7810 | -6/Data Miner | Received God Mode back door access code from Data Miner 7830 | -6/Data Miner | Destroyed Data Miner 7832 | -6/Data Miner | Interfaced with the Data Conduit 7836 | -6/Data Miner | Found Prototype Hackware 7840 | -6/Data Miner | Found Prototype Hackware 7930 | -6/Data Miner | Lost 6 parts (1p3u2w) 7992 | -6/Data Miner | Found Exp. Thermal Shield 8071 | -6/Data Miner | Entered Proximity Caves 8374 | -5/Proximity Caves | Crushed by falling debris 8420 | -5/Proximity Caves | Learned Factory machine intel 8437 | -5/Proximity Caves | Discovered new exit (range 10) 8449 | -5/Proximity Caves | Entered Factory 8449 | -5/Factory | Evolved 2 slots: Utility x2 8449 | -5/Factory | Identified Heart of Steel 8450 | -5/Factory | Identified exit to Factory 8451 | -5/Factory | Loaded intel: 250 machine locations 8554 | -5/Factory | Repaired Hvy. Treads 8925 | -5/Factory | Fabricated Exp. Terrain Scanner? 8995 | -5/Factory | Intercept squad dispatched 9014 | -5/Factory | Spotted Tracker 9034 | -5/Factory | Destroyed Tracker 9068 | -5/Factory | Found Exp. Phase Shifter 9083 | -5/Factory | Spotted Combat Programmer 9110 | -5/Factory | Destroyed Combat Programmer 9151 | -5/Factory | Found Exp. Focal Shield 9419 | -5/Factory | Build established: Scavenger-Mutant 9737 | -5/Factory | Intercept squad dispatched 9748 | -5/Factory | Spotted Tracker 9749 | -5/Factory | Spotted Tracker 9765 | -5/Factory | Destroyed Tracker 9781 | -5/Factory | Destroyed Tracker 9786 | -5/Factory | Spotted Combat Programmer 9801 | -5/Factory | Spotted Combat Programmer 9805 | -5/Factory | System corruption reached 10% 9808 | -5/Factory | Core integrity fell below 50% 9829 | -5/Factory | Lost 8 parts (1p3n4u) 9858 | -5/Factory | Destroyed Combat Programmer 9874 | -5/Factory | Destroyed Combat Programmer 9916 | -5/Factory | Found Prototype Special Weapon 9918 | -5/Factory | Found Exp. Focal Shield 9921 | -5/Factory | Destroyed 9 combat bots 10013 | -5/Factory | Identified System Mapper 10130 | -5/Factory | Manually triggered Chute Trap 10130 | -5/Factory | Sucked down chute 10130 | -5/Factory | Entered Waste 10130 | -5/Waste | The area was eerily silent 10273 | -5/Waste | Discovered new exit (range 15) 10333 | -5/Waste | Heart of Steel transformed into Warbot 10346 | -5/Waste | Found Damper Plating 10353 | -5/Waste | Found Enh. Force Lance 10375 | -5/Waste | Found Imp. Powered Armor 10412 | -5/Waste | Entered Factory 10412 | -5/Factory | Accompanied by 1 ally 10413 | -5/Factory | Loaded intel: 253 machine locations 10500 | -5/Factory | Repaired Biometal Heavy Treads 10557 | -5/Factory | Repaired Imp. Powered Armor 10608 | -5/Factory | Repaired Cmb. Airjet 10689 | -5/Factory | Repaired Exp. Weapon Shielding 10727 | -5/Factory | Identified exit to Upper Caves 10738 | -5/Factory | Identified Deep Network Scanner 10888 | -5/Factory | Central database locked down 11047 | -5/Factory | Fabricated Exp. Utility Shielding? 11087 | -5/Factory | Entered Upper Caves 11087 | -5/Upper Caves | Accompanied by 1 ally 11088 | -5/Upper Caves | Encountered a Warlord checkpoint 11161 | -5/Upper Caves | Spotted QV-J1F(f) 11162 | -5/Upper Caves | Encountered a Master Thief 11177 | -5/Upper Caves | Potential Leg stolen by Master Thief 11317 | -5/Upper Caves | Spotted LY-ZVB(f) 11318 | -5/Upper Caves | Spotted MR-5O9(f) 11319 | -5/Upper Caves | Encountered a Master Thief 11319 | -5/Upper Caves | Encountered a Master Thief 11333 | -5/Upper Caves | Potential Leg stolen by Master Thief 11333 | -5/Upper Caves | Allies destroyed LY-ZVB(f) 11342 | -5/Upper Caves | Allies destroyed MR-5O9(f) 11369 | -5/Upper Caves | Discovered new exit (range 14) 11426 | -5/Upper Caves | Entered another Upper Caves area 11426 | -5/Upper Caves | Accompanied by 1 ally 11525 | -5/Upper Caves | Attacked by a faux Warlord 11630 | -5/Upper Caves | Encountered a Warlord checkpoint 11740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11793 | -5/Upper Caves | Discovered new exit (range 5) 11830 | -5/Upper Caves | Entered Warlord 11846 | -5/Warlord | System corruption cleaned by Quarantine Array 11873 | -5/Warlord | Met Warlord 11898 | -5/Warlord | Warlord's base attacked by MAIN.C 11934 | -5/Warlord | Learned 4 Armory zone layouts 11934 | -5/Warlord | Learned 4 Quarantine zone layouts 11934 | -5/Warlord | Learned Testing emergency access door positions 11935 | -5/Warlord | Learned Armory garrison access intel 11935 | -5/Warlord | Learned Research recycling unit intel 12038 | -5/Warlord | Opened Warlord's prototype stash 12047 | -5/Warlord | Found System Mapper 12050 | -5/Warlord | Found System Purifier 12139 | -5/Warlord | Opened side exit 12148 | -5/Warlord | Discovered new exit (range 10) 12152 | -5/Warlord | Entered Proximity Caves 12276 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12403 | -4/Proximity Caves | Discovered exit to Factory (range 13) 12436 | -4/Proximity Caves | Entered Factory 12436 | -4/Factory | Evolved 2 slots: Weapon x2 12437 | -4/Factory | Identified exit to Armory 12438 | -4/Factory | Loaded intel: 271 machine locations 12649 | -4/Factory | Intercept squad dispatched 12661 | -4/Factory | Spotted Tracker 12668 | -4/Factory | Destroyed Tracker 12669 | -4/Factory | Spotted Tracker 12672 | -4/Factory | Destroyed Tracker 12681 | -4/Factory | Spotted Combat Programmer 12715 | -4/Factory | Destroyed Combat Programmer 12739 | -4/Factory | Spotted Combat Programmer 12741 | -4/Factory | Found Exp. Phase Shifter 12765 | -4/Factory | Destroyed Combat Programmer 13033 | -4/Factory | Lost 6 parts (2n2u2w) 13092 | -4/Factory | Entered Armory 13094 | -4/Armory | Loaded intel: 75 machine locations 13362 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 13914 | -4/Armory | Intercept squad dispatched 13925 | -4/Armory | Spotted Tracker 13926 | -4/Armory | Spotted Tracker 13935 | -4/Armory | Destroyed Tracker 13936 | -4/Armory | Spotted Combat Programmer 13975 | -4/Armory | System corruption reached 10% 13981 | -4/Armory | Spotted Combat Programmer 13992 | -4/Armory | Destroyed Combat Programmer 14001 | -4/Armory | Build established: Hauler-Mutant 14013 | -4/Armory | Destroyed Combat Programmer 14051 | -4/Armory | Found Exp. Phase Shifter 14113 | -4/Armory | Destroyed Tracker 14242 | -4/Armory | Core integrity fell below 50% 14389 | -4/Armory | Found Fusion Bomb Launcher 14824 | -4/Armory | Destroyed 7 combat bots 14857 | -4/Armory | Lost 10 parts (2n3u5w) 14927 | -4/Armory | Lost 3 parts (2u1w) 14954 | -4/Armory | Found Gamma Bomb Array 14963 | -4/Armory | Discovered new exit (range 4) 14971 | -4/Armory | Entered Lab 14973 | -4/Lab | Discovered new exit (range 9) 14984 | -4/Lab | Hidden lab's door opened automatically 14984 | -4/Lab | Sensor layout match revealed 14985 | -4/Lab | Gained access to the hidden lab's interior 15115 | -4/Lab | Build established: Scavenger-Mutant 15604 | -4/Lab | Decrypted terminal 15605 | -4/Lab | Decrypted terminal 15613 | -4/Lab | Found Prototype Special Weapon 15613 | -4/Lab | Identified Gui. Remote Datajack 15626 | -4/Lab | Detected by scanners 15632 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 15634 | -4/Lab | Confronted by A5 15667 | -4/Lab | Found Alien Artifact 15679 | -4/Lab | Found Alien Artifact 15687 | -4/Lab | Found Alien Artifact 15713 | -4/Lab | Found Prototype Device 15713 | -4/Lab | Identified AEGIS Remote Shield 15719 | -4/Lab | Found Prototype Energy Cannon 15719 | -4/Lab | Identified Potential Cannon 15722 | -4/Lab | Found Prototype Energy Gun 15722 | -4/Lab | Identified Hyp. EM Gauss Rifle 15744 | -4/Lab | Found Prototype Hackware 15752 | -4/Lab | Decrypted terminal 15791 | -4/Lab | Entered Research 15791 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15792 | -3/Research | Loaded intel: 100 machine locations 15793 | -3/Research | Loaded intel: 4 recycling unit locations 15810 | -3/Research | Identified exit to Research 15868 | -3/Research | Identified Transdimensional Reconstructor 15868 | -3/Research | Identified Core Regenerator 15868 | -3/Research | Identified Integrated Reactor 15868 | -3/Research | Installed Integrated Reactor, increased core energy generation (+2%) 15962 | -3/Research | Identified Quantum Router 16033 | -3/Research | Intercept squad dispatched 16041 | -3/Research | Spotted Tracker 16049 | -3/Research | Destroyed Tracker 16062 | -3/Research | Found Exp. Phase Shifter 16079 | -3/Research | Warped through subspace 16108 | -3/Research | Crushed by falling debris 16327 | -3/Research | Spotted Combat Programmer 16338 | -3/Research | Destroyed Combat Programmer 16360 | -3/Research | Found Adv. Powered Armor 16392 | -3/Research | Identified exit to Quarantine 16502 | -3/Research | Lost 4 parts (1u3w) 16502 | -3/Research | System corruption reached 10% 16516 | -3/Research | Entered another Research area 16516 | -2/Research | Warlord forces began assault on 0b10 16516 | -2/Research | Evolved 2 slots: Utility x2 16517 | -2/Research | Loaded intel: 94 machine locations 16540 | -2/Research | Met up with Warlord 16553 | -2/Research | Spotted B-90 Cyclops 16567 | -2/Research | Identified exit to Testing 16626 | -2/Research | Research machine network offline 16703 | -2/Research | Lost 5 parts (3p2n) 16777 | -2/Research | Found Gamma Bomb Array 16787 | -2/Research | Borebot progress halted 16833 | -2/Research | Borebot progress halted 16881 | -2/Research | Build established: Hacker-Mutant 16918 | -2/Research | Borebot progress halted 17042 | -2/Research | Borebot progress halted 17064 | -2/Research | Spotted Striker 17080 | -2/Research | Destroyed Striker 17163 | -2/Research | Spotted Striker 17207 | -2/Research | Entered Testing 17207 | -2/Testing | Accompanied by 1 ally 17209 | -2/Testing | Loaded intel: 85 machine locations 17210 | -2/Testing | Lost 3 parts (1u2w) 17272 | -2/Testing | Discovered new exit (range 82) 17313 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 17542 | -2/Testing | Found Unknown Piercing Weapon 17542 | -2/Testing | Identified Enh. Force Lance 17551 | -2/Testing | Fabricated Thermal Barrier? 17560 | -2/Testing | Spotted Striker 17562 | -2/Testing | Spotted Striker 17583 | -2/Testing | Found Prototype Hackware 17583 | -2/Testing | Identified Ghost Barrier 17713 | -2/Testing | Local fabrication network quarantined 17803 | -2/Testing | Found Exp. Transmission Jammer 17967 | -2/Testing | Lost 6 parts (1p1n4u) 18049 | -2/Testing | Found Prototype Energy Cannon 18049 | -2/Testing | Identified Disintegrator 18069 | -2/Testing | Intercept squad dispatched 18070 | -2/Testing | Spotted Tracker 18070 | -2/Testing | Spotted Tracker 18079 | -2/Testing | Core integrity fell below 50% 18081 | -2/Testing | Spotted Combat Programmer 18088 | -2/Testing | Spotted Combat Programmer 18095 | -2/Testing | System corruption reached 10% 18099 | -2/Testing | Used Core Regenerator, restored core integrity (+362) 18110 | -2/Testing | Identified exit to Access 18110 | -2/Testing | Entered Access 18110 | -1/Access | Evolved 2 slots: Utility x2 18111 | -1/Access | Loaded intel: 117 machine locations 18139 | -1/Access | Lost 13 parts (1p3n5u4w) 18141 | -1/Access | Fabricated Cmb. Airjet (x2) 18167 | -1/Access | Fabricated Imp. Powered Armor (x1) 18404 | -1/Access | Intercept squad dispatched 18404 | -1/Access | Discovered new exit (range 6) 18406 | -1/Access | Identified exit to Surface 18407 | *** | Escaped! Last Messages --------------- 18338_ Acquired 62 matter. 18351_ UWOJZYKDC=UHB4A%I FUL6OAYX6DBS:CSFTUT1R 18380_ Xenon Bombardment Thruster fried. 18380_ S-43 Plague destroyed. 18392_ K-01 Serf cleans the Terminal. 18393_ G2/0PE#YKR,|BIXI :R/MAI TV9UEN0KZSLYK2DO 18393_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 18395_ K-01 Serf cleans the Terminal. 18402_ Connecting with Terminal... >>Open Sealed Barrier opened. 18404_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 18404_ The Access Shell folds into the floor. 18404_ EXIT=FOUND 18406_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????""""??????????????????????????????????? | | ????????????"??????????w?????????????????????????? | | ?????????????????????k???????????????????????????? | | ?#####???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???######??????#??????????""???????????????? | | ?# #???# ##### #????""????""???????????????? | | ## #???# "" #????""????""???????????????? | | ## #???# "T ??????""""""???T???????????????? | | " ==#???# k#?????????""""""??""???????????????? | | ####+###### ##???????????""????""???????????????? | | u %*g #????????????""????""???????????????? | | #### ###### #???????????????????????????????????? | | ???# #????# #???????????????????????????????????? | | ???# #????# #???????????????????????????????????? | | ???# #????# #???????????????????????????????????? | | ???# #????# #???????????????????????????????????? | | ???# #????# #?????###???????????????????????????? | | "??# #????# k####### ##########??????????????????? | | ???? ?????# """T""" """"???????????????? | | ???? ?????# """ """ """"???????????????? | | ???? ?????# """"???????????????? | | ???? ?????# """"???????????????? | | ???? ?????# "" """"???????????????? | | ???? ?????# @" """"???????????????? | | ???? ?????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ?????"""?????????"""???????"?????????????????????? | | ????"""??????????"Y"??????"""????????""??????????? | | ?????"???????????"?"?????"""????????"""??????????? | | ??????????????????????????"?????????"T???????????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????????""??????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 950 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 35 Defensive Hacking 65 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Datajack | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Trap Extractor | x2 | -7/Factory Datajack | x1 | -7/Factory Hvy. Pick | x2 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Armory Exp. Utility Shielding | x1 | -2/Testing Thermal Barrier | x1 | -2/Testing | Preloaded Cmb. Airjet | x2 | -1/Access Imp. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed LatentWaveExtractor Manual? 0 Play Time 04:13:35 Cumulative 873.2 hours Start 2020.08.09 @ 20:55:09 End 2020.08.25 @ 22:27:14 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type 0 Total 53 Types 40/1/4/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18256312-8598-44ac-ba0a-8b82fe0152b6